Proceedings of the Australasian Computer Science Week Multiconference

Proceedings of the Australasian Computer Science Week Multiconference PDF Author:
Publisher:
ISBN: 9781450376976
Category :
Languages : en
Pages : 367

Book Description


Proceedings of the Australasian Computer Science Week Multiconference

Proceedings of the Australasian Computer Science Week Multiconference PDF Author:
Publisher:
ISBN:
Category : Computer science
Languages : en
Pages : 654

Book Description


Computer Science Education

Computer Science Education PDF Author: Sue Sentance
Publisher: Bloomsbury Publishing
ISBN: 1350057126
Category : Education
Languages : en
Pages : 264

Book Description
Drawing together the most up-to-date research from experts all across the world, Computer Science Education provides full, current coverage of a teaching subject that's still developing. It offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new PGCE students teaching a very new discipline, exploring key concepts, pedagogical approaches and assessment practices. Highlights include: - a comprehensive taxonomy of programming misconceptions from Juha Sorva - an up-to-date discussion of computational thinking by Shuchi Grover and Roy Pea - a detailed look at issues of equity in computer science education by Jill Denner and Shannon Campe - teachers' and pupils' attitudes are considered by Quintin Cutts and Peter Donaldson - Paul Curzon and colleagues explore a range of different strategies for teaching computer science concepts - Ira Diethelm and her colleagues highlight the difficulties presented by the language we use to talk about computer science. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice.

Proceedings of the Australasian Computer Science Week Multiconference

Proceedings of the Australasian Computer Science Week Multiconference PDF Author: Tom Gedeon
Publisher:
ISBN: 9781450340427
Category : Computer science
Languages : en
Pages :

Book Description
Australasian Computer Science Week Feb 02, 2016-Feb 05, 2016 Canberra, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Improving Equity in Data Science

Improving Equity in Data Science PDF Author: Colby Tofel-Grehl
Publisher: Taylor & Francis
ISBN: 1040030157
Category : Education
Languages : en
Pages : 208

Book Description
Improving Equity in Data Science offers a comprehensive look at the ways in which data science can be conceptualized and engaged more equitably within the K-16 classroom setting, moving beyond merely broadening participation in educational opportunities. This book makes the case for field wide definitions, literacies and practices for data science teaching and learning that can be commonly discussed and used, and provides examples from research of these practices and literacies in action. Authors share stories and examples of research wherein data science advances equity and empowerment through the critical examination of social, educational, and political topics. In the first half of the book, readers will learn how data science can deliberately be embedded within K-12 spaces to empower students to use it to identify and address inequity. The latter half will focus on equity of access to data science learning opportunities in higher education, with a final synthesis of lessons learned and presentation of a 360-degree framework that links access, curriculum, and pedagogy as multiple facets collectively essential to comprehensive data science equity work. Practitioners and teacher educators will be able to answer the question, “how can data science serve to move equity efforts in computing beyond basic inclusion to empowerment?” whether the goal is to simply improve definitions and approaches to research on data science or support teachers of data science in creating more equitable and inclusive environments within their classrooms.

Entertainment Computing - ICEC 2016

Entertainment Computing - ICEC 2016 PDF Author: Günter Wallner
Publisher: Springer
ISBN: 3319461001
Category : Computers
Languages : en
Pages : 292

Book Description
This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.

Advances in Software Engineering, Education, and e-Learning

Advances in Software Engineering, Education, and e-Learning PDF Author: Hamid R. Arabnia
Publisher: Springer Nature
ISBN: 303070873X
Category : Technology & Engineering
Languages : en
Pages : 1004

Book Description
This book presents the proceedings of four conferences: The 16th International Conference on Frontiers in Education: Computer Science and Computer Engineering + STEM (FECS'20), The 16th International Conference on Foundations of Computer Science (FCS'20), The 18th International Conference on Software Engineering Research and Practice (SERP'20), and The 19th International Conference on e-Learning, e-Business, Enterprise Information Systems, & e-Government (EEE'20). The conferences took place in Las Vegas, NV, USA, July 27-30, 2020 as part of the larger 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20), which features 20 major tracks. Authors include academics, researchers, professionals, and students. This book contains an open access chapter entitled, "Advances in Software Engineering, Education, and e-Learning". Presents the proceedings of four conferences as part of the 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20); Includes the tracks Computer Engineering + STEM, Foundations of Computer Science, Software Engineering Research, and e-Learning, e-Business, Enterprise Information Systems, & e-Government; Features papers from FECS'20, FCS'20, SERP'20, EEE'20, including one open access chapter.

Human-Computer Interaction – INTERACT 2019

Human-Computer Interaction – INTERACT 2019 PDF Author: David Lamas
Publisher: Springer Nature
ISBN: 303029384X
Category : Computers
Languages : en
Pages : 799

Book Description
The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; cyber security and e-voting systems; design methods; design principles for safety/critical systems. Part II: e-commerce; education and HCI curriculum I; education and HCI curriculum II; eye-gaze interaction; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I. Part III: interaction design for culture and development II; interaction design for culture and development III; interaction in public spaces; interaction techniques for writing and drawing; methods for user studies; mobile HCI; personalization and recommender systems; pointing, touch, gesture and speech-based interaction techniques; social networks and social media interaction. Part IV: user modelling and user studies; user experience; users’ emotions, feelings and perception; virtual and augmented reality I; virtual and augmented reality II; wearable and tangible interaction; courses; demonstrations and installations; industry case studies; interactive posters; panels; workshops.

Serious Games

Serious Games PDF Author: Tim Marsh
Publisher: Springer
ISBN: 3319458418
Category : Computers
Languages : en
Pages : 308

Book Description
This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.

Handbook of Research on Network Forensics and Analysis Techniques

Handbook of Research on Network Forensics and Analysis Techniques PDF Author: Shrivastava, Gulshan
Publisher: IGI Global
ISBN: 1522541012
Category : Computers
Languages : en
Pages : 509

Book Description
With the rapid advancement in technology, myriad new threats have emerged in online environments. The broad spectrum of these digital risks requires new and innovative methods for protection against cybercrimes. The Handbook of Research on Network Forensics and Analysis Techniques is a current research publication that examines the advancements and growth of forensic research from a relatively obscure tradecraft to an important part of many investigations. Featuring coverage on a broad range of topics including cryptocurrency, hand-based biometrics, and cyberterrorism, this publication is geared toward professionals, computer forensics practitioners, engineers, researchers, and academics seeking relevant research on the development of forensic tools.