Author: Thomas Conraths
Publisher: GRIN Verlag
ISBN: 3346638731
Category : Computers
Languages : en
Pages : 100
Book Description
Master's Thesis from the year 2018 in the subject Computer Science - Applied, grade: 1,0, RWTH Aachen University (Visual Computing Institute), language: English, abstract: The goal of this thesis is to provide a texture generation approach that works on cellular textures and enables structural modifications when generating a new output exemplar. In the field of computer graphics, two-dimensional textures are an efficient tool to make a virtual scene richer in detail and therefore visually more appealing. Consequently, the perceived quality of a rendered image highly depends on the quality of the used textures. Unfortunately, creating textures by hand is a time-consuming task, which in extreme cases can only be performed by professional artists. On the other hand, the use of real photographs often requires post-processing steps, e.g. to make them tileable so that there are no visual transitions between multiple texture copies covering a large surface. Approaches exist that automatically create new texture variants with different sizes based on a given input sample. However, most of these methods focus on generating output textures that are as similar to the original input as possible, while not allowing for further modifications.
Parameter Analysis and Synthesis of Cellular Textures
Author: Thomas Conraths
Publisher: GRIN Verlag
ISBN: 3346638731
Category : Computers
Languages : en
Pages : 100
Book Description
Master's Thesis from the year 2018 in the subject Computer Science - Applied, grade: 1,0, RWTH Aachen University (Visual Computing Institute), language: English, abstract: The goal of this thesis is to provide a texture generation approach that works on cellular textures and enables structural modifications when generating a new output exemplar. In the field of computer graphics, two-dimensional textures are an efficient tool to make a virtual scene richer in detail and therefore visually more appealing. Consequently, the perceived quality of a rendered image highly depends on the quality of the used textures. Unfortunately, creating textures by hand is a time-consuming task, which in extreme cases can only be performed by professional artists. On the other hand, the use of real photographs often requires post-processing steps, e.g. to make them tileable so that there are no visual transitions between multiple texture copies covering a large surface. Approaches exist that automatically create new texture variants with different sizes based on a given input sample. However, most of these methods focus on generating output textures that are as similar to the original input as possible, while not allowing for further modifications.
Publisher: GRIN Verlag
ISBN: 3346638731
Category : Computers
Languages : en
Pages : 100
Book Description
Master's Thesis from the year 2018 in the subject Computer Science - Applied, grade: 1,0, RWTH Aachen University (Visual Computing Institute), language: English, abstract: The goal of this thesis is to provide a texture generation approach that works on cellular textures and enables structural modifications when generating a new output exemplar. In the field of computer graphics, two-dimensional textures are an efficient tool to make a virtual scene richer in detail and therefore visually more appealing. Consequently, the perceived quality of a rendered image highly depends on the quality of the used textures. Unfortunately, creating textures by hand is a time-consuming task, which in extreme cases can only be performed by professional artists. On the other hand, the use of real photographs often requires post-processing steps, e.g. to make them tileable so that there are no visual transitions between multiple texture copies covering a large surface. Approaches exist that automatically create new texture variants with different sizes based on a given input sample. However, most of these methods focus on generating output textures that are as similar to the original input as possible, while not allowing for further modifications.
Image Modeling
Author: Azriel Rosenfeld
Publisher: Academic Press
ISBN: 1483275604
Category : Computers
Languages : en
Pages : 460
Book Description
Image Modeling compiles papers presented at a workshop on image modeling in Rosemont, Illinois on August 6-7, 1979. This book discusses the mosaic models for textures, image segmentation as an estimation problem, and comparative analysis of line-drawing modeling schemes. The statistical models for the image restoration problem, use of Markov random fields as models of texture, and mathematical models of graphics are also elaborated. This text likewise covers the univariate and multivariate random field models for images, stochastic image models generated by random tessellations of the plane, and long crested wave models. Other topics include the Boolean model and random sets, structural basis for image description, and structure in co-occurrence matrices for texture analysis. This publication is useful to specialists and professionals working in the field of image processing.
Publisher: Academic Press
ISBN: 1483275604
Category : Computers
Languages : en
Pages : 460
Book Description
Image Modeling compiles papers presented at a workshop on image modeling in Rosemont, Illinois on August 6-7, 1979. This book discusses the mosaic models for textures, image segmentation as an estimation problem, and comparative analysis of line-drawing modeling schemes. The statistical models for the image restoration problem, use of Markov random fields as models of texture, and mathematical models of graphics are also elaborated. This text likewise covers the univariate and multivariate random field models for images, stochastic image models generated by random tessellations of the plane, and long crested wave models. Other topics include the Boolean model and random sets, structural basis for image description, and structure in co-occurrence matrices for texture analysis. This publication is useful to specialists and professionals working in the field of image processing.
