Author: Ivar Jacobson
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 536
Book Description
Introducing the reuse-driven software engineering business; Architectural style; Processes; Organizing a reuse business.
Software Reuse
Feature Models
Author: ALEXANDER. FALKNER FELFERNIG (ANDREAS. BENAVIDES, DAVID.)
Publisher: Springer Nature
ISBN: 3031618742
Category : Artificial intelligence
Languages : en
Pages : 129
Book Description
This open access book provides a basic introduction to feature modelling and analysis as well as to the integration of AI methods with feature modelling. It is intended as an introduction for researchers and practitioners who are new to the field and will also serve as a state-of-the-art reference to this audience. While focusing on the AI perspective, the book covers the topics of feature modelling (including languages and semantics), feature model analysis, and interacting with feature model configurators. These topics are discussed along the AI areas of knowledge representation and reasoning, explainable AI, and machine learning.
Publisher: Springer Nature
ISBN: 3031618742
Category : Artificial intelligence
Languages : en
Pages : 129
Book Description
This open access book provides a basic introduction to feature modelling and analysis as well as to the integration of AI methods with feature modelling. It is intended as an introduction for researchers and practitioners who are new to the field and will also serve as a state-of-the-art reference to this audience. While focusing on the AI perspective, the book covers the topics of feature modelling (including languages and semantics), feature model analysis, and interacting with feature model configurators. These topics are discussed along the AI areas of knowledge representation and reasoning, explainable AI, and machine learning.
Advanced Information Systems Engineering
Author: Marta Indulska
Publisher: Springer Nature
ISBN: 3031345606
Category : Computers
Languages : en
Pages : 640
Book Description
This book constitutes the proceedings of the 35th International Conference on Advanced Information Systems Engineering, CAiSE 2023, which was held in Zaragoza, Spain, during June 12-16, 2023. The 36 full papers included in these proceedings were selected from 161 submissions. They were organized in topical sections as follows: Cyber-human and cyber-physical systems; requirements engineering; IoT; environmental applications; process mining; event-driven process mining; ontology and knowledge representation; model-driven approaches; process monitoring; conformance, compliance and workarounds; data-centric approaches; privacy and security; explainable AI; service-related approaches.
Publisher: Springer Nature
ISBN: 3031345606
Category : Computers
Languages : en
Pages : 640
Book Description
This book constitutes the proceedings of the 35th International Conference on Advanced Information Systems Engineering, CAiSE 2023, which was held in Zaragoza, Spain, during June 12-16, 2023. The 36 full papers included in these proceedings were selected from 161 submissions. They were organized in topical sections as follows: Cyber-human and cyber-physical systems; requirements engineering; IoT; environmental applications; process mining; event-driven process mining; ontology and knowledge representation; model-driven approaches; process monitoring; conformance, compliance and workarounds; data-centric approaches; privacy and security; explainable AI; service-related approaches.
Handbook of Re-Engineering Software Intensive Systems into Software Product Lines
Author: Roberto E. Lopez-Herrejon
Publisher: Springer Nature
ISBN: 3031116860
Category : Computers
Languages : en
Pages : 535
Book Description
This handbook distils the wealth of expertise and knowledge from a large community of researchers and industrial practitioners in Software Product Lines (SPLs) gained through extensive and rigorous theoretical, empirical, and applied research. It is a timely compilation of well-established and cutting-edge approaches that can be leveraged by those facing the prevailing and daunting challenge of re-engineering their systems into SPLs. The selection of chapters provides readers with a wide and diverse perspective that reflects the complementary and varied expertise of the chapter authors. This perspective covers the re-engineering processes, from planning to execution. SPLs are families of systems that share common assets, allowing a disciplined software reuse. The adoption of SPL practices has shown to enable significant technical and economic benefits for the companies that employ them. However, successful SPLs rarely start from scratch, but instead, they usually start from a set of existing systems that must undergo well-defined re-engineering processes to unleash new levels of productivity and competitiveness. Practitioners will benefit from the lessons learned by the community, captured in the array of methodological and technological alternatives presented in the chapters of the handbook, and will gain the confidence for undertaking their own re-engineering challenges. Researchers and educators will find a valuable single-entry point to quickly become familiar with the state-of-the-art on the topic and the open research opportunities; including undergraduate, graduate students, and R&D engineers who want to have a comprehensive understanding of techniques in reverse engineering and re-engineering of variability-rich software systems.
Publisher: Springer Nature
ISBN: 3031116860
Category : Computers
Languages : en
Pages : 535
Book Description
This handbook distils the wealth of expertise and knowledge from a large community of researchers and industrial practitioners in Software Product Lines (SPLs) gained through extensive and rigorous theoretical, empirical, and applied research. It is a timely compilation of well-established and cutting-edge approaches that can be leveraged by those facing the prevailing and daunting challenge of re-engineering their systems into SPLs. The selection of chapters provides readers with a wide and diverse perspective that reflects the complementary and varied expertise of the chapter authors. This perspective covers the re-engineering processes, from planning to execution. SPLs are families of systems that share common assets, allowing a disciplined software reuse. The adoption of SPL practices has shown to enable significant technical and economic benefits for the companies that employ them. However, successful SPLs rarely start from scratch, but instead, they usually start from a set of existing systems that must undergo well-defined re-engineering processes to unleash new levels of productivity and competitiveness. Practitioners will benefit from the lessons learned by the community, captured in the array of methodological and technological alternatives presented in the chapters of the handbook, and will gain the confidence for undertaking their own re-engineering challenges. Researchers and educators will find a valuable single-entry point to quickly become familiar with the state-of-the-art on the topic and the open research opportunities; including undergraduate, graduate students, and R&D engineers who want to have a comprehensive understanding of techniques in reverse engineering and re-engineering of variability-rich software systems.
