Author:
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 318
Book Description
Proceedings
The 29th Annual Simulation Symposium
Author: IEEE
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780818674327
Category : Computers
Languages : en
Pages : 290
Book Description
Papers from the April 1996 symposium address traditional simulation topics in discrete-event, continuous, digital, and analog simulation, and explore areas of distributed systems, network modeling, and simulation, as well as advances in simulation methodology and practices. Topics include parallel a
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780818674327
Category : Computers
Languages : en
Pages : 290
Book Description
Papers from the April 1996 symposium address traditional simulation topics in discrete-event, continuous, digital, and analog simulation, and explore areas of distributed systems, network modeling, and simulation, as well as advances in simulation methodology and practices. Topics include parallel a
Simulation Systems
Author: George Zobrist
Publisher: CRC Press
ISBN: 9789056996666
Category : Technology & Engineering
Languages : en
Pages : 326
Book Description
Simulation Systems expolres a wide spectrum of topics including simulation software, logic simulation, query-driven simulation, multi-computer simulation and manufacturing simulation. Although such papers are presented in Journals and conference proceedings it is difficult to find a single source where the foremost papers are presented. Contributions in Simulation Systms are freom leading researchers and practioners which explore a wide spectrum of topics. The chapters include topics such as presentation of SIMULA/OBJECTR, which is a query driven simulation support environment and a method of translating automatically digital logic equations so that they may be simulated using VHDL. This is followed by simulation techniques for deterministic and statistical circuit design optimization. A mathematical model of a magnetic resonance imaging system is simulated so that one can better understand the imaging system.
Publisher: CRC Press
ISBN: 9789056996666
Category : Technology & Engineering
Languages : en
Pages : 326
Book Description
Simulation Systems expolres a wide spectrum of topics including simulation software, logic simulation, query-driven simulation, multi-computer simulation and manufacturing simulation. Although such papers are presented in Journals and conference proceedings it is difficult to find a single source where the foremost papers are presented. Contributions in Simulation Systms are freom leading researchers and practioners which explore a wide spectrum of topics. The chapters include topics such as presentation of SIMULA/OBJECTR, which is a query driven simulation support environment and a method of translating automatically digital logic equations so that they may be simulated using VHDL. This is followed by simulation techniques for deterministic and statistical circuit design optimization. A mathematical model of a magnetic resonance imaging system is simulated so that one can better understand the imaging system.
Processor and System-on-Chip Simulation
Author: Rainer Leupers
Publisher: Springer Science & Business Media
ISBN: 1441961755
Category : Technology & Engineering
Languages : en
Pages : 343
Book Description
Simulation of computer architectures has made rapid progress recently. The primary application areas are hardware/software performance estimation and optimization as well as functional and timing verification. Recent, innovative technologies such as retargetable simulator generation, dynamic binary translation, or sampling simulation have enabled widespread use of processor and system-on-chip (SoC) simulation tools in the semiconductor and embedded system industries. Simultaneously, processor and SoC simulation is still a very active research area, e.g. what amounts to higher simulation speed, flexibility, and accuracy/speed trade-offs. This book presents and discusses the principle technologies and state-of-the-art in high-level hardware architecture simulation, both at the processor and the system-on-chip level.
Publisher: Springer Science & Business Media
ISBN: 1441961755
Category : Technology & Engineering
Languages : en
Pages : 343
Book Description
Simulation of computer architectures has made rapid progress recently. The primary application areas are hardware/software performance estimation and optimization as well as functional and timing verification. Recent, innovative technologies such as retargetable simulator generation, dynamic binary translation, or sampling simulation have enabled widespread use of processor and system-on-chip (SoC) simulation tools in the semiconductor and embedded system industries. Simultaneously, processor and SoC simulation is still a very active research area, e.g. what amounts to higher simulation speed, flexibility, and accuracy/speed trade-offs. This book presents and discusses the principle technologies and state-of-the-art in high-level hardware architecture simulation, both at the processor and the system-on-chip level.
