Author: Giorgio Panin
Publisher: John Wiley & Sons
ISBN: 111800213X
Category : Computers
Languages : en
Pages : 251
Book Description
This book has two main goals: to provide a unifed and structured overview of this growing field, as well as to propose a corresponding software framework, the OpenTL library, developed by the author and his working group at TUM-Informatik. The main objective of this work is to show, how most real-world application scenarios can be naturally cast into a common description vocabulary, and therefore implemented and tested in a fully modular and scalable way, through the defnition of a layered, object-oriented software architecture.The resulting architecture covers in a seamless way all processing levels, from raw data acquisition up to model-based object detection and sequential localization, and defines, at the application level, what we call the tracking pipeline. Within this framework, extensive use of graphics hardware (GPU computing) as well as distributed processing, allows real-time performances for complex models and sensory systems.
Model-based Visual Tracking
Author: Giorgio Panin
Publisher: John Wiley & Sons
ISBN: 111800213X
Category : Computers
Languages : en
Pages : 251
Book Description
This book has two main goals: to provide a unifed and structured overview of this growing field, as well as to propose a corresponding software framework, the OpenTL library, developed by the author and his working group at TUM-Informatik. The main objective of this work is to show, how most real-world application scenarios can be naturally cast into a common description vocabulary, and therefore implemented and tested in a fully modular and scalable way, through the defnition of a layered, object-oriented software architecture.The resulting architecture covers in a seamless way all processing levels, from raw data acquisition up to model-based object detection and sequential localization, and defines, at the application level, what we call the tracking pipeline. Within this framework, extensive use of graphics hardware (GPU computing) as well as distributed processing, allows real-time performances for complex models and sensory systems.
Publisher: John Wiley & Sons
ISBN: 111800213X
Category : Computers
Languages : en
Pages : 251
Book Description
This book has two main goals: to provide a unifed and structured overview of this growing field, as well as to propose a corresponding software framework, the OpenTL library, developed by the author and his working group at TUM-Informatik. The main objective of this work is to show, how most real-world application scenarios can be naturally cast into a common description vocabulary, and therefore implemented and tested in a fully modular and scalable way, through the defnition of a layered, object-oriented software architecture.The resulting architecture covers in a seamless way all processing levels, from raw data acquisition up to model-based object detection and sequential localization, and defines, at the application level, what we call the tracking pipeline. Within this framework, extensive use of graphics hardware (GPU computing) as well as distributed processing, allows real-time performances for complex models and sensory systems.
Monocular Model-based 3D Tracking of Rigid Objects
Author: Vincent Lepetit
Publisher: Now Publishers Inc
ISBN: 9781933019031
Category : Computers
Languages : en
Pages : 108
Book Description
Monocular Model-Based 3D Tracking of Rigid Objects reviews the different techniques and approaches that have been developed by industry and research.
Publisher: Now Publishers Inc
ISBN: 9781933019031
Category : Computers
Languages : en
Pages : 108
Book Description
Monocular Model-Based 3D Tracking of Rigid Objects reviews the different techniques and approaches that have been developed by industry and research.
Visual Object Tracking using Deep Learning
Author: Ashish Kumar
Publisher: CRC Press
ISBN: 1000990982
Category : Technology & Engineering
Languages : en
Pages : 216
Book Description
This book covers the description of both conventional methods and advanced methods. In conventional methods, visual tracking techniques such as stochastic, deterministic, generative, and discriminative are discussed. The conventional techniques are further explored for multi-stage and collaborative frameworks. In advanced methods, various categories of deep learning-based trackers and correlation filter-based trackers are analyzed. The book also: Discusses potential performance metrics used for comparing the efficiency and effectiveness of various visual tracking methods Elaborates on the salient features of deep learning trackers along with traditional trackers, wherein the handcrafted features are fused to reduce computational complexity Illustrates various categories of correlation filter-based trackers suitable for superior and efficient performance under tedious tracking scenarios Explores the future research directions for visual tracking by analyzing the real-time applications The book comprehensively discusses various deep learning-based tracking architectures along with conventional tracking methods. It covers in-depth analysis of various feature extraction techniques, evaluation metrics and benchmark available for performance evaluation of tracking frameworks. The text is primarily written for senior undergraduates, graduate students, and academic researchers in the fields of electrical engineering, electronics and communication engineering, computer engineering, and information technology.
