Author: James Jacobs
Publisher: Paizo, Incorporated
ISBN: 9781601257956
Category :
Languages : en
Pages : 128
Book Description
The 100th volume of the Pathfinder Adventure Path! The time has come to take back the Silver City of Kintargo! Too long has the diabolic Lord-Mayor Barzillai Thrune inflicted upon his citizens cruelties and increasingly oppressive laws. In A Song of Silver, the heroes of the beleaguered city finally strike back, and as their rebellion mobilizes in the city streets to stand against the corrupt government s minions, the heroes themselves must strike at the sources. Rescuing old heroes from forgotten prison cells, reclaiming control of historic and key locations, and the performance of an ancient song that was used years ago to protect the city from Hell s agents are but the preamble for the decisive battle, an assault on the enormous Temple of Asmodeus! A Song of Silver is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Hell s Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Setting s most infamous nations devil-haunted Cheliax. In celebration of the Adventure Path s one-hundredth volume, this special oversized installment also features several new monsters, revelations about the dead god of humanity Aroden, a brand new Pathfinder Journal, a poster map depicting a key battlefield in the adventure, and a huge retrospective of the prior 16 Adventure Paths wherein additional never-before-statted NPCs for each are presented in full detail, both to expand the options of previous Adventure Paths or to provide new friends and foes for Hell s Rebels and all the Adventure Paths to come! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world s oldest fantasy RPG."
Pathfinder Adventure Path: Hell's Rebels 4 of 6-A Song of Silver
Author: James Jacobs
Publisher: Paizo, Incorporated
ISBN: 9781601257956
Category :
Languages : en
Pages : 128
Book Description
The 100th volume of the Pathfinder Adventure Path! The time has come to take back the Silver City of Kintargo! Too long has the diabolic Lord-Mayor Barzillai Thrune inflicted upon his citizens cruelties and increasingly oppressive laws. In A Song of Silver, the heroes of the beleaguered city finally strike back, and as their rebellion mobilizes in the city streets to stand against the corrupt government s minions, the heroes themselves must strike at the sources. Rescuing old heroes from forgotten prison cells, reclaiming control of historic and key locations, and the performance of an ancient song that was used years ago to protect the city from Hell s agents are but the preamble for the decisive battle, an assault on the enormous Temple of Asmodeus! A Song of Silver is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Hell s Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Setting s most infamous nations devil-haunted Cheliax. In celebration of the Adventure Path s one-hundredth volume, this special oversized installment also features several new monsters, revelations about the dead god of humanity Aroden, a brand new Pathfinder Journal, a poster map depicting a key battlefield in the adventure, and a huge retrospective of the prior 16 Adventure Paths wherein additional never-before-statted NPCs for each are presented in full detail, both to expand the options of previous Adventure Paths or to provide new friends and foes for Hell s Rebels and all the Adventure Paths to come! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world s oldest fantasy RPG."
Publisher: Paizo, Incorporated
ISBN: 9781601257956
Category :
Languages : en
Pages : 128
Book Description
The 100th volume of the Pathfinder Adventure Path! The time has come to take back the Silver City of Kintargo! Too long has the diabolic Lord-Mayor Barzillai Thrune inflicted upon his citizens cruelties and increasingly oppressive laws. In A Song of Silver, the heroes of the beleaguered city finally strike back, and as their rebellion mobilizes in the city streets to stand against the corrupt government s minions, the heroes themselves must strike at the sources. Rescuing old heroes from forgotten prison cells, reclaiming control of historic and key locations, and the performance of an ancient song that was used years ago to protect the city from Hell s agents are but the preamble for the decisive battle, an assault on the enormous Temple of Asmodeus! A Song of Silver is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Hell s Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Setting s most infamous nations devil-haunted Cheliax. In celebration of the Adventure Path s one-hundredth volume, this special oversized installment also features several new monsters, revelations about the dead god of humanity Aroden, a brand new Pathfinder Journal, a poster map depicting a key battlefield in the adventure, and a huge retrospective of the prior 16 Adventure Paths wherein additional never-before-statted NPCs for each are presented in full detail, both to expand the options of previous Adventure Paths or to provide new friends and foes for Hell s Rebels and all the Adventure Paths to come! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world s oldest fantasy RPG."