Proceedings, 29th Annual Meeting, Aquatic Plant Control Research Program
Author: Aquatic Plant Control Research Program (U.S. Army Engineer Waterways Experiment Station). Meeting
Publisher:
ISBN:
Category : Aquatic ecology
Languages : en
Pages : 344
Book Description
Publisher:
ISBN:
Category : Aquatic ecology
Languages : en
Pages : 344
Book Description
Biological Modeling and Simulation
Author: Russell Schwartz
Publisher: MIT Press
ISBN: 0262195844
Category : Science
Languages : en
Pages : 403
Book Description
A practice-oriented survey of techniques for computational modeling and simulation suitable for a broad range of biological problems. There are many excellent computational biology resources now available for learning about methods that have been developed to address specific biological systems, but comparatively little attention has been paid to training aspiring computational biologists to handle new and unanticipated problems. This text is intended to fill that gap by teaching students how to reason about developing formal mathematical models of biological systems that are amenable to computational analysis. It collects in one place a selection of broadly useful models, algorithms, and theoretical analysis tools normally found scattered among many other disciplines. It thereby gives the aspiring student a bag of tricks that will serve him or her well in modeling problems drawn from numerous subfields of biology. These techniques are taught from the perspective of what the practitioner needs to know to use them effectively, supplemented with references for further reading on more advanced use of each method covered. The text, which grew out of a class taught at Carnegie Mellon University, covers models for optimization, simulation and sampling, and parameter tuning. These topics provide a general framework for learning how to formulate mathematical models of biological systems, what techniques are available to work with these models, and how to fit the models to particular systems. Their application is illustrated by many examples drawn from a variety of biological disciplines and several extended case studies that show how the methods described have been applied to real problems in biology.
Publisher: MIT Press
ISBN: 0262195844
Category : Science
Languages : en
Pages : 403
Book Description
A practice-oriented survey of techniques for computational modeling and simulation suitable for a broad range of biological problems. There are many excellent computational biology resources now available for learning about methods that have been developed to address specific biological systems, but comparatively little attention has been paid to training aspiring computational biologists to handle new and unanticipated problems. This text is intended to fill that gap by teaching students how to reason about developing formal mathematical models of biological systems that are amenable to computational analysis. It collects in one place a selection of broadly useful models, algorithms, and theoretical analysis tools normally found scattered among many other disciplines. It thereby gives the aspiring student a bag of tricks that will serve him or her well in modeling problems drawn from numerous subfields of biology. These techniques are taught from the perspective of what the practitioner needs to know to use them effectively, supplemented with references for further reading on more advanced use of each method covered. The text, which grew out of a class taught at Carnegie Mellon University, covers models for optimization, simulation and sampling, and parameter tuning. These topics provide a general framework for learning how to formulate mathematical models of biological systems, what techniques are available to work with these models, and how to fit the models to particular systems. Their application is illustrated by many examples drawn from a variety of biological disciplines and several extended case studies that show how the methods described have been applied to real problems in biology.
Crowd Simulation
Author: Daniel Thalmann
Publisher: Springer Science & Business Media
ISBN: 1447144503
Category : Computers
Languages : en
Pages : 305
Book Description
Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large. Crowd Simulation analyses these challenges in depth and suggests many possible solutions. Daniel Thalmann and Soraia Musse share their experiences and expertise in the application of: · Population modeling · Virtual human animation · Behavioral models for crowds · The connection between virtual and real crowds · Path planning and navigation · Visual attention models · Geometric and populated semantic environments · Crowd rendering The second edition presents techniques and methods developed since the authors first covered the simulation of crowds in 2007. Crowd Simulation includes in-depth discussions on the techniques of path planning, including a new hybrid approach between navigation graphs and potential-based methods. The importance of gaze attention – individuals appearing conscious of their environment and of others – is introduced, and a free-of-collision method for crowds is also discussed.
