Make Your Own PuzzleScript Games! PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Make Your Own PuzzleScript Games! PDF full book. Access full book title Make Your Own PuzzleScript Games! by Anna Anthropy. Download full books in PDF and EPUB format.

Make Your Own PuzzleScript Games!

Make Your Own PuzzleScript Games! PDF Author: Anna Anthropy
Publisher: No Starch Press
ISBN: 1593279450
Category : Juvenile Nonfiction
Languages : en
Pages : 185

Book Description
Fun introduction to game development by well-known game designer using PuzzleScript, a free online tool for creating puzzles/platform games. PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games--no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds Write rules that define how objects interact Add obstacles like laser guns and guards Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!

Make Your Own PuzzleScript Games!

Make Your Own PuzzleScript Games! PDF Author: Anna Anthropy
Publisher: No Starch Press
ISBN: 1593279450
Category : Juvenile Nonfiction
Languages : en
Pages : 185

Book Description
Fun introduction to game development by well-known game designer using PuzzleScript, a free online tool for creating puzzles/platform games. PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games--no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds Write rules that define how objects interact Add obstacles like laser guns and guards Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!

Make Your Own Scratch Games!

Make Your Own Scratch Games! PDF Author: Anna Anthropy
Publisher: No Starch Press
ISBN: 159327937X
Category : Juvenile Nonfiction
Languages : en
Pages : 194

Book Description
Learn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug •Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game •Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0

Make Your Own Video Games!

Make Your Own Video Games! PDF Author: Anna Anthropy
Publisher: No Starch Press
ISBN: 1593278497
Category : Computers
Languages : en
Pages : 0

Book Description
Making video games is a great way to express yourself, tell a funny or spooky story, and, of course, entertain your friends! Best of all, you don’t need fancy computer skills to create games—just this handy book and a few free online tools are enough to begin your game-making journey. Make Your Own Video Games! is a kid-friendly guide to digital game development that shows you how to use Twine, Puzzlescript, and Scratch to create interactive stories, adorable turn-based puzzles, and multi-level games to share with your friends. The author gives you an inside look at games and breaks them down step-by-step, leaving you with a clear understanding of what goes into making a functional and exciting game. Along the way, you’ll learn how to: -Make interactive fiction by building a Twine-based story where the player navigates a creepy haunted house -Create cute and challenging puzzles with Puzzlescript, like one that has the player herd cats! -Make dynamic action games with Scratch to challenge your friends, like Weird Bug Chowdown -Use level design to tell a story, teach gameplay, and surprise your player -Create sound effects and music -Personalize your game with funky colors and effects using CSS The book ends with a series of challenges designed to take your game design skills to the next level, like creating a two-player game or building your own controller. Everyone has their own story to share, and making games is a fun way to tell yours. With this book as your guide, you’ll be creating your own cute, weird, silly, scary, and tricky games in no time.

Make Your Own Twine Games!

Make Your Own Twine Games! PDF Author: Anna Anthropy
Publisher: No Starch Press
ISBN: 1593279388
Category : Juvenile Nonfiction
Languages : en
Pages : 105

Book Description
Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your way through the book and begin crafting your own interactive fiction, you’ll learn other cool tricks like how to: • Write stories that follow multiple paths using hyperlinks • Create variables to track your player’s actions • Add scripting like “if” and “else” to decide when ghosts should appear in your game • Use hooks to add fancy touches like text effects, pictures, and sound With example games to act as inspiration, Make Your Own Twine Games! will take you from story-teller to game designer in just a few clicks! Ready player one? The game starts now. Covers Twine 2

Make Your Own Scratch Games!

Make Your Own Scratch Games! PDF Author: Anna Anthropy
Publisher: No Starch Press
ISBN: 1593279361
Category : Juvenile Nonfiction
Languages : en
Pages : 194

Book Description
Learn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug•Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game•Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0

Make Your Own Twine Games!

