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Motion Perception with Conflicting Or Congruent Visual and Vestibular Cues

Motion Perception with Conflicting Or Congruent Visual and Vestibular Cues PDF Author: Andrew Alan Rader
Publisher:
ISBN:
Category :
Languages : en
Pages : 145

Book Description
Introduction: We are required on a daily basis to estimate our position and motion in space by centrally combining noisy, incomplete, and potentially conflicting or ambiguous, information from both sensory sources (e.g. vestibular organs, visual, proprioceptive), and non-sensory sources (e.g. efferent copy, cognition)). This "spatial orientation" is normally subconscious, and information from multiple sense organs is automatically fused into perception. As late as the early nineteenth century, very little was known about the underlying mechanisms, and our understanding of some critical factors such as such as how the brain resolves the tilt-translation ambiguity is only now beginning to be understood. The otolith organs function like a three-axis linear accelerometer, responding to the vector difference between gravity and linear acceleration (GIF= g - a). How does the brain separate gravity from linear acceleration? How does the brain combine cues from disparate sensors to derive an overall perception of motion? What happens if these sensors provide conflicting information? Humans routinely perform balance tasks on a daily basis, sometimes in the absence of visual cues. The inherent complexity of the tasks is evidenced by the wide range of balance pathologies and locomotive difficulties experienced by people with vestibular disorders. Maintaining balance involves stabilizing the body's inverted pendulum dynamics where the center of rotation (at the ankles) is below the center of mass and the vestibular sensors are above the center of rotation (for example, swaying above the ground level or balancing during standing or walking). This type of swing motion is also encountered in most fixed-wing aircraft and flight simulators, where the pilot is above the center of roll. Swing motions where the center of mass and sensors are below the center of rotation are encountered on a child's swing, and in some high-wing aircraft and helicopters. Spatial orientation tasks requiring central integration of sensory information are ubiquitous in aerospace. Spatial disorientation, often triggered by unusual visual or flight conditions, is attributed to around 10% of aviation accidents, and many of these are fatal. Simulator training is a key factor in establishing the supremacy of instrument-driven flight information over vestibular and other human sensory cues in the absence of reliable visual information. It therefore becomes important to ensure that simulators re-create motion perceptions as accurately as possible. What cues can safely be ignored or replaced with analogous cues? How realistic and consistent must a visual scene be to maintain perceptual fidelity? Spatial orientation is also a critical human factor in spaceflight. Orientation and navigation are impaired by the lack of confirming gravitation cues in microgravity, as sensory cues are misinterpreted and generate the incorrect motion perceptions. These persist at least until the vestibular or central nervous system pathways adapt to the altered gravity environment, however human navigation never fully adapts to the three dimensional frame. There is a wealth of data describing the difficulties with balance, gait, gaze control, and spatial orientation on return to Earth. Post-flight ataxia (a neurological sign of gross incoordination of motor movements) is a serious concern for all returning space travelers for at least ten days. This would be an even more serious concern for newly arrived astronauts conducting operations extraterrestrial environments after a long space flight. What motion profiles in a lunar landing simulator on Earth will best prepare astronauts for the real task in an altered gravity environment? Far from being a problem restricted to a human operator, the aerospace systems themselves face the same challenge of integrating sensory information for navigation. Modeling how the brain performs multi-sensory integration has analogies to how aircraft and spacecraft perform this task, and in fact modelers have employed similar techniques. Thus, developments in modeling multi-sensory integration improve our understanding of both the operator and the vehicle. Specifically, this research is concerned with how human motion perception is affected during swing motion when vestibular information is incomplete or ambiguous, or when conflicting visual information is provided.