Publisher: Springer Science & Business Media
ISBN: 1447144503
Category : Computers
Languages : en
Pages : 305
Book Description
Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large. Crowd Simulation analyses these challenges in depth and suggests many possible solutions. Daniel Thalmann and Soraia Musse share their experiences and expertise in the application of: · Population modeling · Virtual human animation · Behavioral models for crowds · The connection between virtual and real crowds · Path planning and navigation · Visual attention models · Geometric and populated semantic environments · Crowd rendering The second edition presents techniques and methods developed since the authors first covered the simulation of crowds in 2007. Crowd Simulation includes in-depth discussions on the techniques of path planning, including a new hybrid approach between navigation graphs and potential-based methods. The importance of gaze attention – individuals appearing conscious of their environment and of others – is introduced, and a free-of-collision method for crowds is also discussed.
ECAI 2016
Author: G.A. Kaminka
Publisher: IOS Press
ISBN: 1614996725
Category : Computers
Languages : en
Pages : 1860
Book Description
Artificial Intelligence continues to be one of the most exciting and fast-developing fields of computer science. This book presents the 177 long papers and 123 short papers accepted for ECAI 2016, the latest edition of the biennial European Conference on Artificial Intelligence, Europe’s premier venue for presenting scientific results in AI. The conference was held in The Hague, the Netherlands, from August 29 to September 2, 2016. ECAI 2016 also incorporated the conference on Prestigious Applications of Intelligent Systems (PAIS) 2016, and the Starting AI Researcher Symposium (STAIRS). The papers from PAIS are included in this volume; the papers from STAIRS are published in a separate volume in the Frontiers in Artificial Intelligence and Applications (FAIA) series. Organized by the European Association for Artificial Intelligence (EurAI) and the Benelux Association for Artificial Intelligence (BNVKI), the ECAI conference provides an opportunity for researchers to present and hear about the very best research in contemporary AI. This proceedings will be of interest to all those seeking an overview of the very latest innovations and developments in this field.
Publisher: IOS Press
ISBN: 1614996725
Category : Computers
Languages : en
Pages : 1860
Book Description
Artificial Intelligence continues to be one of the most exciting and fast-developing fields of computer science. This book presents the 177 long papers and 123 short papers accepted for ECAI 2016, the latest edition of the biennial European Conference on Artificial Intelligence, Europe’s premier venue for presenting scientific results in AI. The conference was held in The Hague, the Netherlands, from August 29 to September 2, 2016. ECAI 2016 also incorporated the conference on Prestigious Applications of Intelligent Systems (PAIS) 2016, and the Starting AI Researcher Symposium (STAIRS). The papers from PAIS are included in this volume; the papers from STAIRS are published in a separate volume in the Frontiers in Artificial Intelligence and Applications (FAIA) series. Organized by the European Association for Artificial Intelligence (EurAI) and the Benelux Association for Artificial Intelligence (BNVKI), the ECAI conference provides an opportunity for researchers to present and hear about the very best research in contemporary AI. This proceedings will be of interest to all those seeking an overview of the very latest innovations and developments in this field.
Advances in Computers
Author: Marvin Zelkowitz
Publisher: Academic Press
ISBN: 0080880304
Category : Computers
Languages : en
Pages : 369
Book Description
This is volume 72 of Advances in Computers, a series that began back in 1960 and is the oldest continuing series chronicling the ever-changing landscape of information technology. Each year three volumes are produced, which present approximately 20 chapters that describe the latest technology in the use of computers today. In this volume 72, we present the current status in the development of a new generation of high-performance computers. The computer today has become ubiquitous with millions of machines being sold (and discarded) annually. Powerful machines are produced for only a few hundred U.S. dollars, and one of the problems faced by vendors of these machines is that, due to the continuing adherence to Moore's law, where the speed of such machines doubles about every 18 months, we typically have more than enough computer power for our needs for word processing, surfing the web, or playing video games. However, the same cannot be said for applications that require large powerful machines. Applications such as weather and climate prediction, fluid flow for designing new airplanes or automobiles, or nuclear plasma flow require as much computer power as we can provide, and even that is not enough. Today's machines operate at the teraflop level (trillions of floating point operations per second) and this book describes research into the petaflop region (1,015 FLOPS). The six chapters provide an overview of current activities that will provide for the introduction of these machines in the years 2011 through 2015.
