Author: Dian Tjondronegoro
Publisher: BoD – Books on Demand
ISBN: 9533079088
Category : Technology & Engineering
Languages : en
Pages : 170
Book Description
As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day computing device of choice for users of all ages, everyone expects that all mobile multimedia applications and services should be as smooth and as high-quality as the desktop experience. The grand challenge in delivering multimedia to mobile devices using the Internet is to ensure the quality of experience that meets the users' expectations, within reasonable costs, while supporting heterogeneous platforms and wireless network conditions. This book aims to provide a holistic overview of the current and future technologies used for delivering high-quality mobile multimedia applications, while focusing on user experience as the key requirement. The book opens with a section dealing with the challenges in mobile video delivery as one of the most bandwidth-intensive media that requires smooth streaming and a user-centric strategy to ensure quality of experience. The second section addresses this challenge by introducing some important concepts for future mobile multimedia coding and the network technologies to deliver quality services. The last section combines the user and technology perspectives by demonstrating how user experience can be measured using case studies on urban community interfaces and Internet telephones.
Mobile Multimedia
Author: Dian Tjondronegoro
Publisher: BoD – Books on Demand
ISBN: 9533079088
Category : Technology & Engineering
Languages : en
Pages : 170
Book Description
As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day computing device of choice for users of all ages, everyone expects that all mobile multimedia applications and services should be as smooth and as high-quality as the desktop experience. The grand challenge in delivering multimedia to mobile devices using the Internet is to ensure the quality of experience that meets the users' expectations, within reasonable costs, while supporting heterogeneous platforms and wireless network conditions. This book aims to provide a holistic overview of the current and future technologies used for delivering high-quality mobile multimedia applications, while focusing on user experience as the key requirement. The book opens with a section dealing with the challenges in mobile video delivery as one of the most bandwidth-intensive media that requires smooth streaming and a user-centric strategy to ensure quality of experience. The second section addresses this challenge by introducing some important concepts for future mobile multimedia coding and the network technologies to deliver quality services. The last section combines the user and technology perspectives by demonstrating how user experience can be measured using case studies on urban community interfaces and Internet telephones.
Publisher: BoD – Books on Demand
ISBN: 9533079088
Category : Technology & Engineering
Languages : en
Pages : 170
Book Description
As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day computing device of choice for users of all ages, everyone expects that all mobile multimedia applications and services should be as smooth and as high-quality as the desktop experience. The grand challenge in delivering multimedia to mobile devices using the Internet is to ensure the quality of experience that meets the users' expectations, within reasonable costs, while supporting heterogeneous platforms and wireless network conditions. This book aims to provide a holistic overview of the current and future technologies used for delivering high-quality mobile multimedia applications, while focusing on user experience as the key requirement. The book opens with a section dealing with the challenges in mobile video delivery as one of the most bandwidth-intensive media that requires smooth streaming and a user-centric strategy to ensure quality of experience. The second section addresses this challenge by introducing some important concepts for future mobile multimedia coding and the network technologies to deliver quality services. The last section combines the user and technology perspectives by demonstrating how user experience can be measured using case studies on urban community interfaces and Internet telephones.
The Wiley 5G REF
Author:
Publisher: John Wiley & Sons
ISBN: 1119820316
Category : Technology & Engineering
Languages : en
Pages : 340
Book Description
THE WILEY 5G REF Explore cutting-edge subjects in 5G privacy and security In The Wiley 5G REF: Security, a team of distinguished researchers delivers an insightful collection of articles selected from the online-only The Wiley 5G Reference. The editors introduce the security landscape of 5G, including the significant security and privacy risks associated with 5G networks. They also discuss different security solutions for various segments of the 5G network, like the radio, edge, access, and core networks. The book explores the security threats associated with key network softwarization technologies, like SDN, NFV, NS, and MEC, as well as those that come with new 5G and IoT services. There is also a detailed discussion on the privacy of 5G networks. The included articles are written by leading international experts in security and privacy for telecommunication networks. They offer learning opportunities for everyone from graduate-level students to seasoned engineering professionals. The book also offers: A thorough introduction to the 5G mobile network security landscape and the major risks associated with it Comprehensive explorations of SDMN security, the complex challenges associated with 5G security, and physical-layer security for 5G and future networks Practical discussions of security for Handover and D2D communication in 5G HetNets, authentication and access control for 5G, and G5-Core network security In-depth examinations of MEC and cloud security, as well as VNF placement and sharing in NFV-based cellular networks Perfect for researchers and practitioners in the fields of 5G security and privacy, The Wiley 5G REF: Security is an indispensable resource for anyone seeking a solid educational foundation in the latest 5G developments.
