Author: Driss Sbibih
Publisher: Springer Nature
ISBN: 3031627156
Category :
Languages : en
Pages : 289
Book Description
New Trends in Shape Modelling and Approximation Methods
Author: Driss Sbibih
Publisher: Springer Nature
ISBN: 3031627156
Category :
Languages : en
Pages : 289
Book Description
Publisher: Springer Nature
ISBN: 3031627156
Category :
Languages : en
Pages : 289
Book Description
Handbook of Mathematical Models and Algorithms in Computer Vision and Imaging
Author: Ke Chen
Publisher: Springer Nature
ISBN: 3030986616
Category : Mathematics
Languages : en
Pages : 1981
Book Description
This handbook gathers together the state of the art on mathematical models and algorithms for imaging and vision. Its emphasis lies on rigorous mathematical methods, which represent the optimal solutions to a class of imaging and vision problems, and on effective algorithms, which are necessary for the methods to be translated to practical use in various applications. Viewing discrete images as data sampled from functional surfaces enables the use of advanced tools from calculus, functions and calculus of variations, and nonlinear optimization, and provides the basis of high-resolution imaging through geometry and variational models. Besides, optimization naturally connects traditional model-driven approaches to the emerging data-driven approaches of machine and deep learning. No other framework can provide comparable accuracy and precision to imaging and vision. Written by leading researchers in imaging and vision, the chapters in this handbook all start with gentle introductions, which make this work accessible to graduate students. For newcomers to the field, the book provides a comprehensive and fast-track introduction to the content, to save time and get on with tackling new and emerging challenges. For researchers, exposure to the state of the art of research works leads to an overall view of the entire field so as to guide new research directions and avoid pitfalls in moving the field forward and looking into the next decades of imaging and information services. This work can greatly benefit graduate students, researchers, and practitioners in imaging and vision; applied mathematicians; medical imagers; engineers; and computer scientists.
Publisher: Springer Nature
ISBN: 3030986616
Category : Mathematics
Languages : en
Pages : 1981
Book Description
This handbook gathers together the state of the art on mathematical models and algorithms for imaging and vision. Its emphasis lies on rigorous mathematical methods, which represent the optimal solutions to a class of imaging and vision problems, and on effective algorithms, which are necessary for the methods to be translated to practical use in various applications. Viewing discrete images as data sampled from functional surfaces enables the use of advanced tools from calculus, functions and calculus of variations, and nonlinear optimization, and provides the basis of high-resolution imaging through geometry and variational models. Besides, optimization naturally connects traditional model-driven approaches to the emerging data-driven approaches of machine and deep learning. No other framework can provide comparable accuracy and precision to imaging and vision. Written by leading researchers in imaging and vision, the chapters in this handbook all start with gentle introductions, which make this work accessible to graduate students. For newcomers to the field, the book provides a comprehensive and fast-track introduction to the content, to save time and get on with tackling new and emerging challenges. For researchers, exposure to the state of the art of research works leads to an overall view of the entire field so as to guide new research directions and avoid pitfalls in moving the field forward and looking into the next decades of imaging and information services. This work can greatly benefit graduate students, researchers, and practitioners in imaging and vision; applied mathematicians; medical imagers; engineers; and computer scientists.
Interactive Shape Design
Author: Marie-Paule Cani
Publisher: Springer Nature
ISBN: 3031795342
Category : Mathematics
Languages : en
Pages : 81
Book Description
Providing an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathematical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interactive shape design from this perspective. Since interactively creating a shape builds on the humans ability of modeling by gesture, we note that the recent advances in interactive shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research. Table of Contents: Introduction / Sculpting Metaphors / Sketching Systems / Future Directions: Modeling by Gesture
Publisher: Springer Nature
ISBN: 3031795342
Category : Mathematics
Languages : en
Pages : 81
Book Description
Providing an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathematical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interactive shape design from this perspective. Since interactively creating a shape builds on the humans ability of modeling by gesture, we note that the recent advances in interactive shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research. Table of Contents: Introduction / Sculpting Metaphors / Sketching Systems / Future Directions: Modeling by Gesture
Recent Trends in Computational Intelligence
Author: Ali Sadollah
Publisher: BoD – Books on Demand
ISBN: 1838807055
Category : Computers
Languages : en
Pages : 200
Book Description
Traditional models struggle to cope with complexity, noise, and the existence of a changing environment, while Computational Intelligence (CI) offers solutions to complicated problems as well as reverse problems. The main feature of CI is adaptability, spanning the fields of machine learning and computational neuroscience. CI also comprises biologically-inspired technologies such as the intellect of swarm as part of evolutionary computation and encompassing wider areas such as image processing, data collection, and natural language processing. This book aims to discuss the usage of CI for optimal solving of various applications proving its wide reach and relevance. Bounding of optimization methods and data mining strategies make a strong and reliable prediction tool for handling real-life applications.
