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Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) III

Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) III PDF Author: Bernard C. Kress
Publisher:
ISBN: 9781510647336
Category : Optical engineering
Languages : en
Pages : 0

Book Description


Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) III

Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) III PDF Author: Bernard C. Kress
Publisher:
ISBN: 9781510647336
Category : Optical engineering
Languages : en
Pages : 0

Book Description


Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR).

Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR). PDF Author: Bernard C. Kress
Publisher:
ISBN: 9781510640689
Category : Augmented reality
Languages : en
Pages : 0

Book Description


Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR)

Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) PDF Author: Bernard C. Kress
Publisher:
ISBN: 9781510633872
Category :
Languages : en
Pages :

Book Description


Optical Architectures for Augmented-, Virtual-, and Mixed-reality Headsets

Optical Architectures for Augmented-, Virtual-, and Mixed-reality Headsets PDF Author: Bernard C. Kress
Publisher:
ISBN: 9781510634343
Category : Augmented reality
Languages : en
Pages :

Book Description
"This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-reality headsets. Special attention is paid to the facets of the human perception system and the need for a human-centric optical design process that allows for the most comfortable headset that does not compromise the user's experience. Major challenges--from wearability and visual comfort to sensory and display immersion--must be overcome to meet market analyst expectations, and the book reviews the most appropriate optical technologies to address such challenges, as well as the latest product implementations"--

Optical Architectures for Augmented-, Virtual-, and Mixed-reality Headsets

Optical Architectures for Augmented-, Virtual-, and Mixed-reality Headsets PDF Author: Bernard C. Kress
Publisher:
ISBN: 9781510634336
Category : Augmented reality
Languages : en
Pages :

Book Description
"This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-reality headsets. Special attention is paid to the facets of the human perception system and the need for a human-centric optical design process that allows for the most comfortable headset that does not compromise the user's experience. Major challenges--from wearability and visual comfort to sensory and display immersion--must be overcome to meet market analyst expectations, and the book reviews the most appropriate optical technologies to address such challenges, as well as the latest product implementations"--

Immersive Video Technologies

Immersive Video Technologies PDF Author: Giuseppe Valenzise
Publisher: Academic Press
ISBN: 0323986234
Category : Computers
Languages : en
Pages : 686

Book Description
Get a broad overview of the different modalities of immersive video technologies—from omnidirectional video to light fields and volumetric video—from a multimedia processing perspective. From capture to representation, coding, and display, video technologies have been evolving significantly and in many different directions over the last few decades, with the ultimate goal of providing a truly immersive experience to users. After setting up a common background for these technologies, based on the plenoptic function theoretical concept, Immersive Video Technologies offers a comprehensive overview of the leading technologies enabling visual immersion, including omnidirectional (360 degrees) video, light fields, and volumetric video. Following the critical components of the typical content production and delivery pipeline, the book presents acquisition, representation, coding, rendering, and quality assessment approaches for each immersive video modality. The text also reviews current standardization efforts and explores new research directions. With this book the reader will a) gain a broad understanding of immersive video technologies that use three different modalities: omnidirectional video, light fields, and volumetric video; b) learn about the most recent scientific results in the field, including the recent learning-based methodologies; and c) understand the challenges and perspectives for immersive video technologies. Describes the whole content processing chain for the main immersive video modalities (omnidirectional video, light fields, and volumetric video) Offers a common theoretical background for immersive video technologies based on the concept of plenoptic function Presents some exemplary applications of immersive video technologies

HCI International 2024 Posters

HCI International 2024 Posters PDF Author: Constantine Stephanidis
Publisher: Springer Nature
ISBN: 3031619501
Category :
Languages : en
Pages : 463

Book Description


Frontiers in Optics and Photonics

Frontiers in Optics and Photonics PDF Author: Federico Capasso
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110710706
Category : Technology & Engineering
Languages : en
Pages : 1866

Book Description
This book provides a cutting-edge research overview on the latest developments in the field of Optics and Photonics. All chapters are authored by the pioneers in their field and will cover the developments in Quantum Photonics, Optical properties of 2D Materials, Optical Sensors, Organic Opto-electronics, Nanophotonics, Metamaterials, Plasmonics, Quantum Cascade lasers, LEDs, Biophotonics and biomedical photonics and spectroscopy.

19th Nordic-Baltic Conference on Biomedical Engineering and Medical Physics

19th Nordic-Baltic Conference on Biomedical Engineering and Medical Physics PDF Author: Yuri Dekhtyar
Publisher: Springer Nature
ISBN: 3031371321
Category : Technology & Engineering
Languages : en
Pages : 403

Book Description
This book reports on new trends, challenges and solutions, in the multidisciplinary fields of biomedical engineering and medical physics. Contributions spans from biomechanics, to robotic rehabilitation, radiation oncology, and image and signal processing, among many other topics. They cover advanced devices for diagnosis or patient monitoring, as well as for therapy (non-invasive surgery, rehabilitation and more). Gathering the proceedings of the 19th Nordic-Baltic Conference on Biomedical Engineering and Medical Physics, NBC 2023, held on June 12–14, 2023, in Liepaja, Latvia, this book is expected to inform a wide audience of researchers, engineers and other professionals working in the broad field of biomedical engineering, and to offer a timely snapshot of research and projects that have been carried out within Nordic and Baltic countries, in particular, but not limited to them.

Practical Augmented Reality

Practical Augmented Reality PDF Author: Steve Aukstakalnis
Publisher: Addison-Wesley Professional
ISBN: 0134094352
Category : Computers
Languages : en
Pages : 595

Book Description
The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.