Author: Chris Kullstroem
Publisher: McFarland
ISBN: 0786453818
Category : Sports & Recreation
Languages : en
Pages : 219
Book Description
The first of its kind, this book brings together a collection of 15 do-it-yourself parties and games designed to allow monster movie fanatics to step inside some of their favorite horror, science fiction, and dark comedy films. Each game is themed after a specific monster film from the classics to those of modern day. With card games, murder mysteries, haunted house games, and detective quests included, there is enough variety to suit any monstrous mood. Each game can be played by all ages with supplies ranging from simple index cards to fake blood and body parts. The book includes full instructions for making each game, along with rule pages, game play guides, spell books, lab books, and more.
Monster Parties and Games
Author: Chris Kullstroem
Publisher: McFarland
ISBN: 0786453818
Category : Sports & Recreation
Languages : en
Pages : 219
Book Description
The first of its kind, this book brings together a collection of 15 do-it-yourself parties and games designed to allow monster movie fanatics to step inside some of their favorite horror, science fiction, and dark comedy films. Each game is themed after a specific monster film from the classics to those of modern day. With card games, murder mysteries, haunted house games, and detective quests included, there is enough variety to suit any monstrous mood. Each game can be played by all ages with supplies ranging from simple index cards to fake blood and body parts. The book includes full instructions for making each game, along with rule pages, game play guides, spell books, lab books, and more.
Publisher: McFarland
ISBN: 0786453818
Category : Sports & Recreation
Languages : en
Pages : 219
Book Description
The first of its kind, this book brings together a collection of 15 do-it-yourself parties and games designed to allow monster movie fanatics to step inside some of their favorite horror, science fiction, and dark comedy films. Each game is themed after a specific monster film from the classics to those of modern day. With card games, murder mysteries, haunted house games, and detective quests included, there is enough variety to suit any monstrous mood. Each game can be played by all ages with supplies ranging from simple index cards to fake blood and body parts. The book includes full instructions for making each game, along with rule pages, game play guides, spell books, lab books, and more.
Paratextualizing Games
Author: Benjamin Beil
Publisher: transcript Verlag
ISBN: 3732854213
Category : Social Science
Languages : en
Pages : 364
Book Description
Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?
Publisher: transcript Verlag
ISBN: 3732854213
Category : Social Science
Languages : en
Pages : 364
Book Description
Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?
Making a Monstrous Halloween
Author: Chris Kullstroem
Publisher: McFarland
ISBN: 0786453826
Category : Reference
Languages : en
Pages : 209
Book Description
Halloween is one of the most popular holidays, known for its fun and creativity for all ages. This work offers instructions and tips for Halloween-related activities and events for a variety of settings, from school to work to home to the local graveyard. History, crafts, decorations, games, trips, and other seasonal activities are described in detail.
Publisher: McFarland
ISBN: 0786453826
Category : Reference
Languages : en
Pages : 209
Book Description
Halloween is one of the most popular holidays, known for its fun and creativity for all ages. This work offers instructions and tips for Halloween-related activities and events for a variety of settings, from school to work to home to the local graveyard. History, crafts, decorations, games, trips, and other seasonal activities are described in detail.
Video Games
Author: Hal Marcovitz
Publisher: Greenhaven Publishing LLC
ISBN: 1420502840
Category : Young Adult Nonfiction
Languages : en
Pages : 115
Book Description
According to Big Fish Games, approximately 155 million American play video games for at least three hours a week, and four out of five households own a video game console. Polygon tells us that consumers spent 16.5 billion dollars on gaming content in 2015. This illuminating volume delves into the world of video games and gaming. The book examines the history of video games, video games as part of contemporary culture, and what the future holds in store for gaming.
Publisher: Greenhaven Publishing LLC
ISBN: 1420502840
Category : Young Adult Nonfiction
Languages : en
Pages : 115
Book Description
According to Big Fish Games, approximately 155 million American play video games for at least three hours a week, and four out of five households own a video game console. Polygon tells us that consumers spent 16.5 billion dollars on gaming content in 2015. This illuminating volume delves into the world of video games and gaming. The book examines the history of video games, video games as part of contemporary culture, and what the future holds in store for gaming.
100 Party Games for Children
Author: P S Quick
Publisher: Andrews UK Limited
ISBN: 1785380958
Category : Education
Languages : en
Pages : 62
Book Description
Party games have been played and enjoyed by children for years. This book contains some favourites that have been played for centuries as well as some with modern twists and ideas of how to adapt games for a variety of ages and interests. There are also new games that are linked to modern times. Some games are more suitable for outdoor areas rather than a confined indoor space but most can just be adapted slightly to suit the venue. There are also a variety of games such as quiet games, active games, treasure hunts, team games, balloon games and a selection of others. The games include both competitive and non competitive games. Most people today recommend that the majority of games are non competitive so that children do not become disappointed or upset. Team games can encourage children to work together and support each other if a child is challenged and not coping with the activity. Although a winner might be declared it is usually a good idea to have a small prize for everyone. Awarding points for games is one way of avoiding constantly giving out small presents. Points can be collated and then everyone given a party bag when it is time to go home so that no one leaves empty handed. It could also be agreed at the beginning of a party that prizes can be shared such as a box of small treats as a prize for a treasure hunt.
