Author: Debra H. Goldstein
Publisher: Debra H. Goldstein
ISBN: 9780985647018
Category :
Languages : en
Pages : 232
Book Description
All Denney Silber wants from her senior year at the University of Michigan is to enjoy sorority parties, football games, and concerts - plans that go awry when she discovers her friend, Helen, dead in the office of the faculty member Denney most despises. Compelled to solve Helen's murder, Denney quickly realizes that her own life is in danger. She can no longer trust friends, teachers, or even the cutest guy in Poetry 331 - and yet, she still believes "friends don't kill friends."
Maze in Blue
Author: Debra H. Goldstein
Publisher: Debra H. Goldstein
ISBN: 9780985647018
Category :
Languages : en
Pages : 232
Book Description
All Denney Silber wants from her senior year at the University of Michigan is to enjoy sorority parties, football games, and concerts - plans that go awry when she discovers her friend, Helen, dead in the office of the faculty member Denney most despises. Compelled to solve Helen's murder, Denney quickly realizes that her own life is in danger. She can no longer trust friends, teachers, or even the cutest guy in Poetry 331 - and yet, she still believes "friends don't kill friends."
Publisher: Debra H. Goldstein
ISBN: 9780985647018
Category :
Languages : en
Pages : 232
Book Description
All Denney Silber wants from her senior year at the University of Michigan is to enjoy sorority parties, football games, and concerts - plans that go awry when she discovers her friend, Helen, dead in the office of the faculty member Denney most despises. Compelled to solve Helen's murder, Denney quickly realizes that her own life is in danger. She can no longer trust friends, teachers, or even the cutest guy in Poetry 331 - and yet, she still believes "friends don't kill friends."
Maze of the Blue Medusa
Author: Zak Sabbath
Publisher: Satyr Press
ISBN: 9780983243755
Category :
Languages : en
Pages : 288
Book Description
Infinite broken night. Milky alien moons. Wavering demons of gold. Held in this jail of immortal threats are three perfect sisters...Maze of the Blue Medusa is a dungeon. Maze of the Blue Medusa is art. Maze of the Blue Medusa works with your favorite fantasy tabletop RPGs. And Maze of the Blue Medusa is the madly innovative game book from the award-winning Zak Sabbath of A Red & Pleasant Land and Patrick Stuart of Deep Carbon Observatory. Lethal gardens, soul-rending art galleries, infernal machines--Maze of the Blue Medusa reads like the poetic nightmare of civilizations rotted to time, and plays like a puzzle-box built from risk and weird spectacle.Praise for Zak Sabbath:"Zak is not just imaginative, he's bold. Which means that while he recognizes the value of fantasy traditions, he doesn't hesitate for a moment to throw out anything that's become tired or dull."-- Monte Cook, author of NumeneraPraise for Patrick Stuart's Fire on the Velvet Horizon:"Superpositioning with strange panache, Velvet Horizon is an (outstanding) indie role-playing-game supplement, and an (outstanding) example of experimental quasi-/meta-/sur-/kata-fiction. Also a work of art. Easily one of my standout books of 2015."-- China MiƩville, author of Perdido Street Station
Publisher: Satyr Press
ISBN: 9780983243755
Category :
Languages : en
Pages : 288
Book Description
Infinite broken night. Milky alien moons. Wavering demons of gold. Held in this jail of immortal threats are three perfect sisters...Maze of the Blue Medusa is a dungeon. Maze of the Blue Medusa is art. Maze of the Blue Medusa works with your favorite fantasy tabletop RPGs. And Maze of the Blue Medusa is the madly innovative game book from the award-winning Zak Sabbath of A Red & Pleasant Land and Patrick Stuart of Deep Carbon Observatory. Lethal gardens, soul-rending art galleries, infernal machines--Maze of the Blue Medusa reads like the poetic nightmare of civilizations rotted to time, and plays like a puzzle-box built from risk and weird spectacle.Praise for Zak Sabbath:"Zak is not just imaginative, he's bold. Which means that while he recognizes the value of fantasy traditions, he doesn't hesitate for a moment to throw out anything that's become tired or dull."-- Monte Cook, author of NumeneraPraise for Patrick Stuart's Fire on the Velvet Horizon:"Superpositioning with strange panache, Velvet Horizon is an (outstanding) indie role-playing-game supplement, and an (outstanding) example of experimental quasi-/meta-/sur-/kata-fiction. Also a work of art. Easily one of my standout books of 2015."-- China MiƩville, author of Perdido Street Station
Paths to the Olympics
Author: Marc Parrish
Publisher:
ISBN:
Category : Olympics
Languages : en
Pages : 196
Book Description
Publisher:
ISBN:
Category : Olympics
Languages : en
Pages : 196
Book Description
Mazes for Programmers
Author: Jamis Buck
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385
Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
The Ultimate Maze Book
Author: Galen Wadzinski
Publisher: Courier Dover Publications
ISBN: 0486445356
Category : Games & Activities
Languages : en
Pages : 51
Book Description
Thirty entertaining, challenging mazes: 3-D constructions, directional arrows, designated stops, and more. From easy "No Brainers" to "Full Brain Overload," which might take hours to solve. Includes "hints section."