Breaking the Bones of Hell
Author: Amber E Scott
Publisher:
ISBN: 9781601258083
Category : Games & Activities
Languages : en
Pages : 0
Book Description
With the recovery of the Kintargo Contract and numerous alliances in place, the so-called Silver City of Kintargo and its surrounding region of Ravounel is now protected from invasion by Cheliax. The heroes of Kintargo are ready to sign formal treaties and accords with Cheliax to secure Kintargo's independence, yet enemies made during the region's liberation remain active and bear grudges. Worse, the one-time despotic ruler of Kintargo, Barzillai Thrune lives on in the depths of Hell, and his plans for the region have only been slowed. Strange manifestations of ghostly spirits and infernal hauntings spread through Kintargo, and before long, the truth cannot be ignored--the high-inquisitor's death has only made him more powerful, and the secret to stopping him forever lies hidden in the roots of Hell itself! Can Kintargo's heroes brave the depths of the pit to ensure the city is finally and forever safe from Barzillai Thrune? "Breaking the Bones of Hell" is a Pathfinder Roleplaying Game adventure for 15th-level characters. The adventure concludes the Hell's Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Setting's most infamous nations--devil-haunted Cheliax. Several new monsters, an exploration of the faith and secrets of the archdevil Mephistopheles, suggestions for how to continue your Hell's Rebels campaign beyond the events of this Adventure Path, and a brand new Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
Publisher:
ISBN: 9781601258083
Category : Games & Activities
Languages : en
Pages : 0
Book Description
With the recovery of the Kintargo Contract and numerous alliances in place, the so-called Silver City of Kintargo and its surrounding region of Ravounel is now protected from invasion by Cheliax. The heroes of Kintargo are ready to sign formal treaties and accords with Cheliax to secure Kintargo's independence, yet enemies made during the region's liberation remain active and bear grudges. Worse, the one-time despotic ruler of Kintargo, Barzillai Thrune lives on in the depths of Hell, and his plans for the region have only been slowed. Strange manifestations of ghostly spirits and infernal hauntings spread through Kintargo, and before long, the truth cannot be ignored--the high-inquisitor's death has only made him more powerful, and the secret to stopping him forever lies hidden in the roots of Hell itself! Can Kintargo's heroes brave the depths of the pit to ensure the city is finally and forever safe from Barzillai Thrune? "Breaking the Bones of Hell" is a Pathfinder Roleplaying Game adventure for 15th-level characters. The adventure concludes the Hell's Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Setting's most infamous nations--devil-haunted Cheliax. Several new monsters, an exploration of the faith and secrets of the archdevil Mephistopheles, suggestions for how to continue your Hell's Rebels campaign beyond the events of this Adventure Path, and a brand new Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
The Crimson Pact
Author: Paul Genesse
Publisher: Alliteration Ink
ISBN: 0984006559
Category : Fiction
Languages : en
Pages : 307
Book Description
We set them free, now we have to take them down. The Crimson Pact Volume 3 features fifteen action packed and frightening short stories, including, "That Which We Fear" by New York Times bestselling author Larry Correia, and Steven Diamond, which features Diego Santos, a bad ass marine who knows the exact time of his death, and Jarvis "Lazarus" Tombs, a federal agent who investigates the paranormal, and has the strange habit of coming come back from the dead. "The Ronin's Mark" by Donald Darling is a story from an arch demon's point of view and provides a fascinating study of what happens when a demon becomes too close to the world he is trying to destroy. "Whispers in the Code" by Patrick M. Tracy uncovers the sinister truth about the secrets found inside the internet, and those trying to stop the end of days. "Stumble and Fall" by Isaac Bell tells a tale of his famous character, John Olshoe, who recalls a time when he failed to be the hero. "Singe, Smolder, Torch, Whither" by Eric M. Bosarge is a creepy tale Stephen King could have written if he decided to write a story with a more literary style. "The Jar of Needs" by Patrick M. Tracy is about a depraved customer who will do anything for the sullen barrista he's fallen in lust with. "Monsters on the Trail" by Patrick S. Tomlinson shows us what happens when investigators find out a demon may be involved with a political campaign. "David in Disguise" by Kelly Swails takes us to a 1960's Chicago protest march where a young woman, who wants to be a journalist, finds out she may have to join the family business after all . . . and hunt demons. "Fallout from My Former Life" by Valerie Dircks proves that a young woman can never escape her past, especially at her high school prom. "The Recruit" by Craig Nybo profiles the boxing champion, Micky Atlas, in what may be his last fight . . . on Earth. EA Younker gives us a steampunk apocalypse story, "Fight" where the rebels steal an airship and take the battle to the demon-possessed bots who have destroyed their world. "The Third Eye" by Chanté McCoy tells the tragic story of a failed Greek Orthodox priest in the early 1900's, who is unable to convince his countrymen that the demons are indeed coming. "A Contract Between Thieves" by Stephanie M. Lorée is one of the most entertaining stories in the anthology and is set in a "Italian Renaissance steampunk meets traditional sword & sorcery world" and features a rogue named Feni, and her lover, Raf, and their travails after Feni accepts the absolutely wrong job-that feels so right. "Shen Llamo's Daughters," takes us on a trip to Tibet in a time when the old customs of the mountain people, typified by pragmatic Yumi, battle with the new religion of Buddhism, and demonic spirits roam a haunted valley in the Himalayas. "The Scarlet Cloak" by Karen Bovenmyer, which book-ends this collection and will not soon be forgotten, is about a young woman who takes revenge on her enemies by using an artifact of terrible power that may consume her in the end, or perhaps it will set her true self free.
Publisher: Alliteration Ink
ISBN: 0984006559
Category : Fiction
Languages : en
Pages : 307
Book Description
We set them free, now we have to take them down. The Crimson Pact Volume 3 features fifteen action packed and frightening short stories, including, "That Which We Fear" by New York Times bestselling author Larry Correia, and Steven Diamond, which features Diego Santos, a bad ass marine who knows the exact time of his death, and Jarvis "Lazarus" Tombs, a federal agent who investigates the paranormal, and has the strange habit of coming come back from the dead. "The Ronin's Mark" by Donald Darling is a story from an arch demon's point of view and provides a fascinating study of what happens when a demon becomes too close to the world he is trying to destroy. "Whispers in the Code" by Patrick M. Tracy uncovers the sinister truth about the secrets found inside the internet, and those trying to stop the end of days. "Stumble and Fall" by Isaac Bell tells a tale of his famous character, John Olshoe, who recalls a time when he failed to be the hero. "Singe, Smolder, Torch, Whither" by Eric M. Bosarge is a creepy tale Stephen King could have written if he decided to write a story with a more literary style. "The Jar of Needs" by Patrick M. Tracy is about a depraved customer who will do anything for the sullen barrista he's fallen in lust with. "Monsters on the Trail" by Patrick S. Tomlinson shows us what happens when investigators find out a demon may be involved with a political campaign. "David in Disguise" by Kelly Swails takes us to a 1960's Chicago protest march where a young woman, who wants to be a journalist, finds out she may have to join the family business after all . . . and hunt demons. "Fallout from My Former Life" by Valerie Dircks proves that a young woman can never escape her past, especially at her high school prom. "The Recruit" by Craig Nybo profiles the boxing champion, Micky Atlas, in what may be his last fight . . . on Earth. EA Younker gives us a steampunk apocalypse story, "Fight" where the rebels steal an airship and take the battle to the demon-possessed bots who have destroyed their world. "The Third Eye" by Chanté McCoy tells the tragic story of a failed Greek Orthodox priest in the early 1900's, who is unable to convince his countrymen that the demons are indeed coming. "A Contract Between Thieves" by Stephanie M. Lorée is one of the most entertaining stories in the anthology and is set in a "Italian Renaissance steampunk meets traditional sword & sorcery world" and features a rogue named Feni, and her lover, Raf, and their travails after Feni accepts the absolutely wrong job-that feels so right. "Shen Llamo's Daughters," takes us on a trip to Tibet in a time when the old customs of the mountain people, typified by pragmatic Yumi, battle with the new religion of Buddhism, and demonic spirits roam a haunted valley in the Himalayas. "The Scarlet Cloak" by Karen Bovenmyer, which book-ends this collection and will not soon be forgotten, is about a young woman who takes revenge on her enemies by using an artifact of terrible power that may consume her in the end, or perhaps it will set her true self free.
