Author: Thomas Laurence Evans
Publisher: Psychology Press
ISBN: 9780415310482
Category : Architecture
Languages : en
Pages : 290
Book Description
The authors address how digital technologies have been and can be incorporated within different aspects of archaeology and heritage management. They aim to stimulate widespread thought and debate on how IT can be holistically integrated into the study of past cultures.
An Enchantment of Digital Archaeology
Author: Shawn Graham
Publisher: Berghahn Books
ISBN: 9781789208719
Category : Social Science
Languages : en
Pages : 204
Book Description
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the ‘just-so’ stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.
Publisher: Berghahn Books
ISBN: 9781789208719
Category : Social Science
Languages : en
Pages : 204
Book Description
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the ‘just-so’ stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.
Digital Archaeology
Author: Thomas Laurence Evans
Publisher: Psychology Press
ISBN: 9780415310482
Category : Architecture
Languages : en
Pages : 290
Book Description
The authors address how digital technologies have been and can be incorporated within different aspects of archaeology and heritage management. They aim to stimulate widespread thought and debate on how IT can be holistically integrated into the study of past cultures.
Publisher: Psychology Press
ISBN: 9780415310482
Category : Architecture
Languages : en
Pages : 290
Book Description
The authors address how digital technologies have been and can be incorporated within different aspects of archaeology and heritage management. They aim to stimulate widespread thought and debate on how IT can be holistically integrated into the study of past cultures.
Digital Geoarchaeology
Author: Christoph Siart
Publisher: Springer
ISBN: 3319253166
Category : Social Science
Languages : en
Pages : 272
Book Description
This book focusses on new technologies and multi-method research designs in the field of modern archaeology, which increasingly crosses academic boundaries to investigate past human-environmental relationships and to reconstruct palaeolandscapes. It aims at establishing the concept of Digital Geoarcheology as a novel approach of interdisciplinary collaboration situated at the scientific interface between classical studies, geosciences and computer sciences. Among others, the book includes topics such as geographic information systems, spatiotemporal analysis, remote sensing applications, laser scanning, digital elevation models, geophysical prospecting, data fusion and 3D visualisation, categorized in four major sections. Each section is introduced by a general thematic overview and followed by case studies, which vividly illustrate the broad spectrum of potential applications and new research designs. Mutual fields of work and common technologies are identified and discussed from different scholarly perspectives. By stimulating knowledge transfer and fostering interdisciplinary collaboration, Digital Geoarchaeology helps generate valuable synergies and contributes to a better understanding of ancient landscapes along with their forming processes. Chapters 1, 2, 6, 8 and 14 are published open access under a CC BY 4.0 license at link.springer.com.
Publisher: Springer
ISBN: 3319253166
Category : Social Science
Languages : en
Pages : 272
Book Description
This book focusses on new technologies and multi-method research designs in the field of modern archaeology, which increasingly crosses academic boundaries to investigate past human-environmental relationships and to reconstruct palaeolandscapes. It aims at establishing the concept of Digital Geoarcheology as a novel approach of interdisciplinary collaboration situated at the scientific interface between classical studies, geosciences and computer sciences. Among others, the book includes topics such as geographic information systems, spatiotemporal analysis, remote sensing applications, laser scanning, digital elevation models, geophysical prospecting, data fusion and 3D visualisation, categorized in four major sections. Each section is introduced by a general thematic overview and followed by case studies, which vividly illustrate the broad spectrum of potential applications and new research designs. Mutual fields of work and common technologies are identified and discussed from different scholarly perspectives. By stimulating knowledge transfer and fostering interdisciplinary collaboration, Digital Geoarchaeology helps generate valuable synergies and contributes to a better understanding of ancient landscapes along with their forming processes. Chapters 1, 2, 6, 8 and 14 are published open access under a CC BY 4.0 license at link.springer.com.