Publisher: John Wiley & Sons
ISBN: 1119820316
Category : Technology & Engineering
Languages : en
Pages : 340
Book Description
THE WILEY 5G REF Explore cutting-edge subjects in 5G privacy and security In The Wiley 5G REF: Security, a team of distinguished researchers delivers an insightful collection of articles selected from the online-only The Wiley 5G Reference. The editors introduce the security landscape of 5G, including the significant security and privacy risks associated with 5G networks. They also discuss different security solutions for various segments of the 5G network, like the radio, edge, access, and core networks. The book explores the security threats associated with key network softwarization technologies, like SDN, NFV, NS, and MEC, as well as those that come with new 5G and IoT services. There is also a detailed discussion on the privacy of 5G networks. The included articles are written by leading international experts in security and privacy for telecommunication networks. They offer learning opportunities for everyone from graduate-level students to seasoned engineering professionals. The book also offers: A thorough introduction to the 5G mobile network security landscape and the major risks associated with it Comprehensive explorations of SDMN security, the complex challenges associated with 5G security, and physical-layer security for 5G and future networks Practical discussions of security for Handover and D2D communication in 5G HetNets, authentication and access control for 5G, and G5-Core network security In-depth examinations of MEC and cloud security, as well as VNF placement and sharing in NFV-based cellular networks Perfect for researchers and practitioners in the fields of 5G security and privacy, The Wiley 5G REF: Security is an indispensable resource for anyone seeking a solid educational foundation in the latest 5G developments.
Computational Inference and Control of Quality in Multimedia Services
Author: Vlado Menkovski
Publisher: Springer
ISBN: 3319247921
Category : Computers
Languages : en
Pages : 147
Book Description
This thesis focuses on the problem of optimizing the quality of network multimedia services. This problem spans multiple domains, from subjective perception of multimedia quality to computer networks management. The work done in this thesis approaches the problem at different levels, developing methods for modeling the subjective perception of quality based on objectively measurable parameters of the multimedia coding process as well as the transport over computer networks. The modeling of subjective perception is motivated by work done in psychophysics, while using Machine Learning techniques to map network conditions to the human perception of video services. Furthermore, the work develops models for efficient control of multimedia systems operating in dynamic networked environments with the goal of delivering optimized Quality of Experience. Overall this thesis delivers a set of methods for monitoring and optimizing the quality of multimedia services that adapt to the dynamic environment of computer networks in which they operate.
Publisher: Springer
ISBN: 3319247921
Category : Computers
Languages : en
Pages : 147
Book Description
This thesis focuses on the problem of optimizing the quality of network multimedia services. This problem spans multiple domains, from subjective perception of multimedia quality to computer networks management. The work done in this thesis approaches the problem at different levels, developing methods for modeling the subjective perception of quality based on objectively measurable parameters of the multimedia coding process as well as the transport over computer networks. The modeling of subjective perception is motivated by work done in psychophysics, while using Machine Learning techniques to map network conditions to the human perception of video services. Furthermore, the work develops models for efficient control of multimedia systems operating in dynamic networked environments with the goal of delivering optimized Quality of Experience. Overall this thesis delivers a set of methods for monitoring and optimizing the quality of multimedia services that adapt to the dynamic environment of computer networks in which they operate.
Advances in Mobile Cloud Computing and Big Data in the 5G Era
Author: Constandinos X. Mavromoustakis
Publisher: Springer
ISBN: 3319451456
Category : Technology & Engineering
Languages : en
Pages : 381
Book Description
This book reports on the latest advances on the theories, practices, standards and strategies that are related to the modern technology paradigms, the Mobile Cloud computing (MCC) and Big Data, as the pillars and their association with the emerging 5G mobile networks. The book includes 15 rigorously refereed chapters written by leading international researchers, providing the readers with technical and scientific information about various aspects of Big Data and Mobile Cloud Computing, from basic concepts to advanced findings, reporting the state-of-the-art on Big Data management. It demonstrates and discusses methods and practices to improve multi-source Big Data manipulation techniques, as well as the integration of resources availability through the 3As (Anywhere, Anything, Anytime) paradigm, using the 5G access technologies.
Publisher: Springer
ISBN: 3319451456
Category : Technology & Engineering
Languages : en
Pages : 381
Book Description
This book reports on the latest advances on the theories, practices, standards and strategies that are related to the modern technology paradigms, the Mobile Cloud computing (MCC) and Big Data, as the pillars and their association with the emerging 5G mobile networks. The book includes 15 rigorously refereed chapters written by leading international researchers, providing the readers with technical and scientific information about various aspects of Big Data and Mobile Cloud Computing, from basic concepts to advanced findings, reporting the state-of-the-art on Big Data management. It demonstrates and discusses methods and practices to improve multi-source Big Data manipulation techniques, as well as the integration of resources availability through the 3As (Anywhere, Anything, Anytime) paradigm, using the 5G access technologies.
Interactive 3D Multimedia Content
Author: Wojciech Cellary
Publisher: Springer Science & Business Media
ISBN: 1447124979
Category : Computers
Languages : en
Pages : 295
Book Description
The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.
Publisher: Springer Science & Business Media
ISBN: 1447124979
Category : Computers
Languages : en
Pages : 295
Book Description
The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.
Digital Multimedia: Concepts, Methodologies, Tools, and Applications
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1522538232
Category : Computers
Languages : en
Pages : 1797
Book Description
Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.
Publisher: IGI Global
ISBN: 1522538232
Category : Computers
Languages : en
Pages : 1797
Book Description
Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.
