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Mobile Computer Products

Mobile Computer Products PDF Author:
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 1362

Book Description


Mobile Computer Products

Mobile Computer Products PDF Author:
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 1362

Book Description


Mobile Computing

Mobile Computing PDF Author: Raj Kamal
Publisher: Oxford University Press, USA
ISBN:
Category : Computers
Languages : en
Pages : 604

Book Description
Mobile Computing is designed to serve as a textbook for students in the disciplines of computer science and engineering, electronics and communication engineering, and information technology. It describes the basic concepts of mobile computing and provides technical information about the various aspects of the subject as also the latest technologies that are currently in use. The first few chapters present a balanced view of mobile computing as well as mobile communication, including the 2G and 3G communication systems, mobile IP, and mobile TCP. The subsequent chapters provide a systematic explanation of mobile computing as a discipline in itself. The book provides an in-depth coverage of databases in mobile systems, methods of data caching, dissemination and synchronization, Bluetooth, IrDA and ZigBee protocols, data security, mobile ad hoc and wireless sensor networks, and programming languages and operating systems for mobile computing devices. Written in an easy-to-understand and student-friendly manner, the book includes several illustrative examples and sample codes. A comprehensive set of exercises is included at the end of each chapter

Mobile Computer Products

Mobile Computer Products PDF Author: Intel Corporation
Publisher: Intel Corporation (CA)
ISBN:
Category : Computers
Languages : en
Pages : 1350

Book Description


Mobile Computing

Mobile Computing PDF Author: Tomasz Imielinski
Publisher: Springer
ISBN: 0585296030
Category : Computers
Languages : en
Pages : 736

Book Description
The rapid development of wireless digital communication technology has cre ated capabilities that software systems are only beginning to exploit. The falling cost of both communication and of mobile computing devices (laptop computers, hand-held computers, etc. ) is making wireless computing affordable not only to business users but also to consumers. Mobile computing is not a "scaled-down" version of the established and we- studied field of distributed computing. The nature of wireless communication media and the mobility of computers combine to create fundamentally new problems in networking, operating systems, and information systems. Further more, many of the applications envisioned for mobile computing place novel demands on software systems. Although mobile computing is still in its infancy, some basic concepts have been identified and several seminal experimental systems developed. This book includes a set of contributed papers that describe these concepts and sys tems. Other papers describe applications that are currently being deployed and tested. The first chapter offers an introduction to the field of mobile computing, a survey of technical issues, and a summary of the papers that comprise sub sequent chapters. We have chosen to reprint several key papers that appeared previously in conference proceedings. Many of the papers in this book are be ing published here for the first time. Of these new papers, some are expanded versions of papers first presented at the NSF-sponsored Mobidata Workshop on Mobile and Wireless Information Systems, held at Rutgers University on Oct 31 and Nov 1, 1994.

Algorithms, Methods, and Applications in Mobile Computing and Communications

Algorithms, Methods, and Applications in Mobile Computing and Communications PDF Author: Borgy Waluyo, Agustinus
Publisher: IGI Global
ISBN: 152255694X
Category : Computers
Languages : en
Pages : 311

Book Description
The proliferation of wireless communications has led to mobile computing, a new era in data communication and processing allowing people to access information anywhere and anytime using lightweight computer devices. Aligned with this phenomenon, a vast number of mobile solutions, systems, and applications have been continuously developed. However, despite the opportunities, there exist constraints, challenges, and complexities in realizing the full potential of mobile computing, requiring research and experimentation. Algorithms, Methods, and Applications in Mobile Computing and Communications is a critical scholarly publication that examines the various aspects of mobile computing and communications from engineering, business, and organizational perspectives. The book details current research involving mobility challenges that hinder service applicability, mobile money transfer services and anomaly detection, and mobile fog environments. As a resource rich in information about mobile devices, wireless broadcast databases, and machine communications, it is an ideal source for computer scientists, IT specialists, service providers, information technology professionals, academicians, and researchers interested in the field of mobile computing.

Handbook of Algorithms for Wireless Networking and Mobile Computing

Handbook of Algorithms for Wireless Networking and Mobile Computing PDF Author: Azzedine Boukerche
Publisher: CRC Press
ISBN: 1420035096
Category : Computers
Languages : en
Pages : 1042

Book Description
The Handbook of Algorithms for Wireless Networking and Mobile Computing focuses on several aspects of mobile computing, particularly algorithmic methods and distributed computing with mobile communications capability. It provides the topics that are crucial for building the foundation for the design and construction of future generations of mobile and wireless networks, including cellular, wireless ad hoc, sensor, and ubiquitous networks. Following an analysis of fundamental algorithms and protocols, the book offers a basic overview of wireless technologies and networks. Other topics include issues related to mobility, aspects of QoS provisioning in wireless networks, future applications, and much more.