Applications of Evolutionary Computation
Author: Cecilia Di Chio
Publisher: Springer Science & Business Media
ISBN: 3642122418
Category : Computers
Languages : en
Pages : 504
Book Description
This book constitutes the refereed proceedings of the International Workshops on the Applications of Evolutionary Computation, EvoApplications 2010, held in Istanbul, Turkey, in April 2010 colocated with the Evo* 2010 events. Thanks to the large number of submissions received, the proceedings for EvoApplications 2010 are divided across two volumes (LNCS 6024 and 6025). The present volume contains contributions for EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG. The 47 revised full papers presented were carefully reviewed and selected from a total of 86 submissions. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop efficient EC methods for design and problem solving.
Publisher: Springer Science & Business Media
ISBN: 3642122418
Category : Computers
Languages : en
Pages : 504
Book Description
This book constitutes the refereed proceedings of the International Workshops on the Applications of Evolutionary Computation, EvoApplications 2010, held in Istanbul, Turkey, in April 2010 colocated with the Evo* 2010 events. Thanks to the large number of submissions received, the proceedings for EvoApplications 2010 are divided across two volumes (LNCS 6024 and 6025). The present volume contains contributions for EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG. The 47 revised full papers presented were carefully reviewed and selected from a total of 86 submissions. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop efficient EC methods for design and problem solving.
11th International Conference on Image Analysis and Processing
Author: Edoardo Ardizzone
Publisher:
ISBN: 9780769511832
Category : Image processing
Languages : en
Pages : 664
Book Description
Publisher:
ISBN: 9780769511832
Category : Image processing
Languages : en
Pages : 664
Book Description
Digital Image Analysis
Author: Rama Chellappa
Publisher:
ISBN: 9780818606663
Category : Image processing
Languages : en
Pages : 740
Book Description
Publisher:
ISBN: 9780818606663
Category : Image processing
Languages : en
Pages : 740
Book Description
Texturing and Modeling
Author: David S. Ebert
Publisher: Academic Press
ISBN: 1483297020
Category : Computers
Languages : en
Pages : 363
Book Description
Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognition of the development of "Turbulence", Perlin Noise, a technique discussed in this book which is used to produce natural appearing textures on computer-generated surfaces for motion picture visual effects. Dr. Perlin joins Darwyn Peachey (co-developer of RenderMan(R), also discussed in the book) in being honored with this prestigious award. * * Written at a usable level by the developers of the techniques* Serves as a source book for those writing rendering systems, shaders, and animations.* Discusses the design and implementation of noise functions.* Contains procedural modeling of gases, hypertextures, mountains, and landscapes.* Provides a toolbox of specific procedures and basic primitive functions for producing realistic images.* Procedures are presented in C code segments or in Renderman shading language. * 3.5" disk contains the code from within the book for easy implementation
Publisher: Academic Press
ISBN: 1483297020
Category : Computers
Languages : en
Pages : 363
Book Description
Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognition of the development of "Turbulence", Perlin Noise, a technique discussed in this book which is used to produce natural appearing textures on computer-generated surfaces for motion picture visual effects. Dr. Perlin joins Darwyn Peachey (co-developer of RenderMan(R), also discussed in the book) in being honored with this prestigious award. * * Written at a usable level by the developers of the techniques* Serves as a source book for those writing rendering systems, shaders, and animations.* Discusses the design and implementation of noise functions.* Contains procedural modeling of gases, hypertextures, mountains, and landscapes.* Provides a toolbox of specific procedures and basic primitive functions for producing realistic images.* Procedures are presented in C code segments or in Renderman shading language. * 3.5" disk contains the code from within the book for easy implementation
Computer Vision: Advances and applications
Author: Rangachar Kasturi
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 728
Book Description
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 728
Book Description
Digital Image Processing
Author: Rama Chellappa
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 824
Book Description
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 824
Book Description
Applied Mechanics Reviews
Bell Laboratories Talks and Papers
Author: Bell Telephone Laboratories, inc. Libraries and Information Systems Center
Publisher:
ISBN:
Category : Physics
Languages : en
Pages : 950
Book Description
Publisher:
ISBN:
Category : Physics
Languages : en
Pages : 950
Book Description