Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Play Framework Essentials PDF full book. Access full book title Play Framework Essentials by Julien Richard-Foy. Download full books in PDF and EPUB format.
Author: Julien Richard-Foy Publisher: Packt Publishing Ltd ISBN: 1783982411 Category : Computers Languages : en Pages : 310
Book Description
This book targets Java and Scala developers who already have some experience in web development and who want to master Play framework quickly and efficiently. This book assumes you have a good level of knowledge and understanding of efficient Java and Scala code.
Author: Julien Richard-Foy Publisher: Packt Publishing Ltd ISBN: 1783982411 Category : Computers Languages : en Pages : 310
Book Description
This book targets Java and Scala developers who already have some experience in web development and who want to master Play framework quickly and efficiently. This book assumes you have a good level of knowledge and understanding of efficient Java and Scala code.
Author: Thuan L. Thai Publisher: "O'Reilly Media, Inc." ISBN: 0596005059 Category : Computers Languages : en Pages : 383
Book Description
This concise guide for experienced programmers and software architects is a complete no-nonsense overview of key elements and programming languages central to all .NET application development
Author: Alexander Reelsen Publisher: Packt Pub Limited ISBN: 9781849515528 Category : Computers Languages : en Pages : 292
Book Description
This book is in Packt's Cookbook series. A Packt Cookbook contains recipes for solutions to the most important problems you face when working with a topic. Inside the Cookbook you will find: A straightforward and easy to follow format, A selection of the most important tasks and problems, Carefully organized instructions for solving the problem efficiently, Clear explanations of what you did, Details for applying the solution to other situations. This is the ideal book for people who have already written a first application with the Play Framework or have just finished reading through the documenation. In other words - anyone who is ready to get to grips with Play! Having a basic knowledge of Java is good, as well as well as some web developer skills – HTML and JavaScript
Author: Shiti Saxena Publisher: Packt Publishing Ltd ISBN: 1783983817 Category : Computers Languages : en Pages : 274
Book Description
This book is intended for those developers who are keen to master the internal workings of Play Framework to effectively build and deploy web-related apps.
Author: Katie Salen Tekinbas Publisher: MIT Press ISBN: 9780262240451 Category : Computers Languages : en Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Author: Munish K. Gupta Publisher: Packt Publishing ISBN: 9781849518284 Category : Akkadian language Languages : en Pages : 334
Book Description
This is a step-by-step guide where each chapter will teach you a concept by explaining it with clear and lucid examples– each chapter can be read independently. This book is aimed at developers, architects who are building large distributed concurrent and scalable applications using Java/Scala. The book assumes knowledge of Java/JEE concepts but no knowledge of Actor model is assumed.
Author: Peter Hilton Publisher: Manning Publications ISBN: 9781617290794 Category : Computers Languages : en Pages : 328
Book Description
Summary Play for Scala shows you how to build Scala-based web applications using the Play 2 framework. This book starts by introducing Play through a comprehensive overview example. Then, you'll look at each facet of a typical Play application both by exploring simple code snippets and by adding to a larger running example. Along the way, you'll deepen your knowledge of Scala as a programming language and work with tools like Akka. About this Book Play is a Scala web framework with built-in advantages: Scala's strong type system helps deliver bug-free code, and the Akka framework helps achieve hassle-free concurrency and peak performance. Play builds on the web's stateless nature for excellent scalability, and because it is event-based and nonblocking, you'll find it to be great for near real-time applications. Play for Scala teaches you to build Scala-based web applications using Play 2. It gets you going with a comprehensive overview example. It then explores each facet of a typical Play application by walking through sample code snippets and adding features to a running example. Along the way, you'll deepen your knowledge of Scala and learn to work with tools like Akka. Written for readers familiar with Scala and web-based application architectures. No knowledge of Play is assumed. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Intro to Play 2 Play's MVC structure Mastering Scala templates and forms Persisting data and using web services Using Play's advanced features About the Authors Peter Hiltonv, Erik Bakker, and Francisco Canedo, are engineers at Lunatech, a consultancy with Scala and Play expertise. They are contributors to the Play framework. Table of Contents PART 1: GETTING STARTED Introduction to Play Your first Play application PART 2: CORE FUNCTIONALITY Deconstructing Play application architecture Defining the application's HTTP interface Storing data—the persistence layer Building a user interface with view templates Validating and processing input with the forms API PART 3: ADVANCED CONCEPTS Building a single-page JavaScript application with JSON Play and more Web services, iteratees, and WebSockets