Eleanor & Park

Eleanor & Park PDF Author: Rainbow Rowell
Publisher: St. Martin's Griffin
ISBN: 1250031214
Category : Young Adult Fiction
Languages : en
Pages : 253

Book Description
#1 New York Times Best Seller! "Eleanor & Park reminded me not just what it's like to be young and in love with a girl, but also what it's like to be young and in love with a book."-John Green, The New York Times Book Review Bono met his wife in high school, Park says. So did Jerry Lee Lewis, Eleanor answers. I'm not kidding, he says. You should be, she says, we're 16. What about Romeo and Juliet? Shallow, confused, then dead. I love you, Park says. Wherefore art thou, Eleanor answers. I'm not kidding, he says. You should be. Set over the course of one school year in 1986, this is the story of two star-crossed misfits-smart enough to know that first love almost never lasts, but brave and desperate enough to try. When Eleanor meets Park, you'll remember your own first love-and just how hard it pulled you under. A New York Times Best Seller! A 2014 Michael L. Printz Honor Book for Excellence in Young Adult Literature Eleanor & Park is the winner of the 2013 Boston Globe Horn Book Award for Best Fiction Book. A Publishers Weekly Best Children's Book of 2013 A New York Times Book Review Notable Children's Book of 2013 A Kirkus Reviews Best Teen Book of 2013 An NPR Best Book of 2013

Mobile 3D Graphics

Mobile 3D Graphics PDF Author: Kari Pulli
Publisher: Elsevier
ISBN: 0080555918
Category : Computers
Languages : en
Pages : 462

Book Description
Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come." - Lincoln Wallen, CTO, Electronic Arts, Mobile"This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science...The foundations of this book are clear, and the authors are extremely knowledgeable about the subject. - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University "This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field." - Sean Ellis, Consultant Graphics Engineer, ARM LtdThe exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline. Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players. The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G. C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book. The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing. Along the way, readers will benefit from the hundreds of included tips, tricks and caveats. - Written by experts at Nokia whose workshops at industry conferences are blockbusters - The programs used in the examples are featured in thousands of professional courses each year

Mobile PC 89 Success Secrets - 89 Most Asked Questions on Mobile PC - What You Need to Know

Mobile PC 89 Success Secrets - 89 Most Asked Questions on Mobile PC - What You Need to Know PDF Author: Katherine Bean
Publisher: Emereo Publishing
ISBN: 9781488864612
Category : Reference
Languages : en
Pages : 82

Book Description
Ready for a Mobile PC change? There has never been a Mobile PC Guide like this. It contains 89 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Mobile PC. A quick look inside of some of the subjects covered: Internet tablet, Mobile computing - Devices, Zelybron Micro Nina, Mobile computing - Portable computing devices, Tablet computers - 2005, Personal computer - Ultra-mobile PC, Bonnell (microarchitecture) - First generation power requirements, Palmtop, 700 Series Shinkansen - Interior, CloudBook, List of Microsoft topics - Partnerships, IMac - Reception, Acer Inc. 1990s: creating multinational brand, Mobile devices - Uses, AMD - Embedded systems, Computer keyboard - Thumb-sized, ARM Holdings - Sales and market share, Tablet computers - Early devices, Cowon - Other software, Laptop - Classification, List of PowerVR products - Series5 (SGX), Tablet computers - Windows 3.1 to 7, Scalable Link Interface - Hybrid SLI, Mobile Internet device, Subnotebook - 2001-2006, Zelybron Micro Nina - Features, Palmtop PC, Intel vPro - vPro, AMT, Core i relationships, Audience (telecom company) - Applications, Wide VGA - WSVGA (1024x576/600), Features new to Windows Vista - Other mobility enhancements, Halo (video game series) - Cancelled and related projects, Cowon - Other products, ARM Limited - Sales and market share, Ultra-mobile PC - Features, Platform Controller Hub - Issues, Intel Corporation - Market share, Portable device - Uses, AMD Graphics - Embedded systems, Hyper-threading - History, Garmin - Laptop GPS and Mobile Apps, and much more...

The Insider's Guide to Working with RFID

The Insider's Guide to Working with RFID PDF Author: Suzanne Smiley
Publisher:
ISBN: 9780578778778
Category :
Languages : en
Pages :

Book Description
The Insider's Guide to Working with RFID is a collection of the most popular and informative articles and guides found at RFID Insider, the widely regarded trade publication of atlasRFIDstore. These selected compositions range from RFID basics to intermediate topics and cover RFID concepts to frequently asked questions.