Age of Ashes
Author: Amanda Hamon
Publisher:
ISBN: 9781640781733
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Dawn of A New Age Fires burn atop the ruined citadel on Hellknight Hill, sending plumes of red smoke into the air that could be a call for help. Within the old keep, strange invaders from a distant land, mysterious long-lost ruins, and the machinations of a shadowy organization await discovery. Something dire is building toward an apocalyptic event, and it falls to your characters to stop the end before it begins. The Age of Ashes Adventure Path begins with "Hellknight Hill"-a complete adventure for 1st- to 4th-level characters. PZO90146 Pathfinder Adventure Path Age of Ashes: Cult of Cinders ISBN 978-1-64078-188-7 Stand Against the Darkness The citadel atop Hellknight Hill has been claimed, along with the ring of ancient portals in its basement. What dangers lie beyond this magical portal, and what do the cultists who've used it before have in store? There's only one way to find out: the heroes must travel through to the lands beyond, where they will make new allies, face new enemies, and do much, much more! The Age of Ashes Adventure Path continues with "Cult of Cinders"-a complete adventure for 5th-8th level characters.
Publisher:
ISBN: 9781640781733
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Dawn of A New Age Fires burn atop the ruined citadel on Hellknight Hill, sending plumes of red smoke into the air that could be a call for help. Within the old keep, strange invaders from a distant land, mysterious long-lost ruins, and the machinations of a shadowy organization await discovery. Something dire is building toward an apocalyptic event, and it falls to your characters to stop the end before it begins. The Age of Ashes Adventure Path begins with "Hellknight Hill"-a complete adventure for 1st- to 4th-level characters. PZO90146 Pathfinder Adventure Path Age of Ashes: Cult of Cinders ISBN 978-1-64078-188-7 Stand Against the Darkness The citadel atop Hellknight Hill has been claimed, along with the ring of ancient portals in its basement. What dangers lie beyond this magical portal, and what do the cultists who've used it before have in store? There's only one way to find out: the heroes must travel through to the lands beyond, where they will make new allies, face new enemies, and do much, much more! The Age of Ashes Adventure Path continues with "Cult of Cinders"-a complete adventure for 5th-8th level characters.
Original Adventures Reincarnated #3: Expedition to the Barrier Peaks (5e Adventure, Hardback)
Author: Goodman Games
Publisher:
ISBN: 9781946231802
Category :
Languages : en
Pages :
Book Description
From a mysterious cave high in the Barrier Peaks, they come: savage raiders of unknown origin laying waste to castle and keep, leaving no survivors. The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants--crazed robots, eerie androids, and even stranger things--endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you've ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe. Made in the US
Publisher:
ISBN: 9781946231802
Category :
Languages : en
Pages :
Book Description
From a mysterious cave high in the Barrier Peaks, they come: savage raiders of unknown origin laying waste to castle and keep, leaving no survivors. The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants--crazed robots, eerie androids, and even stranger things--endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you've ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe. Made in the US
From Hell's Heart
Author: Jason Nelson
Publisher:
ISBN: 9781601254221
Category : Pathfinder (Game)
Languages : en
Pages : 0
Book Description
With an enemy fleet intent on conquering the Shackles looming on the horizon, the adventurers must build their own fleet of pirates and buccaneers to defend against the invaders, culminating in an epic naval battle in the middle of the Eye of Abendego. Will the adventurers defeat the invading navy and save the Shackles? Or will the independence of the Free Captains be eradicated forever? A Pathfinder Roleplaying Game adventure for 13th-level characters, this volume concludes the Skull & Shackles Adventure Path. From Hell's Heart also presents a host of options for GMs looking to continue their Skull & Shackles campaign, along with details on the deadliest sea monsters said to lurk beneath the waves. New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) concludes his tale of pirates and lost treasures in the Pathfinder's Journal.
Publisher:
ISBN: 9781601254221
Category : Pathfinder (Game)
Languages : en
Pages : 0
Book Description
With an enemy fleet intent on conquering the Shackles looming on the horizon, the adventurers must build their own fleet of pirates and buccaneers to defend against the invaders, culminating in an epic naval battle in the middle of the Eye of Abendego. Will the adventurers defeat the invading navy and save the Shackles? Or will the independence of the Free Captains be eradicated forever? A Pathfinder Roleplaying Game adventure for 13th-level characters, this volume concludes the Skull & Shackles Adventure Path. From Hell's Heart also presents a host of options for GMs looking to continue their Skull & Shackles campaign, along with details on the deadliest sea monsters said to lurk beneath the waves. New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) concludes his tale of pirates and lost treasures in the Pathfinder's Journal.
War for the Crown
Author: Richard Pett
Publisher:
ISBN: 9781640780255
Category : Games & Activities
Languages : en
Pages : 0
Book Description
As newly-appointed agents in Taldor's escalating struggle for succession, the heroes must help their Princess Eutropia build a power base by reclaiming her family's land from squatters--the debased Lotheed family, who feast as their subjects starve and their infrastructure crumbles. Can the heroes infiltrate the high-society of Meratt County through its extravagant balls and tournaments, while secretly undermining Count Bartelby Lotheed's authority, or will their clandestine attempts to repair the damage done and woo allies ultimately lead them to the headsman's blade? "Songbird, Scion, Saboteur" is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the War for the Crown Adventure Path, as players drag a once-grand nation kicking and screaming into the modern day, becoming legendary politicians, spymasters, and nobles in their own right. A selection of new monsters, a regional gazetteer of Meratt County, and a new guide to intrigue and managing a cult of personality round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Publisher:
ISBN: 9781640780255
Category : Games & Activities
Languages : en
Pages : 0
Book Description
As newly-appointed agents in Taldor's escalating struggle for succession, the heroes must help their Princess Eutropia build a power base by reclaiming her family's land from squatters--the debased Lotheed family, who feast as their subjects starve and their infrastructure crumbles. Can the heroes infiltrate the high-society of Meratt County through its extravagant balls and tournaments, while secretly undermining Count Bartelby Lotheed's authority, or will their clandestine attempts to repair the damage done and woo allies ultimately lead them to the headsman's blade? "Songbird, Scion, Saboteur" is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the War for the Crown Adventure Path, as players drag a once-grand nation kicking and screaming into the modern day, becoming legendary politicians, spymasters, and nobles in their own right. A selection of new monsters, a regional gazetteer of Meratt County, and a new guide to intrigue and managing a cult of personality round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
PATHFINDER ADVENTURE PATH
Author: JAMES. JACOBS
Publisher:
ISBN: 9781640782327
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781640782327
Category :
Languages : en
Pages : 0
Book Description
Beyond the Doomsday Door
Author: Tito Leati
Publisher:
ISBN: 9781601254740
Category : Games & Activities
Languages : en
Pages : 0
Book Description
"The seven shards of the Shattered Star have been recovered, and the Pathfinders prepare a grand festival on Magnimar's Irespan to celebrate this incredible achievement."--Back cover
Publisher:
ISBN: 9781601254740
Category : Games & Activities
Languages : en
Pages : 0
Book Description
"The seven shards of the Shattered Star have been recovered, and the Pathfinders prepare a grand festival on Magnimar's Irespan to celebrate this incredible achievement."--Back cover
Apollo's Warriors
Author: Michael E. Haas
Publisher: DIANE Publishing
ISBN: 9780788149832
Category :
Languages : en
Pages : 388
Book Description
Presenting a fascinating insider's view of U.S.A.F. special operations, this volume brings to life the critical contributions these forces have made to the exercise of air & space power. Focusing in particular on the period between the Korean War & the Indochina wars of 1950-1979, the accounts of numerous missions are profusely illustrated with photos & maps. Includes a discussion of AF operations in Europe during WWII, as well as profiles of Air Commandos who performed above & beyond the call of duty. Reflects on the need for financial & political support for restoration of the forces. Bibliography. Extensive photos & maps. Charts & tables.
Publisher: DIANE Publishing
ISBN: 9780788149832
Category :
Languages : en
Pages : 388
Book Description
Presenting a fascinating insider's view of U.S.A.F. special operations, this volume brings to life the critical contributions these forces have made to the exercise of air & space power. Focusing in particular on the period between the Korean War & the Indochina wars of 1950-1979, the accounts of numerous missions are profusely illustrated with photos & maps. Includes a discussion of AF operations in Europe during WWII, as well as profiles of Air Commandos who performed above & beyond the call of duty. Reflects on the need for financial & political support for restoration of the forces. Bibliography. Extensive photos & maps. Charts & tables.