Maya 2022 Essential Training PDF Download

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Maya 2022 Essential Training

Maya 2022 Essential Training PDF Author: George Maestri
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description
Learn to create high-quality 3D models and animations in Maya 2022. This course covers the core Maya skills-modeling, texturing, rendering, and animation-in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces-adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.

Maya 2022 Essential Training

Maya 2022 Essential Training PDF Author: George Maestri
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description
Learn to create high-quality 3D models and animations in Maya 2022. This course covers the core Maya skills-modeling, texturing, rendering, and animation-in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces-adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.

Maya 2020 Essential Training

Maya 2020 Essential Training PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Learn to create high-quality 3D models and animations in Maya 2020. This course covers the core Maya skills?modeling, texturing, rendering, and animation?in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Next it?s time to create and apply materials to surfaces?adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.

Maya 2017 Essential Training

Maya 2017 Essential Training PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Get the essential training you need to create high-quality 3D models and animations in Maya 2017. This course covers the core Maya skills-modeling, texturing, rendering, and animation-within a real-world project-based workflow that translates equally well to film, motion graphics, and game design. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Once you understand modeling, George will show how to create and apply materials to surfaces-adding color, texture, and reflectivity. He'll then integrate cameras, lighting, and depth-of-field effects into the rendering process, using the built-in software renderer, mental ray, and the new Arnold for Maya renderer. Last but not least, he'll show how to add movement and life to your work with Maya's animation tools.

Maya 2018 Essential Training

Maya 2018 Essential Training PDF Author: George Maestri
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Maya 2016 Essential Training

Maya 2016 Essential Training PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Need to learn Maya? Start here. This course covers the latest features in Maya 2016, while giving you a strong foundation in all the core tools, including 3D modeling, texturing, rendering, animation, and more. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. After you begin to understand modeling, George will show you how to create and apply materials to surfaces-adding color, texture, and reflectivity. He'll then integrate cameras, lighting and depth-of-field effects in the rendering process, and finally, show how to add movement and life to your work with Maya's animation tools.

Autodesk Maya 2022 Basics Guide

Autodesk Maya 2022 Basics Guide PDF Author: Kelly Murdock
Publisher: SDC Publications
ISBN: 1630574503
Category : Computers
Languages : en
Pages : 648

Book Description
Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Maya 2017 Essential Training

Maya 2017 Essential Training PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Get the essential training you need to create high-quality 3D models and animations in Maya 2017. This course covers the core Maya skills?modeling, texturing, rendering, and animation?within a real-world project-based workflow that translates equally well to film, motion graphics, and game design. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Once you understand modeling, George will show how to create and apply materials to surfaces?adding color, texture, and reflectivity. He'll then integrate cameras, lighting, and depth-of-field effects into the rendering process, using the built-in software renderer, mental ray, and the new Arnold for Maya renderer. Last but not least, he'll show how to add movement and life to your work with Maya's animation tools.

Maya 2019 Essential Training

Maya 2019 Essential Training PDF Author: George Maestri
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Maya 2019 Essential Training

Maya 2019 Essential Training PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Get the essential training you need to create high-quality 3D models and animations in Maya 2019. Learn core Maya skills such as modeling, texturing, rendering, and animation.

Maya 2015 Essential Training

Maya 2015 Essential Training PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Need to get a strong foundation in Maya? Start here. This Essential Training course covers all the latest features in Maya 2015, while giving you a background in the basics of 3D modeling, texturing, animating, and rendering. Need a quick overview? Check out the first chapter of the course, which covers the interface and basic object manipulation tools. Author George Maestri then takes you deeper into polygonal modeling, editing and refining meshes, and NURBS modeling-for sculpting curves and organic surfaces in Maya. After that, learn how to create and apply materials to give the surface of your models color, texture, reflectivity, and more. Next, create realistic images (with lighting and depth-of-field effects) in the final rendering process, and finally, add movement and life to your characters with Maya's animation tools.