Author: Patrick Whitney
Publisher:
ISBN: 9781450340670
Category : Computer science
Languages : en
Pages :
Book Description
TVX'16: ACM International Conference on Interactive Experiences for TV and Online Video Jun 22, 2016-Jun 24, 2016 Chicago, USA. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video
Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video
Author: Judith Redi
Publisher:
ISBN: 9781450350235
Category :
Languages : en
Pages :
Book Description
TVX '17: ACM International Conference on Interactive Experiences for TV and Online Video Jun 14, 2017-Jun 16, 2017 Hilversum, Netherlands. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Publisher:
ISBN: 9781450350235
Category :
Languages : en
Pages :
Book Description
TVX '17: ACM International Conference on Interactive Experiences for TV and Online Video Jun 14, 2017-Jun 16, 2017 Hilversum, Netherlands. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Quality of Experience
Author: Sebastian Möller
Publisher: Springer
ISBN: 331902681X
Category : Technology & Engineering
Languages : en
Pages : 431
Book Description
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.
Publisher: Springer
ISBN: 331902681X
Category : Technology & Engineering
Languages : en
Pages : 431
Book Description
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video
Author: Patrick Olivier
Publisher:
ISBN: 9781450328388
Category : Computer science
Languages : en
Pages : 158
Book Description
TVX '14: ACM International Conference on Interactive Experiences for TV and Online Video Jun 25, 2014-Jun 27, 2014 Newcastle Upon Tyne, United Kingdom. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Publisher:
ISBN: 9781450328388
Category : Computer science
Languages : en
Pages : 158
Book Description
TVX '14: ACM International Conference on Interactive Experiences for TV and Online Video Jun 25, 2014-Jun 27, 2014 Newcastle Upon Tyne, United Kingdom. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Applications and Usability of Interactive TV
Author: María José Abásolo
Publisher: Springer
ISBN: 3319389076
Category : Computers
Languages : en
Pages : 166
Book Description
This book constitutes the refereed proceedings of the 4th Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2015, and the 6th Congress on Interactive Digital TV, CTVDI 2015, held in Palma de Mallorca, Spain, in October 2015. The 10 revised full papers and two short papers presented together with an invited talk were carefully reviewed and selected for this volume from 30 accepted submissions. The papers are organized in topical sections on Second Screen Applications Immersive TV; Video Consumption Development Tools; IDTV Interoperability; IDTV User Experience; Audiovisual Accessibility.
Publisher: Springer
ISBN: 3319389076
Category : Computers
Languages : en
Pages : 166
Book Description
This book constitutes the refereed proceedings of the 4th Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2015, and the 6th Congress on Interactive Digital TV, CTVDI 2015, held in Palma de Mallorca, Spain, in October 2015. The 10 revised full papers and two short papers presented together with an invited talk were carefully reviewed and selected for this volume from 30 accepted submissions. The papers are organized in topical sections on Second Screen Applications Immersive TV; Video Consumption Development Tools; IDTV Interoperability; IDTV User Experience; Audiovisual Accessibility.
Applications and Usability of Interactive Television
Author: María José Abásolo
Publisher: Springer
ISBN: 3319901702
Category : Computers
Languages : en
Pages : 178
Book Description
This book constitutes the refereed proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive Television, jAUTI 2017, in Aveiro, Portugal, in October 2017. The 11 full papers presented together with one invited talk paper were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on Design and Evaluation of IDTV Services and Content; IDTV Content Recommendation; Omnidirectional Video and Video Repositories; IDTV Interaction Techniques and Accessibility.
Publisher: Springer
ISBN: 3319901702
Category : Computers
Languages : en
Pages : 178
Book Description
This book constitutes the refereed proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive Television, jAUTI 2017, in Aveiro, Portugal, in October 2017. The 11 full papers presented together with one invited talk paper were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on Design and Evaluation of IDTV Services and Content; IDTV Content Recommendation; Omnidirectional Video and Video Repositories; IDTV Interaction Techniques and Accessibility.
MediaSync
Author: Mario Montagud
Publisher: Springer
ISBN: 3319658409
Category : Computers
Languages : en
Pages : 706
Book Description
This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.
Publisher: Springer
ISBN: 3319658409
Category : Computers
Languages : en
Pages : 706
Book Description
This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.