Foundations of Software Science and Computation Structures
Author: Orna Kupferman
Publisher: Springer Nature
ISBN: 3031308298
Category : Computers
Languages : en
Pages : 575
Book Description
This open access book constitutes the proceedings of the 26th International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2023, which was held during April 22-27, 2023, in Paris, France, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2023. The 26 regular papers presented in this volume were carefully reviewed and selected from 85 submissions. They deal with research on theories and methods to support the analysis, integration, synthesis, transformation, and verification of programs and software systems.
Publisher: Springer Nature
ISBN: 3031308298
Category : Computers
Languages : en
Pages : 575
Book Description
This open access book constitutes the proceedings of the 26th International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2023, which was held during April 22-27, 2023, in Paris, France, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2023. The 26 regular papers presented in this volume were carefully reviewed and selected from 85 submissions. They deal with research on theories and methods to support the analysis, integration, synthesis, transformation, and verification of programs and software systems.
Proceedings of Ninth International Congress on Information and Communication Technology
Author: Xin-She Yang
Publisher: Springer Nature
ISBN: 9819750350
Category :
Languages : en
Pages : 644
Book Description
Publisher: Springer Nature
ISBN: 9819750350
Category :
Languages : en
Pages : 644
Book Description
Videogame Sciences and Arts
Author: Liliana Vale Costa
Publisher: Springer Nature
ISBN: 3031514521
Category : Computers
Languages : en
Pages : 347
Book Description
This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development.
Publisher: Springer Nature
ISBN: 3031514521
Category : Computers
Languages : en
Pages : 347
Book Description
This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development.
The Cambridge Handbook of Computing Education Research
Author: Sally A. Fincher
Publisher: Cambridge University Press
ISBN: 1108755704
Category : Education
Languages : en
Pages : 1180
Book Description
This Handbook describes the extent and shape of computing education research today. Over fifty leading researchers from academia and industry (including Google and Microsoft) have contributed chapters that together define and expand the evidence base. The foundational chapters set the field in context, articulate expertise from key disciplines, and form a practical guide for new researchers. They address what can be learned empirically, methodologically and theoretically from each area. The topic chapters explore issues that are of current interest, why they matter, and what is already known. They include discussion of motivational context, implications for practice, and open questions which might suggest future research. The authors provide an authoritative introduction to the field which is essential reading for policy makers, as well as both new and established researchers.
Publisher: Cambridge University Press
ISBN: 1108755704
Category : Education
Languages : en
Pages : 1180
Book Description
This Handbook describes the extent and shape of computing education research today. Over fifty leading researchers from academia and industry (including Google and Microsoft) have contributed chapters that together define and expand the evidence base. The foundational chapters set the field in context, articulate expertise from key disciplines, and form a practical guide for new researchers. They address what can be learned empirically, methodologically and theoretically from each area. The topic chapters explore issues that are of current interest, why they matter, and what is already known. They include discussion of motivational context, implications for practice, and open questions which might suggest future research. The authors provide an authoritative introduction to the field which is essential reading for policy makers, as well as both new and established researchers.
Systems and Software Variability Management
Author: Rafael Capilla
Publisher: Springer Science & Business Media
ISBN: 3642365833
Category : Computers
Languages : en
Pages : 320
Book Description
The success of product line engineering techniques in the last 15 years has popularized the use of software variability as a key modeling approach for describing the commonality and variability of systems at all stages of the software lifecycle. Software product lines enable a family of products to share a common core platform, while allowing for product specific functionality being built on top of the platform. Many companies have exploited the concept of software product lines to increase the resources that focus on highly differentiating functionality and thus improve their competitiveness with higher quality and reusable products and decreasing the time-to-market condition. Many books on product line engineering either introduce specific product line techniques or include brief summaries of industrial cases. From these sources, it is difficult to gain a comprehensive understanding of the various dimensions and aspects of software variability. Here the editors address this gap by providing a comprehensive reference on the notion of variability modeling in the context of software product line engineering, presenting an overview of the techniques proposed for variability modeling and giving a detailed perspective on software variability management. Their book is organized in four main parts, which guide the reader through the various aspects and dimensions of software variability. Part 1 which is mostly written by the editors themselves introduces the major topics related to software variability modeling, thus providing a multi-faceted view of both technological and management issues. Next, part 2 of the book comprises four separate chapters dedicated to research and commercial tools. Part 3 then continues with the most practical viewpoint of the book presenting three different industry cases on how variability is managed in real industry projects. Finally, part 4 concludes the book and encompasses six different chapters on emerging research topics in software variability like e.g. service-oriented or dynamic software product lines, or variability and aspect orientation. Each chapter briefly summarizes “What you will learn in this chapter”, so both expert and novice readers can easily locate the topics dealt with. Overall, the book captures the current state of the art and best practices, and indicates important open research challenges as well as possible pitfalls. Thus it serves as a reference for researchers and practitioners in software variability management, allowing them to develop the next set of solutions, techniques and methods in this complicated and yet fascinating field of software engineering.
