Mathematical Introduction to Linear Programming and Game Theory PDF Download
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Author: Louis Brickman Publisher: Springer Science & Business Media ISBN: 1461245400 Category : Business & Economics Languages : en Pages : 140
Book Description
Mathematical elegance is a constant theme in this treatment of linear programming and matrix games. Condensed tableau, minimal in size and notation, are employed for the simplex algorithm. In the context of these tableau the beautiful termination theorem of R.G. Bland is proven more simply than heretofore, and the important duality theorem becomes almost obvious. Examples and extensive discussions throughout the book provide insight into definitions, theorems, and applications. There is considerable informal discussion on how best to play matrix games. The book is designed for a one-semester undergraduate course. Readers will need a degree of mathematical sophistication and general tools such as sets, functions, and summation notation. No single college course is a prerequisite, but most students will do better with some prior college mathematics. This thorough introduction to linear programming and game theory will impart a deep understanding of the material and also increase the student's mathematical maturity.
Author: Louis Brickman Publisher: Springer Science & Business Media ISBN: 1461245400 Category : Business & Economics Languages : en Pages : 140
Book Description
Mathematical elegance is a constant theme in this treatment of linear programming and matrix games. Condensed tableau, minimal in size and notation, are employed for the simplex algorithm. In the context of these tableau the beautiful termination theorem of R.G. Bland is proven more simply than heretofore, and the important duality theorem becomes almost obvious. Examples and extensive discussions throughout the book provide insight into definitions, theorems, and applications. There is considerable informal discussion on how best to play matrix games. The book is designed for a one-semester undergraduate course. Readers will need a degree of mathematical sophistication and general tools such as sets, functions, and summation notation. No single college course is a prerequisite, but most students will do better with some prior college mathematics. This thorough introduction to linear programming and game theory will impart a deep understanding of the material and also increase the student's mathematical maturity.
Author: Paul R. Thie Publisher: John Wiley & Sons ISBN: 1118165454 Category : Mathematics Languages : en Pages : 476
Book Description
Praise for the Second Edition: "This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications." —Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and Game Theory, Third Edition presents a rigorous, yet accessible, introduction to the theoretical concepts and computational techniques of linear programming and game theory. Now with more extensive modeling exercises and detailed integer programming examples, this book uniquely illustrates how mathematics can be used in real-world applications in the social, life, and managerial sciences, providing readers with the opportunity to develop and apply their analytical abilities when solving realistic problems. This Third Edition addresses various new topics and improvements in the field of mathematical programming, and it also presents two software programs, LP Assistant and the Solver add-in for Microsoft Office Excel, for solving linear programming problems. LP Assistant, developed by coauthor Gerard Keough, allows readers to perform the basic steps of the algorithms provided in the book and is freely available via the book's related Web site. The use of the sensitivity analysis report and integer programming algorithm from the Solver add-in for Microsoft Office Excel is introduced so readers can solve the book's linear and integer programming problems. A detailed appendix contains instructions for the use of both applications. Additional features of the Third Edition include: A discussion of sensitivity analysis for the two-variable problem, along with new examples demonstrating integer programming, non-linear programming, and make vs. buy models Revised proofs and a discussion on the relevance and solution of the dual problem A section on developing an example in Data Envelopment Analysis An outline of the proof of John Nash's theorem on the existence of equilibrium strategy pairs for non-cooperative, non-zero-sum games Providing a complete mathematical development of all presented concepts and examples, Introduction to Linear Programming and Game Theory, Third Edition is an ideal text for linear programming and mathematical modeling courses at the upper-undergraduate and graduate levels. It also serves as a valuable reference for professionals who use game theory in business, economics, and management science.