Motion Perception with Conflicting Or Congruent Visual and Vestibular Cues

Motion Perception with Conflicting Or Congruent Visual and Vestibular Cues PDF Author: Andrew Alan Rader
Publisher:
ISBN:
Category :
Languages : en
Pages : 145

Book Description
Introduction: We are required on a daily basis to estimate our position and motion in space by centrally combining noisy, incomplete, and potentially conflicting or ambiguous, information from both sensory sources (e.g. vestibular organs, visual, proprioceptive), and non-sensory sources (e.g. efferent copy, cognition)). This "spatial orientation" is normally subconscious, and information from multiple sense organs is automatically fused into perception. As late as the early nineteenth century, very little was known about the underlying mechanisms, and our understanding of some critical factors such as such as how the brain resolves the tilt-translation ambiguity is only now beginning to be understood. The otolith organs function like a three-axis linear accelerometer, responding to the vector difference between gravity and linear acceleration (GIF= g - a). How does the brain separate gravity from linear acceleration? How does the brain combine cues from disparate sensors to derive an overall perception of motion? What happens if these sensors provide conflicting information? Humans routinely perform balance tasks on a daily basis, sometimes in the absence of visual cues. The inherent complexity of the tasks is evidenced by the wide range of balance pathologies and locomotive difficulties experienced by people with vestibular disorders. Maintaining balance involves stabilizing the body's inverted pendulum dynamics where the center of rotation (at the ankles) is below the center of mass and the vestibular sensors are above the center of rotation (for example, swaying above the ground level or balancing during standing or walking). This type of swing motion is also encountered in most fixed-wing aircraft and flight simulators, where the pilot is above the center of roll. Swing motions where the center of mass and sensors are below the center of rotation are encountered on a child's swing, and in some high-wing aircraft and helicopters. Spatial orientation tasks requiring central integration of sensory information are ubiquitous in aerospace. Spatial disorientation, often triggered by unusual visual or flight conditions, is attributed to around 10% of aviation accidents, and many of these are fatal. Simulator training is a key factor in establishing the supremacy of instrument-driven flight information over vestibular and other human sensory cues in the absence of reliable visual information. It therefore becomes important to ensure that simulators re-create motion perceptions as accurately as possible. What cues can safely be ignored or replaced with analogous cues? How realistic and consistent must a visual scene be to maintain perceptual fidelity? Spatial orientation is also a critical human factor in spaceflight. Orientation and navigation are impaired by the lack of confirming gravitation cues in microgravity, as sensory cues are misinterpreted and generate the incorrect motion perceptions. These persist at least until the vestibular or central nervous system pathways adapt to the altered gravity environment, however human navigation never fully adapts to the three dimensional frame. There is a wealth of data describing the difficulties with balance, gait, gaze control, and spatial orientation on return to Earth. Post-flight ataxia (a neurological sign of gross incoordination of motor movements) is a serious concern for all returning space travelers for at least ten days. This would be an even more serious concern for newly arrived astronauts conducting operations extraterrestrial environments after a long space flight. What motion profiles in a lunar landing simulator on Earth will best prepare astronauts for the real task in an altered gravity environment? Far from being a problem restricted to a human operator, the aerospace systems themselves face the same challenge of integrating sensory information for navigation. Modeling how the brain performs multi-sensory integration has analogies to how aircraft and spacecraft perform this task, and in fact modelers have employed similar techniques. Thus, developments in modeling multi-sensory integration improve our understanding of both the operator and the vehicle. Specifically, this research is concerned with how human motion perception is affected during swing motion when vestibular information is incomplete or ambiguous, or when conflicting visual information is provided.

