Author: Miriam A. Drake
Publisher: CRC Press
ISBN: 9780824720803
Category : Computers
Languages : en
Pages : 874
Book Description
A revitalized version of the popular classic, the Encyclopedia of Library and Information Science, Second Edition targets new and dynamic movements in the distribution, acquisition, and development of print and online media-compiling articles from more than 450 information specialists on topics including program planning in the digital era, recruitment, information management, advances in digital technology and encoding, intellectual property, and hardware, software, database selection and design, competitive intelligence, electronic records preservation, decision support systems, ethical issues in information, online library instruction, telecommuting, and digital library projects.
Ency of Library and Inform Sci 2e V4 (Print)
Author: Miriam A. Drake
Publisher: CRC Press
ISBN: 9780824720803
Category : Computers
Languages : en
Pages : 874
Book Description
A revitalized version of the popular classic, the Encyclopedia of Library and Information Science, Second Edition targets new and dynamic movements in the distribution, acquisition, and development of print and online media-compiling articles from more than 450 information specialists on topics including program planning in the digital era, recruitment, information management, advances in digital technology and encoding, intellectual property, and hardware, software, database selection and design, competitive intelligence, electronic records preservation, decision support systems, ethical issues in information, online library instruction, telecommuting, and digital library projects.
Publisher: CRC Press
ISBN: 9780824720803
Category : Computers
Languages : en
Pages : 874
Book Description
A revitalized version of the popular classic, the Encyclopedia of Library and Information Science, Second Edition targets new and dynamic movements in the distribution, acquisition, and development of print and online media-compiling articles from more than 450 information specialists on topics including program planning in the digital era, recruitment, information management, advances in digital technology and encoding, intellectual property, and hardware, software, database selection and design, competitive intelligence, electronic records preservation, decision support systems, ethical issues in information, online library instruction, telecommuting, and digital library projects.
Encyclopedia of Library and Information Science
Author: Allen Kent
Publisher: CRC Press
ISBN: 9780824720643
Category : Language Arts & Disciplines
Languages : en
Pages : 372
Book Description
Access Versus Ownership to Word Formation in Language and Computation
Publisher: CRC Press
ISBN: 9780824720643
Category : Language Arts & Disciplines
Languages : en
Pages : 372
Book Description
Access Versus Ownership to Word Formation in Language and Computation
Index of Conference Proceedings
Author: British Library. Document Supply Centre
Publisher:
ISBN:
Category : Congresses and conventions
Languages : en
Pages : 988
Book Description
Publisher:
ISBN:
Category : Congresses and conventions
Languages : en
Pages : 988
Book Description
Entertainment Computing - ICEC 2004
Author: Matthias Rauterberg
Publisher: Springer Science & Business Media
ISBN: 3540229477
Category : Computers
Languages : en
Pages : 622
Book Description
The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will differentiate ICT applications in the private and personal market from the of?ce. Comprehensive research and development on ICT - plications for entertainment will be different for the promotion of ICT use in the home and other places for leisure. So far engineering research and development on enterta- ment has never been really established in the academic communities. On the other hand entertainment-related industries such as the video and computer game industries have been growing rapidly in the last 10 years, and today the entertainment computing bu- ness outperforms the turnover of the movie industry. Entertainment robots are drawing theattentionofyoungpeople. TheeventcalledRoboCuphasbeenincreasingthenumber of participants year by year. Entertainment technologies cover a broad range of pr- ucts and services: movies, music, TV (including upcoming interactive TV), VCR, VoD (including music on demand), computer games, game consoles, video arcades, g- bling machines, the Internet (e. g. , chat rooms, board and card games, MUD), intelligent toys, edutainment, simulations, sport, theme parks, virtual reality, and upcoming service robots. The?eldofentertainmentcomputingfocusesonusers’growinguseofentertainment technologies at work, in school and at home, and the impact of this technology on their behavior. Nearly every working and living place has computers, and over two-thirds of childreninindustrializedcountrieshavecomputersintheirhomesaswell.
Publisher: Springer Science & Business Media
ISBN: 3540229477
Category : Computers
Languages : en
Pages : 622
Book Description
The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will differentiate ICT applications in the private and personal market from the of?ce. Comprehensive research and development on ICT - plications for entertainment will be different for the promotion of ICT use in the home and other places for leisure. So far engineering research and development on enterta- ment has never been really established in the academic communities. On the other hand entertainment-related industries such as the video and computer game industries have been growing rapidly in the last 10 years, and today the entertainment computing bu- ness outperforms the turnover of the movie industry. Entertainment robots are drawing theattentionofyoungpeople. TheeventcalledRoboCuphasbeenincreasingthenumber of participants year by year. Entertainment technologies cover a broad range of pr- ucts and services: movies, music, TV (including upcoming interactive TV), VCR, VoD (including music on demand), computer games, game consoles, video arcades, g- bling machines, the Internet (e. g. , chat rooms, board and card games, MUD), intelligent toys, edutainment, simulations, sport, theme parks, virtual reality, and upcoming service robots. The?eldofentertainmentcomputingfocusesonusers’growinguseofentertainment technologies at work, in school and at home, and the impact of this technology on their behavior. Nearly every working and living place has computers, and over two-thirds of childreninindustrializedcountrieshavecomputersintheirhomesaswell.
Mixed Reality In Architecture, Design, And Construction
Author: Xiangyu Wang
Publisher: Springer Science & Business Media
ISBN: 1402090889
Category : Computers
Languages : en
Pages : 275
Book Description
Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.
Publisher: Springer Science & Business Media
ISBN: 1402090889
Category : Computers
Languages : en
Pages : 275
Book Description
Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.
Ergonomics and Health Aspects of Work with Computers
Author: Marvin J. Dainoff
Publisher: Springer
ISBN: 3540733337
Category : Computers
Languages : en
Pages : 403
Book Description
This book constitutes the refereed proceedings of the International Conference on Ergonomics and Health Aspects of Work with Computers, EHAWC 2007, held in Beijing, China in July 2007 in the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007 with 8 other thematically similar conferences. It covers health and well being in the working environment as well as ergonomics and design.
Publisher: Springer
ISBN: 3540733337
Category : Computers
Languages : en
Pages : 403
Book Description
This book constitutes the refereed proceedings of the International Conference on Ergonomics and Health Aspects of Work with Computers, EHAWC 2007, held in Beijing, China in July 2007 in the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007 with 8 other thematically similar conferences. It covers health and well being in the working environment as well as ergonomics and design.
Diagnosing and Treating Computer-Related Vision Problems
Author: James E. Sheedy, OD, PhD
Publisher: Elsevier Health Sciences
ISBN: 9780750674041
Category : Medical
Languages : en
Pages : 308
Book Description
With visual symptoms occurring in 50-90 percent of workers using computers, this practical guide details careful diagnosis and treatment of visual conditions that can cause visual syndromes. This book provides the knowledge, references, materials, and action plans designed to help practitioners diagnose and manage computer-related vision disorders. It addresses the visual and environmental factors that cause the visual problems experienced by computer users, offering practical suggestions for assessing the visual ergonomics of a patient's computer workstation and reducing the visual demands of a task. Serves as a readable and practical "how-to" guide to computer-related visual problems that guides the reader in diagnosing and treating computer-related visual disorders. In-depth coverage addresses both the common visual problems and the environmental factors that cause them. Action plans in each chapter suggest activities for implementing and applying strategies in the workplace. A chapter on positioning the practice provides information on how to expand clinical practice into the area of caring for computer-users and improve patient satisfaction. A chapter on marketing provides the tools needed to bring new patients into the reader's practice and expand the patient base. Exercises and hand-out materials designed for patient education encourage patient compliance with treatment guidelines. Up-to-date information on various research studies and notes discusses the evidence-based rationales behind effective practice. Information on lens products provides information on prescribing lenses designed for computer use. Discussions of computer-simulation instruments provides information on the purchase and use of computer simulation instruments.
Publisher: Elsevier Health Sciences
ISBN: 9780750674041
Category : Medical
Languages : en
Pages : 308
Book Description
With visual symptoms occurring in 50-90 percent of workers using computers, this practical guide details careful diagnosis and treatment of visual conditions that can cause visual syndromes. This book provides the knowledge, references, materials, and action plans designed to help practitioners diagnose and manage computer-related vision disorders. It addresses the visual and environmental factors that cause the visual problems experienced by computer users, offering practical suggestions for assessing the visual ergonomics of a patient's computer workstation and reducing the visual demands of a task. Serves as a readable and practical "how-to" guide to computer-related visual problems that guides the reader in diagnosing and treating computer-related visual disorders. In-depth coverage addresses both the common visual problems and the environmental factors that cause them. Action plans in each chapter suggest activities for implementing and applying strategies in the workplace. A chapter on positioning the practice provides information on how to expand clinical practice into the area of caring for computer-users and improve patient satisfaction. A chapter on marketing provides the tools needed to bring new patients into the reader's practice and expand the patient base. Exercises and hand-out materials designed for patient education encourage patient compliance with treatment guidelines. Up-to-date information on various research studies and notes discusses the evidence-based rationales behind effective practice. Information on lens products provides information on prescribing lenses designed for computer use. Discussions of computer-simulation instruments provides information on the purchase and use of computer simulation instruments.