Author: Mikael Valot Publisher: Packt Publishing Ltd ISBN: 1788395344 Category : Computers Languages : en Pages : 392
Book Description
Discover unique features and powerful capabilities of Scala Programming as you build projects in a wide range of domains Key FeaturesDevelop a range of Scala projects from web applications to big data analysisLeverage full power of modern web programming using Play FrameworkBuild real-time data pipelines in Scala with a Bitcoin transaction analysis appBook Description Scala is a type-safe JVM language that incorporates object-oriented and functional programming (OOP and FP) aspects. This book gets you started with essentials of software development by guiding you through various aspects of Scala programming, helping you bridge the gap between learning and implementing. You will learn about the unique features of Scala through diverse applications and experience simple yet powerful approaches for software development. Scala Programming Projects will help you build a number of applications, beginning with simple projects, such as a financial independence calculator, and advancing to other projects, such as a shopping application and a Bitcoin transaction analyzer. You will be able to use various Scala features, such as its OOP and FP capabilities, and learn how to write concise, reactive, and concurrent applications in a type-safe manner. You will also learn how to use top-notch libraries such as Akka and Play and integrate Scala apps with Kafka, Spark, and Zeppelin, along with deploying applications on a cloud platform. By the end of the book, you will not only know the ins and outs of Scala, but you will also be able to apply it to solve a variety of real-world problems What you will learnBuild, test, and package code using Scala Build ToolDecompose code into functions, classes, and packages for maintainabilityImplement the functional programming capabilities of ScalaDevelop a simple CRUD REST API using the Play frameworkAccess a relational database using SlickDevelop a dynamic web UI using Scala.jsSource streaming data using Spark Streaming and write a Kafka producerUse Spark and Zeppelin to analyze dataWho this book is for If you are an amateur programmer who wishes to learn how to use Scala, this book is for you. Knowledge of Java will be beneficial, but not necessary, to understand the concepts covered in this book.
Author: Rambabu Posa Publisher: Packt Publishing Ltd ISBN: 1787282872 Category : Computers Languages : en Pages : 540
Book Description
Build fault-tolerant, robust, and distributed applications in Scala Key Features - Understand and use the concepts of reactive programming to build distributed systems running on multiple nodes. - Learn how reactive architecture reduces complexity throughout the development process. - Get to grips with functional reactive programming and Reactive Microservices. Book Description Reactive programming is a scalable, fast way to build applications, and one that helps us write code that is concise, clear, and readable. It can be used for many purposes such as GUIs, robotics, music, and others, and is central to many concurrent systems. This book will be your guide to getting started with Reactive programming in Scala. You will begin with the fundamental concepts of Reactive programming and gradually move on to working with asynchronous data streams. You will then start building an application using Akka Actors and extend it using the Play framework. You will also learn about reactive stream specifications, event sourcing techniques, and different methods to integrate Akka Streams into the Play Framework. This book will also take you one step forward by showing you the advantages of the Lagom framework while working with reactive microservices. You will also learn to scale applications using multi-node clusters and test, secure, and deploy your microservices to the cloud. By the end of the book, you will have gained the knowledge to build robust and distributed systems with Scala and Akka. What you will learn Understand the fundamental principles of Reactive and Functional programming Develop applications utilizing features of the Akka framework Explore techniques to integrate Scala, Akka, and Play together Learn about Reactive Streams with real-time use cases Develop Reactive Web Applications with Play, Scala, Akka, and Akka Streams Develop and deploy Reactive microservices using the Lagom framework and ConductR Who this book is for This book is for Scala developers who would like to build fault-tolerant, scalable distributed systems. No knowledge of Reactive programming is required.