Author: Leonard Balsera
Publisher:
ISBN: 9781613170298
Category : Fantasy games
Languages : en
Pages : 308
Book Description
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Fate
Author: Leonard Balsera
Publisher:
ISBN: 9781613170298
Category : Fantasy games
Languages : en
Pages : 308
Book Description
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Publisher:
ISBN: 9781613170298
Category : Fantasy games
Languages : en
Pages : 308
Book Description
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Terrible Fate
Author: Benjamin Lieberman
Publisher: Rowman & Littlefield
ISBN: 144223038X
Category : History
Languages : en
Pages : 417
Book Description
In the modern Greek city of Thessaloniki, the ruins of a vast Jewish cemetery lie buried under the city’s university. Nearby is the site of the childhood home of one of the founders of the modern Turkish state. These are tantalizing reminders of what was once the bustling cosmopolitan city of Salonica, home not just to Greeks but to thousands of Sephardic Jews, Turks, Bulgarians, and Armenians living and working peacefully alongside one another. Thessaloniki is just one example among many of what used to be. Over the past two centuries, ethnic cleansing has remade the map of Central and Eastern Europe and the Middle East, transforming vast empires that embraced many ethnic groups into nearly homogenous nations. Towns and cities from Germany to Turkey still show traces of the vanished and nearly forgotten ethnic and religious communities that once called these places home. In Terrible Fate, Benjamin Lieberman describes the violent transformations that occurred in Salonica and hundreds of other towns and cities as the Ottoman, Russian, Austro-Hungarian, and German empires collapsed, to be reborn as the modern nation-states we know today. His book is the first comprehensive history of this process that has involved the murder and forced migration of tens of millions of people. Drawing upon eyewitness accounts, contemporary journalism, and diplomatic records, Lieberman’s story sweeps across the continent, taking the reader from ethnic cleansing’s earliest beginnings in Bulgaria, Greece, and Russia in the nineteenth century, through the rise of nationalism, both world wars, the Armenian genocide, the Holocaust, and the rise and fall of the Soviet empire, up to the breakup of Yugoslavia in the 1990s. Along the way he examines the decisive roles of political leaders—not only monarchs and dictators but also those who were democratically elected—as well as ordinary people who often required very little encouragement to rob and brutalize their neighbors, or who were simply caught up in the tide of history.
Publisher: Rowman & Littlefield
ISBN: 144223038X
Category : History
Languages : en
Pages : 417
Book Description
In the modern Greek city of Thessaloniki, the ruins of a vast Jewish cemetery lie buried under the city’s university. Nearby is the site of the childhood home of one of the founders of the modern Turkish state. These are tantalizing reminders of what was once the bustling cosmopolitan city of Salonica, home not just to Greeks but to thousands of Sephardic Jews, Turks, Bulgarians, and Armenians living and working peacefully alongside one another. Thessaloniki is just one example among many of what used to be. Over the past two centuries, ethnic cleansing has remade the map of Central and Eastern Europe and the Middle East, transforming vast empires that embraced many ethnic groups into nearly homogenous nations. Towns and cities from Germany to Turkey still show traces of the vanished and nearly forgotten ethnic and religious communities that once called these places home. In Terrible Fate, Benjamin Lieberman describes the violent transformations that occurred in Salonica and hundreds of other towns and cities as the Ottoman, Russian, Austro-Hungarian, and German empires collapsed, to be reborn as the modern nation-states we know today. His book is the first comprehensive history of this process that has involved the murder and forced migration of tens of millions of people. Drawing upon eyewitness accounts, contemporary journalism, and diplomatic records, Lieberman’s story sweeps across the continent, taking the reader from ethnic cleansing’s earliest beginnings in Bulgaria, Greece, and Russia in the nineteenth century, through the rise of nationalism, both world wars, the Armenian genocide, the Holocaust, and the rise and fall of the Soviet empire, up to the breakup of Yugoslavia in the 1990s. Along the way he examines the decisive roles of political leaders—not only monarchs and dictators but also those who were democratically elected—as well as ordinary people who often required very little encouragement to rob and brutalize their neighbors, or who were simply caught up in the tide of history.
Making Fate
Author: Isabella Macdonald Alden
Publisher: Palala Press
ISBN: 9781378630099
Category : History
Languages : en
Pages : 412
Book Description
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Publisher: Palala Press
ISBN: 9781378630099
Category : History
Languages : en
Pages : 412
Book Description
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Writing Irresistible Kidlit
Author: Mary Kole
Publisher: Penguin
ISBN: 1599635763
Category : Language Arts & Disciplines
Languages : en
Pages : 305
Book Description
Captivate the hearts and minds of young adult readers! Writing for young adult (YA) and middle grade (MG) audiences isn't just "kid's stuff" anymore--it's kidlit! The YA and MG book markets are healthier and more robust than ever, and that means the competition is fiercer, too. In Writing Irresistible Kidlit, literary agent Mary Kole shares her expertise on writing novels for young adult and middle grade readers and teaches you how to: • Recognize the differences between middle grade and young adult audiences and how it impacts your writing. • Tailor your manuscript's tone, length, and content to your readership. • Avoid common mistakes and cliches that are prevalent in YA and MG fiction, in respect to characters, story ideas, plot structure and more. • Develop themes and ideas in your novel that will strike emotional chords. Mary Kole's candid commentary and insightful observations, as well as a collection of book excerpts and personal insights from bestselling authors and editors who specialize in the children's book market, are invaluable tools for your kidlit career. If you want the skills, techniques, and know-how you need to craft memorable stories for teens and tweens, Writing Irresistible Kidlit can give them to you.
Publisher: Penguin
ISBN: 1599635763
Category : Language Arts & Disciplines
Languages : en
Pages : 305
Book Description
Captivate the hearts and minds of young adult readers! Writing for young adult (YA) and middle grade (MG) audiences isn't just "kid's stuff" anymore--it's kidlit! The YA and MG book markets are healthier and more robust than ever, and that means the competition is fiercer, too. In Writing Irresistible Kidlit, literary agent Mary Kole shares her expertise on writing novels for young adult and middle grade readers and teaches you how to: • Recognize the differences between middle grade and young adult audiences and how it impacts your writing. • Tailor your manuscript's tone, length, and content to your readership. • Avoid common mistakes and cliches that are prevalent in YA and MG fiction, in respect to characters, story ideas, plot structure and more. • Develop themes and ideas in your novel that will strike emotional chords. Mary Kole's candid commentary and insightful observations, as well as a collection of book excerpts and personal insights from bestselling authors and editors who specialize in the children's book market, are invaluable tools for your kidlit career. If you want the skills, techniques, and know-how you need to craft memorable stories for teens and tweens, Writing Irresistible Kidlit can give them to you.
Fate Accelerated Edition
Author: Clark Valentine
Publisher:
ISBN: 9781613170472
Category :
Languages : en
Pages : 48
Book Description
Let's face it: most roleplaying games aren't grab-and-go. Giant books and prep work out the ying-yang can be fun if you've got the time, but what if you don't? What if you're looking for a last minute game? What if you're new to the RPG world and want a no hassle way to try one out? What if you're introducing your kids to RPGs and want something easily accessible for them that won't bore you to tears? We've got a solution: Fate Accelerated Edition. Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible--and quickly read--package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple--you can be playing in minutes. Whether you're new to RPGs or an expert gamer, FAE brings something special to the table. Fate Accelerated Edition. Your story--full speed ahead.
Publisher:
ISBN: 9781613170472
Category :
Languages : en
Pages : 48
Book Description
Let's face it: most roleplaying games aren't grab-and-go. Giant books and prep work out the ying-yang can be fun if you've got the time, but what if you don't? What if you're looking for a last minute game? What if you're new to the RPG world and want a no hassle way to try one out? What if you're introducing your kids to RPGs and want something easily accessible for them that won't bore you to tears? We've got a solution: Fate Accelerated Edition. Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible--and quickly read--package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple--you can be playing in minutes. Whether you're new to RPGs or an expert gamer, FAE brings something special to the table. Fate Accelerated Edition. Your story--full speed ahead.
A Simple Twist Of Fate
Author: Andy Gill
Publisher: Da Capo Press, Incorporated
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 298
Book Description
An in-depth, eyewitness account of the creation of one of Bob Dylan's most celebrated, anguished albums, written by the album's guitarist and an acclaimed journalist
Publisher: Da Capo Press, Incorporated
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 298
Book Description
An in-depth, eyewitness account of the creation of one of Bob Dylan's most celebrated, anguished albums, written by the album's guitarist and an acclaimed journalist
Fate Freeport Companion
Author:
Publisher:
ISBN: 9781613170786
Category :
Languages : en
Pages :
Book Description
Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you'll find:* Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.* A new skill system for Fate Core that utilizes six base skills: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.* A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.* An all-new insanity and madness system to evoke the popular Lovecraftian overtones of the City of Adventure.* Rules for using weapons, armor, magic items, and even firearms!* Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.* Details on the core races and how they fit in the city, as well as rules for implementing player character race in Fate.* Statistics for over 75 heroic allies and and terrible villains described in The Pirate's Guide to Freeport.* Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing's Freeport, whether as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Fate Core System!
Publisher:
ISBN: 9781613170786
Category :
Languages : en
Pages :
Book Description
Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you'll find:* Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.* A new skill system for Fate Core that utilizes six base skills: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.* A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.* An all-new insanity and madness system to evoke the popular Lovecraftian overtones of the City of Adventure.* Rules for using weapons, armor, magic items, and even firearms!* Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.* Details on the core races and how they fit in the city, as well as rules for implementing player character race in Fate.* Statistics for over 75 heroic allies and and terrible villains described in The Pirate's Guide to Freeport.* Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing's Freeport, whether as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Fate Core System!
War of Ashes
Author:
Publisher:
ISBN: 9781613171141
Category :
Languages : en
Pages :
Book Description
Brush your fur and sharpen your eye teeth. War is coming.Welcome to the War of Ashes RPG: Fate of Agaptus! This "grimsical" minis-friendly tabletop RPG is based on the popular miniature game War of Ashes: Shieldwall.Head off to adventure in a world where the inhabitants might look cute and cuddly but often carry pointy objects with which they might just decide to stab you. Play as a determined Elvorix, a vengeful Vidaar, a militaristic Jaarl, or a ravenous Kuld. Stage Romanic-style battles and then celebrate your victory with a pint of kogg.Inside, you'll find everything you need to get started, including:Fate-style lightweight approaches combined with detailed (optional) minis-compatible combat to get the best of both worlds.Character generation instructions and even sample characters to get you started on a romp across Agapta.A bestiary full of interesting creatures that you can tame, hunt, or light on fire.Plenty of settings and stories to fuel your campaigns.
Publisher:
ISBN: 9781613171141
Category :
Languages : en
Pages :
Book Description
Brush your fur and sharpen your eye teeth. War is coming.Welcome to the War of Ashes RPG: Fate of Agaptus! This "grimsical" minis-friendly tabletop RPG is based on the popular miniature game War of Ashes: Shieldwall.Head off to adventure in a world where the inhabitants might look cute and cuddly but often carry pointy objects with which they might just decide to stab you. Play as a determined Elvorix, a vengeful Vidaar, a militaristic Jaarl, or a ravenous Kuld. Stage Romanic-style battles and then celebrate your victory with a pint of kogg.Inside, you'll find everything you need to get started, including:Fate-style lightweight approaches combined with detailed (optional) minis-compatible combat to get the best of both worlds.Character generation instructions and even sample characters to get you started on a romp across Agapta.A bestiary full of interesting creatures that you can tame, hunt, or light on fire.Plenty of settings and stories to fuel your campaigns.
Tempting Fate
Author: Paul C. Avey
Publisher: Cornell University Press
ISBN: 1501740393
Category : Political Science
Languages : en
Pages : 253
Book Description
Unpacking of the dynamics of conflict under conditions of nuclear monopoly, Paul C. Avey argues in Tempting Fate that the costs and benefits of using nuclear weapons create openings that weak nonnuclear actors can exploit. Avey uses four case studies to show the key strategies available to nonnuclear states: Iraqi decision-making under Saddam Hussein in confrontations with the United States; Egyptian leaders' thinking about the Israeli nuclear arsenal during wars in 1969–70 and 1973; Chinese confrontations with the United States in 1950, 1954, and 1958; and a dispute that never escalated to war, the Soviet-United States tensions between 1946 and 1948 that culminated in the Berlin Blockade. Strategies employed include limiting the scope of the conflict, holding chemical and biological weapons in reserve, seeking outside support, and leveraging international non-use norms. Avey demonstrates clearly that nuclear weapons cast a definite but limited shadow, and while the world continues to face various nuclear challenges, understanding conflict in nuclear monopoly will remain a pressing concern for analysts and policymakers. Thanks to generous funding from Virginia Tech and its participation in TOME, the ebook editions of this book are available as Open Access volumes, available from Cornell Open (cornellpress.cornell.edu/cornell-open) and other repositories.