Publisher: BoD – Books on Demand
ISBN: 1838807055
Category : Computers
Languages : en
Pages : 200
Book Description
Traditional models struggle to cope with complexity, noise, and the existence of a changing environment, while Computational Intelligence (CI) offers solutions to complicated problems as well as reverse problems. The main feature of CI is adaptability, spanning the fields of machine learning and computational neuroscience. CI also comprises biologically-inspired technologies such as the intellect of swarm as part of evolutionary computation and encompassing wider areas such as image processing, data collection, and natural language processing. This book aims to discuss the usage of CI for optimal solving of various applications proving its wide reach and relevance. Bounding of optimization methods and data mining strategies make a strong and reliable prediction tool for handling real-life applications.
Advances in Modelling, Animation and Rendering
Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 1447101030
Category : Computers
Languages : en
Pages : 543
Book Description
"Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as: - Real-time computer animation - Image based rendering - Non photo-realistic rendering - Virtual reality - Avatars - Geometric and solid modelling - Computational geometry - Physically based modelling - Graphics hardware architecture - Data visualisation - Data compression The focus is on the commercial application and industrial use of computer graphics and digital media systems.
Publisher: Springer Science & Business Media
ISBN: 1447101030
Category : Computers
Languages : en
Pages : 543
Book Description
"Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as: - Real-time computer animation - Image based rendering - Non photo-realistic rendering - Virtual reality - Avatars - Geometric and solid modelling - Computational geometry - Physically based modelling - Graphics hardware architecture - Data visualisation - Data compression The focus is on the commercial application and industrial use of computer graphics and digital media systems.
Author: Prof. Jun Yeh, Tallinn University of Technology, Estonia
Publisher: DEStech Publications, Inc
ISBN: 160595182X
Category : Computers
Languages : en
Pages : 532
Book Description
amount of new knowledge every day. We have to acknowledge that even the smartest people among us are incapable of familiarizing himself with all these new data. Fortunately, we are only required to deal with a very small amount of that vast number in our work and life. As those who devote himself to the field of information technology and management engineering, I sincerely believe that it is our responsibility to make efforts to accelerate the advance of science in such fields. The 2014 international Conference on Information Technology and Management Engineering, thanks to the hard work of its committee, will be held on April 26 and 27 in Hong Kong. The ITME2014 covers a wide range of topics such as network protocols, information theory and coding theory, network security, management theory, project management, public management, knowledge management etc. It is a great honor to us that numerous people from various countries, including many famous experts and excellent researchers, have shown their interest in this convention and submitted their latest studies to us as their support. Among these studies, we have selected about a hundred to be finally included in this proceeding after reviewing and discussing. We believe that this collection of work will be of great value not only to the participants of ITME2014, but also to those who has a chance of meeting it. The publication of this conference proceedings and the successful opening of ITME2014 owe its credit to a lot of people and institutions, especially the ITME2014 committee, the editors and DEStech Publications. The committee has devoted much time to reviewing the papers submitted to ITME2014, and DEStech Publications publishing those accepted papers. I would like to thank the committee and the press deeply here for their support to ITME2014 and I am eagerly looking forward to another chance for us to be a team again. Finally, let’s wish together that the 2014 International Conference on Information Technology
Publisher: DEStech Publications, Inc
ISBN: 160595182X
Category : Computers
Languages : en
Pages : 532
Book Description
amount of new knowledge every day. We have to acknowledge that even the smartest people among us are incapable of familiarizing himself with all these new data. Fortunately, we are only required to deal with a very small amount of that vast number in our work and life. As those who devote himself to the field of information technology and management engineering, I sincerely believe that it is our responsibility to make efforts to accelerate the advance of science in such fields. The 2014 international Conference on Information Technology and Management Engineering, thanks to the hard work of its committee, will be held on April 26 and 27 in Hong Kong. The ITME2014 covers a wide range of topics such as network protocols, information theory and coding theory, network security, management theory, project management, public management, knowledge management etc. It is a great honor to us that numerous people from various countries, including many famous experts and excellent researchers, have shown their interest in this convention and submitted their latest studies to us as their support. Among these studies, we have selected about a hundred to be finally included in this proceeding after reviewing and discussing. We believe that this collection of work will be of great value not only to the participants of ITME2014, but also to those who has a chance of meeting it. The publication of this conference proceedings and the successful opening of ITME2014 owe its credit to a lot of people and institutions, especially the ITME2014 committee, the editors and DEStech Publications. The committee has devoted much time to reviewing the papers submitted to ITME2014, and DEStech Publications publishing those accepted papers. I would like to thank the committee and the press deeply here for their support to ITME2014 and I am eagerly looking forward to another chance for us to be a team again. Finally, let’s wish together that the 2014 International Conference on Information Technology
