Author: Lucifer Jeremy White
Publisher: Lucifer Jeremy White
ISBN:
Category : Religion
Languages : en
Pages : 97
Book Description
Here is a handwritten Satanic notebook going over everything that can be imagined. This is creative fun, full of stickers, color pens, and stenciled Old English letters. It is an easy read. It is loaded with the original. It contains things that simply cannot be found elsewhere. In other words it has a unique approach to Satanism. It lends toward the philanthropic. It contains hard learned and hard gotten wisdom. It is a great book for Satanic growth, too.
Lucifer's Notebook: Part Six
Author: Lucifer Jeremy White
Publisher: Lucifer Jeremy White
ISBN:
Category : Religion
Languages : en
Pages : 97
Book Description
Here is a handwritten Satanic notebook going over everything that can be imagined. This is creative fun, full of stickers, color pens, and stenciled Old English letters. It is an easy read. It is loaded with the original. It contains things that simply cannot be found elsewhere. In other words it has a unique approach to Satanism. It lends toward the philanthropic. It contains hard learned and hard gotten wisdom. It is a great book for Satanic growth, too.
Publisher: Lucifer Jeremy White
ISBN:
Category : Religion
Languages : en
Pages : 97
Book Description
Here is a handwritten Satanic notebook going over everything that can be imagined. This is creative fun, full of stickers, color pens, and stenciled Old English letters. It is an easy read. It is loaded with the original. It contains things that simply cannot be found elsewhere. In other words it has a unique approach to Satanism. It lends toward the philanthropic. It contains hard learned and hard gotten wisdom. It is a great book for Satanic growth, too.
Lucifer's Notebook: Part Five
Author: Lucifer Jeremy White
Publisher: Lucifer Jeremy White
ISBN:
Category : Religion
Languages : en
Pages : 104
Book Description
A blast through 100 micro Satanic essays crafted by hand, using cut out fonts, a spirograph set, stickers, and different colors of markers and pens. All of that scanned in and presented here a fifth time in Lucifer’s Notebook: Part Five. I hope you learn things here that you simply cannot elsewhere in a very creative book that gets straight to the point.
Publisher: Lucifer Jeremy White
ISBN:
Category : Religion
Languages : en
Pages : 104
Book Description
A blast through 100 micro Satanic essays crafted by hand, using cut out fonts, a spirograph set, stickers, and different colors of markers and pens. All of that scanned in and presented here a fifth time in Lucifer’s Notebook: Part Five. I hope you learn things here that you simply cannot elsewhere in a very creative book that gets straight to the point.
Notebook of New Video Game Ideas: Book 9
Author: Adam Jeremy Capps
Publisher: Adam Jeremy Capps
ISBN:
Category : Computers
Languages : en
Pages : 81
Book Description
Here is a book with over 200 ideas in it to use in any new video game. This was a carefully hand written book of mine which I scanned and I created it artistically, as you'll see. The ideas here are not synopsis based (not the setting for the game) but are element based. For example new types of power-ups, game effects, spells, kinds of enemies and what they do, things like that. If I thought they could have been used before then I did not include them and I only included ideas that I thought were good. These ideas are totally free for anyone to use. No credit needed. This is a public domain book.
Publisher: Adam Jeremy Capps
ISBN:
Category : Computers
Languages : en
Pages : 81
Book Description
Here is a book with over 200 ideas in it to use in any new video game. This was a carefully hand written book of mine which I scanned and I created it artistically, as you'll see. The ideas here are not synopsis based (not the setting for the game) but are element based. For example new types of power-ups, game effects, spells, kinds of enemies and what they do, things like that. If I thought they could have been used before then I did not include them and I only included ideas that I thought were good. These ideas are totally free for anyone to use. No credit needed. This is a public domain book.
Notebook of New Video Game Ideas: Book Six
Author: Adam Jeremy Capps
Publisher: Adam Jeremy Capps
ISBN:
Category : Computers
Languages : en
Pages : 87
Book Description
This book is filled with 300 ideas for any new video game. These are ideas based on new elements, not stories or settings and are definitely not synopsis based. For example these are ideas for things like new power ups, weapons, spells, special effects, and enemies, and not where the game takes place, character backgrounds, the plot, and such things. This is a handwritten book with drawings made in a personal notebook. These ideas are 100% free to use in this new public domain book.
Publisher: Adam Jeremy Capps
ISBN:
Category : Computers
Languages : en
Pages : 87
Book Description
This book is filled with 300 ideas for any new video game. These are ideas based on new elements, not stories or settings and are definitely not synopsis based. For example these are ideas for things like new power ups, weapons, spells, special effects, and enemies, and not where the game takes place, character backgrounds, the plot, and such things. This is a handwritten book with drawings made in a personal notebook. These ideas are 100% free to use in this new public domain book.