Visual Ergonomics Handbook
Author: Jeffrey Anshel
Publisher: CRC Press
ISBN: 1420032054
Category : Medical
Languages : en
Pages : 234
Book Description
Viewing an electronic display screen varies significantly from reading text on paper and human eyes often suffer for it. Featuring cutting-edge research in the field of visual ergonomics, Visual Ergonomics Handbook focuses on vision and eye-care issues in both the office and industrial setting, including eye safety issues in industrial plants and c
Publisher: CRC Press
ISBN: 1420032054
Category : Medical
Languages : en
Pages : 234
Book Description
Viewing an electronic display screen varies significantly from reading text on paper and human eyes often suffer for it. Featuring cutting-edge research in the field of visual ergonomics, Visual Ergonomics Handbook focuses on vision and eye-care issues in both the office and industrial setting, including eye safety issues in industrial plants and c
Developing Your Conflict Competence
Author: Craig E. Runde
Publisher: John Wiley & Sons
ISBN: 0470588209
Category : Business & Economics
Languages : en
Pages : 292
Book Description
A practical resource, this book combines tips, checklists, exercises, and stories to outline concrete processes that improve the way leaders, managers, and anyone within an organization responds to conflict. Beginning with a series of questions and self-diagnostics, the authors show you how to: maintain emotional balance in the face of conflict; implement constructive communications techniques; help others deal with conflicts that are causing organization problems; establish norms for handling conflict; use specific approaches for addressing conflict more effectively. "A must-have guidebook for the new age of global business. This book shows every leader how to turn feelings of fear into feelings of safety, suspicion into trust, and competitiveness into collaboration." --Jim Kouzes, coauthor of the best-selling book The Leadership Challenge and Dean's Executive Professor of Leadership, Leavey School of Business, Santa Clara University "Craig Runde and Tim Flanagan use their vast experience to give us Developing Your Conflict Competence. Move beyond negative workplace conflict to positive and constructive outcomes with the simple tools and suggestions in this must-read field guide!" --Marshall Goldsmith, best-selling author of What Got You Here Won't Get You There, Succession: Are You Ready?, and the upcoming MOJO "I've read the authors' first two books, Becoming a Conflict Competent Leader and Building Conflict Competent Teams. Their latest book pulls it all together by providing models, examples, and thought-provoking insight. It will be required reading for my senior management team." --Deborah Jallad, president/chairman, Accredited Surety and Casualty Company, Inc.
Publisher: John Wiley & Sons
ISBN: 0470588209
Category : Business & Economics
Languages : en
Pages : 292
Book Description
A practical resource, this book combines tips, checklists, exercises, and stories to outline concrete processes that improve the way leaders, managers, and anyone within an organization responds to conflict. Beginning with a series of questions and self-diagnostics, the authors show you how to: maintain emotional balance in the face of conflict; implement constructive communications techniques; help others deal with conflicts that are causing organization problems; establish norms for handling conflict; use specific approaches for addressing conflict more effectively. "A must-have guidebook for the new age of global business. This book shows every leader how to turn feelings of fear into feelings of safety, suspicion into trust, and competitiveness into collaboration." --Jim Kouzes, coauthor of the best-selling book The Leadership Challenge and Dean's Executive Professor of Leadership, Leavey School of Business, Santa Clara University "Craig Runde and Tim Flanagan use their vast experience to give us Developing Your Conflict Competence. Move beyond negative workplace conflict to positive and constructive outcomes with the simple tools and suggestions in this must-read field guide!" --Marshall Goldsmith, best-selling author of What Got You Here Won't Get You There, Succession: Are You Ready?, and the upcoming MOJO "I've read the authors' first two books, Becoming a Conflict Competent Leader and Building Conflict Competent Teams. Their latest book pulls it all together by providing models, examples, and thought-provoking insight. It will be required reading for my senior management team." --Deborah Jallad, president/chairman, Accredited Surety and Casualty Company, Inc.
The Disappearing Computer
Author: Norbert Streitz
Publisher: Springer
ISBN: 3540727272
Category : Computers
Languages : en
Pages : 314
Book Description
This book examines how the computer, as we currently know it, will be replaced by a new generation of technologies, moving computing off the desktop and ultimately integrating it with real world objects and everyday environments. It provides a unique combination of concepts, methods and prototypes of ubiquitous and pervasive computing reflecting the current interest in smart environments and ambient intelligence.
Publisher: Springer
ISBN: 3540727272
Category : Computers
Languages : en
Pages : 314
Book Description
This book examines how the computer, as we currently know it, will be replaced by a new generation of technologies, moving computing off the desktop and ultimately integrating it with real world objects and everyday environments. It provides a unique combination of concepts, methods and prototypes of ubiquitous and pervasive computing reflecting the current interest in smart environments and ambient intelligence.