Handbook of Approximate Bayesian Computation
Author: Scott A. Sisson
Publisher: CRC Press
ISBN: 1351643460
Category : Mathematics
Languages : en
Pages : 513
Book Description
As the world becomes increasingly complex, so do the statistical models required to analyse the challenging problems ahead. For the very first time in a single volume, the Handbook of Approximate Bayesian Computation (ABC) presents an extensive overview of the theory, practice and application of ABC methods. These simple, but powerful statistical techniques, take Bayesian statistics beyond the need to specify overly simplified models, to the setting where the model is defined only as a process that generates data. This process can be arbitrarily complex, to the point where standard Bayesian techniques based on working with tractable likelihood functions would not be viable. ABC methods finesse the problem of model complexity within the Bayesian framework by exploiting modern computational power, thereby permitting approximate Bayesian analyses of models that would otherwise be impossible to implement. The Handbook of ABC provides illuminating insight into the world of Bayesian modelling for intractable models for both experts and newcomers alike. It is an essential reference book for anyone interested in learning about and implementing ABC techniques to analyse complex models in the modern world.
Publisher: CRC Press
ISBN: 1351643460
Category : Mathematics
Languages : en
Pages : 513
Book Description
As the world becomes increasingly complex, so do the statistical models required to analyse the challenging problems ahead. For the very first time in a single volume, the Handbook of Approximate Bayesian Computation (ABC) presents an extensive overview of the theory, practice and application of ABC methods. These simple, but powerful statistical techniques, take Bayesian statistics beyond the need to specify overly simplified models, to the setting where the model is defined only as a process that generates data. This process can be arbitrarily complex, to the point where standard Bayesian techniques based on working with tractable likelihood functions would not be viable. ABC methods finesse the problem of model complexity within the Bayesian framework by exploiting modern computational power, thereby permitting approximate Bayesian analyses of models that would otherwise be impossible to implement. The Handbook of ABC provides illuminating insight into the world of Bayesian modelling for intractable models for both experts and newcomers alike. It is an essential reference book for anyone interested in learning about and implementing ABC techniques to analyse complex models in the modern world.
Curves and Surfaces
Author: Pierre-Jean Laurent
Publisher: Academic Press
ISBN: 1483263878
Category : Mathematics
Languages : en
Pages : 535
Book Description
Curves and Surfaces provides information pertinent to the fundamental aspects of approximation theory with emphasis on approximation of images, surface compression, wavelets, and tomography. This book covers a variety of topics, including error estimates for multiquadratic interpolation, spline manifolds, and vector spline approximation. Organized into 77 chapters, this book begins with an overview of the method, based on a local Taylor expansion of the final curve, for computing the parameter values. This text then presents a vector approximation based on general spline function theory. Other chapters consider a nonparametric technique for estimating under random censorship the amplitude of a change point in change point hazard models. This book discusses as well the algorithm for ray tracing rational parametric surfaces based on inversion and implicitization. The final chapter deals with the results concerning the norm of the interpolation operator and error estimates for a square domain. This book is a valuable resource for mathematicians.
Publisher: Academic Press
ISBN: 1483263878
Category : Mathematics
Languages : en
Pages : 535
Book Description
Curves and Surfaces provides information pertinent to the fundamental aspects of approximation theory with emphasis on approximation of images, surface compression, wavelets, and tomography. This book covers a variety of topics, including error estimates for multiquadratic interpolation, spline manifolds, and vector spline approximation. Organized into 77 chapters, this book begins with an overview of the method, based on a local Taylor expansion of the final curve, for computing the parameter values. This text then presents a vector approximation based on general spline function theory. Other chapters consider a nonparametric technique for estimating under random censorship the amplitude of a change point in change point hazard models. This book discusses as well the algorithm for ray tracing rational parametric surfaces based on inversion and implicitization. The final chapter deals with the results concerning the norm of the interpolation operator and error estimates for a square domain. This book is a valuable resource for mathematicians.
Transactions on Edutainment XI
Author: Zhigeng Pan
Publisher: Springer
ISBN: 3662482479
Category : Education
Languages : en
Pages : 273
Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.
Publisher: Springer
ISBN: 3662482479
Category : Education
Languages : en
Pages : 273
Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.