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Author: Iain D. Craig Publisher: Springer Science & Business Media ISBN: 184628774X Category : Computers Languages : en Pages : 258
Book Description
This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.
Author: Iain D. Craig Publisher: Springer Science & Business Media ISBN: 184628774X Category : Computers Languages : en Pages : 258
Book Description
This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.
Author: Iain Craig Publisher: Springer Science & Business Media ISBN: 1447101995 Category : Computers Languages : en Pages : 296
Book Description
While there are many books on particular languages, there are very few that deal with all aspects of object-oriented programming languages. The Interpretation of Object-Oriented Programming Languages provides a comprehensive treatment of the main approaches to object-oriented languages, including class-based, prototype and actor languages. This revised and extended edition includes a completely new chapter on Microsoft's new C# language, a language specifically designed for modern, component-oriented, networked applications. The chapter covers all aspects of C# that relate to object-oriented programming. It now also includes a new appendix on BeCecil, a kernel language that can implement object-oriented constructs within a single framework.
Author: Iain D. Craig Publisher: Springer ISBN: 9781848006065 Category : Computers Languages : en Pages : 256
Book Description
This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.
Author: Iain D. Craig Publisher: Springer Science & Business Media ISBN: 1846287731 Category : Computers Languages : en Pages : 258
Book Description
This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.
Author: David Clarke Publisher: Springer ISBN: 3642369464 Category : Computers Languages : en Pages : 521
Book Description
This book presents a survey of the state-of-the-art on techniques for dealing with aliasing in object-oriented programming. It marks the 20th anniversary of the paper The Geneva Convention On The Treatment of Object Aliasing by John Hogg, Doug Lea, Alan Wills, Dennis de Champeaux and Richard Holt. The 22 revised papers were carefully reviewed to ensure the highest quality.The contributions are organized in topical sections on the Geneva convention, ownership, concurrency, alias analysis, controlling effects, verification, programming languages, and visions.
Author: Iain Craig Publisher: Springer Science & Business Media ISBN: 1447133897 Category : Computers Languages : en Pages : 260
Book Description
This book provides a comprehensive treatment of the main approaches to object-oriented programming, including class-based programming, prototype programming, and actor-like languages. This book will be useful for students studying object-oriented programming, as well as for researchers and computer scientists requiring a detailed account of object-oriented programming languages and their central concepts.
Author: Sarnath Ramnath Publisher: Springer Science & Business Media ISBN: 1849965226 Category : Computers Languages : en Pages : 485
Book Description
Object-oriented analysis and design (OOAD) has over the years, become a vast field, encompassing such diverse topics as design process and principles, documentation tools, refactoring, and design and architectural patterns. For most students the learning experience is incomplete without implementation. This new textbook provides a comprehensive introduction to OOAD. The salient points of its coverage are: • A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc. • A good introduction to the stage of requirements analysis. • Use of UML to document user requirements and design. • An extensive treatment of the design process. • Coverage of implementation issues. • Appropriate use of design and architectural patterns. • Introduction to the art and craft of refactoring. • Pointers to resources that further the reader’s knowledge. All the main case-studies used for this book have been implemented by the authors using Java. The text is liberally peppered with snippets of code, which are short and fairly self-explanatory and easy to read. Familiarity with a Java-like syntax and a broad understanding of the structure of Java would be helpful in using the book to its full potential.
Author: Grady Booch Publisher: Pearson Education ISBN: 0132797445 Category : Computers Languages : en Pages : 808
Book Description
Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET. The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. New to this new edition are An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes New domains and contexts A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle. Fresh approaches to reasoning about complex systems An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems An appendix on object-oriented programming languages This is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems. Sidebars Preface Acknowledgments About the Authors Section I: Concepts Chapter 1: Complexity Chapter 2: The Object Model Chapter 3: Classes and Objects Chapter 4: Classification Section II: Method Chapter 5: Notation Chapter 6: Process Chapter 7: Pragmatics Chapter 8: System Architecture: Satellite-Based Navigation Chapter 9: Control System: Traffic Management Chapter 10: Artificial Intelligence: Cryptanalysis Chapter 11: Data Acquisition: Weather Monitoring Station Chapter 12: Web Application: Vacation Tracking System Appendix A: Object-Oriented Programming Languages Appendix B: Further Reading Notes Glossary Classified Bibliography Index