Author: Pawan Vora
Publisher: Morgan Kaufmann
ISBN: 0080921450
Category : Computers
Languages : en
Pages : 469
Book Description
Ever notice that—in spite of their pervasiveness—designing web applications is still challenging? While their benefits motivate their creation, there are no well-established guidelines for design. This often results in inconsistent behaviors and appearances, even among web applications created by the same company. Design patterns for web applications, similar in concept to those for web sites and software design, offer an effective solution. In Web Application Design Patterns, Pawan Vora documents design patterns for web applications by not only identifying design solutions for user interaction problems, but also by examining the rationale for their effectiveness, and by presenting how they should be applied. - Design interfaces faster, with a better rationale for the solutions you choose. - Learn from over more than 100 patterns, with extensive annotation on use and extension. - Take a short-cut into understanding the industry with more than 500 full-color screenshots.
Kaffe Fassett's Pattern Library
Author: Kaffe Fassett
Publisher: Ebury Press
ISBN: 9780091889173
Category : Knitting
Languages : en
Pages : 160
Book Description
Kaffe Fassett has been producing some of the world's most exquisite knitting designs for over 30 years. He has worked with everyone from Missoni to Bill Gibb, designing diverse and beautiful knitwear that is worn all over the world. Now Kaffe Fassett's Pattern Library provides in one volume a collection of over 200 of his most exquisite pieces. Each design is illustrated with a close-up photographic swatch, accompanied by a detailed colour chart to allow the knitter to copy the pattern. A general chapter on creating one's own designs, covering issues such as scale, repeats and borders, enables knitters to share in Kaffe's creative process and benefit from his unique tips in designing their own pieces. For Kaffe Fassett fans and anyone who loves the art of knitting, this book will be an absolute must-have.
Publisher: Ebury Press
ISBN: 9780091889173
Category : Knitting
Languages : en
Pages : 160
Book Description
Kaffe Fassett has been producing some of the world's most exquisite knitting designs for over 30 years. He has worked with everyone from Missoni to Bill Gibb, designing diverse and beautiful knitwear that is worn all over the world. Now Kaffe Fassett's Pattern Library provides in one volume a collection of over 200 of his most exquisite pieces. Each design is illustrated with a close-up photographic swatch, accompanied by a detailed colour chart to allow the knitter to copy the pattern. A general chapter on creating one's own designs, covering issues such as scale, repeats and borders, enables knitters to share in Kaffe's creative process and benefit from his unique tips in designing their own pieces. For Kaffe Fassett fans and anyone who loves the art of knitting, this book will be an absolute must-have.
Pattern Language for Game Design
Author: Christopher Barney
Publisher: CRC Press
ISBN: 1000259544
Category : Computers
Languages : en
Pages : 503
Book Description
Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.
Publisher: CRC Press
ISBN: 1000259544
Category : Computers
Languages : en
Pages : 503
Book Description
Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.
Patterns
Author: Peter Koepke
Publisher: Phaidon Press
ISBN: 9780714871660
Category : Design
Languages : en
Pages : 0
Book Description
An insider's guide to the world's largest archive of patterns and textiles, the source of inspiration for the globe's top designers Every season, designers from fashion, home furnishings, textiles, graphic arts, and paper-product industries seek inspiration from patterns to bring their collections to life. Many of these designers - including Beacon Hill, Boden, Calvin Klein, Clinique, Colefax & Fowler, Lululemon, Nike, Oscar de la Renta, Pottery Barn, and Target - look to the Design Library, the world's largest archive of surface design. This one-of-a-kind book, drawn from the Design Library’s archive, is an exclusive and ultimate sourcebook of pattern and ornament.
Publisher: Phaidon Press
ISBN: 9780714871660
Category : Design
Languages : en
Pages : 0
Book Description
An insider's guide to the world's largest archive of patterns and textiles, the source of inspiration for the globe's top designers Every season, designers from fashion, home furnishings, textiles, graphic arts, and paper-product industries seek inspiration from patterns to bring their collections to life. Many of these designers - including Beacon Hill, Boden, Calvin Klein, Clinique, Colefax & Fowler, Lululemon, Nike, Oscar de la Renta, Pottery Barn, and Target - look to the Design Library, the world's largest archive of surface design. This one-of-a-kind book, drawn from the Design Library’s archive, is an exclusive and ultimate sourcebook of pattern and ornament.
