Author: Cay S. Horstmann
Publisher: Wiley
ISBN: 9780471594840
Category : Computers
Languages : en
Pages : 466
Book Description
Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.
Mastering Object-Oriented Design in C++
Author: Cay S. Horstmann
Publisher: Wiley
ISBN: 9780471594840
Category : Computers
Languages : en
Pages : 466
Book Description
Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.
Publisher: Wiley
ISBN: 9780471594840
Category : Computers
Languages : en
Pages : 466
Book Description
Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.
Mastering Object-oriented Python
Author: Steven F. Lott
Publisher: Packt Publishing Ltd
ISBN: 1783280980
Category : Computers
Languages : en
Pages : 962
Book Description
This book follows a standard tutorial approach with approximately 750 code samples spread through the 19 chapters. This amounts to over 5,900 lines of code that illustrate each concept. This book is aimed at programmers who have already learned the basics of object-oriented Python and need to write more sophisticated, flexible code that integrates seamlessly with the rest of Python. This book assumes a computer science background, with experience of common Python design patterns.
Publisher: Packt Publishing Ltd
ISBN: 1783280980
Category : Computers
Languages : en
Pages : 962
Book Description
This book follows a standard tutorial approach with approximately 750 code samples spread through the 19 chapters. This amounts to over 5,900 lines of code that illustrate each concept. This book is aimed at programmers who have already learned the basics of object-oriented Python and need to write more sophisticated, flexible code that integrates seamlessly with the rest of Python. This book assumes a computer science background, with experience of common Python design patterns.
Mastering C
Author: Venugopal
Publisher: Tata McGraw-Hill Education
ISBN: 9780070616677
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
Publisher: Tata McGraw-Hill Education
ISBN: 9780070616677
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
Mastering Object Oriented programming
Author: Cybellium Ltd
Publisher: Cybellium Ltd
ISBN:
Category : Computers
Languages : en
Pages : 208
Book Description
Embark on a Profound Journey to "Mastering Object-Oriented Programming" In a dynamic world of software development, mastering the art of object-oriented programming (OOP) is pivotal for creating robust, scalable, and maintainable code that powers modern applications. "Mastering Object-Oriented Programming" is your comprehensive guide to navigating the intricate world of OOP principles, design patterns, and best practices. Whether you're a seasoned developer or an aspiring programmer, this book equips you with the knowledge and skills needed to excel in crafting efficient and elegant software solutions. About the Book: "Mastering Object-Oriented Programming" takes you on a transformative journey through the intricacies of OOP, from foundational concepts to advanced techniques. From classes and inheritance to polymorphism and design patterns, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of OOP principles and practical applications in real-world scenarios. Key Features: · Foundational Understanding: Build a solid foundation by comprehending the core principles of object-oriented programming, including classes, objects, and encapsulation. · Inheritance and Polymorphism: Explore the power of inheritance and polymorphism, understanding how to create hierarchical class structures and achieve code reuse. · Abstraction and Encapsulation: Master the art of abstraction, encapsulation, and information hiding for designing clean and maintainable code. · Design Patterns: Dive into essential design patterns, such as Singleton, Factory, Observer, and more, understanding how to apply them to solve common programming challenges. · Object-Oriented Analysis and Design: Learn techniques for analyzing and designing software systems using UML diagrams, use cases, and design principles. · SOLID Principles: Gain insights into the SOLID principles of OOP—Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion—and how they contribute to modular and extensible code. · Testing and Debugging: Explore strategies for unit testing, debugging, and code optimization in the context of object-oriented programming. · Challenges and Trends: Discover challenges in software development, from code maintainability to architectural considerations, and explore emerging trends shaping the future of OOP. Who This Book Is For: "Mastering Object-Oriented Programming" is designed for developers, programmers, software engineers, students, and anyone passionate about writing efficient and maintainable code. Whether you're aiming to enhance your skills or embark on a journey toward becoming an OOP expert, this book provides the insights and tools to navigate the complexities of object-oriented programming. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com
Publisher: Cybellium Ltd
ISBN:
Category : Computers
Languages : en
Pages : 208
Book Description
Embark on a Profound Journey to "Mastering Object-Oriented Programming" In a dynamic world of software development, mastering the art of object-oriented programming (OOP) is pivotal for creating robust, scalable, and maintainable code that powers modern applications. "Mastering Object-Oriented Programming" is your comprehensive guide to navigating the intricate world of OOP principles, design patterns, and best practices. Whether you're a seasoned developer or an aspiring programmer, this book equips you with the knowledge and skills needed to excel in crafting efficient and elegant software solutions. About the Book: "Mastering Object-Oriented Programming" takes you on a transformative journey through the intricacies of OOP, from foundational concepts to advanced techniques. From classes and inheritance to polymorphism and design patterns, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of OOP principles and practical applications in real-world scenarios. Key Features: · Foundational Understanding: Build a solid foundation by comprehending the core principles of object-oriented programming, including