Author: Nancy Winnick Cluts
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Programming the Windows 95 User Interface
Author: Nancy Winnick Cluts
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Teach Yourself Windows 95 Programming in 21 Days
Author: Charles Calvert
Publisher: Prentice Hall
ISBN: 9780672305313
Category : Computers
Languages : en
Pages : 1280
Book Description
This sequel to the bestselling Teach Yourself Windows Programming in 21 Days is a 21 day tutorial on learning Windows programming. The second edition features all the new programming protocols and functions involved with the newest version of Microsoft Windows.
Publisher: Prentice Hall
ISBN: 9780672305313
Category : Computers
Languages : en
Pages : 1280
Book Description
This sequel to the bestselling Teach Yourself Windows Programming in 21 Days is a 21 day tutorial on learning Windows programming. The second edition features all the new programming protocols and functions involved with the newest version of Microsoft Windows.
Programmer's Guide to Microsoft Windows 95
Author: Microsoft Press
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 704
Book Description
This book explains how best to use the powerful features of Windows 95 in Win32-based applications, 16-bit Windows application, and MS-DOS-based applications. It also provides guidelines for developing virtual devices that support applications. Provided by members of the Microsoft Windows 95 technical team, this important information is not available anywhere else.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 704
Book Description
This book explains how best to use the powerful features of Windows 95 in Win32-based applications, 16-bit Windows application, and MS-DOS-based applications. It also provides guidelines for developing virtual devices that support applications. Provided by members of the Microsoft Windows 95 technical team, this important information is not available anywhere else.
Systems Programming for Windows 95
Author: Walter Oney
Publisher:
ISBN: 9781556159497
Category : Computers
Languages : en
Pages : 715
Book Description
Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.
Publisher:
ISBN: 9781556159497
Category : Computers
Languages : en
Pages : 715
Book Description
Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.
Windows 95 Game Developer's Guide Using the Game SDK
Author: Michael Morrison
Publisher:
ISBN: 9780672306617
Category : Computers
Languages : en
Pages : 626
Book Description
Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the components of Microsoft's Windows 95 Game SDK extensively. The CD includes all the source code from the book as well as sample applications and demo software from the leading game development tools manufacturing companies.
Publisher:
ISBN: 9780672306617
Category : Computers
Languages : en
Pages : 626
Book Description
Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the components of Microsoft's Windows 95 Game SDK extensively. The CD includes all the source code from the book as well as sample applications and demo software from the leading game development tools manufacturing companies.
Object Programming with Visual Basic 4
Author: Joel P. Dehlin
Publisher:
ISBN: 9781556158995
Category : Computers
Languages : en
Pages : 554
Book Description
Currently there are more than 500,000 programmers worldwide who use Visual Basic and Microsoft Office to develop applications. This is a great book for beginner and intermediate Visual Basic programmers and an excellent training guide for in-house corporate developers. The tutorial/reference focuses on automating objects--mostly Office 95 objects--from Visual Basic for Windows 95.
Publisher:
ISBN: 9781556158995
Category : Computers
Languages : en
Pages : 554
Book Description
Currently there are more than 500,000 programmers worldwide who use Visual Basic and Microsoft Office to develop applications. This is a great book for beginner and intermediate Visual Basic programmers and an excellent training guide for in-house corporate developers. The tutorial/reference focuses on automating objects--mostly Office 95 objects--from Visual Basic for Windows 95.
Advanced Windows
Author: Jeffrey Richter
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 986
Book Description
To create programs for the Windows 95 or Windows NT operating systems, programmers need to know the art of 32-bit programming. Richter presents the first truly advanced book on programming for Windows that concentrates on advanced topics and advanced material on core topics, and provides a stepping stone to the next release of Microsoft Windows. Disk includes sample code and applications.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 986
Book Description
To create programs for the Windows 95 or Windows NT operating systems, programmers need to know the art of 32-bit programming. Richter presents the first truly advanced book on programming for Windows that concentrates on advanced topics and advanced material on core topics, and provides a stepping stone to the next release of Microsoft Windows. Disk includes sample code and applications.
Microsoft Excel/Visual Basic Programmer's Guide
Author: Microsoft Press
Publisher:
ISBN: 9781556158193
Category : Computers
Languages : en
Pages : 347
Book Description
With the Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide, you'll learn to create concise, lean, and efficient code with the powerful programming language used in Microsoft Excel. This book will teach you how to become more productive with Visual Basic for Applications by customizing and adapting tools for your specific needs - you'll learn how you can create custom commands, menus, dialog boxes, messages, and buttons, as well as display custom online help for all of these items. Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide runs quickly through the basics and then goes on to cover such topics as working with objects, optimizing for size and speed, debugging, communicating with other applications, accessing external data, and creating add-ins. The four appendixes cover topics that include writing code for international use, switching from the old Microsoft Excel macro language, and customizing toolbars. Written by members of the Microsoft Excel team, Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide contains important information that only those intimately involved with the product can impart. If you're already practiced in recording and running macros in Microsoft Excel and want to move to more advanced programming, Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide is the perfect guide for you.
Publisher:
ISBN: 9781556158193
Category : Computers
Languages : en
Pages : 347
Book Description
With the Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide, you'll learn to create concise, lean, and efficient code with the powerful programming language used in Microsoft Excel. This book will teach you how to become more productive with Visual Basic for Applications by customizing and adapting tools for your specific needs - you'll learn how you can create custom commands, menus, dialog boxes, messages, and buttons, as well as display custom online help for all of these items. Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide runs quickly through the basics and then goes on to cover such topics as working with objects, optimizing for size and speed, debugging, communicating with other applications, accessing external data, and creating add-ins. The four appendixes cover topics that include writing code for international use, switching from the old Microsoft Excel macro language, and customizing toolbars. Written by members of the Microsoft Excel team, Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide contains important information that only those intimately involved with the product can impart. If you're already practiced in recording and running macros in Microsoft Excel and want to move to more advanced programming, Microsoft Excel/Visual Basic for Windows 95 Programmer's Guide is the perfect guide for you.
The Old New Thing
Author: Raymond Chen
Publisher: Addison-Wesley Professional
ISBN: 0132701642
Category : Computers
Languages : en
Pages : 1264
Book Description
"Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen
Publisher: Addison-Wesley Professional
ISBN: 0132701642
Category : Computers
Languages : en
Pages : 1264
Book Description
"Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen
Windows 95 Game SDK Strategy Guide
Author: Clayton Walnum
Publisher: Que
ISBN: 9780789706614
Category : Computer games
Languages : en
Pages : 604
Book Description
Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Windows 95 and Windows NT. Readers will discover that the Game SDK enables them to write hot Windows games with many of the advantages of working in a device-independent environment. The CD contains source code, project files, and more.
Publisher: Que
ISBN: 9780789706614
Category : Computer games
Languages : en
Pages : 604
Book Description
Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Windows 95 and Windows NT. Readers will discover that the Game SDK enables them to write hot Windows games with many of the advantages of working in a device-independent environment. The CD contains source code, project files, and more.