Author: Justin Ryan
Publisher: Simon and Schuster
ISBN: 1510721606
Category : Juvenile Nonfiction
Languages : en
Pages : 165
Book Description
Pokémon GO has taken the world by storm, and now everyone can master the game by using the Mini Hacks book to play – and fight! Mini Hacks for Pokémon GO Players: Combat focuses on the battling element to the game. Includes tips and techniques for capturing Pokémon, training them in a gym, and then using them to battle other trainers. Which is, of course, the object of the game. Written for Pokémon GO players ages seven and up, this book is an unofficial “hacker’s” guide to the game. The format follows our bestselling Hacks for Minecrafters books, only in a smaller, more convenient mini size—but still contains the essential tricks and tips you need to become a Pokémon GO top level trainer!
Mini Hacks for Pokémon GO Players: Combat
Author: Justin Ryan
Publisher: Simon and Schuster
ISBN: 1510721606
Category : Juvenile Nonfiction
Languages : en
Pages : 165
Book Description
Pokémon GO has taken the world by storm, and now everyone can master the game by using the Mini Hacks book to play – and fight! Mini Hacks for Pokémon GO Players: Combat focuses on the battling element to the game. Includes tips and techniques for capturing Pokémon, training them in a gym, and then using them to battle other trainers. Which is, of course, the object of the game. Written for Pokémon GO players ages seven and up, this book is an unofficial “hacker’s” guide to the game. The format follows our bestselling Hacks for Minecrafters books, only in a smaller, more convenient mini size—but still contains the essential tricks and tips you need to become a Pokémon GO top level trainer!
Publisher: Simon and Schuster
ISBN: 1510721606
Category : Juvenile Nonfiction
Languages : en
Pages : 165
Book Description
Pokémon GO has taken the world by storm, and now everyone can master the game by using the Mini Hacks book to play – and fight! Mini Hacks for Pokémon GO Players: Combat focuses on the battling element to the game. Includes tips and techniques for capturing Pokémon, training them in a gym, and then using them to battle other trainers. Which is, of course, the object of the game. Written for Pokémon GO players ages seven and up, this book is an unofficial “hacker’s” guide to the game. The format follows our bestselling Hacks for Minecrafters books, only in a smaller, more convenient mini size—but still contains the essential tricks and tips you need to become a Pokémon GO top level trainer!
Mini Hacks for Pokémon GO Players
Author: Justin Ryan
Publisher: Simon and Schuster
ISBN: 1510721592
Category : Juvenile Nonfiction
Languages : en
Pages : 107
Book Description
Pokémon GO has taken the world by storm, and now everyone can play by using the Mini Hacks book to become a winner. If you’re a confused beginner, or a level 15 player, Mini Hacks for Pokémon GO Players will give you the basics on how to play the game. Includes tips and techniques for finding Pokémon, leveling up, PokéStops, and more. Also includes important information on issues like safety and extending battery life. Written for Pokémon GO players ages seven and up, this book is an unofficial “hacker’s” guide to the game. The format follows our bestselling Hacks for Minecrafters books, only in a smaller, more convenient mini size—but still contains the essential tricks and tips you need to become a Pokémon GO top level trainer!
Publisher: Simon and Schuster
ISBN: 1510721592
Category : Juvenile Nonfiction
Languages : en
Pages : 107
Book Description
Pokémon GO has taken the world by storm, and now everyone can play by using the Mini Hacks book to become a winner. If you’re a confused beginner, or a level 15 player, Mini Hacks for Pokémon GO Players will give you the basics on how to play the game. Includes tips and techniques for finding Pokémon, leveling up, PokéStops, and more. Also includes important information on issues like safety and extending battery life. Written for Pokémon GO players ages seven and up, this book is an unofficial “hacker’s” guide to the game. The format follows our bestselling Hacks for Minecrafters books, only in a smaller, more convenient mini size—but still contains the essential tricks and tips you need to become a Pokémon GO top level trainer!
Mini Hacks for Pokémon GO Players: Catching
Author: Justin Ryan
Publisher: Simon and Schuster
ISBN: 1510722122
Category : Juvenile Nonfiction
Languages : en
Pages : 132
Book Description
You’re on the hunt for all 151. Some are easy, others are super hard and elusive. Mini Hacks for Pokémon GO Players: Catching focuses on strategies to help build your Pokémon collection. This full color handbook includes tips and techniques on: Ball tossing—how to perfect the curve What type of Poké Balls you need for specific monsters How to most effectively use Razz Berries Where you are most likely to find and capture specific types The scoop on Lures and Incense to boost catchability Catch all of the Mini Hacks for Pokémon GO Players! Play! Win! Have fun!
Publisher: Simon and Schuster
ISBN: 1510722122
Category : Juvenile Nonfiction
Languages : en
Pages : 132
Book Description
You’re on the hunt for all 151. Some are easy, others are super hard and elusive. Mini Hacks for Pokémon GO Players: Catching focuses on strategies to help build your Pokémon collection. This full color handbook includes tips and techniques on: Ball tossing—how to perfect the curve What type of Poké Balls you need for specific monsters How to most effectively use Razz Berries Where you are most likely to find and capture specific types The scoop on Lures and Incense to boost catchability Catch all of the Mini Hacks for Pokémon GO Players! Play! Win! Have fun!
Mini Hacks for Pokémon Go Players
Author: Justin Ryan
Publisher:
ISBN: 9781518235931
Category : Pokémon go (Game)
Languages : en
Pages : 96
Book Description
An unofficial guide for Pokémon Go players.