The Past Web
Author: Daniel Gomes
Publisher: Springer Nature
ISBN: 3030632911
Category : Computers
Languages : en
Pages : 297
Book Description
This book provides practical information about web archives, offers inspiring examples for web archivists, raises new challenges, and shares recent research results about access methods to explore information from the past preserved by web archives. The book is structured in six parts. Part 1 advocates for the importance of web archives to preserve our collective memory in the digital era, demonstrates the problem of web ephemera and shows how web archiving activities have been trying to address this challenge. Part 2 then focuses on different strategies for selecting web content to be preserved and on the media types that different web archives host. It provides an overview of efforts to address the preservation of web content as well as smaller-scale but high-quality collections of social media or audiovisual content. Next, Part 3 presents examples of initiatives to improve access to archived web information and provides an overview of access mechanisms for web archives designed to be used by humans or automatically accessed by machines. Part 4 presents research use cases for web archives. It also discusses how to engage more researchers in exploiting web archives and provides inspiring research studies performed using the exploration of web archives. Subsequently, Part 5 demonstrates that web archives should become crucial infrastructures for modern connected societies. It makes the case for developing web archives as research infrastructures and presents several inspiring examples of added-value services built on web archives. Lastly, Part 6 reflects on the evolution of the web and the sustainability of web archiving activities. It debates the requirements and challenges for web archives if they are to assume the responsibility of being societal infrastructures that enable the preservation of memory. This book targets academics and advanced professionals in a broad range of research areas such as digital humanities, social sciences, history, media studies and information or computer science. It also aims to fill the need for a scholarly overview to support lecturers who would like to introduce web archiving into their courses by offering an initial reference for students.
Publisher: Springer Nature
ISBN: 3030632911
Category : Computers
Languages : en
Pages : 297
Book Description
This book provides practical information about web archives, offers inspiring examples for web archivists, raises new challenges, and shares recent research results about access methods to explore information from the past preserved by web archives. The book is structured in six parts. Part 1 advocates for the importance of web archives to preserve our collective memory in the digital era, demonstrates the problem of web ephemera and shows how web archiving activities have been trying to address this challenge. Part 2 then focuses on different strategies for selecting web content to be preserved and on the media types that different web archives host. It provides an overview of efforts to address the preservation of web content as well as smaller-scale but high-quality collections of social media or audiovisual content. Next, Part 3 presents examples of initiatives to improve access to archived web information and provides an overview of access mechanisms for web archives designed to be used by humans or automatically accessed by machines. Part 4 presents research use cases for web archives. It also discusses how to engage more researchers in exploiting web archives and provides inspiring research studies performed using the exploration of web archives. Subsequently, Part 5 demonstrates that web archives should become crucial infrastructures for modern connected societies. It makes the case for developing web archives as research infrastructures and presents several inspiring examples of added-value services built on web archives. Lastly, Part 6 reflects on the evolution of the web and the sustainability of web archiving activities. It debates the requirements and challenges for web archives if they are to assume the responsibility of being societal infrastructures that enable the preservation of memory. This book targets academics and advanced professionals in a broad range of research areas such as digital humanities, social sciences, history, media studies and information or computer science. It also aims to fill the need for a scholarly overview to support lecturers who would like to introduce web archiving into their courses by offering an initial reference for students.
Human-Computer Interaction. Design and User Experience Case Studies
Author: Masaaki Kurosu
Publisher: Springer Nature
ISBN: 3030784681
Category : Computers
Languages : en
Pages : 663
Book Description
The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work
Publisher: Springer Nature
ISBN: 3030784681
Category : Computers
Languages : en
Pages : 663
Book Description
The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work
Human-Computer Interaction – INTERACT 2023
Author: José Abdelnour Nocera
Publisher: Springer Nature
ISBN: 3031422864
Category : Computers
Languages : en
Pages : 694
Book Description
The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023. The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Information Visualization; Information Visualization and 3D Interaction; Interacting with Children; Interaction with Conversational Agents; Methodologies for HCI; Model-Based UI Design and Testing; Montion Sickness, Stress and Risk perception in 3D Environments and Multisensory interaction; VR experiences; Natural Language Processing and AI Explainability; Online Collaboration and Cooperative work; Recommendation Systems and AI Explainability; Social AI; Social and Ubiquitous Computing; Social Media and Digital Learning; Understanding Users and Privacy Issues; User movement and 3D Environments; User Self-Report; User Studies; User Studies, Eye-Tracking, and Physiological Data; Virtual Reality; Virtual Reality and Training; Courses; Industrial Experiences; Interactive Demonstrations; Keynotes; Panels; Posters; and Workshops.
Publisher: Springer Nature
ISBN: 3031422864
Category : Computers
Languages : en
Pages : 694
Book Description
The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023. The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Information Visualization; Information Visualization and 3D Interaction; Interacting with Children; Interaction with Conversational Agents; Methodologies for HCI; Model-Based UI Design and Testing; Montion Sickness, Stress and Risk perception in 3D Environments and Multisensory interaction; VR experiences; Natural Language Processing and AI Explainability; Online Collaboration and Cooperative work; Recommendation Systems and AI Explainability; Social AI; Social and Ubiquitous Computing; Social Media and Digital Learning; Understanding Users and Privacy Issues; User movement and 3D Environments; User Self-Report; User Studies; User Studies, Eye-Tracking, and Physiological Data; Virtual Reality; Virtual Reality and Training; Courses; Industrial Experiences; Interactive Demonstrations; Keynotes; Panels; Posters; and Workshops.