Publisher: CRC Press
ISBN: 1000990982
Category : Technology & Engineering
Languages : en
Pages : 216
Book Description
This book covers the description of both conventional methods and advanced methods. In conventional methods, visual tracking techniques such as stochastic, deterministic, generative, and discriminative are discussed. The conventional techniques are further explored for multi-stage and collaborative frameworks. In advanced methods, various categories of deep learning-based trackers and correlation filter-based trackers are analyzed. The book also: Discusses potential performance metrics used for comparing the efficiency and effectiveness of various visual tracking methods Elaborates on the salient features of deep learning trackers along with traditional trackers, wherein the handcrafted features are fused to reduce computational complexity Illustrates various categories of correlation filter-based trackers suitable for superior and efficient performance under tedious tracking scenarios Explores the future research directions for visual tracking by analyzing the real-time applications The book comprehensively discusses various deep learning-based tracking architectures along with conventional tracking methods. It covers in-depth analysis of various feature extraction techniques, evaluation metrics and benchmark available for performance evaluation of tracking frameworks. The text is primarily written for senior undergraduates, graduate students, and academic researchers in the fields of electrical engineering, electronics and communication engineering, computer engineering, and information technology.
Computer Vision and Computer Graphics. Theory and Applications
Author: José Braz
Publisher: Springer Science & Business Media
ISBN: 3540896821
Category : Computers
Languages : en
Pages : 258
Book Description
This book includes selected papers from VISIGRAPP 2007, the Joint Conference on Computer Vision and Computer Graphics, comprising two component conferences, namely, the International Conference on Computer Vision Theory and Applications (VISAPP) and the International Conference on Computer Graphics Theory and App- cations (GRAPP), held in Barcelona, Spain, during March 8–11, 2007. We received quite a high number of paper submissions: 382 in total for both conf- ences. We had contributions from more than 50 countries in all five continents. This confirms the success and global dimension of these jointly organized conferences. After a rigorous double-blind evaluation method, a total of 78 submissions were accepted as full papers. From those, 18 got selected for inclusion in this book. To ensure the sci- tific quality of the contributions, these were selected from papers that were evaluated with the highest scores by the VISIGRAPP Program Committee members and then they were extended and revised by the authors. Special thanks go to all contributors and re- rees, without whom this book would not have been possible. VISIGRAPP 2007 included four invited keynote lectures, presented by internati- ally recognized researchers. The presentations represented an important contribution to increasing the overall quality of the conference. We would like to express our - preciation to all invited keynote speakers, in alphabetical order: Jake K. Aggarwal (The University of Texas at Austin/USA), André Gagalowicz (INRIA/France), Wo- gang Heidrich (University of British Columbia/Canada), Mel Slater (Universitat Politècnica de Catalunya/Spain).
Publisher: Springer Science & Business Media
ISBN: 3540896821
Category : Computers
Languages : en
Pages : 258
Book Description
This book includes selected papers from VISIGRAPP 2007, the Joint Conference on Computer Vision and Computer Graphics, comprising two component conferences, namely, the International Conference on Computer Vision Theory and Applications (VISAPP) and the International Conference on Computer Graphics Theory and App- cations (GRAPP), held in Barcelona, Spain, during March 8–11, 2007. We received quite a high number of paper submissions: 382 in total for both conf- ences. We had contributions from more than 50 countries in all five continents. This confirms the success and global dimension of these jointly organized conferences. After a rigorous double-blind evaluation method, a total of 78 submissions were accepted as full papers. From those, 18 got selected for inclusion in this book. To ensure the sci- tific quality of the contributions, these were selected from papers that were evaluated with the highest scores by the VISIGRAPP Program Committee members and then they were extended and revised by the authors. Special thanks go to all contributors and re- rees, without whom this book would not have been possible. VISIGRAPP 2007 included four invited keynote lectures, presented by internati- ally recognized researchers. The presentations represented an important contribution to increasing the overall quality of the conference. We would like to express our - preciation to all invited keynote speakers, in alphabetical order: Jake K. Aggarwal (The University of Texas at Austin/USA), André Gagalowicz (INRIA/France), Wo- gang Heidrich (University of British Columbia/Canada), Mel Slater (Universitat Politècnica de Catalunya/Spain).
