Author: GamerGuides.com
Publisher: Gamer Guides
ISBN: 1630415693
Category : Games & Activities
Languages : en
Pages : 451
Book Description
This guide features a full, beginning-to-end walkthrough written in an "ideal chronological order of events" format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you've already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won't be able to attempt that quest again, but you'll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions. Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done. Other features of this guide include: -- Information on crafting/harvesting. -- Side quests that unlock mantles, ingredients and other useful features. -- Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka. -- Grimalkyne/Gajalaka quests. -- How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers. -- How the Elder Melder works, melding different items and decorations. -- Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm. -- Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters. -- Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped). -- How to get Warrior's Streamstones and Hero's Streamstones.
Monster Hunter: World - Strategy Guide
Author: GamerGuides.com
Publisher: Gamer Guides
ISBN: 1630415693
Category : Games & Activities
Languages : en
Pages : 451
Book Description
This guide features a full, beginning-to-end walkthrough written in an "ideal chronological order of events" format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you've already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won't be able to attempt that quest again, but you'll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions. Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done. Other features of this guide include: -- Information on crafting/harvesting. -- Side quests that unlock mantles, ingredients and other useful features. -- Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka. -- Grimalkyne/Gajalaka quests. -- How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers. -- How the Elder Melder works, melding different items and decorations. -- Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm. -- Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters. -- Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped). -- How to get Warrior's Streamstones and Hero's Streamstones.
Publisher: Gamer Guides
ISBN: 1630415693
Category : Games & Activities
Languages : en
Pages : 451
Book Description
This guide features a full, beginning-to-end walkthrough written in an "ideal chronological order of events" format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you've already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won't be able to attempt that quest again, but you'll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions. Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done. Other features of this guide include: -- Information on crafting/harvesting. -- Side quests that unlock mantles, ingredients and other useful features. -- Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka. -- Grimalkyne/Gajalaka quests. -- How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers. -- How the Elder Melder works, melding different items and decorations. -- Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm. -- Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters. -- Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped). -- How to get Warrior's Streamstones and Hero's Streamstones.
Elements of Game Design
Author: Robert Zubek
Publisher: MIT Press
ISBN: 0262043912
Category : Computers
Languages : en
Pages : 251
Book Description
An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels—mechanics and systems, gameplay, and player experience—and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay. The book first introduces the core model and framework for analyzing and designing games. It then discusses the three levels in detail, explaining player experience and identifying design goals; introducing low-level structural analysis of gameplay in terms of basic mechanics; describing how mechanics build up into systems; and presenting concepts for understanding gameplay, defined as the dynamic behavior of players when they interact with mechanics and systems. Finally, the book offers students advice on creating game prototypes using an iterative, user-centered process. Each chapter offers a set of exercises for individuals and design challenges for groups.
Publisher: MIT Press
ISBN: 0262043912
Category : Computers
Languages : en
Pages : 251
Book Description
An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels—mechanics and systems, gameplay, and player experience—and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay. The book first introduces the core model and framework for analyzing and designing games. It then discusses the three levels in detail, explaining player experience and identifying design goals; introducing low-level structural analysis of gameplay in terms of basic mechanics; describing how mechanics build up into systems; and presenting concepts for understanding gameplay, defined as the dynamic behavior of players when they interact with mechanics and systems. Finally, the book offers students advice on creating game prototypes using an iterative, user-centered process. Each chapter offers a set of exercises for individuals and design challenges for groups.
The Unimplemented Overlords Have Joined the Party!, Vol. 1
Author: Nagawasabi64
Publisher: Yen Press LLC
ISBN: 1975371186
Category : Fiction
Languages : en
Pages : 194
Book Description
THREE’S A CROWD... BUT SIX OVERLORDS?! Young gamer Shuutarou is among the lucky few chosen to playtest Eternity, the latest VRMMORPG, and he wastes no time in activating his unique Create Dungeon skill...at the exact moment the game glitches! Now he and his fellow playtesters are trapped, and their lives are at stake. Shuutarou happens to end up in the one area that has yet to be patched into the game: the final-boss lair where the six Evil Overlords lurk. They promptly declare him their master— and with Eternity’s strongest baddies on his team, Shuutarou is up for any adventures this new life throws at him!
Publisher: Yen Press LLC
ISBN: 1975371186
Category : Fiction
Languages : en
Pages : 194
Book Description
THREE’S A CROWD... BUT SIX OVERLORDS?! Young gamer Shuutarou is among the lucky few chosen to playtest Eternity, the latest VRMMORPG, and he wastes no time in activating his unique Create Dungeon skill...at the exact moment the game glitches! Now he and his fellow playtesters are trapped, and their lives are at stake. Shuutarou happens to end up in the one area that has yet to be patched into the game: the final-boss lair where the six Evil Overlords lurk. They promptly declare him their master— and with Eternity’s strongest baddies on his team, Shuutarou is up for any adventures this new life throws at him!
The Monster Crooks
Author: Sean O'Reilly
Publisher: Capstone Classroom
ISBN: 1434246108
Category : Juvenile Fiction
Languages : en
Pages : 49
Book Description
The monster gang helps police solve an art heist.
Publisher: Capstone Classroom
ISBN: 1434246108
Category : Juvenile Fiction
Languages : en
Pages : 49
Book Description
The monster gang helps police solve an art heist.
Artificial Intelligence and Security
Author: Xingming Sun
Publisher: Springer
ISBN: 3030242684
Category : Computers
Languages : en
Pages : 667
Book Description
The 4-volume set LNCS 11632 until LNCS 11635 constitutes the refereed proceedings of the 5th International Conference on Artificial Intelligence and Security, ICAIS 2019, which was held in New York, USA, in July 2019. The conference was formerly called “International Conference on Cloud Computing and Security” with the acronym ICCCS. The total of 230 full papers presented in this 4-volume proceedings was carefully reviewed and selected from 1529 submissions. The papers were organized in topical sections as follows: Part I: cloud computing; Part II: artificial intelligence; big data; and cloud computing and security; Part III: cloud computing and security; information hiding; IoT security; multimedia forensics; and encryption and cybersecurity; Part IV: encryption and cybersecurity.
Publisher: Springer
ISBN: 3030242684
Category : Computers
Languages : en
Pages : 667
Book Description
The 4-volume set LNCS 11632 until LNCS 11635 constitutes the refereed proceedings of the 5th International Conference on Artificial Intelligence and Security, ICAIS 2019, which was held in New York, USA, in July 2019. The conference was formerly called “International Conference on Cloud Computing and Security” with the acronym ICCCS. The total of 230 full papers presented in this 4-volume proceedings was carefully reviewed and selected from 1529 submissions. The papers were organized in topical sections as follows: Part I: cloud computing; Part II: artificial intelligence; big data; and cloud computing and security; Part III: cloud computing and security; information hiding; IoT security; multimedia forensics; and encryption and cybersecurity; Part IV: encryption and cybersecurity.
Interactive Storytelling
Author: Rogelio E. Cardona-Rivera
Publisher: Springer Nature
ISBN: 3030338940
Category : Computers
Languages : en
Pages : 443
Book Description
This book constitutes the refereed proceedings of the 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, held in Little Cottonwood Canyon, UT, USA, in November 2019. The 14 revised full papers and 10 short papers presented together with 19 posters, 1 demo, and 3 doctoral consortiums were carefully reviewed and selected from 66 submissions. The papers are organized in the following topical sections: Creating the Discipline: Interactive Digital Narrative Studies, Impacting Culture and Society, Interactive Digital Narrative Practices and Applications, Theoretical Foundations, Technologies, Human Factors, Doctoral Consortium, and Demonstrations.
Publisher: Springer Nature
ISBN: 3030338940
Category : Computers
Languages : en
Pages : 443
Book Description
This book constitutes the refereed proceedings of the 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, held in Little Cottonwood Canyon, UT, USA, in November 2019. The 14 revised full papers and 10 short papers presented together with 19 posters, 1 demo, and 3 doctoral consortiums were carefully reviewed and selected from 66 submissions. The papers are organized in the following topical sections: Creating the Discipline: Interactive Digital Narrative Studies, Impacting Culture and Society, Interactive Digital Narrative Practices and Applications, Theoretical Foundations, Technologies, Human Factors, Doctoral Consortium, and Demonstrations.