Publisher: Cornell University Press
ISBN: 1501740393
Category : Political Science
Languages : en
Pages : 253
Book Description
Unpacking of the dynamics of conflict under conditions of nuclear monopoly, Paul C. Avey argues in Tempting Fate that the costs and benefits of using nuclear weapons create openings that weak nonnuclear actors can exploit. Avey uses four case studies to show the key strategies available to nonnuclear states: Iraqi decision-making under Saddam Hussein in confrontations with the United States; Egyptian leaders' thinking about the Israeli nuclear arsenal during wars in 1969–70 and 1973; Chinese confrontations with the United States in 1950, 1954, and 1958; and a dispute that never escalated to war, the Soviet-United States tensions between 1946 and 1948 that culminated in the Berlin Blockade. Strategies employed include limiting the scope of the conflict, holding chemical and biological weapons in reserve, seeking outside support, and leveraging international non-use norms. Avey demonstrates clearly that nuclear weapons cast a definite but limited shadow, and while the world continues to face various nuclear challenges, understanding conflict in nuclear monopoly will remain a pressing concern for analysts and policymakers. Thanks to generous funding from Virginia Tech and its participation in TOME, the ebook editions of this book are available as Open Access volumes, available from Cornell Open (cornellpress.cornell.edu/cornell-open) and other repositories.
Fate of Flames
Author: Sarah Raughley
Publisher: Simon and Schuster
ISBN: 1481466771
Category : Juvenile Fiction
Languages : en
Pages : 368
Book Description
Four girls with the power to control the elements and save the world from a terrible evil must come together in the first epic novel in a brand-new series. When Phantoms--massive beasts made from nightmares and darkness--suddenly appeared and began terrorizing the world, four girls, the Effigies, each gained a unique power to control one of the classical elements: earth, air, fire, and water. Since then, four girls across the world have continually fought against the Phantoms, fulfilling their cosmic duty. And when one Effigy dies, another girl gains her power as a replacement. But now, with technologies in place to protect the world's major cities from Phantom attacks, the Effigies have stopped defending humanity and, instead, have become international celebrities, with their heroic feats ranked, televised, and talked about in online fandoms. Until the day that New York City's protection against the Phantoms fails, a man seems to be able to control them by sheer force of will, and Maia, a high school student, unexpectedly becomes the Fire Effigy. Now Maia has been thrown into battle with three girls who want nothing to do with one another. But with the first human villain that the girls have ever faced, and an army of Phantoms preparing for attack, there isn't much time for the Effigies to learn how to work together. Can the girls take control of their destinies before the world is destroyed forever?
Publisher: Simon and Schuster
ISBN: 1481466771
Category : Juvenile Fiction
Languages : en
Pages : 368
Book Description
Four girls with the power to control the elements and save the world from a terrible evil must come together in the first epic novel in a brand-new series. When Phantoms--massive beasts made from nightmares and darkness--suddenly appeared and began terrorizing the world, four girls, the Effigies, each gained a unique power to control one of the classical elements: earth, air, fire, and water. Since then, four girls across the world have continually fought against the Phantoms, fulfilling their cosmic duty. And when one Effigy dies, another girl gains her power as a replacement. But now, with technologies in place to protect the world's major cities from Phantom attacks, the Effigies have stopped defending humanity and, instead, have become international celebrities, with their heroic feats ranked, televised, and talked about in online fandoms. Until the day that New York City's protection against the Phantoms fails, a man seems to be able to control them by sheer force of will, and Maia, a high school student, unexpectedly becomes the Fire Effigy. Now Maia has been thrown into battle with three girls who want nothing to do with one another. But with the first human villain that the girls have ever faced, and an army of Phantoms preparing for attack, there isn't much time for the Effigies to learn how to work together. Can the girls take control of their destinies before the world is destroyed forever?