Publisher:
ISBN: 9781518235931
Category : Pokémon go (Game)
Languages : en
Pages : 96
Book Description
An unofficial guide for Pokémon Go players.
Mini Hacks for Pokémon GO Players
Author: Justin Ryan
Publisher: Sky Pony Press
ISBN: 9781510722491
Category : JUVENILE NONFICTION
Languages : en
Pages : 93
Book Description
An unofficial guide for Pokémon Go players.
Publisher: Sky Pony Press
ISBN: 9781510722491
Category : JUVENILE NONFICTION
Languages : en
Pages : 93
Book Description
An unofficial guide for Pokémon Go players.
The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
ISBN: 0123694965
Category : Art
Languages : en
Pages : 522
Book Description
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Publisher: CRC Press
ISBN: 0123694965
Category : Art
Languages : en
Pages : 522
Book Description
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Hacks for Minecrafters
Author: Megan Miller
Publisher: Simon and Schuster
ISBN: 151074388X
Category : Juvenile Nonfiction
Languages : en
Pages : 199
Book Description
A New York Times bestseller, now in paperback for the first time and completely revised and updated! With more than 100 million registered players, Minecraft has taken control of gamers all over the world. With Hacks for Minecrafters, you'll be able to take back that control! Only with the help found in Hacks for Minecrafters will you be able to craft your world exactly how you want it to look, all while discovering the hidden gems of the game. Now being released in paperback, Hacks for Minecrafters has been updated for Minecraft 1.12, the World of Color update that added new function and crafting systems, illusioners, parrots, and building materials like glazed terracotta and concrete. In this hacker's guide, you'll find expertise on: Mining—including diamonds and rare minerals! Farming—growing tricks, seed hacks, and the best tree-replanting techniques! Battle—for the best weapons and armor! Magic—top crafting hacks and book modifiers! You will never be stuck again! With more than one hundred full-color screenshots of in-game footage, you’ll be able to carefully follow every tip with precision. It doesn’t matter if you’re playing on a PC, mobile device, or home console; with Hacks for Minecrafters, you’ll be beating the game in no time. Every block has been accounted for, all living entities have been taken into consideration, and all modes of game-play are covered!
Publisher: Simon and Schuster
ISBN: 151074388X
Category : Juvenile Nonfiction
Languages : en
Pages : 199
Book Description
A New York Times bestseller, now in paperback for the first time and completely revised and updated! With more than 100 million registered players, Minecraft has taken control of gamers all over the world. With Hacks for Minecrafters, you'll be able to take back that control! Only with the help found in Hacks for Minecrafters will you be able to craft your world exactly how you want it to look, all while discovering the hidden gems of the game. Now being released in paperback, Hacks for Minecrafters has been updated for Minecraft 1.12, the World of Color update that added new function and crafting systems, illusioners, parrots, and building materials like glazed terracotta and concrete. In this hacker's guide, you'll find expertise on: Mining—including diamonds and rare minerals! Farming—growing tricks, seed hacks, and the best tree-replanting techniques! Battle—for the best weapons and armor! Magic—top crafting hacks and book modifiers! You will never be stuck again! With more than one hundred full-color screenshots of in-game footage, you’ll be able to carefully follow every tip with precision. It doesn’t matter if you’re playing on a PC, mobile device, or home console; with Hacks for Minecrafters, you’ll be beating the game in no time. Every block has been accounted for, all living entities have been taken into consideration, and all modes of game-play are covered!
Anima Prime
Author: Christian Griffen
Publisher:
ISBN: 9780615462349
Category :
Languages : en
Pages : 196
Book Description
Fight for love and vengeance.Wield megaswords and magic guns.Battle on top of airships.Summon powerful eidolons.Walk between dimensions.And that's just the beginning.Anima Prime is a tabletop roleplaying game that combines narrative freedom in character scenes and combat maneuvers with elemental powers, Soulbound Weapons, and the summoning of eidolons to allow you to create your own stories and action scenes rivaling those usually seen in video game cut scenes and anime. A flexible goal system lets you infuse any fight with meaningful story decision points and unlimited tactical options.This game text is licensed under a Creative Commons-Attribution-Share Alike 3.0 License. A complete copy of the text can be obtained for free from www.AnimaPrimeRPG.com.Winner of the Indie RPG Awards' Best Free Game of 2011 Award!
Publisher:
ISBN: 9780615462349
Category :
Languages : en
Pages : 196
Book Description
Fight for love and vengeance.Wield megaswords and magic guns.Battle on top of airships.Summon powerful eidolons.Walk between dimensions.And that's just the beginning.Anima Prime is a tabletop roleplaying game that combines narrative freedom in character scenes and combat maneuvers with elemental powers, Soulbound Weapons, and the summoning of eidolons to allow you to create your own stories and action scenes rivaling those usually seen in video game cut scenes and anime. A flexible goal system lets you infuse any fight with meaningful story decision points and unlimited tactical options.This game text is licensed under a Creative Commons-Attribution-Share Alike 3.0 License. A complete copy of the text can be obtained for free from www.AnimaPrimeRPG.com.Winner of the Indie RPG Awards' Best Free Game of 2011 Award!
Aquarius
Author: Erika Smith
Publisher: Orion
ISBN: 9781398702141
Category :
Languages : en
Pages : 144
Book Description
Publisher: Orion
ISBN: 9781398702141
Category :
Languages : en
Pages : 144
Book Description
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.