The Complete Pattern Library
Author: Keith Hagan
Publisher: ABRAMS
ISBN: 9780810958999
Category : Art
Languages : en
Pages : 0
Book Description
With 100 adaptable patterns included on a copyright-free CD-ROM, anyone can produce personalized gift wraps and stationery; generate original templates for stencils, needlework, and stained-glass art; and create stunning designs for a huge variety of uses.
Publisher: ABRAMS
ISBN: 9780810958999
Category : Art
Languages : en
Pages : 0
Book Description
With 100 adaptable patterns included on a copyright-free CD-ROM, anyone can produce personalized gift wraps and stationery; generate original templates for stencils, needlework, and stained-glass art; and create stunning designs for a huge variety of uses.
The Pattern Library
Author: Dorling Kindersley Publishing
Publisher: Ballantine Books
ISBN: 9780345337504
Category : Crafts & Hobbies
Languages : en
Pages : 100
Book Description
Step-by-step instructions and illustrations describe how to embroider 102 patterns.
Publisher: Ballantine Books
ISBN: 9780345337504
Category : Crafts & Hobbies
Languages : en
Pages : 100
Book Description
Step-by-step instructions and illustrations describe how to embroider 102 patterns.
Web Application Design Patterns
Author: Pawan Vora
Publisher: Morgan Kaufmann
ISBN: 0080921450
Category : Computers
Languages : en
Pages : 469
Book Description
Ever notice that—in spite of their pervasiveness—designing web applications is still challenging? While their benefits motivate their creation, there are no well-established guidelines for design. This often results in inconsistent behaviors and appearances, even among web applications created by the same company. Design patterns for web applications, similar in concept to those for web sites and software design, offer an effective solution. In Web Application Design Patterns, Pawan Vora documents design patterns for web applications by not only identifying design solutions for user interaction problems, but also by examining the rationale for their effectiveness, and by presenting how they should be applied. - Design interfaces faster, with a better rationale for the solutions you choose. - Learn from over more than 100 patterns, with extensive annotation on use and extension. - Take a short-cut into understanding the industry with more than 500 full-color screenshots.
Publisher: Morgan Kaufmann
ISBN: 0080921450
Category : Computers
Languages : en
Pages : 469
Book Description
Ever notice that—in spite of their pervasiveness—designing web applications is still challenging? While their benefits motivate their creation, there are no well-established guidelines for design. This often results in inconsistent behaviors and appearances, even among web applications created by the same company. Design patterns for web applications, similar in concept to those for web sites and software design, offer an effective solution. In Web Application Design Patterns, Pawan Vora documents design patterns for web applications by not only identifying design solutions for user interaction problems, but also by examining the rationale for their effectiveness, and by presenting how they should be applied. - Design interfaces faster, with a better rationale for the solutions you choose. - Learn from over more than 100 patterns, with extensive annotation on use and extension. - Take a short-cut into understanding the industry with more than 500 full-color screenshots.
UX for the Web
Author: Marli Ritter
Publisher: Packt Publishing Ltd
ISBN: 1787126161
Category : Computers
Languages : en
Pages : 300
Book Description
Learn how UX and design thinking can make your site stand out from the rest of the internet. About This Book Learn everything you need to know about UX for your Web Design. Design B2B, B2C websites that stand out from the competitors with this guide Enhance your business by improving customer accessibility and retention. Who This Book Is For If you're a designer, developer, or just someone who has the desire to create websites that are not only beautiful to look at but also easy to use and fully accessible to everyone, including people with special needs, UX for the Web will provide you with the basic building blocks to achieve just that. What You Will Learn Discover the fundamentals of UX and the User-Centered Design (UCD) Process. Learn how UX can enhance your brand and increase user retention Learn how to create the golden thread between your product and the user Use reliable UX methodologies to research and analyze data to create an effective UX strategy Bring your UX strategy to life with wireframes and prototypes Set measurable metrics and conduct user tests to improve digital products Incorporate the Web Content Accessibility Guidelines (WCAG) to create accessible digital products In Detail If you want to create web apps that are not only beautiful to look at, but also easy to use and fully accessible to everyone, including people with special needs, this book will provide you with the basic building blocks to achieve just that. The book starts with the basics of UX, the relationship between Human-Centered Design (HCD), Human-Computer Interaction (HCI), and the User-Centered Design (UCD) Process; it gradually takes you through the best practices to create a web app that stands out from your competitors. You'll also learn how to create an emotional connection with the user to increase user interaction and client retention by different means of communication channels. We'll guide you through the steps in developing an effective UX strategy through user research and persona creation and how to bring that UX strategy to life with beautiful, yet functional designs that cater for complex features with micro interactions. Practical UX methodologies such as creating a solid Information Architecture (IA), wireframes, and prototypes will be discussed in detail. We'll also show you how to test your designs with representative users, and ensure that they are usable on different devices, browsers and assistive technologies. Lastly, we'll focus on making your web app fully accessible from a development and design perspective by taking you through the Web Content Accessibility Guidelines (WCAG). Style and Approach This is an easy-to-understand step-by-step guide with full of examples to that will help you in creating good UX for your web applications.