Online Visual Tracking
Author: Huchuan Lu
Publisher: Springer
ISBN: 9789811304682
Category : Computers
Languages : en
Pages : 128
Book Description
This book presents the state of the art in online visual tracking, including the motivations, practical algorithms, and experimental evaluations. Visual tracking remains a highly active area of research in Computer Vision and the performance under complex scenarios has substantially improved, driven by the high demand in connection with real-world applications and the recent advances in machine learning. A large variety of new algorithms have been proposed in the literature over the last two decades, with mixed success. Chapters 1 to 6 introduce readers to tracking methods based on online learning algorithms, including sparse representation, dictionary learning, hashing codes, local model, and model fusion. In Chapter 7, visual tracking is formulated as a foreground/background segmentation problem, and tracking methods based on superpixels and end-to-end deep networks are presented. In turn, Chapters 8 and 9 introduce the cutting-edge tracking methods based on correlation filter and deep learning. Chapter 10 summarizes the book and points out potential future research directions for visual tracking. The book is self-contained and suited for all researchers, professionals and postgraduate students working in the fields of computer vision, pattern recognition, and machine learning. It will help these readers grasp the insights provided by cutting-edge research, and benefit from the practical techniques available for designing effective visual tracking algorithms. Further, the source codes or results of most algorithms in the book are provided at an accompanying website.
Publisher: Springer
ISBN: 9789811304682
Category : Computers
Languages : en
Pages : 128
Book Description
This book presents the state of the art in online visual tracking, including the motivations, practical algorithms, and experimental evaluations. Visual tracking remains a highly active area of research in Computer Vision and the performance under complex scenarios has substantially improved, driven by the high demand in connection with real-world applications and the recent advances in machine learning. A large variety of new algorithms have been proposed in the literature over the last two decades, with mixed success. Chapters 1 to 6 introduce readers to tracking methods based on online learning algorithms, including sparse representation, dictionary learning, hashing codes, local model, and model fusion. In Chapter 7, visual tracking is formulated as a foreground/background segmentation problem, and tracking methods based on superpixels and end-to-end deep networks are presented. In turn, Chapters 8 and 9 introduce the cutting-edge tracking methods based on correlation filter and deep learning. Chapter 10 summarizes the book and points out potential future research directions for visual tracking. The book is self-contained and suited for all researchers, professionals and postgraduate students working in the fields of computer vision, pattern recognition, and machine learning. It will help these readers grasp the insights provided by cutting-edge research, and benefit from the practical techniques available for designing effective visual tracking algorithms. Further, the source codes or results of most algorithms in the book are provided at an accompanying website.
Computer Vision for Human-Machine Interaction
Author: Roberto Cipolla
Publisher: Cambridge University Press
ISBN: 9780521622530
Category : Computers
Languages : en
Pages : 364
Book Description
Leading scientists describe how advances in computer vision can change how we interact with computers.
Publisher: Cambridge University Press
ISBN: 9780521622530
Category : Computers
Languages : en
Pages : 364
Book Description
Leading scientists describe how advances in computer vision can change how we interact with computers.