The Effect of Perceived Self-Orientation on the Perception of Visually Induced Self-Motion

The Effect of Perceived Self-Orientation on the Perception of Visually Induced Self-Motion PDF Author: Meaghan Elizabeth McManus
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description
In certain environments the direction of up indicated by vision and gravity can be in conflict where these directions do not agree. Some people resolve this conflict by relying on their visual cues. In this case, when a participant and the room in which they are sitting are both tilted together, they would feel as if they were standing upright and would experience what is called a Visual Reorientation Illusion (VRI). A VRI on Earth might result from either (1) ignoring the gravity up in favour of the visual up, resulting in a higher visual weighting, or (2) misinterpreting the ambiguous vestibular acceleration cue not as a tilt but as a translation. In Chapter 2, I present evidence that during a VRI individuals require less visual motion to perceive that they have traveled through a specified distance: the move-to-target task. This might result from an enhancement of the visual cue due to a higher visual weighting while down-weighting the conflicting gravity cue, here referred to as my reweighting hypothesis. In Chapter 3, I find that people with VRIs actually have a lower visual weight and higher gravity weight when determining their perceived upright. This suggests that either the reweighting theory is incorrect or that the participants with a higher gravity weight might be more likely to detect, and then reweight, the conflicting visual and vestibular cues. In Chapter 4, I find that when the gravity cue is removed by moving into a 0g environment, initially there is no difference in performance on the move-to-target task compared to on Earth, but after adapting to microgravity and also upon return to 1g, participants need more visual motion to feel they have passed through a specified distance. Chapter 4 provides further evidence that my reweighting theory is incorrect. My research demonstrates that even within the same environment and while viewing the same stimuli, different people can have different interpretations of the environment which are related to changes in behaviour. Specifically, a persons perceived orientation can affect their self-motion perception. The findings are discussed in terms of sensory cue conflict and reweighting, as well as differences between how we perceive visual motion versus how we use it.

Age-related Changes in Multisensory Self-motion Perception

Age-related Changes in Multisensory Self-motion Perception PDF Author: Robert Charles Ramkhalawansingh
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
To derive the precise estimates of self-motion necessary to perform mobility-related tasks like walking and driving, humans integrate information about their movement from across their sensory systems (e.g. visual, auditory, proprioceptive, vestibular). However, recent evidence suggests that the way in which multiple sensory inputs are integrated by the adult brain changes with age. The objective of this thesis was to consider, for the first time, whether age-related changes in multisensory integration are observed in the context of self-motion perception. Two research approaches were used. First, I used a simple, simulated driving task to provide visual cues to self-motion and to manipulate the availability of auditory and/or vestibular cues to self-motion (i.e., unisensory versus multisensory conditions). The results revealed that relative to younger adults, older adults generally demonstrate greater differences in performance between multisensory and unisensory conditions. However, the driving task could not disentangle the effects of age-related differences in real-world driving experience from age-related differences in sensory integrative mechanisms. Second, I used an established and highly controlled psychophysical heading perception task to evaluate whether, like younger adults, older adults integrate visual and vestibular cues to self-motion in a statistically optimal fashion. I considered conditions where each of the two cues was presented alone, in combination and congruent, or in combination but indicating conflicting heading angles. Results showed that while older adults did demonstrate optimal integration during congruent conditions, they were comparatively less tolerant to spatial conflicts between the visual and vestibular inputs. Overall, these results may have important implications for the way that older adults perform mobility-related tasks under various perceptual and environmental conditions.

Self-motion Perception Through Visual Optic Flow and Vestibular Cues

Self-motion Perception Through Visual Optic Flow and Vestibular Cues PDF Author: Daniel Christopher Zikovitz
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description


Self-motion Perception Through Visual Optic Flow and Vestibular Cues

Self-motion Perception Through Visual Optic Flow and Vestibular Cues PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


The Vestibular System

The Vestibular System PDF Author: Jay M. Goldberg
Publisher: Oxford University Press, USA
ISBN: 0195167082
Category : Medical
Languages : en
Pages : 556

Book Description
The Vestibular System is an integrative loo takes an interactive look at the vestibular system and the neurobiology of balance. Written by eight leading experts and headed by Jay M. Goldberg, this book builds upon the classic by Victor Wilson and Geoffrey Melville Jones published over 25 years ago and takes a fresh new look at the vestibular system and the revolutionary advances that have been made in the field.