Publisher: Packt Publishing Ltd
ISBN: 1787126161
Category : Computers
Languages : en
Pages : 300
Book Description
Learn how UX and design thinking can make your site stand out from the rest of the internet. About This Book Learn everything you need to know about UX for your Web Design. Design B2B, B2C websites that stand out from the competitors with this guide Enhance your business by improving customer accessibility and retention. Who This Book Is For If you're a designer, developer, or just someone who has the desire to create websites that are not only beautiful to look at but also easy to use and fully accessible to everyone, including people with special needs, UX for the Web will provide you with the basic building blocks to achieve just that. What You Will Learn Discover the fundamentals of UX and the User-Centered Design (UCD) Process. Learn how UX can enhance your brand and increase user retention Learn how to create the golden thread between your product and the user Use reliable UX methodologies to research and analyze data to create an effective UX strategy Bring your UX strategy to life with wireframes and prototypes Set measurable metrics and conduct user tests to improve digital products Incorporate the Web Content Accessibility Guidelines (WCAG) to create accessible digital products In Detail If you want to create web apps that are not only beautiful to look at, but also easy to use and fully accessible to everyone, including people with special needs, this book will provide you with the basic building blocks to achieve just that. The book starts with the basics of UX, the relationship between Human-Centered Design (HCD), Human-Computer Interaction (HCI), and the User-Centered Design (UCD) Process; it gradually takes you through the best practices to create a web app that stands out from your competitors. You'll also learn how to create an emotional connection with the user to increase user interaction and client retention by different means of communication channels. We'll guide you through the steps in developing an effective UX strategy through user research and persona creation and how to bring that UX strategy to life with beautiful, yet functional designs that cater for complex features with micro interactions. Practical UX methodologies such as creating a solid Information Architecture (IA), wireframes, and prototypes will be discussed in detail. We'll also show you how to test your designs with representative users, and ensure that they are usable on different devices, browsers and assistive technologies. Lastly, we'll focus on making your web app fully accessible from a development and design perspective by taking you through the Web Content Accessibility Guidelines (WCAG). Style and Approach This is an easy-to-understand step-by-step guide with full of examples to that will help you in creating good UX for your web applications.
Smart Contracts
Author: Marcelo Corrales Compagnucci
Publisher: Bloomsbury Publishing
ISBN: 1509937048
Category : Law
Languages : en
Pages : 271
Book Description
This book brings together a series of contributions by leading scholars and practitioners to examine the main features of smart contracts, as well as the response of key stakeholders in technology, business, government and the law. It explores how this new technology interfaces with the goals and content of contract law, introducing and evaluating several mechanisms to improve the 'observability' and reduce the costs of verifying contractual obligations and performance. It also outlines various 'design patterns' that ensure that end users are protected from themselves, prevent cognitive accidents, and translate expectations and values into more user-oriented agreements. Furthermore, the chapters map the new risks associated with smart contracts, particularly for consumers, and consider how they might be alleviated. The book also discusses the challenge of integrating data protection and privacy concerns into the design of these agreements and the broad range of legal knowledge and skills required. The case for using smart contracts goes beyond 'contracts' narrowly defined, and they are increasingly used to disrupt traditional models of business organisation. The book discusses so-called decentralised autonomous organisations and decentralised finance as illustrations of this trend. This book is designed for those interested in looking to deepen their understanding of this game-changing new legal technology.