Publisher: Courier Dover Publications
ISBN: 0486445356
Category : Games & Activities
Languages : en
Pages : 51
Book Description
Thirty entertaining, challenging mazes: 3-D constructions, directional arrows, designated stops, and more. From easy "No Brainers" to "Full Brain Overload," which might take hours to solve. Includes "hints section."
The Amazing Book of Mazes
Author: Adrian Fisher
Publisher: Harry N. Abrams
ISBN: 9780810943117
Category : Games & Activities
Languages : en
Pages : 264
Book Description
Looks at the history, theory, and design of mazes, including hedge mazes, panel mazes, mirror mazes, turf mazes, and panel mazes.
Publisher: Harry N. Abrams
ISBN: 9780810943117
Category : Games & Activities
Languages : en
Pages : 264
Book Description
Looks at the history, theory, and design of mazes, including hedge mazes, panel mazes, mirror mazes, turf mazes, and panel mazes.
Paddington and the Marmalade Maze
Author: Michael Bond
Publisher: HarperCollins Children's Books
ISBN: 9780008743499
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Publisher: HarperCollins Children's Books
ISBN: 9780008743499
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Out of the Maze
Author: Spencer Johnson
Publisher: Random House
ISBN: 1473562244
Category : Self-Help
Languages : en
Pages : 112
Book Description
'An optimistic, accessible way to start thinking about change' - Financial Times Who Moved My Cheese? offered millions of readers relief for an evergreen problem: unanticipated and unwelcome change. Now its long-awaited sequel digs deeper, to show how readers can adapt their beliefs and achieve better results in any field. Johnson's theme is that all of our accomplishments are due to our beliefs: whether we're confident or insecure, cynical or positive, open-minded or inflexible. But it's difficult to change your beliefs - and with them, your outcomes. Find out how Hem, Haw, and the other characters from Who Moved My Cheese? deal with this challenge.
Publisher: Random House
ISBN: 1473562244
Category : Self-Help
Languages : en
Pages : 112
Book Description
'An optimistic, accessible way to start thinking about change' - Financial Times Who Moved My Cheese? offered millions of readers relief for an evergreen problem: unanticipated and unwelcome change. Now its long-awaited sequel digs deeper, to show how readers can adapt their beliefs and achieve better results in any field. Johnson's theme is that all of our accomplishments are due to our beliefs: whether we're confident or insecure, cynical or positive, open-minded or inflexible. But it's difficult to change your beliefs - and with them, your outcomes. Find out how Hem, Haw, and the other characters from Who Moved My Cheese? deal with this challenge.
DEEP CARBON OBSERVATORY.
Author: PATRICK. STUART
Publisher:
ISBN: 9781999340346
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781999340346
Category :
Languages : en
Pages :
Book Description
The Maze of Games
Author: Mike Selinker
Publisher:
ISBN: 9780991315925
Category :
Languages : en
Pages :
Book Description
Colleen and Samuel Quaice are teenagers living in 1897 England. During a visit to Upper Wolverhampton Bibliotheque, they discover a musty book called THE MAZE OF GAMES. Opening the book summons the Gatekeeper, a mysterious skeletal guardian who plunges the Quaices into a series of dangerous labyrinths, populated with myriad monsters and perplexing puzzles.Only by solving their way through the Gatekeeper's mazes will the Quaice children find their way home.Read the novel. Solve the Puzzles. Get out alive
Publisher:
ISBN: 9780991315925
Category :
Languages : en
Pages :
Book Description
Colleen and Samuel Quaice are teenagers living in 1897 England. During a visit to Upper Wolverhampton Bibliotheque, they discover a musty book called THE MAZE OF GAMES. Opening the book summons the Gatekeeper, a mysterious skeletal guardian who plunges the Quaices into a series of dangerous labyrinths, populated with myriad monsters and perplexing puzzles.Only by solving their way through the Gatekeeper's mazes will the Quaice children find their way home.Read the novel. Solve the Puzzles. Get out alive