Publisher: Academic Press
ISBN: 0080880304
Category : Computers
Languages : en
Pages : 369
Book Description
This is volume 72 of Advances in Computers, a series that began back in 1960 and is the oldest continuing series chronicling the ever-changing landscape of information technology. Each year three volumes are produced, which present approximately 20 chapters that describe the latest technology in the use of computers today. In this volume 72, we present the current status in the development of a new generation of high-performance computers. The computer today has become ubiquitous with millions of machines being sold (and discarded) annually. Powerful machines are produced for only a few hundred U.S. dollars, and one of the problems faced by vendors of these machines is that, due to the continuing adherence to Moore's law, where the speed of such machines doubles about every 18 months, we typically have more than enough computer power for our needs for word processing, surfing the web, or playing video games. However, the same cannot be said for applications that require large powerful machines. Applications such as weather and climate prediction, fluid flow for designing new airplanes or automobiles, or nuclear plasma flow require as much computer power as we can provide, and even that is not enough. Today's machines operate at the teraflop level (trillions of floating point operations per second) and this book describes research into the petaflop region (1,015 FLOPS). The six chapters provide an overview of current activities that will provide for the introduction of these machines in the years 2011 through 2015.
Modeling, Simulation and Optimization of Bipedal Walking
Author: Katja Mombaur
Publisher: Springer Science & Business Media
ISBN: 3642363687
Category : Technology & Engineering
Languages : en
Pages : 289
Book Description
The model-based investigation of motions of anthropomorphic systems is an important interdisciplinary research topic involving specialists from many fields such as Robotics, Biomechanics, Physiology, Orthopedics, Psychology, Neurosciences, Sports, Computer Graphics and Applied Mathematics. This book presents a study of basic locomotion forms such as walking and running is of particular interest due to the high demand on dynamic coordination, actuator efficiency and balance control. Mathematical models and numerical simulation and optimization techniques are explained, in combination with experimental data, which can help to better understand the basic underlying mechanisms of these motions and to improve them. Example topics treated in this book are Modeling techniques for anthropomorphic bipedal walking systems Optimized walking motions for different objective functions Identification of objective functions from measurements Simulation and optimization approaches for humanoid robots Biologically inspired control algorithms for bipedal walking Generation and deformation of natural walking in computer graphics Imitation of human motions on humanoids Emotional body language during walking Simulation of biologically inspired actuators for bipedal walking machines Modeling and simulation techniques for the development of prostheses Functional electrical stimulation of walking.
Publisher: Springer Science & Business Media
ISBN: 3642363687
Category : Technology & Engineering
Languages : en
Pages : 289
Book Description
The model-based investigation of motions of anthropomorphic systems is an important interdisciplinary research topic involving specialists from many fields such as Robotics, Biomechanics, Physiology, Orthopedics, Psychology, Neurosciences, Sports, Computer Graphics and Applied Mathematics. This book presents a study of basic locomotion forms such as walking and running is of particular interest due to the high demand on dynamic coordination, actuator efficiency and balance control. Mathematical models and numerical simulation and optimization techniques are explained, in combination with experimental data, which can help to better understand the basic underlying mechanisms of these motions and to improve them. Example topics treated in this book are Modeling techniques for anthropomorphic bipedal walking systems Optimized walking motions for different objective functions Identification of objective functions from measurements Simulation and optimization approaches for humanoid robots Biologically inspired control algorithms for bipedal walking Generation and deformation of natural walking in computer graphics Imitation of human motions on humanoids Emotional body language during walking Simulation of biologically inspired actuators for bipedal walking machines Modeling and simulation techniques for the development of prostheses Functional electrical stimulation of walking.