Eye Tracking
Author: Kenneth Holmqvist
Publisher: OUP Oxford
ISBN: 0191625426
Category : Psychology
Languages : en
Pages : 793
Book Description
We make 3-5 eye movements per second, and these movements are crucial in helping us deal with the vast amounts of information we encounter in our everyday lives. In recent years, thanks to the development of eye tracking technology, there has been a growing interest in monitoring and measuring these movements, with a view to understanding how we attend to and process the visual information we encounter Eye tracking as a research tool is now more accessible than ever, and is growing in popularity amongst researchers from a whole host of different disciplines. Usability analysts, sports scientists, cognitive psychologists, reading researchers, psycholinguists, neurophysiologists, electrical engineers, and others, all have a vested interest in eye tracking for different reasons. The ability to record eye-movements has helped advance our science and led to technological innovations. However, the growth of eye tracking in recent years has also presented a variety of challenges - in particular the issue of how to design an eye-tracking experiment, and how to analyse the data. This book is a much needed comprehensive handbook of eye tracking methodology. It describes how to evaluate and acquire an eye-tracker, how to plan and design an eye tracking study, and how to record and analyse eye-movement data. Besides technical details and theory, the heart of this book revolves around practicality - how raw data samples are converted into fixations and saccades using event detection algorithms, how the different representations of eye movement data are calculated using AOIs, heat maps and scanpaths, and how all the measures of eye movements relate to these processes. Part I presents the technology and skills needed to perform high-quality research with eye-trackers. Part II covers the predominant methods applied to the data which eye-trackers record. These include the parsing of raw sample data into oculomotor events, and how to calculate other representations of eye movements such as heat maps and transition matrices. Part III gives a comprehensive outline of the measures which can be calculated using the events and representations described in Part II. This is a taxonomy of the measures available to eye-tracking researchers, sorted by type of movement of the eyes and type of analysis. For anyone in the sciences considering conducting research involving eye-tracking, this book will be an essential reference work.
Publisher: OUP Oxford
ISBN: 0191625426
Category : Psychology
Languages : en
Pages : 793
Book Description
We make 3-5 eye movements per second, and these movements are crucial in helping us deal with the vast amounts of information we encounter in our everyday lives. In recent years, thanks to the development of eye tracking technology, there has been a growing interest in monitoring and measuring these movements, with a view to understanding how we attend to and process the visual information we encounter Eye tracking as a research tool is now more accessible than ever, and is growing in popularity amongst researchers from a whole host of different disciplines. Usability analysts, sports scientists, cognitive psychologists, reading researchers, psycholinguists, neurophysiologists, electrical engineers, and others, all have a vested interest in eye tracking for different reasons. The ability to record eye-movements has helped advance our science and led to technological innovations. However, the growth of eye tracking in recent years has also presented a variety of challenges - in particular the issue of how to design an eye-tracking experiment, and how to analyse the data. This book is a much needed comprehensive handbook of eye tracking methodology. It describes how to evaluate and acquire an eye-tracker, how to plan and design an eye tracking study, and how to record and analyse eye-movement data. Besides technical details and theory, the heart of this book revolves around practicality - how raw data samples are converted into fixations and saccades using event detection algorithms, how the different representations of eye movement data are calculated using AOIs, heat maps and scanpaths, and how all the measures of eye movements relate to these processes. Part I presents the technology and skills needed to perform high-quality research with eye-trackers. Part II covers the predominant methods applied to the data which eye-trackers record. These include the parsing of raw sample data into oculomotor events, and how to calculate other representations of eye movements such as heat maps and transition matrices. Part III gives a comprehensive outline of the measures which can be calculated using the events and representations described in Part II. This is a taxonomy of the measures available to eye-tracking researchers, sorted by type of movement of the eyes and type of analysis. For anyone in the sciences considering conducting research involving eye-tracking, this book will be an essential reference work.
Visual Perception for Manipulation and Imitation in Humanoid Robots
Author: Pedram Azad
Publisher: Springer Science & Business Media
ISBN: 3642042295
Category : Technology & Engineering
Languages : en
Pages : 273
Book Description
Dealing with visual perception in robots and its applications to manipulation and imitation, this monograph focuses on stereo-based methods and systems for object recognition and 6 DoF pose estimation as well as for marker-less human motion capture.
Publisher: Springer Science & Business Media
ISBN: 3642042295
Category : Technology & Engineering
Languages : en
Pages : 273
Book Description
Dealing with visual perception in robots and its applications to manipulation and imitation, this monograph focuses on stereo-based methods and systems for object recognition and 6 DoF pose estimation as well as for marker-less human motion capture.