Aspects of Motion Perception

Aspects of Motion Perception PDF Author: Paul A. Kolers
Publisher: Elsevier
ISBN: 1483186946
Category : Psychology
Languages : en
Pages : 235

Book Description
International Series of Monographs in Experimental Psychology, Volume 16: Aspects of Motion Perception details the fundamental concepts of the visual system perception of motion. The text first details the various findings about illusory and veridical motions along with the theories conceptualized from those findings. Next, the selection covers the research that studies the reliability and validity of the theories about motion perception. The book also discusses the importance of two-component model of motion perception. The last chapter covers the characteristics of the status of perceptual experiences. The book will be of great use to behavioral scientists and biologists. Ophthalmologists will also benefit from the text.

Sensory Cue Integration

Sensory Cue Integration PDF Author: Julia Trommershauser
Publisher: Oxford University Press
ISBN: 019987476X
Category : Psychology
Languages : en
Pages : 461

Book Description
This book is concerned with sensory cue integration both within and between sensory modalities, and focuses on the emerging way of thinking about cue combination in terms of uncertainty. These probabilistic approaches derive from the realization that our sensors are noisy and moreover are often affected by ambiguity. For example, mechanoreceptor outputs are variable and they cannot distinguish if a perceived force is caused by the weight of an object or by force we are producing ourselves. The probabilistic approaches elaborated in this book aim at formalizing the uncertainty of cues. They describe cue combination as the nervous system's attempt to minimize uncertainty in its estimates and to choose successful actions. Some computational approaches described in the chapters of this book are concerned with the application of such statistical ideas to real-world cue-combination problems. Others ask how uncertainty may be represented in the nervous system and used for cue combination. Importantly, across behavioral, electrophysiological and theoretical approaches, Bayesian statistics is emerging as a common language in which cue-combination problems can be expressed.

The Neural Bases of Multisensory Processes

The Neural Bases of Multisensory Processes PDF Author: Micah M. Murray
Publisher: CRC Press
ISBN: 1439812179
Category : Science
Languages : en
Pages : 800

Book Description
It has become accepted in the neuroscience community that perception and performance are quintessentially multisensory by nature. Using the full palette of modern brain imaging and neuroscience methods, The Neural Bases of Multisensory Processes details current understanding in the neural bases for these phenomena as studied across species, stages of development, and clinical statuses. Organized thematically into nine sub-sections, the book is a collection of contributions by leading scientists in the field. Chapters build generally from basic to applied, allowing readers to ascertain how fundamental science informs the clinical and applied sciences. Topics discussed include: Anatomy, essential for understanding the neural substrates of multisensory processing Neurophysiological bases and how multisensory stimuli can dramatically change the encoding processes for sensory information Combinatorial principles and modeling, focusing on efforts to gain a better mechanistic handle on multisensory operations and their network dynamics Development and plasticity Clinical manifestations and how perception and action are affected by altered sensory experience Attention and spatial representations The last sections of the book focus on naturalistic multisensory processes in three separate contexts: motion signals, multisensory contributions to the perception and generation of communication signals, and how the perception of flavor is generated. The text provides a solid introduction for newcomers and a strong overview of the current state of the field for experts.

Visual Detection of Motion

Visual Detection of Motion PDF Author: Andrew T. Smith
Publisher:
ISBN:
Category : Medical
Languages : en
Pages : 504

Book Description
The brain's ability to detect movement within the retinal image is crucial not only for determining the trajectories of moving objects, but also for identifying and interpreting image motion resulting from eye and head movements. This book summarizes our knowledge of how information about image motion is encoded in the brain. Key Features * Valuable reference source for those involved in the rapidly expanding area of motion perception * Strong emphasis on integration of physiological, computation, and psychophysical approaches * Topics include: * Principles of local motion detection * Inputs to local motion detectors * Integration of motion signals * Higher-order interpretation of motion * Motion detection and eye movements