classes, objects, and encapsulation. · Inheritance and Polymorphism: Explore the power of inheritance and polymorphism, understanding how to create hierarchical class structures and achieve code reuse. · Abstraction and Encapsulation: Master the art of abstraction, encapsulation, and information hiding for designing clean and maintainable code. · Design Patterns: Dive into essential design patterns, such as Singleton, Factory, Observer, and more, understanding how to apply them to solve common programming challenges. · Object-Oriented Analysis and Design: Learn techniques for analyzing and designing software systems using UML diagrams, use cases, and design principles. · SOLID Principles: Gain insights into the SOLID principles of OOP—Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion—and how they contribute to modular and extensible code. · Testing and Debugging: Explore strategies for unit testing, debugging, and code optimization in the context of object-oriented programming. · Challenges and Trends: Discover challenges in software development, from code maintainability to architectural considerations, and explore emerging trends shaping the future of OOP. Who This Book Is For: "Mastering Object-Oriented Programming" is designed for developers, programmers, software engineers, students, and anyone passionate about writing efficient and maintainable code. Whether you're aiming to enhance your skills or embark on a journey toward becoming an OOP expert, this book provides the insights and tools to navigate the complexities of object-oriented programming. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com
Python Object-Oriented Programming
Author: Steven F. Lott
Publisher: Packt Publishing Ltd
ISBN: 1801075239
Category : Computers
Languages : en
Pages : 715
Book Description
A comprehensive guide to exploring modern Python through data structures, design patterns, and effective object-oriented techniques Key Features Build an intuitive understanding of object-oriented design, from introductory to mature programs Learn the ins and outs of Python syntax, libraries, and best practices Examine a machine-learning case study at the end of each chapter Book Description Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python's classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python's exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs. What you will learn Implement objects in Python by creating classes and defining methods Extend class functionality using inheritance Use exceptions to handle unusual situations cleanly Understand when to use object-oriented features, and more importantly, when not to use them Discover several widely used design patterns and how they are implemented in Python Uncover the simplicity of unit and integration testing and understand why they are so important Learn to statically type check your dynamic code Understand concurrency with asyncio and how it speeds up programs Who this book is for If you are new to object-oriented programming techniques, or if you have basic Python skills and wish to learn how and when to correctly apply OOP principles in Python, this is the book for you. Moreover, if you are an object-oriented programmer coming from other languages or seeking a leg up in the new world of Python, you will find this book a useful introduction to Python. Minimal previous experience with Python is necessary.
Publisher: Packt Publishing Ltd
ISBN: 1801075239
Category : Computers
Languages : en
Pages : 715
Book Description
A comprehensive guide to exploring modern Python through data structures, design patterns, and effective object-oriented techniques Key Features Build an intuitive understanding of object-oriented design, from introductory to mature programs Learn the ins and outs of Python syntax, libraries, and best practices Examine a machine-learning case study at the end of each chapter Book Description Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python's classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python's exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs. What you will learn Implement objects in Python by creating classes and defining methods Extend class functionality using inheritance Use exceptions to handle unusual situations cleanly Understand when to use object-oriented features, and more importantly, when not to use them Discover several widely used design patterns and how they are implemented in Python Uncover the simplicity of unit and integration testing and understand why they are so important Learn to statically type check your dynamic code Understand concurrency with asyncio and how it speeds up programs Who this book is for If you are new to object-oriented programming techniques, or if you have basic Python skills and wish to learn how and when to correctly apply OOP principles in Python, this is the book for you. Moreover, if you are an object-oriented programmer coming from other languages or seeking a leg up in the new world of Python, you will find this book a useful introduction to Python. Minimal previous experience with Python is necessary.
Object-Oriented Python
Author: Irv Kalb
Publisher: No Starch Press
ISBN: 1718502060
Category : Computers
Languages : en
Pages : 417
Book Description
Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code. Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You’ll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You’ll explore the key concepts of object-oriented programming — encapsulation, polymorphism, and inheritance — and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you’ll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.
Publisher: No Starch Press
ISBN: 1718502060
Category : Computers
Languages : en
Pages : 417
Book Description
Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code. Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You’ll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You’ll explore the key concepts of object-oriented programming — encapsulation, polymorphism, and inheritance — and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you’ll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.
Mastering Python Design Patterns
Author: Kamon Ayeva
Publisher: Packt Publishing Ltd
ISBN: 178883206X
Category : Computers
Languages : en
Pages : 240
Book Description
Exploit various design patterns to master the art of solving problems using Python Key Features Master the application design using the core design patterns and latest features of Python 3.7 Learn tricks to solve common design and architectural challenges Choose the right plan to improve your programs and increase their productivity Book Description Python is an object-oriented scripting language that is used in a wide range of categories. In software engineering, a design pattern is an elected solution for solving software design problems. Although they have been around for a while, design patterns remain one of the top topics in software engineering, and are a ready source for software developers to solve the problems they face on a regular basis. This book takes you through a variety of design patterns and explains them with real-world examples. You will get to grips with low-level details and concepts that show you how to write Python code, without focusing on common solutions as enabled in Java and C++. You'll also fnd sections on corrections, best practices, system architecture, and its designing aspects. This book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems. You'll focus on most of the Gang of Four (GoF) design patterns, which are used to solve everyday problems, and take your skills to the next level with reactive and functional patterns that help you build resilient, scalable, and robust applications. By the end of the book, you'll be able to effciently address commonly faced problems and develop applications, and also be comfortable working on scalable and maintainable projects of any size. What you will learn Explore Factory Method and Abstract Factory for object creation Clone objects using the Prototype pattern Make incompatible interfaces compatible using the Adapter pattern Secure an interface using the Proxy pattern Choose an algorithm dynamically using the Strategy pattern Keep the logic decoupled from the UI using the MVC pattern Leverage the Observer pattern to understand reactive programming Explore patterns for cloud-native, microservices, and serverless architectures Who this book is for This book is for intermediate Python developers. Prior knowledge of design patterns is not required to enjoy this book.
Publisher: Packt Publishing Ltd
ISBN: 178883206X
Category : Computers
Languages : en
Pages : 240
Book Description
Exploit various design patterns to master the art of solving problems using Python Key Features Master the application design using the core design patterns and latest features of Python 3.7 Learn tricks to solve common design and architectural challenges Choose the right plan to improve your programs and increase their productivity Book Description Python is an object-oriented scripting language that is used in a wide range of categories. In software engineering, a design pattern is an elected solution for solving software design problems. Although they have been around for a while, design patterns remain one of the top topics in software engineering, and are a ready source for software developers to solve the problems they face on a regular basis. This book takes you through a variety of design patterns and explains them with real-world examples. You will get to grips with low-level details and concepts that show you how to write Python code, without focusing on common solutions as enabled in Java and C++. You'll also fnd sections on corrections, best practices, system architecture, and its designing aspects. This book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems. You'll focus on most of the Gang of Four (GoF) design patterns, which are used to solve everyday problems, and take your skills to the next level with reactive and functional patterns that help you build resilient, scalable, and robust applications. By the end of the book, you'll be able to effciently address commonly faced problems and develop applications, and also be comfortable working on scalable and maintainable projects of any size. What you will learn Explore Factory Method and Abstract Factory for object creation Clone objects using the Prototype pattern Make incompatible interfaces compatible using the Adapter pattern Secure an interface using the Proxy pattern Choose an algorithm dynamically using the Strategy pattern Keep the logic decoupled from the UI using the MVC pattern Leverage the Observer pattern to understand reactive programming Explore patterns for cloud-native, microservices, and serverless architectures Who this book is for This book is for intermediate Python developers. Prior knowledge of design patterns is not required to enjoy this book.
Python 3 Object Oriented Programming
Author: Dusty Phillips
Publisher: Packt Publishing Ltd
ISBN: 1849511276
Category : Computers
Languages : en
Pages : 591
Book Description
Harness the power of Python 3 objects.
Publisher: Packt Publishing Ltd
ISBN: 1849511276
Category : Computers
Languages : en
Pages : 591
Book Description
Harness the power of Python 3 objects.