Mobilizing the Past for a Digital Future
Author: Erin Walcek Averett
Publisher: Digital Press at the University of North Dakota
ISBN: 9780692790137
Category :
Languages : en
Pages :
Book Description
Mobilizing the Past is a collection of 20 articles that explore the use and impact of mobile digital technology in archaeological field practice. The detailed case studies present in this volume range from drones in the Andes to iPads at Pompeii, digital workflows in the American Southwest, and examples of how bespoke, DIY, and commercial software provide solutions and craft novel challenges for field archaeologists. The range of projects and contexts ensures that Mobilizing the Past for a Digital Future is far more than a state-of-the-field manual or technical handbook. Instead, the contributors embrace the growing spirit of critique present in digital archaeology. This critical edge, backed by real projects, systems, and experiences, gives the book lasting value as both a glimpse into present practices as well as the anxieties and enthusiasm associated with the most recent generation of mobile digital tools. This book emerged from a workshop funded by the National Endowment for the Humanities held in 2015 at Wentworth Institute of Technology in Boston. The workshop brought together over 20 leading practitioners of digital archaeology in the U.S. for a weekend of conversation. The papers in this volume reflect the discussions at this workshop with significant additional content. Starting with an expansive introduction and concluding with a series of reflective papers, this volume illustrates how tablets, connectivity, sophisticated software, and powerful computers have transformed field practices and offer potential for a radically transformed discipline.
Publisher: Digital Press at the University of North Dakota
ISBN: 9780692790137
Category :
Languages : en
Pages :
Book Description
Mobilizing the Past is a collection of 20 articles that explore the use and impact of mobile digital technology in archaeological field practice. The detailed case studies present in this volume range from drones in the Andes to iPads at Pompeii, digital workflows in the American Southwest, and examples of how bespoke, DIY, and commercial software provide solutions and craft novel challenges for field archaeologists. The range of projects and contexts ensures that Mobilizing the Past for a Digital Future is far more than a state-of-the-field manual or technical handbook. Instead, the contributors embrace the growing spirit of critique present in digital archaeology. This critical edge, backed by real projects, systems, and experiences, gives the book lasting value as both a glimpse into present practices as well as the anxieties and enthusiasm associated with the most recent generation of mobile digital tools. This book emerged from a workshop funded by the National Endowment for the Humanities held in 2015 at Wentworth Institute of Technology in Boston. The workshop brought together over 20 leading practitioners of digital archaeology in the U.S. for a weekend of conversation. The papers in this volume reflect the discussions at this workshop with significant additional content. Starting with an expansive introduction and concluding with a series of reflective papers, this volume illustrates how tablets, connectivity, sophisticated software, and powerful computers have transformed field practices and offer potential for a radically transformed discipline.
Communicating the Past in the Digital Age
Author: Sebastian Hageneuer
Publisher: Ubiquity Press
ISBN: 1911529862
Category : Social Science
Languages : en
Pages : 223
Book Description
Recent developments in the field of archaeology are not only progressing archaeological fieldwork but also changing the way we practise and present archaeology today. As these digital technologies are being used more and more every day on excavations or in museums, this also means that we must change the way we approach teaching and communicating archaeology as a discipline. The communication of archaeology is an often neglected but ever more important part of the profession. Instead of traditional lectures and museum displays, we can interact with the past in various ways. Students of archaeology today need to learn and understand these technologies, but can on the other hand also profit from them in creative ways of teaching and learning. The same holds true for visitors to a museum. This volume presents the outcome of a two-day international symposium on digital methods in teaching and learning in archaeology held at the University of Cologne in October 2018 addressing exactly this topic. Specialists from around the world share their views on the newest developments in the field of archaeology and the way we teach these with the help of archaeogaming, augmented and virtual reality, 3D reconstruction and many more. Thirteen chapters cover different approaches to teaching and learning archaeology in universities and museums and offer insights into modern-day ways to communicate the past in a digital age.
Publisher: Ubiquity Press
ISBN: 1911529862
Category : Social Science
Languages : en
Pages : 223
Book Description
Recent developments in the field of archaeology are not only progressing archaeological fieldwork but also changing the way we practise and present archaeology today. As these digital technologies are being used more and more every day on excavations or in museums, this also means that we must change the way we approach teaching and communicating archaeology as a discipline. The communication of archaeology is an often neglected but ever more important part of the profession. Instead of traditional lectures and museum displays, we can interact with the past in various ways. Students of archaeology today need to learn and understand these technologies, but can on the other hand also profit from them in creative ways of teaching and learning. The same holds true for visitors to a museum. This volume presents the outcome of a two-day international symposium on digital methods in teaching and learning in archaeology held at the University of Cologne in October 2018 addressing exactly this topic. Specialists from around the world share their views on the newest developments in the field of archaeology and the way we teach these with the help of archaeogaming, augmented and virtual reality, 3D reconstruction and many more. Thirteen chapters cover different approaches to teaching and learning archaeology in universities and museums and offer insights into modern-day ways to communicate the past in a digital age.
