Author: Trevor J. Bentley
Publisher: Springer
ISBN: 1349174211
Category : Computers
Languages : en
Pages : 159
Book Description
How Computers Really Work
Author: Matthew Justice
Publisher: No Starch Press
ISBN: 171850067X
Category : Computers
Languages : en
Pages : 394
Book Description
An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.
Publisher: No Starch Press
ISBN: 171850067X
Category : Computers
Languages : en
Pages : 394
Book Description
An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.
But how Do it Know?
Author: J. Clark Scott
Publisher: John C Scott
ISBN: 0615303765
Category : Computers
Languages : en
Pages : 223
Book Description
This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
Publisher: John C Scott
ISBN: 0615303765
Category : Computers
Languages : en
Pages : 223
Book Description
This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
How Computers Work
Author: Nancy Dickmann
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1538252600
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1538252600
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.
How Computers Work
Author: Ron White
Publisher: Pearson Education
ISBN: 078974984X
Category : Computers
Languages : en
Pages : 383
Book Description
Take a trip through the neural pathways and vital organs of your personal computer with the newest edition of this long-standing bestseller. Glorious full color illustrations make even the most complex subjects easy to understand. Follow PC/Computing senior editor and computer expert Ron White as he shows you the cutting edge technologies, including the Internet, multimedia sound and video, Pentium processors, local bus architecture, Plug and Play, CD-ROM, digital cameras, color printing, and more in new chapters on the hottest, and coolest, PC components.
Publisher: Pearson Education
ISBN: 078974984X
Category : Computers
Languages : en
Pages : 383
Book Description
Take a trip through the neural pathways and vital organs of your personal computer with the newest edition of this long-standing bestseller. Glorious full color illustrations make even the most complex subjects easy to understand. Follow PC/Computing senior editor and computer expert Ron White as he shows you the cutting edge technologies, including the Internet, multimedia sound and video, Pentium processors, local bus architecture, Plug and Play, CD-ROM, digital cameras, color printing, and more in new chapters on the hottest, and coolest, PC components.
Making Computers Work
Author: Trevor J. Bentley
Publisher: Springer
ISBN: 1349174211
Category : Computers
Languages : en
Pages : 159
Book Description
Publisher: Springer
ISBN: 1349174211
Category : Computers
Languages : en
Pages : 159
Book Description
How Computers Work
Author: Roger Young
Publisher: How Computers Work
ISBN: 1442113987
Category : Computers
Languages : en
Pages : 153
Book Description
Computers are the most complex machines that have ever been created. This book will tell you how they work, and no technical knowledge is required. It explains in great detail the operation of a simple but functional computer. Although transistors are mentioned, relays are used in the example circuitry for simplicity. Did you ever wonder what a bit, a pixel, a latch, a word (of memory), a data bus, an address bus, a memory, a register, a processor, a timing diagram, a clock (of a processor), an instruction, or machine code is? Unlike most explanations of how computers work which are a lot of analogies or require a background in electrical engineering, this book will tell you precisely what each of them is and how each of them works without requiring any previous knowledge of computers, programming, or electronics. This book starts out very simple and gets more complex as it goes along, but everything is explained. The processor and memory are mainly covered.
Publisher: How Computers Work
ISBN: 1442113987
Category : Computers
Languages : en
Pages : 153
Book Description
Computers are the most complex machines that have ever been created. This book will tell you how they work, and no technical knowledge is required. It explains in great detail the operation of a simple but functional computer. Although transistors are mentioned, relays are used in the example circuitry for simplicity. Did you ever wonder what a bit, a pixel, a latch, a word (of memory), a data bus, an address bus, a memory, a register, a processor, a timing diagram, a clock (of a processor), an instruction, or machine code is? Unlike most explanations of how computers work which are a lot of analogies or require a background in electrical engineering, this book will tell you precisely what each of them is and how each of them works without requiring any previous knowledge of computers, programming, or electronics. This book starts out very simple and gets more complex as it goes along, but everything is explained. The processor and memory are mainly covered.
Code
Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
The CTO's Guide to Code Quality
Author: Mark Harrison
Publisher:
ISBN: 9781693566189
Category :
Languages : en
Pages : 140
Book Description
This is not a book about algorithms. This is not a book about architecture. This is not a book about frameworks. This is not even a book about project management, agile or otherwise.This is a book about "the other things" that are important to writing and maintaining a sustainable code base.It's also a book about automation of parts of the programming process.If you're a CTO, the economic case for "code quality plus automation" is already strong, and getting stronger with each new iteration of hardware.If you're a programmer (maybe aspiring to be a CTO), it's about being able to concentrate on the stimulating, interesting, and creative parts of the craft, and getting the tedious parts done for you.Much of the book is about the general craft of programming and helping programmers become more productive, and should be useful no matter what programming language(s) you've chosen.However, I find it works better to illustrate principles with examples. And this edition of the book picks examples from the PHP programming language.