Publisher: Bloomsbury Publishing
ISBN: 1509937048
Category : Law
Languages : en
Pages : 271
Book Description
This book brings together a series of contributions by leading scholars and practitioners to examine the main features of smart contracts, as well as the response of key stakeholders in technology, business, government and the law. It explores how this new technology interfaces with the goals and content of contract law, introducing and evaluating several mechanisms to improve the 'observability' and reduce the costs of verifying contractual obligations and performance. It also outlines various 'design patterns' that ensure that end users are protected from themselves, prevent cognitive accidents, and translate expectations and values into more user-oriented agreements. Furthermore, the chapters map the new risks associated with smart contracts, particularly for consumers, and consider how they might be alleviated. The book also discusses the challenge of integrating data protection and privacy concerns into the design of these agreements and the broad range of legal knowledge and skills required. The case for using smart contracts goes beyond 'contracts' narrowly defined, and they are increasingly used to disrupt traditional models of business organisation. The book discusses so-called decentralised autonomous organisations and decentralised finance as illustrations of this trend. This book is designed for those interested in looking to deepen their understanding of this game-changing new legal technology.
In through the Side Door
Author: Erin Malone
Publisher: MIT Press
ISBN: 0262379457
Category : Technology & Engineering
Languages : en
Pages : 391
Book Description
The vital story of how women designers and researchers pioneered the field of interaction and user experience design for software and digital interfaces. Framed against the backdrop of contemporary waves of feminism and the history of computing design, In through the Side Door foregrounds the stories of the women working in the field of computing and the emergent discipline of interaction design as the graphical user interface was developed. Erin Malone begins with a handful of pioneers who brought to the field various methods from a variety of backgrounds including design, technical communication, social psychology, ethnography, information science, and mechanical engineering. Moving into the early days of desktop computing, the book highlights the women on the teams inventing contemporary desktop computer interfaces and related tools, including those at Xerox PARC, Apple’s Human Interface Group, and Microsoft. Malone takes the reader through the invention of the World Wide Web, the third wave of feminism, and the dot-com boom and bust. Coming up to contemporary times, the book features women working on the web, designing equipment interfaces, and working in voice UX, mobile design, and civic design, and continues with the up-and-coming leaders driving social impact, changing human-centered design and research, and working to be accountable for the harms of contemporary software products. Along the way, the author also touches on the challenges and biases women have faced in the workplace and continue to encounter despite cultural and sociological advancements.
Publisher: MIT Press
ISBN: 0262379457
Category : Technology & Engineering
Languages : en
Pages : 391
Book Description
The vital story of how women designers and researchers pioneered the field of interaction and user experience design for software and digital interfaces. Framed against the backdrop of contemporary waves of feminism and the history of computing design, In through the Side Door foregrounds the stories of the women working in the field of computing and the emergent discipline of interaction design as the graphical user interface was developed. Erin Malone begins with a handful of pioneers who brought to the field various methods from a variety of backgrounds including design, technical communication, social psychology, ethnography, information science, and mechanical engineering. Moving into the early days of desktop computing, the book highlights the women on the teams inventing contemporary desktop computer interfaces and related tools, including those at Xerox PARC, Apple’s Human Interface Group, and Microsoft. Malone takes the reader through the invention of the World Wide Web, the third wave of feminism, and the dot-com boom and bust. Coming up to contemporary times, the book features women working on the web, designing equipment interfaces, and working in voice UX, mobile design, and civic design, and continues with the up-and-coming leaders driving social impact, changing human-centered design and research, and working to be accountable for the harms of contemporary software products. Along the way, the author also touches on the challenges and biases women have faced in the workplace and continue to encounter despite cultural and sociological advancements.
Databases Theory and Applications
Author: Muhammad Aamir Cheema
Publisher: Springer
ISBN: 3319469223
Category : Computers
Languages : en
Pages : 507
Book Description
This book constitutes the refereed proceedings of the 27th Australasian Database Conference, ADC 2016, held in Sydney, NSW, Australia, in September 2016. The 33 full papers presented together with 11 demo papers were carefully reviewed and selected from 55 submissions. The mission of ADC is to share novel research solutions to problems of today’s information society that fulfill the needs of heterogeneous applications and environments and to identify new issues and directions for future research. The topics of the presented papers are related to all practical and theoretical aspects of advanced database theory and applications, as well as case studies and implementation experiences.
Publisher: Springer
ISBN: 3319469223
Category : Computers
Languages : en
Pages : 507
Book Description
This book constitutes the refereed proceedings of the 27th Australasian Database Conference, ADC 2016, held in Sydney, NSW, Australia, in September 2016. The 33 full papers presented together with 11 demo papers were carefully reviewed and selected from 55 submissions. The mission of ADC is to share novel research solutions to problems of today’s information society that fulfill the needs of heterogeneous applications and environments and to identify new issues and directions for future research. The topics of the presented papers are related to all practical and theoretical aspects of advanced database theory and applications, as well as case studies and implementation experiences.