C Programming: The Essentials for Engineers and Scientists PDF Download
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Author: David R. Brooks Publisher: Springer Science & Business Media ISBN: 146121484X Category : Computers Languages : en Pages : 490
Book Description
This text teaches the essentials of C programming, concentrating on what readers need to know in order to produce stand-alone programs and so solve typical scientific and engineering problems. It is a learning-by-doing book, with many examples and exercises, and lays a foundation of scientific programming concepts and techniques that will prove valuable for those who might eventually move on to another language. Written for undergraduates who are familiar with computers and typical applications but are new to programming.
Author: Steve Oualline Publisher: "O'Reilly Media, Inc." ISBN: 144936716X Category : Computers Languages : en Pages : 576
Book Description
C++ is a powerful, highly flexible, and adaptable programming language that allows software engineers to organize and process information quickly and effectively. But this high-level language is relatively difficult to master, even if you already know the C programming language.The 2nd edition of Practical C++ Programming is a complete introduction to the C++ language for programmers who are learning C++. Reflecting the latest changes to the C++ standard, this 2nd edition takes a useful down-to-earth approach, placing a strong emphasis on how to design clean, elegant code.In short, to-the-point chapters, all aspects of programming are covered including style, software engineering, programming design, object-oriented design, and debugging. It also covers common mistakes and how to find (and avoid) them. End of chapter exercises help you ensure you've mastered the material.Practical C++ Programming thoroughly covers: C++ Syntax Coding standards and style Creation and use of object classes Templates Debugging and optimization Use of the C++ preprocessor File input/output Steve Oualline's clear, easy-going writing style and hands-on approach to learning make Practical C++ Programming a nearly painless way to master this complex but powerful programming language.
Author: David R. Brooks Publisher: Springer Science & Business Media ISBN: 146121484X Category : Computers Languages : en Pages : 490
Book Description
This text teaches the essentials of C programming, concentrating on what readers need to know in order to produce stand-alone programs and so solve typical scientific and engineering problems. It is a learning-by-doing book, with many examples and exercises, and lays a foundation of scientific programming concepts and techniques that will prove valuable for those who might eventually move on to another language. Written for undergraduates who are familiar with computers and typical applications but are new to programming.
Author: Ulla Kirch-Prinz Publisher: Jones & Bartlett Learning ISBN: 9780763718176 Category : Computers Languages : en Pages : 852
Book Description
This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.
Author: Publisher: ISBN: Category : Languages : en Pages : 618
Book Description
Archival snapshot of entire looseleaf Code of Massachusetts Regulations held by the Social Law Library of Massachusetts as of January 2020.
Author: Dov Bulka Publisher: Addison-Wesley Professional ISBN: 9780201379501 Category : Computers Languages : en Pages : 332
Book Description
Far too many programmers and software designers consider efficient C++ to be an oxymoron. They regard C++ as inherently slow and inappropriate for performance-critical applications. Consequently, C++ has had little success penetrating domains such as networking, operating system kernels, device drivers, and others. Efficient C++ explodes that myth. Written by two authors with first-hand experience wringing the last ounce of performance from commercial C++ applications, this book demonstrates the potential of C++ to produce highly efficient programs. The book reveals practical, everyday object-oriented design principles and C++ coding techniques that can yield large performance improvements. It points out common pitfalls in both design and code that generate hidden operating costs. This book focuses on combining C++'s power and flexibility with high performance and scalability, resulting in the best of both worlds. Specific topics include temporary objects, memory management, templates, inheritance, virtual functions, inlining, reference-counting, STL, and much more. With this book, you will have a valuable compendium of the best performance techniques at your fingertips. 0201379503B04062001
Author: Günter Enderle Publisher: Springer Science & Business Media ISBN: 3642710794 Category : Computers Languages : en Pages : 672
Book Description
TO COMPUTER GRAPHICS BASED ONGKS Part I gives an introduction to basic concepts of computer graph ics and to the principles and concepts of GKS. The aims of this part are twofold: to provide the beginner with an overview of the terminology and concepts of computer graphics, based on GKS, and to give the computer graphics expert an introduc tion to the GKS standard. In the early chapters of this part, the main areas of computer graphics, the various classes of com puter graphics users, the interfaces of GKS and its underlying design concepts are discussed and important terms are defined. The later chapters give an informal introduction to the main concepts of GKS and their interrelationships: output, attributes, coordinate systems, transformations, input, segments, metafile, state lists, and error handling. This introduction to the GKS framework will prepare the ground for the detailed description of 2D GKS functions in Part III and the 3D extensions to GKS in Part IV. 1 WHAT IS COMPUTER GRAPHICS? 1. 1 Defmition of Computer Graphics The Data Processing Vocabulary of the International Organization for Stan dardization (ISO) [ISO 84] defines Computer Graphics as follows: "Methods and techniques for converting data to and from a graphic display via computer. " This definition refers to three basic components of any computer graphics system - namely "data", "computer", and "display".
Author: Laxmisha Rai Publisher: Walter de Gruyter GmbH & Co KG ISBN: 3110592959 Category : Computers Languages : en Pages : 364
Book Description
The book presents an up-to-date overview of C++ programming with object-oriented programming concepts, with a wide coverage of classes, objects, inheritance, constructors, and polymorphism. Selection statements, looping, arrays, strings, function sorting and searching algorithms are discussed. With abundant practical examples, the book is an essential reference for researchers, students, and professionals in programming.