Playing with Videogames

Playing with Videogames PDF Author: James Newman
Publisher: Routledge
ISBN: 1134173016
Category : Games & Activities
Languages : en
Pages : 225

Book Description
Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.

New Media

New Media PDF Author: Leah A. Lievrouw
Publisher: Taylor & Francis
ISBN: 0415431603
Category : Digital media
Languages : en
Pages : 463

Book Description


Mastering Color Knitting

Mastering Color Knitting PDF Author: Melissa Leapman
Publisher: Potter Craft
ISBN: 030796549X
Category : Crafts & Hobbies
Languages : en
Pages : 178

Book Description
One of the reasons knitting and colorwork master Melissa Leapman first learned to knit was her wish to make one special project—a sweater using Fair Isle technique. Now, for the first time, she brings her passion for advanced color knitting to knitters who want to knit with any and every color of yarn they can wrap around their needles. Conquer classic stranded knitting, “draw” images in yarn using intarsia, and make two projects in one with reversible double knitting. Leapman’s clear instruction proves that knitting with multiple colors may appear more complex, but it doesn’t have to be difficult. She includes the quickest, easiest, and most intuitive methods for each technique, using knowledge honed over years of color knitting workshops with knitters from across the country. Once you’ve learned the basics, practice your new skills by creating projects for yourself, your friends, and everyone on your gift list. Each chapter includes a handful of sample projects to get you started, a Designer Workshop that teaches you important concepts in every designer’s toolbox, and a pattern treasury of unique patterns to apply to projects of your own creation—more than 50 patterns and 12 projects in all. Throughout, Leapman’s helpful collection of how-tos, diagrams, tips, and hints (including a refresher course in color theory to help you choose the perfect color combinations) makes Mastering Color Knitting the book you’ll turn to for information and inspiration time and time again.

Inside Reading Second Edition: Introductory: Student Book

Inside Reading Second Edition: Introductory: Student Book PDF Author: Arline Nurgmeier
Publisher: OUP Oxford
ISBN: 9780194416269
Category : Foreign Language Study
Languages : en
Pages : 0

Book Description
Inside Reading enables students to deal effectively with academic texts while familiarizing students with the complete Academic Word List.

The Dragon and the Dazzle

The Dragon and the Dazzle PDF Author: Marco Pellitteri
Publisher: Tunué
ISBN: 8889613890
Category : Performing Arts
Languages : en
Pages : 734

Book Description
"In the worldwide circulation of the products of cultural industries, an important role is played by Japanese popular culture in European contexts. Marco Pellitteri shows that the contact between Japanese pop culture and European youth publics occurred during two phases. By use of metaphor, the author calls them the Dragon and the Dazzle. The first took place between 1975 and 1995, the second from 1996 to today. They can be distinguished by the modalities of circulation and consumption/re-elaboration of Japanese themes and products in the most receptive countries: Italy, France, Spain, Germany and, across the ocean, the United States. During these two phases, several themes have been perceived, in Europe, as rising from Japan's social and mediatic systems. Among them, this book examines the most apparent from a European point of view: the author names them machine, infant, and mutation, visible mostly through manga, anime, videogames, and toys. Together with France, Italy is the European country that in this respect has had the most central role. There, Japanese imagination has been acknowledged not only by young people, but also by politicians, television programmers, the general public, educators, comics and cartoons authors. The growing influence of Japanese pop culture, connected to the appreciation of its manga, anime, toys, and videogames, also urges political and mediologic questions linked to the identity/ies of Japan as they are understood--wrongly or rightly--in Europe and the West, and to the increasingly important role of Japan in international relations."--Back cover

Heavenly Essays

Heavenly Essays PDF Author: Janine Robinson
Publisher:
ISBN: 9781499318920
Category : College applications
Languages : en
Pages : 0

Book Description
Publisher information from iPage.IngramContent.com.

English ID 2 Teacher's Book

English ID 2 Teacher's Book PDF Author: Paul Seligson
Publisher:
ISBN: 9786070607721
Category :
Languages : en
Pages : 176

Book Description
No other description available.

Getting Gamers

Getting Gamers PDF Author: Jamie Madigan
Publisher: Rowman & Littlefield Publishers
ISBN: 9781538121337
Category : Video games
Languages : en
Pages : 0

Book Description
A psychologist and life-long fan of video games helps you understand what psychology has to say about why video games and mobile game apps are designed the way they are, why players behave as they do, and the psychological tricks used to market and sell them.

Phoenix IV

Phoenix IV PDF Author: Leonard Herman
Publisher:
ISBN: 9780964384804
Category :
Languages : en
Pages : 868

Book Description
A year-by-year complete history of videogames from the late '50s through 2016.

The Rough Guide to Manga

The Rough Guide to Manga PDF Author: Jason S. Yadao
Publisher: Penguin
ISBN: 1405384239
Category : Comics & Graphic Novels
Languages : en
Pages : 306

Book Description
The Rough Guide to Manga is the ultimate handbook offering a comprehensive overview of one of the most fashionable genre's in today's popular culture. The guide features the manga story: from manga's twelfth-century roots to the rise of English-language manga with profiles of influential creators like Leiji Matsumoto and CLAMP as well as publishers to look out for. You'll find an overview of manga's unique styles, techniques and genres decoded as well as a canon of fifty must-read manga, including the iconic Astro Boy, global hits Fruits Basket and Battle Royale, plus less well-known works like Please Save My Earth. The Rough Guide to Manga demystifies unfamiliar terms and genres for newcomers whilst offering manga fans plenty of new recommendations including listings for manga magazines and websites along with a glossary of terms. Crammed with illustrations, and including a section on the anime connection, this is must-have Manga for beginners and enthusiasts alike.