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Minecraft: MMORPG

Minecraft: MMORPG PDF Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1534131604
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Book Description
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will discover how creative players have built a massively-multiplayer online version of Minecraft where huge groups of players can explore and create together. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: MMORPG

Minecraft: MMORPG PDF Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1534131604
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Book Description
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will discover how creative players have built a massively-multiplayer online version of Minecraft where huge groups of players can explore and create together. Includes table of contents, glossary, and index--as well as sources for further reading.

MMORPGs in Minecraft

MMORPGs in Minecraft PDF Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1534141014
Category : Juvenile Nonfiction
Languages : en
Pages : 24

Book Description
Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about playing massive multiplayer online role playing games (MMORPGs) in Minecraft, including tips and tricks and safety information. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: Virtual Reality

Minecraft: Virtual Reality PDF Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1534131612
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Book Description
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Minecraft: Story Mode

Minecraft: Story Mode PDF Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1534131590
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Book Description
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will get an introduction to Minecraft Story Mode, the adventure game series that allows players to direct the course of a thrilling story set in the world of Minecraft. Includes table of contents, glossary, and index--as well as sources for further reading.

The Ultimate Guide to Mastering Minigames and Servers

The Ultimate Guide to Mastering Minigames and Servers PDF Author: Triumph Books
Publisher: Triumph Books
ISBN: 1633195287
Category : Computers
Languages : en
Pages : 254

Book Description
The best builds in Minecraft and the game's most stunning creations — from minigames to giant cities — are found on Minecraft servers. But where to start in exploring the massive maps and multitude of servers available? The Ultimate Guide to Mastering Minigames and Servers introduces the most popular and unique servers and minigames for 'Crafters to discover. The No. 1 online activity for Minecrafters is minigames. In fact, for some 'Crafters, minigames are the only way they play Minecraft! Whether you're new to servers and minigames or you're an experienced adventurer, this book is bound to introduce exciting places to explore and games to play.

Gaming the System

Gaming the System PDF Author: David J. Gunkel
Publisher: Indiana University Press
ISBN: 0253035732
Category : Computers
Languages : en
Pages : 216

Book Description
1. This extremely multidisciplinary book engages descriptive and prescriptive methods of study to video games, drawing heavily on philosophical traditions. It will have appeal outside of Film & Media and Philosophy to other areas of scholarly research including Sociology, Anthropology and Political Science. 2.The author is a senior scholar with extensive publications that explore the intersection of philosophy and ethics with digital games and reality. He has a strong presence on Facebook and Twitter as well as a well-designed personal website. He has historically be very engaged with his own digital and social media marketing for books he authors and plans to do the same for this title. 3. The author works to debunk and reframe what readers think they know about video games and digital culture, showing that it is wrong (or at least misguided) and that the important questions are often far more interesting and potentially disturbing than anticipated.

Participatory Worlds

Participatory Worlds PDF Author: José Blázquez
Publisher: Taylor & Francis
ISBN: 1000982246
Category : Performing Arts
Languages : en
Pages : 166

Book Description
This book is an in-depth analysis of participatory worlds, practices beyond the mainstream models of content production and IP management that allow audience members to contribute canonically to the expansion of storyworlds, blurring the line between the traditional roles of consumers and producers. Shifting discussions of participatory culture and cross-media production and consumption practices to more independent media contexts, the book explores the limits, borders and boundaries of participating in today’s digital media storyworlds. The text examines how audience participation works, identifying opportunities to make it a meaningful practice for audiences and an asset for IP owners, and discussing the challenges and barriers that the application of participatory culture brings along. The book defines what meaningful participation is by introducing the concept of ‘intervention’ and explains a range of factors impacting the way in which participatory worlds and relationships between producers, audiences and the world are shaped. This volume will be of great relevance to media practitioners, scholars and students interested in transmedia storytelling, fandom, literary studies and comparative literature, new media and digital culture, gaming and media studies.

Handbook of Research on Transforming Mathematics Teacher Education in the Digital Age

Handbook of Research on Transforming Mathematics Teacher Education in the Digital Age PDF Author: Niess, Margaret
Publisher: IGI Global
ISBN: 1522501215
Category : Education
Languages : en
Pages : 714

Book Description
The digital age provides ample opportunities for enhanced learning experiences for students; however, it can also present challenges for educators who must adapt to and implement new technologies in the classroom. The Handbook of Research on Transforming Mathematics Teacher Education in the Digital Age is a critical reference source featuring the latest research on the development of educators’ knowledge for the integration of technologies to improve classroom instruction. Investigating emerging pedagogies for preservice and in-service teachers, this publication is ideal for professionals, researchers, and educational designers interested in the implementation of technology in the mathematics classroom.

Computer Supported Education

Computer Supported Education PDF Author: H. Chad Lane
Publisher: Springer Nature
ISBN: 3030584593
Category : Education
Languages : en
Pages : 664

Book Description
This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Computer Supported Education, CSEDU 2019, held in Heraklion, Crete, Greece, in May 2019. The 30 revised full papers were carefully reviewed and selected from 202 submissions. The papers cover wide research fields including authoring tools and content development, AV-communication and multimedia, classroom management, e-Learning hardware and software, blended learning, critical success factors in distance learning.

Minecraft: Guide to Farming

Minecraft: Guide to Farming PDF Author: Mojang Ab
Publisher: Del Rey
ISBN: 1101966432
Category : Juvenile Nonfiction
Languages : en
Pages : 80

Book Description
The official Minecraft: Guide to Farming will teach you about everything form basic crop farming and animal breeding to hostile mob and block farming. In Survival mode you’re constantly in need of food and other useful items, and true survivors knows the importance of setting up their own farming systems. With insider info and tips from the experts at Mojang, this is the definitive guide to becoming self-sufficient in Minecraft. This ebook is best viewed on a color device with a larger screen. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners