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Mancala Games

Mancala Games PDF Author: Laurence Russ
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 122

Book Description
Mancala has been played for thousands of years. The Complete Mancala Games Book contains descriptions and clearly written rules for both the most popular two-row Mancala games and the rarer three- and four-row versions.

Mancala Games

Mancala Games PDF Author: Laurence Russ
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 122

Book Description
Mancala has been played for thousands of years. The Complete Mancala Games Book contains descriptions and clearly written rules for both the most popular two-row Mancala games and the rarer three- and four-row versions.

Mancala Board Games

Mancala Board Games PDF Author: Alexander J. de Voogt
Publisher:
ISBN:
Category : Gameboards
Languages : en
Pages : 96

Book Description
Mancala is a popular board game played across Africa, in Central and Southeast Asia and the Middle East. Its antiquity and origins are still disputed by scholars. Drawing on historical, literary and ethnographic evidence, this book aims to discuss the possible origins of mancala and its distribution.

All about Mancala

All about Mancala PDF Author: Sue Hanson
Publisher:
ISBN: 9780974017501
Category : Mancala (Game)
Languages : en
Pages : 0

Book Description
"Mancala is an ancient board game, originating in Egypt around this book discounts the history and culture of mancala as well as the elements of the game. It teaches you how to play with instructions for over 100 variations, illustrated examples, and comments on strategy. It is a comprehensive guide to this ancient and still popular game."

Mancala, the National Game of Africa

Mancala, the National Game of Africa PDF Author: Stewart Culin
Publisher: Alpha Edition
ISBN: 9789356715431
Category : Social Science
Languages : en
Pages : 0

Book Description
Mancala, the National Game of Africa, has been considered an important book throughout the human history. So that this work is never forgotten we have made efforts in its preservation by republishing this book in a modern format for present and future generations. The whole book has been reformatted, retyped and designed. This book is not made of scanned copies and hence the text is clear and readable.

It's All a Game

It's All a Game PDF Author: Tristan Donovan
Publisher: Thomas Dunne Books
ISBN: 1250082722
Category : Games & Activities
Languages : en
Pages : 303

Book Description
Renowned games expert Tristan Donovan opens the box on the incredible history and psychology of board games. With these compelling stories and characters, Donovan reveals why board games have captured hearts and minds all over the world for generations.

The Book of Games

The Book of Games PDF Author: Jack Botermans
Publisher: Sterling Publishing Company
ISBN: 9781402742217
Category : Games & Activities
Languages : en
Pages : 744

Book Description
This lavishly illustrated 736-page reference provides a lifetime of entertainment! It contains complete rules, playing tips, and instructive move-by-move examples of 65 fun and diverse games. They range from Senat, a pastime enjoyed by King Tut, to Hex, invented by a 20th-century mathematician; from strategy games like Siege of Paris to dice games like Chuck-a-Luck to chase games like Pachisi; from Asian Shogi to African Wari; and from traditional Chess and Go to modern creations like Mastermind and Othello. Colorful illustrations show old-time and modern players, game boards, and equipment alongside fascinating anecdotes and curious facts about games throughout history. For every player, this one’s a sure winner!

A Book of Historic Board Games

A Book of Historic Board Games PDF Author: Damian Gareth Walker
Publisher: Lulu.com
ISBN: 1326066951
Category : Crafts & Hobbies
Languages : en
Pages : 235

Book Description
Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication has changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.

The Complete Mancala Games Book

The Complete Mancala Games Book PDF Author: Larry Russ
Publisher: Da Capo Press
ISBN: 9781569246832
Category : Games
Languages : en
Pages : 141

Book Description
Mancala has been played for thousands of years. The Complete Mancala Games Book contains descriptions and clearly written rules for both the most popular two-row Mancala games and the rarer three- and four-row versions.

Critical Play

Critical Play PDF Author: Mary Flanagan
Publisher: MIT Press
ISBN: 0262518651
Category : Computers
Languages : en
Pages : 363

Book Description
An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.

Africana

Africana PDF Author: Anthony Appiah
Publisher:
ISBN: 0195170555
Category : History
Languages : en
Pages : 3951

Book Description
Ninety years after W.E.B. Du Bois first articulated the need for "the equivalent of a black Encyclopedia Britannica," Kwame Anthony Appiah and Henry Louis Gates Jr., realized his vision by publishing Africana: The Encyclopedia of the African and African American Experience in 1999. This new, greatly expanded edition of the original work broadens the foundation provided by Africana. Including more than one million new words, Africana has been completely updated and revised. New entries on African kingdoms have been added, bibliographies now accompany most articles, and the encyclopedia's coverage of the African diaspora in Latin America and the Caribbean has been expanded, transforming the set into the most authoritative research and scholarly reference set on the African experience ever created. More than 4,000 articles cover prominent individuals, events, trends, places, political movements, art forms, business and trade, religion, ethnic groups, organizations and countries on both sides of the Atlantic. African American history and culture in the present-day United States receive a strong emphasis, but African American history and culture throughout the rest of the Americas and their origins in African itself have an equally strong presence. The articles that make up Africana cover subjects ranging from affirmative action to zydeco and span over four million years from the earlies-known hominids, to Sean "Diddy" Combs. With entries ranging from the African ethnic groups to members of the Congressional Black Caucus, Africana, Second Edition, conveys the history and scope of cultural expression of people of African descent with unprecedented depth.