Author: Paul R. Thie Publisher: ISBN: Category : Mathematics Languages : en Pages : 424
Book Description
A rigorous introduction to the theoretical concepts and computational techniques of linear programming and game theory. Illustrates how mathematics can be used to understand and resolve real world problems. Standard topics are covered--the simplex algorithm; duality; sensitivity; integer programming; the transportation problem; two-person, zero-sum, and non-zero sum games--and in the process, mathematical model-building is explained. Material includes meaningful examples and numerous exercises to reinforce and enhance understanding. Examples are used extensively, and the exercises (over 500) range in nature from model building and computation to theory. In this edition five new sections have been added, new problems included, and material expanded and improved.
Author: Paul R. Thie Publisher: Wiley ISBN: 9780471634331 Category : Languages : en Pages : 216
Book Description
A rigorous introduction to the theoretical concepts and computational techniques of linear programming and game theory. Illustrates how mathematics can be used to understand and resolve real world problems. Standard topics are covered--the simplex algorithm; duality; sensitivity; integer programming; the transportation problem; two-person, zero-sum, and non-zero sum games--and in the process, mathematical model-building is explained. Material includes meaningful examples and numerous exercises to reinforce and enhance understanding. Examples are used extensively, and the exercises (over 500) range in nature from model building and computation to theory. In this edition five new sections have been added, new problems included, and material expanded and improved.
Author: Elliott Mendelson Publisher: CRC Press ISBN: 1040091857 Category : Mathematics Languages : en Pages : 288
Book Description
This classic text, originally from the noted logician Elliot Mendelson, is intended to be an easy-to-read introduction to the basic ideas and techniques of game theory. It can be used as a class textbook or for self-study. Introducing Game Theory and its Applications, Second Edition presents an easy-to-read introduction to the basic ideas and techniques of game theory. After a brief introduction, the authors begin with a chapter devoted to combinatorial games--a topic neglected or treated minimally in most other texts. The focus then shifts to two-person zero-sum games and their solutions. Here the authors present the simplex method based on linear programming for solving these games and develop within this presentation the required background. The final chapter presents some of the fundamental ideas and tools of non-zero-sum games and games with more than two players, including an introduction to cooperative game theory. The book is suitable for a first undergraduate course in game theory, or a graduate course for students with limited previous exposure. It is useful for students who need to learn some game theory for a related subject (e.g., microeconomics) and have a limited mathematical background. It also prepares its readers for more advanced study of game theory's applications in economics, business, and the physical, biological, and social sciences. The authors hope this book breeds curiosity about the subject as its design is meant to to satisfy the readers. The book will prepare readers for deeper study of game theory applications in many fields of study.
Author: Abraham M. Glicksman Publisher: Courier Corporation ISBN: 9780486417103 Category : Mathematics Languages : en Pages : 166
Book Description
Simple exposition of linear programming and matrix games covers convex sets in the Cartesian plane and the fundamental extreme point theorem for convex polygons; the simplex method in linear programming; the fundamental duality theorem and its corollary, von Neumann's minimax theorem; more. Easily understood problems and illustrative exercises. 1963 edition.
Author: Elliott Mendelson Publisher: CRC Press ISBN: 1482285878 Category : Mathematics Languages : en Pages : 272
Book Description
The mathematical study of games is an intriguing endeavor with implications and applications that reach far beyond tic-tac-toe, chess, and poker to economics, business, and even biology and politics. Most texts on the subject, however, are written at the graduate level for those with strong mathematics, economics, or business backgrounds. In
Author: Lakshmisree Bandopadhyaya Publisher: Northern Book Centre ISBN: 9788172112264 Category : Education Languages : en Pages : 342
Book Description
Salient Features: This book gives methodical and step-by-step explanation of the Simplex Method which is missing in most of the available books. The book goes on as a teacher explaining and simplifying the topics to a student. All the university question paper problems with 74 examples and 81 exercises illustrate the methodology. Problems solved by Graphical Method are explained with neat and accurate graphs. Twenty-One Theorems with proofs and corollaries will facilitate logical understanding of the subject. Detailed explanations are given to make the reader confident about the subject.