Maya 2013 Essential Training: 2 Polygonal Modeling Techniques PDF Download

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Maya 2013 Essential Training: 2 Polygonal Modeling Techniques

Maya 2013 Essential Training: 2 Polygonal Modeling Techniques PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.

Maya 2013 Essential Training: 2 Polygonal Modeling Techniques

Maya 2013 Essential Training: 2 Polygonal Modeling Techniques PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.

Maya 2013 Essential Training: 2 Polygonal Modeling Techniques

Maya 2013 Essential Training: 2 Polygonal Modeling Techniques PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
This installment of Maya Essentials covers the basics of the polygonal modeling toolkit. Author George Maestri delves into the theory behind popular polygonal modeling techniques, then walks through the basic process of creating objects, modifying them with Soft Select, and working with subdivision surfaces. The course also includes more advanced techniques such as cutting faces and splitting polygons with the Edge and Bevel tools, creating holes and protrusions with Booleans, and deforming an entire object with lattices. An additional chapter is dedicated to edge loops, which can be used to create and organize detail in models.

Maya 2013 Essential Training: 3 NURBS Modeling Techniques

Maya 2013 Essential Training: 3 NURBS Modeling Techniques PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Provides a thorough introduction to the NURBS modeling toolkit, a foundational aspect of 3D modeling.

Maya 2013 Essential Training: 3 NURBS Modeling Techniques

Maya 2013 Essential Training: 3 NURBS Modeling Techniques PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover techniques from using insert isoparms to add detail, to creating arcs and text, to converting NURBS to polygons.

Maya Essentials 2: Polygonal Modeling Techniques

Maya Essentials 2: Polygonal Modeling Techniques PDF Author: George Maestri
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Maya 2018 Essential Training

Maya 2018 Essential Training PDF Author: George Maestri
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Maya 2019 Essential Training

Maya 2019 Essential Training PDF Author: George Maestri
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Autodesk Maya 2020: A Comprehensive Guide, 12th Edition

Autodesk Maya 2020: A Comprehensive Guide, 12th Edition PDF Author: Prof. Sham Tickoo
Publisher: CADCIM Technologies
ISBN: 164057090X
Category : Computers
Languages : en
Pages : 835

Book Description
Autodesk Maya 2020 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. The intuitive user interface and workflow tools of Maya 2020 have made the job of design visualization specialists a lot easier. Autodesk Maya 2020: A Comprehensive Guide covers all features of Autodesk Maya 2020 software in a simple, lucid, and comprehensive manner. It will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. In this edition, new tools and enhancements in modeling, animation, rigging as well as performance improvements in bifrost are covered. Additionally, the newly introduced Mash module, which is used for creating motion graphics, is also covered in the book. Salient Features: Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2020. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2020 concepts & commands. Real-world 3D models and examples focusing on industry experience. Step-by-step instructions that guide the user through the learning process. Additional information is provided throughout the book in the form of tips and notes. Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring Maya Interface Chapter 2: Polygon Modeling Chapter 3: NURBS Curves and Surfaces Chapter 4: NURBS Modeling Chapter 5: UV Mapping Chapter 6: Shading and Texturing Chapter 7: Lighting Chapter 8: Animation Chapter 9: Rigging, Constraints, and Deformers Chapter 10: Paint Effects Chapter 11: Rendering Chapter 12: Particle System Chapter 13: Introduction to nParticles Chapter 14: Fluids Chapter 15: nHair Chapter 16: Bifrost Chapter 17: Bullet Physics and Motion Graphics Index

Maya 2017 Essential Training

Maya 2017 Essential Training PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Get the essential training you need to create high-quality 3D models and animations in Maya 2017. This course covers the core Maya skills-modeling, texturing, rendering, and animation-within a real-world project-based workflow that translates equally well to film, motion graphics, and game design. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Once you understand modeling, George will show how to create and apply materials to surfaces-adding color, texture, and reflectivity. He'll then integrate cameras, lighting, and depth-of-field effects into the rendering process, using the built-in software renderer, mental ray, and the new Arnold for Maya renderer. Last but not least, he'll show how to add movement and life to your work with Maya's animation tools.

Autodesk Maya 2013 Essentials

Autodesk Maya 2013 Essentials PDF Author: Naas
Publisher:
ISBN: 9781118707265
Category :
Languages : en
Pages :

Book Description