Eye Tracking
Author: Samuel Stuart
Publisher: Springer Nature
ISBN: 1071623915
Category : Medical
Languages : en
Pages : 228
Book Description
This volume explores the latest eye-tracking methodologies that help researchers understand the background, methods, and applications involved in these studies. The chapters in this book cover topics such as methods and models of eye-tracking in natural environments; natural gaze informatics (i.e., assisted wheelchair mobility); eye-tracking application to understand the visual control of locomotion; eye movement in neurological disorders; and eye movements in sports research and practice. In the Neuromethods series style, chapters include the kind of detail and key advice from the specialists needed to get successful results in your laboratory. Cutting-edge and practical, Eye Tracking: Background, Methods, and Applications is a valuable resource for experienced and novice researchers interested in learning more about this field and its future developments.
Publisher: Springer Nature
ISBN: 1071623915
Category : Medical
Languages : en
Pages : 228
Book Description
This volume explores the latest eye-tracking methodologies that help researchers understand the background, methods, and applications involved in these studies. The chapters in this book cover topics such as methods and models of eye-tracking in natural environments; natural gaze informatics (i.e., assisted wheelchair mobility); eye-tracking application to understand the visual control of locomotion; eye movement in neurological disorders; and eye movements in sports research and practice. In the Neuromethods series style, chapters include the kind of detail and key advice from the specialists needed to get successful results in your laboratory. Cutting-edge and practical, Eye Tracking: Background, Methods, and Applications is a valuable resource for experienced and novice researchers interested in learning more about this field and its future developments.
Visual Information Communication
Author: Mao Lin Huang
Publisher: Springer Science & Business Media
ISBN: 1441903127
Category : Computers
Languages : en
Pages : 375
Book Description
Visual communication through graphical and sign languages has long been conducted among human beings of different backgrounds and cultures, and in recent decades between human and machine. In today's digital world, visual information is typically encoded with various metaphors commonly used in daily life to facilitate rapid comprehension and easy analysis during the communication process. Visual information communication generally encompasses information visualization, graphical user-interfaces, visual analytics, visual languages and multi-media processing. It has been successfully employed in knowledge discovery, end-user programming, modeling, rapid systems prototyping, education, and design activities by people of many disciplines including architects, artists, children, engineers, and scientists. In addition, visual information is increasingly being used to facilitate human-human communication through the Internet and Web technology, and electronic mobile devices. This manuscript provides the cutting-edge techniques, approaches and the latest ongoing researches in the context of visual information communication. It is a collection of 24 chapters selected from more than 60 submissions to the VINCI'09 - 2009 Visual Information Communications International Conference, that is held in Sydney Australia, September 2009. These chapters were selected through a stringent review process to ensure their high standard in quality, significance and relevance. Each chapter was reviewed by at least two international Program Committee members of VINCI’09. The book covers a broad range of contents in five key sub-areas of visual information communication, including.
Publisher: Springer Science & Business Media
ISBN: 1441903127
Category : Computers
Languages : en
Pages : 375
Book Description
Visual communication through graphical and sign languages has long been conducted among human beings of different backgrounds and cultures, and in recent decades between human and machine. In today's digital world, visual information is typically encoded with various metaphors commonly used in daily life to facilitate rapid comprehension and easy analysis during the communication process. Visual information communication generally encompasses information visualization, graphical user-interfaces, visual analytics, visual languages and multi-media processing. It has been successfully employed in knowledge discovery, end-user programming, modeling, rapid systems prototyping, education, and design activities by people of many disciplines including architects, artists, children, engineers, and scientists. In addition, visual information is increasingly being used to facilitate human-human communication through the Internet and Web technology, and electronic mobile devices. This manuscript provides the cutting-edge techniques, approaches and the latest ongoing researches in the context of visual information communication. It is a collection of 24 chapters selected from more than 60 submissions to the VINCI'09 - 2009 Visual Information Communications International Conference, that is held in Sydney Australia, September 2009. These chapters were selected through a stringent review process to ensure their high standard in quality, significance and relevance. Each chapter was reviewed by at least two international Program Committee members of VINCI’09. The book covers a broad range of contents in five key sub-areas of visual information communication, including.