Digital Archaeology
Author: Michael W. Graves
Publisher: Pearson Education
ISBN: 0321803906
Category : Computers
Languages : en
Pages : 597
Book Description
In Digital Archaeology, expert practitioner Michael Graves has written the most thorough, realistic, and up-to-date guide to the principles and techniques of modern digital forensics. He begins by providing a solid understanding of the legal underpinnings and critical laws affecting computer forensics, including key principles of evidence and case law. Next, he explains how to systematically and thoroughly investigate computer systems to unearth crimes or other misbehavior, and back it up with evidence that will stand up in court. Drawing on the analogy of archaeological research, Graves explains each key tool and method investigators use to reliably uncover hidden information in digital systems. Graves concludes by presenting coverage of important professional and business issues associated with building a career in digital forensics, including current licensing and certification requirements.
Publisher: Pearson Education
ISBN: 0321803906
Category : Computers
Languages : en
Pages : 597
Book Description
In Digital Archaeology, expert practitioner Michael Graves has written the most thorough, realistic, and up-to-date guide to the principles and techniques of modern digital forensics. He begins by providing a solid understanding of the legal underpinnings and critical laws affecting computer forensics, including key principles of evidence and case law. Next, he explains how to systematically and thoroughly investigate computer systems to unearth crimes or other misbehavior, and back it up with evidence that will stand up in court. Drawing on the analogy of archaeological research, Graves explains each key tool and method investigators use to reliably uncover hidden information in digital systems. Graves concludes by presenting coverage of important professional and business issues associated with building a career in digital forensics, including current licensing and certification requirements.
Archaeology 2.0
Author: Eric Christopher Kansa
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 316
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 316
Book Description
Caring for Digital Data in Archaeology
Author:
Publisher: Oxbow Books
ISBN: 1782972528
Category : Social Science
Languages : en
Pages : 122
Book Description
A wide variety of organizations are both creating and retaining digital data from archaeological projects. While current methods for preservation and access to data vary widely, nearly all of these organizations agree that careful management of digital archaeological resources is an important aspect of responsible archaeological stewardship. This guide provides information on the best way to create, manage, and document digital data files produced during the course of an archaeological project and aims to improve the practice of depositing and preserving digital information safely within an archive for future use. It is structured in three main parts: Digital Archiving - looks at the fundamentals of digital preservation and covers general preservation themes within the context of archaeological investigations, research, and resource management, with an overview of digital archiving practice and guidance; The Project Lifecycle - looks at common project lifecycle elements such as file naming, metadata creation, and copyright and covers general, broad themes that should be considered at the outset of a project; Basic Components - looks at selected technique and file type-specific issues together with archive structuring and deposit. This section covers common file types that are frequently present in archaeological archives, irrespective of a project's primary technique or focus.
Publisher: Oxbow Books
ISBN: 1782972528
Category : Social Science
Languages : en
Pages : 122
Book Description
A wide variety of organizations are both creating and retaining digital data from archaeological projects. While current methods for preservation and access to data vary widely, nearly all of these organizations agree that careful management of digital archaeological resources is an important aspect of responsible archaeological stewardship. This guide provides information on the best way to create, manage, and document digital data files produced during the course of an archaeological project and aims to improve the practice of depositing and preserving digital information safely within an archive for future use. It is structured in three main parts: Digital Archiving - looks at the fundamentals of digital preservation and covers general preservation themes within the context of archaeological investigations, research, and resource management, with an overview of digital archiving practice and guidance; The Project Lifecycle - looks at common project lifecycle elements such as file naming, metadata creation, and copyright and covers general, broad themes that should be considered at the outset of a project; Basic Components - looks at selected technique and file type-specific issues together with archive structuring and deposit. This section covers common file types that are frequently present in archaeological archives, irrespective of a project's primary technique or focus.