Object Design Style Guide
Author: Matthias Noback
Publisher: Simon and Schuster
ISBN: 1638350191
Category : Computers
Languages : en
Pages : 393
Book Description
”Demystifies object-oriented programming, and lays out how to use it to design truly secure and performant applications.” —Charles Soetan, Plum.io Key Features Dozens of techniques for writing object-oriented code that’s easy to read, reuse, and maintain Write code that other programmers will instantly understand Design rules for constructing objects, changing and exposing state, and more Examples written in an instantly familiar pseudocode that’s easy to apply to Java, Python, C#, and any object-oriented language Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Well-written object-oriented code is easy to read, modify, and debug. Elevate your coding style by mastering the universal best practices for object design presented in this book. These clearly presented rules, which apply to any OO language, maximize the clarity and durability of your codebase and increase productivity for you and your team. In Object Design Style Guide, veteran developer Matthias Noback lays out design rules for constructing objects, defining methods, and much more. All examples use instantly familiar pseudocode, so you can follow along in the language you prefer. You’ll go case by case through important scenarios and challenges for object design and then walk through a simple web application that demonstrates how different types of objects can work together effectively. What You Will Learn Universal design rules for a wide range of objects Best practices for testing objects A catalog of common object types Changing and exposing state Test your object design skills with exercises This Book Is Written For For readers familiar with an object-oriented language and basic application architecture. About the Author Matthias Noback is a professional web developer with nearly two decades of experience. He runs his own web development, training, and consultancy company called “Noback’s Office.” Table of Contents: 1 ¦ Programming with objects: A primer 2 ¦ Creating services 3 ¦ Creating other objects 4 ¦ Manipulating objects 5 ¦ Using objects 6 ¦ Retrieving information 7 ¦ Performing tasks 8 ¦ Dividing responsibilities 9 ¦ Changing the behavior of services 10 ¦ A field guide to objects 11 ¦ Epilogue
Publisher: Simon and Schuster
ISBN: 1638350191
Category : Computers
Languages : en
Pages : 393
Book Description
”Demystifies object-oriented programming, and lays out how to use it to design truly secure and performant applications.” —Charles Soetan, Plum.io Key Features Dozens of techniques for writing object-oriented code that’s easy to read, reuse, and maintain Write code that other programmers will instantly understand Design rules for constructing objects, changing and exposing state, and more Examples written in an instantly familiar pseudocode that’s easy to apply to Java, Python, C#, and any object-oriented language Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Well-written object-oriented code is easy to read, modify, and debug. Elevate your coding style by mastering the universal best practices for object design presented in this book. These clearly presented rules, which apply to any OO language, maximize the clarity and durability of your codebase and increase productivity for you and your team. In Object Design Style Guide, veteran developer Matthias Noback lays out design rules for constructing objects, defining methods, and much more. All examples use instantly familiar pseudocode, so you can follow along in the language you prefer. You’ll go case by case through important scenarios and challenges for object design and then walk through a simple web application that demonstrates how different types of objects can work together effectively. What You Will Learn Universal design rules for a wide range of objects Best practices for testing objects A catalog of common object types Changing and exposing state Test your object design skills with exercises This Book Is Written For For readers familiar with an object-oriented language and basic application architecture. About the Author Matthias Noback is a professional web developer with nearly two decades of experience. He runs his own web development, training, and consultancy company called “Noback’s Office.” Table of Contents: 1 ¦ Programming with objects: A primer 2 ¦ Creating services 3 ¦ Creating other objects 4 ¦ Manipulating objects 5 ¦ Using objects 6 ¦ Retrieving information 7 ¦ Performing tasks 8 ¦ Dividing responsibilities 9 ¦ Changing the behavior of services 10 ¦ A field guide to objects 11 ¦ Epilogue
OBJECT-ORIENTED PROGRAMMING USING C++
Author: SATCHIDANANDA DEHURI
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120330854
Category : Computers
Languages : en
Pages : 349
Book Description
This compact book presents a clear and thorough introduction to the object-oriented paradigm using the C++ language. It introduces the readers to various C++ features that support object-oriented programming (OOP) concepts. In an easy-to-comprehend format, the text teaches how to start and compile a C++ program and discusses the use of C++ in OOP. The book covers the full range of object-oriented topics, from the fundamental features through classes, inheritance, polymorphism, template, exception handling and standard template library. KEY FEATURES • Includes several pictorial descriptions of the concepts to facilitate better understanding. • Offers numerous class-tested programs and examples to show the practical application of theory. • Provides a summary at the end of each chapter to help students in revising all key facts. The book is designed for use as a text by undergraduate students of engineering, undergraduate and postgraduate students of computer applications, and postgraduate students of management.
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120330854
Category : Computers
Languages : en
Pages : 349
Book Description
This compact book presents a clear and thorough introduction to the object-oriented paradigm using the C++ language. It introduces the readers to various C++ features that support object-oriented programming (OOP) concepts. In an easy-to-comprehend format, the text teaches how to start and compile a C++ program and discusses the use of C++ in OOP. The book covers the full range of object-oriented topics, from the fundamental features through classes, inheritance, polymorphism, template, exception handling and standard template library. KEY FEATURES • Includes several pictorial descriptions of the concepts to facilitate better understanding. • Offers numerous class-tested programs and examples to show the practical application of theory. • Provides a summary at the end of each chapter to help students in revising all key facts. The book is designed for use as a text by undergraduate students of engineering, undergraduate and postgraduate students of computer applications, and postgraduate students of management.