Publisher:
ISBN: 9781693566189
Category :
Languages : en
Pages : 140
Book Description
This is not a book about algorithms. This is not a book about architecture. This is not a book about frameworks. This is not even a book about project management, agile or otherwise.This is a book about "the other things" that are important to writing and maintaining a sustainable code base.It's also a book about automation of parts of the programming process.If you're a CTO, the economic case for "code quality plus automation" is already strong, and getting stronger with each new iteration of hardware.If you're a programmer (maybe aspiring to be a CTO), it's about being able to concentrate on the stimulating, interesting, and creative parts of the craft, and getting the tedious parts done for you.Much of the book is about the general craft of programming and helping programmers become more productive, and should be useful no matter what programming language(s) you've chosen.However, I find it works better to illustrate principles with examples. And this edition of the book picks examples from the PHP programming language.
Making Computers Accessible
Author: Elizabeth R. Petrick
Publisher: JHU Press
ISBN: 1421416476
Category : Technology & Engineering
Languages : en
Pages : 207
Book Description
The revolution in accessible computer technology was fueled by disability activism, the interactive nature of personal computers, and changing public policy. In 1974, not long after developing the first universal optical character recognition technology, Raymond Kurzweil struck up a conversation with a blind man on a flight. Kurzweil explained that he was searching for a use for his new software. The blind man expressed interest: One of the frustrating obstacles that blind people grappled with, he said, was that no computer program could translate text into speech. Inspired by this chance meeting, Kurzweil decided that he must put his new innovation to work to “overcome this principal handicap of blindness.” By 1976, he had built a working prototype, which he dubbed the Kurzweil Reading Machine. This type of innovation demonstrated the possibilities of computers to dramatically improve the lives of people living with disabilities. In Making Computers Accessible, Elizabeth R. Petrick tells the compelling story of how computer engineers and corporations gradually became aware of the need to make computers accessible for all people. Motivated by user feedback and prompted by legislation such as the Americans with Disabilities Act, which offered the promise of equal rights via technological accommodation, companies developed sophisticated computerized devices and software to bridge the accessibility gap. People with disabilities, Petrick argues, are paradigmatic computer users, demonstrating the personal computer’s potential to augment human abilities and provide for new forms of social, professional, and political participation. Bridging the history of technology, science and technology studies, and disability studies, this book traces the psychological, cultural, and economic evolution of a consumer culture aimed at individuals with disabilities, who increasingly rely on personal computers to make their lives richer and more interconnected.
Publisher: JHU Press
ISBN: 1421416476
Category : Technology & Engineering
Languages : en
Pages : 207
Book Description
The revolution in accessible computer technology was fueled by disability activism, the interactive nature of personal computers, and changing public policy. In 1974, not long after developing the first universal optical character recognition technology, Raymond Kurzweil struck up a conversation with a blind man on a flight. Kurzweil explained that he was searching for a use for his new software. The blind man expressed interest: One of the frustrating obstacles that blind people grappled with, he said, was that no computer program could translate text into speech. Inspired by this chance meeting, Kurzweil decided that he must put his new innovation to work to “overcome this principal handicap of blindness.” By 1976, he had built a working prototype, which he dubbed the Kurzweil Reading Machine. This type of innovation demonstrated the possibilities of computers to dramatically improve the lives of people living with disabilities. In Making Computers Accessible, Elizabeth R. Petrick tells the compelling story of how computer engineers and corporations gradually became aware of the need to make computers accessible for all people. Motivated by user feedback and prompted by legislation such as the Americans with Disabilities Act, which offered the promise of equal rights via technological accommodation, companies developed sophisticated computerized devices and software to bridge the accessibility gap. People with disabilities, Petrick argues, are paradigmatic computer users, demonstrating the personal computer’s potential to augment human abilities and provide for new forms of social, professional, and political participation. Bridging the history of technology, science and technology studies, and disability studies, this book traces the psychological, cultural, and economic evolution of a consumer culture aimed at individuals with disabilities, who increasingly rely on personal computers to make their lives richer and more interconnected.
Ways to Make Money with Computers
Author: Jennifer Landau
Publisher: Enslow Publishing, LLC
ISBN: 1978515472
Category : Young Adult Nonfiction
Languages : en
Pages : 82
Book Description
For all the talk about how being computer savvy is a necessity in today's economy, teens aren't always aware of the many ways in which they can put their computer skills to work while they are still in high school. This highly informative guide points readers toward job opportunities in their communities and also lays out a roadmap for how they can develop their own tech businesses. It's full of concrete tips for dealing with a wide range of issues, such as understanding labor laws, doing your own taxes, interacting with difficult clients, learning programming languages, and mastering networking.
Publisher: Enslow Publishing, LLC
ISBN: 1978515472
Category : Young Adult Nonfiction
Languages : en
Pages : 82
Book Description
For all the talk about how being computer savvy is a necessity in today's economy, teens aren't always aware of the many ways in which they can put their computer skills to work while they are still in high school. This highly informative guide points readers toward job opportunities in their communities and also lays out a roadmap for how they can develop their own tech businesses. It's full of concrete tips for dealing with a wide range of issues, such as understanding labor laws, doing your own taxes, interacting with difficult clients, learning programming languages, and mastering networking.