An Enchantment of Digital Archaeology
Author: Shawn Graham
Publisher: Berghahn Books
ISBN: 1789207878
Category : Social Science
Languages : en
Pages : 209
Book Description
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the ‘just-so’ stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.
Publisher: Berghahn Books
ISBN: 1789207878
Category : Social Science
Languages : en
Pages : 209
Book Description
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the ‘just-so’ stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.
Digital Heritage and Archaeology in Practice
Author: Ethan Watrall
Publisher: University Press of Florida
ISBN: 081307228X
Category : Social Science
Languages : en
Pages : 312
Book Description
Exploring the use of digital methods in heritage studies and archaeological research The two volumes of Digital Heritage and Archaeology in Practice bring together archaeologists and heritage professionals from private, public, and academic sectors to discuss practical applications of digital and computational approaches to the field. Contributors thoughtfully explore the diverse and exciting ways in which digital methods are being deployed in archaeological interpretation and analysis, museum collections and archives, and community engagement, as well as the unique challenges that these approaches bring. In this volume, essays address methods for preparing and analyzing archaeological data, focusing on preregistration of research design and 3D digital topography. Next, contributors use specific case studies to discuss data structuring, with an emphasis on creating and maintaining large data sets and working with legacy data. Finally, the volume offers insights into ethics and professionalism, including topics such as access to data, transparency and openness, scientific reproducibility, open-access heritage resources, Indigenous sovereignty, structural racial inequalities, and machine learning. Digital Heritage and Archaeology in Practice highlights the importance of community, generosity, and openness in the use of digital tools and technologies. Providing a purposeful counterweight to the idea that digital archaeology requires expensive infrastructure, proprietary software, complicated processes, and opaque workflows, these volumes privilege perspectives that embrace straightforward and transparent approaches as models for the future. Contributors: Lynne Goldstein | Ethan Watrall | Brian Ballsun-Stanton | Rachel Opitz | Sebastian Heath | Jolene Smith | Philip I Buckland | Adela Sobotkova | Petra Hermankova | Theresa Huntsman | Heather Richards-Rissetto | Ben Marwick | Li-Ying Wang | Carrie Heitman | Neha Gupta | Ramona Nicholas | Susan Blair | Jeremy Huggett
Publisher: University Press of Florida
ISBN: 081307228X
Category : Social Science
Languages : en
Pages : 312
Book Description
Exploring the use of digital methods in heritage studies and archaeological research The two volumes of Digital Heritage and Archaeology in Practice bring together archaeologists and heritage professionals from private, public, and academic sectors to discuss practical applications of digital and computational approaches to the field. Contributors thoughtfully explore the diverse and exciting ways in which digital methods are being deployed in archaeological interpretation and analysis, museum collections and archives, and community engagement, as well as the unique challenges that these approaches bring. In this volume, essays address methods for preparing and analyzing archaeological data, focusing on preregistration of research design and 3D digital topography. Next, contributors use specific case studies to discuss data structuring, with an emphasis on creating and maintaining large data sets and working with legacy data. Finally, the volume offers insights into ethics and professionalism, including topics such as access to data, transparency and openness, scientific reproducibility, open-access heritage resources, Indigenous sovereignty, structural racial inequalities, and machine learning. Digital Heritage and Archaeology in Practice highlights the importance of community, generosity, and openness in the use of digital tools and technologies. Providing a purposeful counterweight to the idea that digital archaeology requires expensive infrastructure, proprietary software, complicated processes, and opaque workflows, these volumes privilege perspectives that embrace straightforward and transparent approaches as models for the future. Contributors: Lynne Goldstein | Ethan Watrall | Brian Ballsun-Stanton | Rachel Opitz | Sebastian Heath | Jolene Smith | Philip I Buckland | Adela Sobotkova | Petra Hermankova | Theresa Huntsman | Heather Richards-Rissetto | Ben Marwick | Li-Ying Wang | Carrie Heitman | Neha Gupta | Ramona Nicholas | Susan Blair | Jeremy Huggett