Transactions on Edutainment X
Author: Zhigeng Pan
Publisher: Springer
ISBN: 3642379192
Category : Education
Languages : en
Pages : 281
Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.
Publisher: Springer
ISBN: 3642379192
Category : Education
Languages : en
Pages : 281
Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.
3D Visual Content Creation, Coding and Delivery
Author: Pedro Amado Assunção
Publisher: Springer
ISBN: 3319778420
Category : Computers
Languages : en
Pages : 328
Book Description
This book covers the different aspects of modern 3D multimedia technologies by addressing several elements of 3D visual communications systems, using diverse content formats, such as stereo video, video-plus-depth and multiview, and coding schemes for delivery over networks. It also presents the latest advances and research results in regards to objective and subjective quality evaluation of 3D visual content, extending the human factors affecting the perception of quality to emotional states. The contributors describe technological developments in 3D visual communications, with particular emphasis on state-of-the-art advances in acquisition of 3D visual scenes and emerging 3D visual representation formats, such as: multi-view plus depth and light field; evolution to freeview and light-field representation; compression methods and robust delivery systems; and coding and delivery over various channels. Simulation tools, testbeds and datasets that are useful for advanced research and experimental studies in the field of 3D multimedia delivery services and applications are covered. The international group of contributors also explore the research problems and challenges in the field of immersive visual communications, in order to identify research directions with substantial economic and social impact. 3D Visual Content Creation, Coding and Delivery provides valuable information to engineers and computer scientists developing novel products and services with emerging 3D multimedia technologies, by discussing the advantages and current limitations that need to be addressed in order to develop their products further. It will also be of interest to students and researchers in the field of multimedia services and applications, who are particularly interested in advances bringing significant potential impact on future technological developments.
Publisher: Springer
ISBN: 3319778420
Category : Computers
Languages : en
Pages : 328
Book Description
This book covers the different aspects of modern 3D multimedia technologies by addressing several elements of 3D visual communications systems, using diverse content formats, such as stereo video, video-plus-depth and multiview, and coding schemes for delivery over networks. It also presents the latest advances and research results in regards to objective and subjective quality evaluation of 3D visual content, extending the human factors affecting the perception of quality to emotional states. The contributors describe technological developments in 3D visual communications, with particular emphasis on state-of-the-art advances in acquisition of 3D visual scenes and emerging 3D visual representation formats, such as: multi-view plus depth and light field; evolution to freeview and light-field representation; compression methods and robust delivery systems; and coding and delivery over various channels. Simulation tools, testbeds and datasets that are useful for advanced research and experimental studies in the field of 3D multimedia delivery services and applications are covered. The international group of contributors also explore the research problems and challenges in the field of immersive visual communications, in order to identify research directions with substantial economic and social impact. 3D Visual Content Creation, Coding and Delivery provides valuable information to engineers and computer scientists developing novel products and services with emerging 3D multimedia technologies, by discussing the advantages and current limitations that need to be addressed in order to develop their products further. It will also be of interest to students and researchers in the field of multimedia services and applications, who are particularly interested in advances bringing significant potential impact on future technological developments.
Large-Scale Distributed Computing and Applications: Models and Trends
Author: Cristea, Valentin
Publisher: IGI Global
ISBN: 161520704X
Category : Computers
Languages : en
Pages : 275
Book Description
Many applications follow the distributed computing paradigm, in which parts of the application are executed on different network-interconnected computers. The extension of these applications in terms of number of users or size has led to an unprecedented increase in the scale of the infrastructure that supports them. Large-Scale Distributed Computing and Applications: Models and Trends offers a coherent and realistic image of today's research results in large scale distributed systems, explains state-of-the-art technological solutions for the main issues regarding large scale distributed systems, and presents the benefits of using large scale distributed systems and the development process of scientific and commercial distributed applications.
Publisher: IGI Global
ISBN: 161520704X
Category : Computers
Languages : en
Pages : 275
Book Description
Many applications follow the distributed computing paradigm, in which parts of the application are executed on different network-interconnected computers. The extension of these applications in terms of number of users or size has led to an unprecedented increase in the scale of the infrastructure that supports them. Large-Scale Distributed Computing and Applications: Models and Trends offers a coherent and realistic image of today's research results in large scale distributed systems, explains state-of-the-art technological solutions for the main issues regarding large scale distributed systems, and presents the benefits of using large scale distributed systems and the development process of scientific and commercial distributed applications.
Web-Based Multimedia Advancements in Data Communications and Networking Technologies
Author: Sridhar, Varadharajan
Publisher: IGI Global
ISBN: 1466620277
Category : Computers
Languages : en
Pages : 356
Book Description
"This book highlights comprehensive research that will enable readers to understand, manage, use, and maintain business data communication networks more effectively"--Provided by publisher.
Publisher: IGI Global
ISBN: 1466620277
Category : Computers
Languages : en
Pages : 356
Book Description
"This book highlights comprehensive research that will enable readers to understand, manage, use, and maintain business data communication networks more effectively"--Provided by publisher.