Publisher: Springer Science & Business Media
ISBN: 3642365833
Category : Computers
Languages : en
Pages : 320
Book Description
The success of product line engineering techniques in the last 15 years has popularized the use of software variability as a key modeling approach for describing the commonality and variability of systems at all stages of the software lifecycle. Software product lines enable a family of products to share a common core platform, while allowing for product specific functionality being built on top of the platform. Many companies have exploited the concept of software product lines to increase the resources that focus on highly differentiating functionality and thus improve their competitiveness with higher quality and reusable products and decreasing the time-to-market condition. Many books on product line engineering either introduce specific product line techniques or include brief summaries of industrial cases. From these sources, it is difficult to gain a comprehensive understanding of the various dimensions and aspects of software variability. Here the editors address this gap by providing a comprehensive reference on the notion of variability modeling in the context of software product line engineering, presenting an overview of the techniques proposed for variability modeling and giving a detailed perspective on software variability management. Their book is organized in four main parts, which guide the reader through the various aspects and dimensions of software variability. Part 1 which is mostly written by the editors themselves introduces the major topics related to software variability modeling, thus providing a multi-faceted view of both technological and management issues. Next, part 2 of the book comprises four separate chapters dedicated to research and commercial tools. Part 3 then continues with the most practical viewpoint of the book presenting three different industry cases on how variability is managed in real industry projects. Finally, part 4 concludes the book and encompasses six different chapters on emerging research topics in software variability like e.g. service-oriented or dynamic software product lines, or variability and aspect orientation. Each chapter briefly summarizes “What you will learn in this chapter”, so both expert and novice readers can easily locate the topics dealt with. Overall, the book captures the current state of the art and best practices, and indicates important open research challenges as well as possible pitfalls. Thus it serves as a reference for researchers and practitioners in software variability management, allowing them to develop the next set of solutions, techniques and methods in this complicated and yet fascinating field of software engineering.
Software Architecture
Author: Muhammad Ali Babar
Publisher: Springer
ISBN: 3642151140
Category : Computers
Languages : en
Pages : 548
Book Description
Welcome to the European Conference on Software Architecture (ECSA), which is the premier European software engineering conference. ECSA provides researchers and practitioners with a platform to present and discuss the most recent, innovative, and significant findings and experiences in the field of software architecture research and practice. The fourth edition of ECSA was built upon a history of a successful series of European workshops on software architecture held from 2004 through 2006 and a series of European software architecture conferences from 2007 through 2009. The last ECSA was merged with the 8th Working IEEE/IFIP Conference on Software Architecture (WICSA). Apart from the traditional technical program consisting of keynote talks, a main - search track, and a poster session, the scope of the ECSA 2010 was broadened to incorporate other tracks such as an industry track, doctoral symposium track, and a tool demonstration track. In addition, we also offered several workshops and tutorials on diverse topics related to software architecture. We received more than 100 submissions in the three main categories: full research and experience papers, emerging research papers, and research challenges papers. The conference attracted papers (co-)authored by researchers, practitioners, and academics from 30 countries (Algeria, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Finland, France, Germany, Hong Kong, I- land, India, Ireland, Israel, Italy, The Netherlands, Poland, Portugal, Romania, Spain, Sweden, Switzerland, Tunisia, United Kingdom, United States).
Publisher: Springer
ISBN: 3642151140
Category : Computers
Languages : en
Pages : 548
Book Description
Welcome to the European Conference on Software Architecture (ECSA), which is the premier European software engineering conference. ECSA provides researchers and practitioners with a platform to present and discuss the most recent, innovative, and significant findings and experiences in the field of software architecture research and practice. The fourth edition of ECSA was built upon a history of a successful series of European workshops on software architecture held from 2004 through 2006 and a series of European software architecture conferences from 2007 through 2009. The last ECSA was merged with the 8th Working IEEE/IFIP Conference on Software Architecture (WICSA). Apart from the traditional technical program consisting of keynote talks, a main - search track, and a poster session, the scope of the ECSA 2010 was broadened to incorporate other tracks such as an industry track, doctoral symposium track, and a tool demonstration track. In addition, we also offered several workshops and tutorials on diverse topics related to software architecture. We received more than 100 submissions in the three main categories: full research and experience papers, emerging research papers, and research challenges papers. The conference attracted papers (co-)authored by researchers, practitioners, and academics from 30 countries (Algeria, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Finland, France, Germany, Hong Kong, I- land, India, Ireland, Israel, Italy, The Netherlands, Poland, Portugal, Romania, Spain, Sweden, Switzerland, Tunisia, United Kingdom, United States).