Blaster Master
Author: F. X. Nine
Publisher:
ISBN: 9780590764810
Category :
Languages : en
Pages : 119
Book Description
Publisher:
ISBN: 9780590764810
Category :
Languages : en
Pages : 119
Book Description
Mega Man 3
Author: Salvatore Pane
Publisher: Boss Fight Books
ISBN: 194053514X
Category : Antiques & Collectibles
Languages : en
Pages : 105
Book Description
Capcom's Keiji Inafune followed the unexpected success of Mega Man 2 with a "kitchen sink" sequel that included eight new robot masters, a canine companion, a mysterious new frenemy, and a melancholy tone that runs through the game from its soft opening notes. Mega Man 3 was the biggest, messiest, and most ambitious Mega Man game yet. But why do we hunger for twitchy, difficult platformers like Mega Man 3 decades later when the developers, the franchise, and the Blue Bomber himself have all moved on? Investigating the development of the Mega Man series alongside the rise of video game emulation, the YouTube retrogaming scene, and the soaring price of NES carts, novelist Salvatore Pane takes a close and compelling look at the lost power-ups of our youth that we collect in our attempts to become complete again.
Publisher: Boss Fight Books
ISBN: 194053514X
Category : Antiques & Collectibles
Languages : en
Pages : 105
Book Description
Capcom's Keiji Inafune followed the unexpected success of Mega Man 2 with a "kitchen sink" sequel that included eight new robot masters, a canine companion, a mysterious new frenemy, and a melancholy tone that runs through the game from its soft opening notes. Mega Man 3 was the biggest, messiest, and most ambitious Mega Man game yet. But why do we hunger for twitchy, difficult platformers like Mega Man 3 decades later when the developers, the franchise, and the Blue Bomber himself have all moved on? Investigating the development of the Mega Man series alongside the rise of video game emulation, the YouTube retrogaming scene, and the soaring price of NES carts, novelist Salvatore Pane takes a close and compelling look at the lost power-ups of our youth that we collect in our attempts to become complete again.
Level Up!
Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515
Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515
Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Naruto, Vol. 9
Author: Masashi Kishimoto
Publisher: VIZ Media LLC
ISBN: 1421544482
Category : Comics & Graphic Novels
Languages : en
Pages : 184
Book Description
The student ninja unleash their signature moves as the preliminaries to the third phase of the Chûnin Exams continue. The heated, one-on-one battles bring out the best and the worst in the young ninja fighting to move on to the finals. When Hyuga clan members Neji and Hinata are pitted against each other, will old family grudges make their duel more vicious than the rest? -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 1421544482
Category : Comics & Graphic Novels
Languages : en
Pages : 184
Book Description
The student ninja unleash their signature moves as the preliminaries to the third phase of the Chûnin Exams continue. The heated, one-on-one battles bring out the best and the worst in the young ninja fighting to move on to the finals. When Hyuga clan members Neji and Hinata are pitted against each other, will old family grudges make their duel more vicious than the rest? -- VIZ Media
No Easy Answers
Author: Brown, Brooks
Publisher: Lantern Books
ISBN: 1590566750
Category : Biography & Autobiography
Languages : en
Pages : 431
Book Description
On April 20, 1999, Dylan Klebold and Eric Harris, two seniors at Columbine High School in Littleton, Colorado, walked into their school and shot to death twelve students and one teacher, and wounded many others. It was the worst single act of murder at a school in U.S. history. Few people knew Dylan Klebold or Eric Harris better than Brooks Brown. Brown and Klebold were best friends in grade school, and years later, at Columbine, Brown was privy to some of Harris and Klebold’s darkest fantasies and most troubling revelations After the shootings, Brown was even accused by the police of having been in on the massacre—simply because he had been friends with the killers. Brown with journalist Rob Merritt tells his full version of the story. He describes the warning signs that were missed or ignored, and the evidence that was kept hidden from the public after the murders. He takes on those who say that rock music or video games caused Klebold and Harris to kill their classmates and explores what it might have been that pushed these two young men, from supposedly stable families, to harbor such violent and apocalyptic dreams. Shocking as well as inspirational and insightful, No Easy Answers is an authentic wake-up call for all the psychologists, authorities, parents, and law enforcement personnel who have attempted to understand the murders at Columbine High School. As the title suggests, the book offers no easy answers, but instead presents the unvarnished facts about growing up as an alienated teenager in America today. This edition contains a new afterword that describes what has happened in the United States since Columbine, and provides updates on the aftermath of the massacre.
Publisher: Lantern Books
ISBN: 1590566750
Category : Biography & Autobiography
Languages : en
Pages : 431
Book Description
On April 20, 1999, Dylan Klebold and Eric Harris, two seniors at Columbine High School in Littleton, Colorado, walked into their school and shot to death twelve students and one teacher, and wounded many others. It was the worst single act of murder at a school in U.S. history. Few people knew Dylan Klebold or Eric Harris better than Brooks Brown. Brown and Klebold were best friends in grade school, and years later, at Columbine, Brown was privy to some of Harris and Klebold’s darkest fantasies and most troubling revelations After the shootings, Brown was even accused by the police of having been in on the massacre—simply because he had been friends with the killers. Brown with journalist Rob Merritt tells his full version of the story. He describes the warning signs that were missed or ignored, and the evidence that was kept hidden from the public after the murders. He takes on those who say that rock music or video games caused Klebold and Harris to kill their classmates and explores what it might have been that pushed these two young men, from supposedly stable families, to harbor such violent and apocalyptic dreams. Shocking as well as inspirational and insightful, No Easy Answers is an authentic wake-up call for all the psychologists, authorities, parents, and law enforcement personnel who have attempted to understand the murders at Columbine High School. As the title suggests, the book offers no easy answers, but instead presents the unvarnished facts about growing up as an alienated teenager in America today. This edition contains a new afterword that describes what has happened in the United States since Columbine, and provides updates on the aftermath of the massacre.