Author: Brady Games
Publisher: Brady
ISBN: 9781566868235
Category : Computer war games
Languages : en
Pages : 134
Book Description
Solid Snake, the main character, has a mission of disarming nuclear weapons while keeping the enemy off his back. Here are sneaky tricks and tactics gamers can't learn anywhere else.
Metal Gear Solid Totally Unauthorized Strategy Guide
Author: Brady Games
Publisher: Brady
ISBN: 9781566868235
Category : Computer war games
Languages : en
Pages : 134
Book Description
Solid Snake, the main character, has a mission of disarming nuclear weapons while keeping the enemy off his back. Here are sneaky tricks and tactics gamers can't learn anywhere else.
Publisher: Brady
ISBN: 9781566868235
Category : Computer war games
Languages : en
Pages : 134
Book Description
Solid Snake, the main character, has a mission of disarming nuclear weapons while keeping the enemy off his back. Here are sneaky tricks and tactics gamers can't learn anywhere else.
Metal Gear Solid
Author: Prima Publishing
Publisher: Prima Games
ISBN: 9780761517665
Category : Metal Gear Solid (Game)
Languages : en
Pages : 0
Book Description
Comprehensive walkthrough Locations of all items and weapons Detailed maps Secrets of each area uncovered Stealth techniques and tools of the trade All endings revealed Complete coverage of VR training mode
Publisher: Prima Games
ISBN: 9780761517665
Category : Metal Gear Solid (Game)
Languages : en
Pages : 0
Book Description
Comprehensive walkthrough Locations of all items and weapons Detailed maps Secrets of each area uncovered Stealth techniques and tools of the trade All endings revealed Complete coverage of VR training mode
Steel Battalion
Author: Bradygames
Publisher: Bradygames
ISBN: 9780744002218
Category : Video games
Languages : en
Pages : 0
Book Description
BradyGames' Steel Battalion Official Strategy Guidefeatures a complete walkthrough of every mission with all strategically significant locations identified on our maps! Plus, tactical notes on the alternate scenario campaign. Technical readouts provide details on all 18 Vertical Tanks, as well as the complete arsenal of weaponry at a player's disposal. Controller coverage ensures that gamers know what each critical control affects, as they face a daunting array of switches, buttons, and knobs in their virtual cockpit.
Publisher: Bradygames
ISBN: 9780744002218
Category : Video games
Languages : en
Pages : 0
Book Description
BradyGames' Steel Battalion Official Strategy Guidefeatures a complete walkthrough of every mission with all strategically significant locations identified on our maps! Plus, tactical notes on the alternate scenario campaign. Technical readouts provide details on all 18 Vertical Tanks, as well as the complete arsenal of weaponry at a player's disposal. Controller coverage ensures that gamers know what each critical control affects, as they face a daunting array of switches, buttons, and knobs in their virtual cockpit.
Level Up!
Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515
Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515
Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Syphon Filter
Author: Brady Games
Publisher: Brady
ISBN: 9781566868952
Category : Games
Languages : en
Pages : 111
Book Description
Resembling Metal Gear Solid with its covert missions, stealthy actions and hi tech arsenal, this game includes a step-by-step walkthrough for all mission objectives, and level maps to uncover the location of important weapons and other items players need to survive. Playing as Gabriel Logan, players must stop an unknown terrorist group before they can use the deadly new biological weapons known as Syphon Filter. Players are taught the pros and cons of each weapon, what is good in particular areas or for one-shot kills.
Publisher: Brady
ISBN: 9781566868952
Category : Games
Languages : en
Pages : 111
Book Description
Resembling Metal Gear Solid with its covert missions, stealthy actions and hi tech arsenal, this game includes a step-by-step walkthrough for all mission objectives, and level maps to uncover the location of important weapons and other items players need to survive. Playing as Gabriel Logan, players must stop an unknown terrorist group before they can use the deadly new biological weapons known as Syphon Filter. Players are taught the pros and cons of each weapon, what is good in particular areas or for one-shot kills.
The Luminous Dead
Author: Caitlin Starling
Publisher: HarperCollins
ISBN: 0062846914
Category : Fiction
Languages : en
Pages : 356
Book Description
Bram Stoker Award nominee for Best First Novel! "This claustrophobic, horror-leaning tour de force is highly recommended for fans of Jeff VanderMeer’s Annihilation and Andy Weir’s The Martian." -- Publishers Weekly (starred review) The thrilling, atmospheric debut from the author of The Death of Jane Lawrence, a novel with the intensive drive of The Martian and Gravity and the creeping dread of Annihilation, in which a caver on a foreign planet finds herself on a terrifying psychological and emotional journey for survival. When Gyre Price lied her way into this expedition, she thought she’d be mapping mineral deposits, and that her biggest problems would be cave collapses and gear malfunctions. She also thought that the fat paycheck—enough to get her off-planet and on the trail of her mother—meant she’d get a skilled surface team, monitoring her suit and environment, keeping her safe. Keeping her sane. Instead, she got Em. Em sees nothing wrong with controlling Gyre’s body with drugs or withholding critical information to “ensure the smooth operation” of her expedition. Em knows all about Gyre’s falsified credentials, and has no qualms using them as a leash—and a lash. And Em has secrets, too . . . As Gyre descends, little inconsistencies—missing supplies, unexpected changes in the route, and, worst of all, shifts in Em’s motivations—drive her out of her depths. Lost and disoriented, Gyre finds her sense of control giving way to paranoia and anger. On her own in this mysterious, deadly place, surrounded by darkness and the unknown, Gyre must overcome more than just the dangerous terrain and the Tunneler which calls underground its home if she wants to make it out alive—she must confront the ghosts in her own head. But how come she can’t shake the feeling she’s being followed?
Publisher: HarperCollins
ISBN: 0062846914
Category : Fiction
Languages : en
Pages : 356
Book Description
Bram Stoker Award nominee for Best First Novel! "This claustrophobic, horror-leaning tour de force is highly recommended for fans of Jeff VanderMeer’s Annihilation and Andy Weir’s The Martian." -- Publishers Weekly (starred review) The thrilling, atmospheric debut from the author of The Death of Jane Lawrence, a novel with the intensive drive of The Martian and Gravity and the creeping dread of Annihilation, in which a caver on a foreign planet finds herself on a terrifying psychological and emotional journey for survival. When Gyre Price lied her way into this expedition, she thought she’d be mapping mineral deposits, and that her biggest problems would be cave collapses and gear malfunctions. She also thought that the fat paycheck—enough to get her off-planet and on the trail of her mother—meant she’d get a skilled surface team, monitoring her suit and environment, keeping her safe. Keeping her sane. Instead, she got Em. Em sees nothing wrong with controlling Gyre’s body with drugs or withholding critical information to “ensure the smooth operation” of her expedition. Em knows all about Gyre’s falsified credentials, and has no qualms using them as a leash—and a lash. And Em has secrets, too . . . As Gyre descends, little inconsistencies—missing supplies, unexpected changes in the route, and, worst of all, shifts in Em’s motivations—drive her out of her depths. Lost and disoriented, Gyre finds her sense of control giving way to paranoia and anger. On her own in this mysterious, deadly place, surrounded by darkness and the unknown, Gyre must overcome more than just the dangerous terrain and the Tunneler which calls underground its home if she wants to make it out alive—she must confront the ghosts in her own head. But how come she can’t shake the feeling she’s being followed?
PlayStation Game Secrets
Author: Steve Faragher
Publisher: Prima Games
ISBN: 9780761521020
Category : Games & Activities
Languages : en
Pages : 146
Book Description
Covers 30 Games! A Bug's Life Bomberman World Brigandine Bust A Groove Destrega Colony Wars: Vengeance Cool Boarders 3 Crash Bandicoot: WARPED Duke Nukem: Time to Kill Elemental Gearbolt Heart of Darkness Kagero: Deception II Knockout Kings Lunar: Silver Star Story Complete Medievil Mega Man Legends Metal Gear Solid Monkey Hero Ninja: Shadow of Darkness O.D.T. Resident Evil: Director's Cut Rival Schools Spyro the Dragon Syphon Filter Tenchu Stealth Assassins Tomb Raider III Twisted Metal III The Unholy War Uprising X WCW/NWO Thunder
Publisher: Prima Games
ISBN: 9780761521020
Category : Games & Activities
Languages : en
Pages : 146
Book Description
Covers 30 Games! A Bug's Life Bomberman World Brigandine Bust A Groove Destrega Colony Wars: Vengeance Cool Boarders 3 Crash Bandicoot: WARPED Duke Nukem: Time to Kill Elemental Gearbolt Heart of Darkness Kagero: Deception II Knockout Kings Lunar: Silver Star Story Complete Medievil Mega Man Legends Metal Gear Solid Monkey Hero Ninja: Shadow of Darkness O.D.T. Resident Evil: Director's Cut Rival Schools Spyro the Dragon Syphon Filter Tenchu Stealth Assassins Tomb Raider III Twisted Metal III The Unholy War Uprising X WCW/NWO Thunder
Blindsight
Author: Peter Watts
Publisher: Macmillan
ISBN: 1429955198
Category : Fiction
Languages : en
Pages : 388
Book Description
Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Macmillan
ISBN: 1429955198
Category : Fiction
Languages : en
Pages : 388
Book Description
Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Subject Guide to Books in Print
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 3054
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 3054
Book Description
Crime Scene Investigation
Author: National Institute of Justice (U.S.). Technical Working Group on Crime Scene Investigation
Publisher:
ISBN:
Category : Crime scene searches
Languages : en
Pages : 64
Book Description
This is a guide to recommended practices for crime scene investigation. The guide is presented in five major sections, with sub-sections as noted: (1) Arriving at the Scene: Initial Response/Prioritization of Efforts (receipt of information, safety procedures, emergency care, secure and control persons at the scene, boundaries, turn over control of the scene and brief investigator/s in charge, document actions and observations); (2) Preliminary Documentation and Evaluation of the Scene (scene assessment, "walk-through" and initial documentation); (3) Processing the Scene (team composition, contamination control, documentation and prioritize, collect, preserve, inventory, package, transport, and submit evidence); (4) Completing and Recording the Crime Scene Investigation (establish debriefing team, perform final survey, document the scene); and (5) Crime Scene Equipment (initial responding officers, investigator/evidence technician, evidence collection kits).
Publisher:
ISBN:
Category : Crime scene searches
Languages : en
Pages : 64
Book Description
This is a guide to recommended practices for crime scene investigation. The guide is presented in five major sections, with sub-sections as noted: (1) Arriving at the Scene: Initial Response/Prioritization of Efforts (receipt of information, safety procedures, emergency care, secure and control persons at the scene, boundaries, turn over control of the scene and brief investigator/s in charge, document actions and observations); (2) Preliminary Documentation and Evaluation of the Scene (scene assessment, "walk-through" and initial documentation); (3) Processing the Scene (team composition, contamination control, documentation and prioritize, collect, preserve, inventory, package, transport, and submit evidence); (4) Completing and Recording the Crime Scene Investigation (establish debriefing team, perform final survey, document the scene); and (5) Crime Scene Equipment (initial responding officers, investigator/evidence technician, evidence collection kits).