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Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Monsters, Aliens, and Holes in the Ground, Deluxe Edition PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Monsters, Aliens, and Holes in the Ground, Deluxe Edition PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Monsters, Aliens, and Holes in the Ground

Monsters, Aliens, and Holes in the Ground PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 0262048221
Category : Games & Activities
Languages : en
Pages : 457

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.

Cyberpunk

Cyberpunk PDF Author: Katie Hafner
Publisher: Simon and Schuster
ISBN: 0684818620
Category : Science
Languages : en
Pages : 404

Book Description
Using the exploits of three international hackers, Cyberpunk explores the world of high-tech computer rebels and the subculture they've created. In a book as exciting as any Ludlum novel, the authors show how these young outlaws have learned to penetrate the most sensitive computer networks and how difficult it is to stop them.

The Tommyknockers

The Tommyknockers PDF Author: Stephen King
Publisher: Simon and Schuster
ISBN: 1501143840
Category : Fiction
Languages : en
Pages : 992

Book Description
Master storyteller Stephen King presents the classic, terrifying #1 New York Times bestseller about a terrifying otherworldly discovery and the effects it has a on a small town. “Late last night and the night before, Tommyknockers, Tommyknockers, knocking at the door…” On a beautiful June day, while walking deep in the woods on her property in Haven, Maine, Bobbi Anderson quite literally stumbles over her own destiny and that of the entire town. For the dull gray metal protrusion she discovers in the ground is part of a mysterious and massive metal object, one that may have been buried there for millennia. Bobbi can’t help but become obsessed and try to dig it out…the consequences of which will affect and transmute every citizen of Haven, young and old. It means unleashing extraordinary powers beyond those of mere mortals—and certain death for any and all outsiders. An alien hell has now invaded this small New England town…an aggressive and violent malignancy devoid of any mercy or sanity…

Monsters Vs Aliens - Movie Storybook

Monsters Vs Aliens - Movie Storybook PDF Author:
Publisher: HarperCollins UK
ISBN: 0007300190
Category : Juvenile Fiction
Languages : en
Pages : 18

Book Description


Twenty Thousand Leagues Under the Sea

Twenty Thousand Leagues Under the Sea PDF Author: Jules Verne
Publisher:
ISBN:
Category : Submarines (Ships)
Languages : en
Pages : 374

Book Description


Monster of the Week

Monster of the Week PDF Author:
Publisher:
ISBN: 9781613170922
Category :
Languages : en
Pages :

Book Description
Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:

Touched by an Alien

Touched by an Alien PDF Author: Gini Koch
Publisher: Astra Publishing House
ISBN: 1101186321
Category : Fiction
Languages : en
Pages : 371

Book Description
Sci-fi action meets steamy paranormal romance in Gini Koch’s Alien novels, as Katherine “Kitty” Katt faces off against aliens, conspiracies, and deadly secrets. • “Futuristic high-jinks and gripping adventure.” —RT Reviews Marketing manager Katherine "Kitty" Katt had just finished a day on jury duty. When she stepped out of the Pueblo Caliente courthouse, all she was thinking about was the work she had to get caught up on. Then her attention was caught by a fight between a couple that looked like it was about to turn ugly. But ugly didn't even begin to cover it when the "man" suddenly transformed into a huge, winged monster right out of a grade Z science fiction movie and went on a deadly killing spree. In hindsight, Kitty realized she probably should have panicked and run screaming the way everyone around her was doing. Instead she sprinted into action to take down the alien. In the middle of all the screeching and the ensuing chaos, a hunk in an Armani suit suddenly appeared beside her, introduced himself as Jeff Martini with "the agency," and then insisted on leading her to a nearby limo to talk to his "boss." And that was how Kitty's new life among the aliens began... Touched by an Alien is the thrilling first installment of the Alien novels.

The Secret Goatman Spookshow and Other Psychological Warfare Operations

The Secret Goatman Spookshow and Other Psychological Warfare Operations PDF Author: Jonathan Raab
Publisher:
ISBN: 9780578868400
Category :
Languages : en
Pages :

Book Description


The Worldbuilder's Journal of Legendary Adventures (Dungeons & Dragons)

The Worldbuilder's Journal of Legendary Adventures (Dungeons & Dragons) PDF Author: Official Dungeons & Dragons Licensed
Publisher: Clarkson Potter Publishers
ISBN: 1984824635
Category : Games & Activities
Languages : en
Pages : 370

Book Description
An official Dungeons & Dragons journal featuring 365 writing prompts to help role-players of all levels get their creative juices flowing. Building something from scratch is exciting, but it can also be a challenge. Within this journal lie 365 prompts to help you start your journey. Every page will steer you to strengthening the details of your world, whether you're playing within the vast Dungeons & Dragons cosmos or creating a landscape of your own design. You'll encounter insightful questions that encourage you to delve deep into the backstories of your characters and their enemies, and what drives them to a life of adventure. You'll also see prompts that reference D&D myths and legends, some familiar and others more obscure. Answer them as best you can or let them be the spark that starts your journey into the endless realms of D&D lore. Above all, this guided journal, like D&D itself, is driven by your imagination. There are no wrong answers, paths, or rolls here (though once the game begins there are no guarantees). Nor do you need to be a master storyteller, writer, or artist. You just need to aspire to create and have the courage to build something you may have never before imagined.