Publisher: Andrews UK Limited
ISBN: 1785380958
Category : Education
Languages : en
Pages : 62
Book Description
Party games have been played and enjoyed by children for years. This book contains some favourites that have been played for centuries as well as some with modern twists and ideas of how to adapt games for a variety of ages and interests. There are also new games that are linked to modern times. Some games are more suitable for outdoor areas rather than a confined indoor space but most can just be adapted slightly to suit the venue. There are also a variety of games such as quiet games, active games, treasure hunts, team games, balloon games and a selection of others. The games include both competitive and non competitive games. Most people today recommend that the majority of games are non competitive so that children do not become disappointed or upset. Team games can encourage children to work together and support each other if a child is challenged and not coping with the activity. Although a winner might be declared it is usually a good idea to have a small prize for everyone. Awarding points for games is one way of avoiding constantly giving out small presents. Points can be collated and then everyone given a party bag when it is time to go home so that no one leaves empty handed. It could also be agreed at the beginning of a party that prizes can be shared such as a box of small treats as a prize for a treasure hunt.
The Minds Behind Adventure Games
Author: Patrick Hickey, Jr.
Publisher: McFarland
ISBN: 1476679665
Category : Games & Activities
Languages : en
Pages : 237
Book Description
Featuring interviews with the creators of 31 popular video games--including Grand Theft Auto, Strider, Maximum Carnage and Pitfall--this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the adventure genre, and reveal the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.
Publisher: McFarland
ISBN: 1476679665
Category : Games & Activities
Languages : en
Pages : 237
Book Description
Featuring interviews with the creators of 31 popular video games--including Grand Theft Auto, Strider, Maximum Carnage and Pitfall--this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the adventure genre, and reveal the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.
Dark Revelations - The Role Playing Game - Monster Manual
Author: Chris Constantin
Publisher: Chris Constantin
ISBN: 0994005539
Category :
Languages : en
Pages : 355
Book Description
Dark Revelations - The Role Playing Game - Monster Manual & Book of Danger The Hodgepocalypse is not a safe place to be and this book tells you why. Almost 300 monsters to use with your adventures.
Publisher: Chris Constantin
ISBN: 0994005539
Category :
Languages : en
Pages : 355
Book Description
Dark Revelations - The Role Playing Game - Monster Manual & Book of Danger The Hodgepocalypse is not a safe place to be and this book tells you why. Almost 300 monsters to use with your adventures.
Made Here, Baby!
Author: Bruce H. Wolk
Publisher: AMACOM/American Management Association
ISBN: 0814413897
Category : Business & Economics
Languages : en
Pages : 322
Book Description
When it comes to safety, the best toys for our children are born in the USA.
Publisher: AMACOM/American Management Association
ISBN: 0814413897
Category : Business & Economics
Languages : en
Pages : 322
Book Description
When it comes to safety, the best toys for our children are born in the USA.
Satanic Ritual Abuse
Author: Colin A. Ross
Publisher: University of Toronto Press
ISBN: 9780802073570
Category : Psychology
Languages : en
Pages : 252
Book Description
. Although Dr. Ross has found no evidence of a widespread Satanic network, he is open to the possibility that a certain percentage of his patients' memories may be entirely or partially historically accurate. In treatment, he recommends that the therapist adopt an attitude hovering between disbelief and credulous entrapment.
Publisher: University of Toronto Press
ISBN: 9780802073570
Category : Psychology
Languages : en
Pages : 252
Book Description
. Although Dr. Ross has found no evidence of a widespread Satanic network, he is open to the possibility that a certain percentage of his patients' memories may be entirely or partially historically accurate. In treatment, he recommends that the therapist adopt an attitude hovering between disbelief and credulous entrapment.
Picture Book Parties!
Author: Kimberly M. Hutmacher
Publisher: Bloomsbury Publishing USA
ISBN: 1598847732
Category : Language Arts & Disciplines
Languages : en
Pages : 142
Book Description
From the invitations to the suggested books, games, activities, and themed party snacks, this book makes it easy to plan a fun literacy event from start to finish. Picture books, storytime readings, and parties are always popular with children because they find them highly entertaining. These activities can also be very educational. When children are engaged and enjoying themselves, the learning process is naturally enhanced. Picture Book Parties! contains 25 fun, storytime party ideas that will help teachers, librarians, parents, and students celebrate popular picture books, supplying all of the ideas and guidance to have great picture book parties in a classroom, school, library, or home setting. Each of the book's chapters is dedicated to a storytime subject and party theme, containing a themed party invitation template, suggested picture books, party games, party center activities, and themed party refreshment ideas and recipes. Picture Book Parties! also includes a bonus chapter that offers a multitude of ways for teachers, librarians, and literacy coaches to connect students to their favorite authors.
Publisher: Bloomsbury Publishing USA
ISBN: 1598847732
Category : Language Arts & Disciplines
Languages : en
Pages : 142
Book Description
From the invitations to the suggested books, games, activities, and themed party snacks, this book makes it easy to plan a fun literacy event from start to finish. Picture books, storytime readings, and parties are always popular with children because they find them highly entertaining. These activities can also be very educational. When children are engaged and enjoying themselves, the learning process is naturally enhanced. Picture Book Parties! contains 25 fun, storytime party ideas that will help teachers, librarians, parents, and students celebrate popular picture books, supplying all of the ideas and guidance to have great picture book parties in a classroom, school, library, or home setting. Each of the book's chapters is dedicated to a storytime subject and party theme, containing a themed party invitation template, suggested picture books, party games, party center activities, and themed party refreshment ideas and recipes. Picture Book Parties! also includes a bonus chapter that offers a multitude of ways for teachers, librarians, and literacy coaches to connect students to their favorite authors.