Make Your Own Twine Games! PDF Author: Anna Anthropy
Publisher: No Starch Press
ISBN: 1593279396
Category : Juvenile Nonfiction
Languages : en
Pages : 105

Book Description
Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your way through the book and begin crafting your own interactive fiction, you’ll learn other cool tricks like how to: • Write stories that follow multiple paths using hyperlinks • Create variables to track your player’s actions • Add scripting like “if” and “else” to decide when ghosts should appear in your game • Use hooks to add fancy touches like text effects, pictures, and sound With example games to act as inspiration, Make Your Own Twine Games! will take you from story-teller to game designer in just a few clicks! Ready player one? The game starts now. Covers Twine 2

Game Development with GameMaker Studio 2

Game Development with GameMaker Studio 2 PDF Author: Sebastiano M. Cossu
Publisher: Apress
ISBN: 1484250109
Category : Computers
Languages : en
Pages : 543

Book Description
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

Practical Deep Learning

Practical Deep Learning PDF Author: Ronald T. Kneusel
Publisher: No Starch Press
ISBN: 1718500742
Category : Computers
Languages : en
Pages : 463

Book Description
Practical Deep Learning teaches total beginners how to build the datasets and models needed to train neural networks for your own DL projects. If you’ve been curious about machine learning but didn’t know where to start, this is the book you’ve been waiting for. Focusing on the subfield of machine learning known as deep learning, it explains core concepts and gives you the foundation you need to start building your own models. Rather than simply outlining recipes for using existing toolkits, Practical Deep Learning teaches you the why of deep learning and will inspire you to explore further. All you need is basic familiarity with computer programming and high school math—the book will cover the rest. After an introduction to Python, you’ll move through key topics like how to build a good training dataset, work with the scikit-learn and Keras libraries, and evaluate your models’ performance. You’ll also learn: How to use classic machine learning models like k-Nearest Neighbors, Random Forests, and Support Vector Machines How neural networks work and how they’re trained How to use convolutional neural networks How to develop a successful deep learning model from scratch You’ll conduct experiments along the way, building to a final case study that incorporates everything you’ve learned. The perfect introduction to this dynamic, ever-expanding field, Practical Deep Learning will give you the skills and confidence to dive into your own machine learning projects.

The Art of R Programming

The Art of R Programming PDF Author: Norman Matloff
Publisher: No Starch Press
ISBN: 1593273843
Category : Computers
Languages : en
Pages : 404

Book Description
R is the world's most popular language for developing statistical software: Archaeologists use it to track the spread of ancient civilizations, drug companies use it to discover which medications are safe and effective, and actuaries use it to assess financial risks and keep economies running smoothly. The Art of R Programming takes you on a guided tour of software development with R, from basic types and data structures to advanced topics like closures, recursion, and anonymous functions. No statistical knowledge is required, and your programming skills can range from hobbyist to pro. Along the way, you'll learn about functional and object-oriented programming, running mathematical simulations, and rearranging complex data into simpler, more useful formats. You'll also learn to: –Create artful graphs to visualize complex data sets and functions –Write more efficient code using parallel R and vectorization –Interface R with C/C++ and Python for increased speed or functionality –Find new R packages for text analysis, image manipulation, and more –Squash annoying bugs with advanced debugging techniques Whether you're designing aircraft, forecasting the weather, or you just need to tame your data, The Art of R Programming is your guide to harnessing the power of statistical computing.

Learn Robotics with Raspberry Pi

Learn Robotics with Raspberry Pi PDF Author: Matt Timmons-Brown
Publisher: No Starch Press
ISBN: 1593279213
Category : Technology & Engineering
Languages : en
Pages : 240

Book Description
In Learn Robotics with Raspberry Pi, you'll learn how to build and code your own robot projects with just the Raspberry Pi microcomputer and a few easy-to-get components - no prior experience necessary! Learn Robotics with Raspberry Pi will take you from inexperienced maker to robot builder. You'll start off building a two-wheeled robot powered by a Raspberry Pi minicomputer and then program it using Python, the world's most popular programming language. Gradually, you'll improve your robot by adding increasingly advanced functionality until it can follow lines, avoid obstacles, and even recognize objects of a certain size and color using computer vision. Learn how to: - Control your robot remotely using only a Wii remote - Teach your robot to use sensors to avoid obstacles - Program your robot to follow a line autonomously - Customize your robot with LEDs and speakers to make it light up and play sounds - See what your robot sees with a Pi Camera As you work through the book, you'll learn fundamental electronics skills like how to wire up parts, use resistors and regulators, and determine how much power your robot needs. By the end, you'll have learned the basics of coding in Python and know enough about working with hardware like LEDs, motors, and sensors to expand your creations beyond simple robots.