Artificial Intelligence
Author: David L. Poole
Publisher: Cambridge University Press
ISBN: 110719539X
Category : Computers
Languages : en
Pages : 821
Book Description
Artificial Intelligence presents a practical guide to AI, including agents, machine learning and problem-solving simple and complex domains.
Publisher: Cambridge University Press
ISBN: 110719539X
Category : Computers
Languages : en
Pages : 821
Book Description
Artificial Intelligence presents a practical guide to AI, including agents, machine learning and problem-solving simple and complex domains.
包裹(英文版)
Author: 郑振铎
Publisher: 露露
ISBN: 1304167003
Category : Comics & Graphic Novels
Languages : en
Pages : 211
Book Description
In order to save money, the hard-working Ye Xiaolei took out a poor-quality virtual helmet from the scrap collection station. However, although the poor-quality helmet was a bit ugly and had too much power leakage, an accident gave Ye Xiaolei many surprises... ......... Biochemical soldiers: Infected soldiers, super poison attacks, super fast movement speed. Giant: Genetically modified, evolved in size, possessing tenacious vitality and amazing strength. Gunner: His dexterous hands and farther visual effects give him ultra-long-range attacks that are hard to guard against. Special Forces: Various weapons, proficient in everything, there is no strongest, only stronger. Beast Exorcist: An evol
Publisher: 露露
ISBN: 1304167003
Category : Comics & Graphic Novels
Languages : en
Pages : 211
Book Description
In order to save money, the hard-working Ye Xiaolei took out a poor-quality virtual helmet from the scrap collection station. However, although the poor-quality helmet was a bit ugly and had too much power leakage, an accident gave Ye Xiaolei many surprises... ......... Biochemical soldiers: Infected soldiers, super poison attacks, super fast movement speed. Giant: Genetically modified, evolved in size, possessing tenacious vitality and amazing strength. Gunner: His dexterous hands and farther visual effects give him ultra-long-range attacks that are hard to guard against. Special Forces: Various weapons, proficient in everything, there is no strongest, only stronger. Beast Exorcist: An evol
Gamification in Learning and Education
Author: Sangkyun Kim
Publisher: Springer
ISBN: 3319472836
Category : Education
Languages : en
Pages : 164
Book Description
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.
Publisher: Springer
ISBN: 3319472836
Category : Education
Languages : en
Pages : 164
Book Description
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.
Monster Hunter Rise - Strategy Guide
Author: GamerGuides.com
Publisher: GamerGuides.com
ISBN: 1631029584
Category : Games & Activities
Languages : en
Pages : 1063
Book Description
Set in the scenic land of Kamura Village, inspired by ancient Japan, Monster Hunter Rise invites you to explore lush ecosystems and battle fearsome monsters to become the ultimate hunter. The guide for Monster Hunter Rise features all there is to see and do including a walkthrough containing coverage of all Village and Hub Quests, detailed analysis of all Monsters, a starter guide to get you used to how to hunt and much more! - Full coverage of all Village Quests - Every Hub Quest covered - Every Monster laid bare, from what they can drop and how to avoid all of their attacks! - An extensive How to Play chapter teaching you all the ins and outs - Details on every locale in the game, from Relics to Great Wirebugs - In-depth look at Kamura Village and what you can do there - Coverage of Requests - Item Information
Publisher: GamerGuides.com
ISBN: 1631029584
Category : Games & Activities
Languages : en
Pages : 1063
Book Description
Set in the scenic land of Kamura Village, inspired by ancient Japan, Monster Hunter Rise invites you to explore lush ecosystems and battle fearsome monsters to become the ultimate hunter. The guide for Monster Hunter Rise features all there is to see and do including a walkthrough containing coverage of all Village and Hub Quests, detailed analysis of all Monsters, a starter guide to get you used to how to hunt and much more! - Full coverage of all Village Quests - Every Hub Quest covered - Every Monster laid bare, from what they can drop and how to avoid all of their attacks! - An extensive How to Play chapter teaching you all the ins and outs - Details on every locale in the game, from Relics to Great Wirebugs - In-depth look at Kamura Village and what you can do there - Coverage of Requests - Item Information