Author: Chris Michael Wilson
Publisher:
ISBN: 9781724162649
Category :
Languages : en
Pages : 593
Book Description
Disclaimer: This is the second book in a series that will have around 6-7 books in total, out of which only the first two have been written so far. The name of the series is Magium: The Mage Tournament. The individual books of the series do not have names. They only have numbers. Now that this has been cleared up, let us continue with the description of the series' story:Barry is an ordinary guy, with no magical powers whatsoever, who dreamed of becoming a mage for the better part of his life. After dedicating his whole life to studying magic, in the hopes of fulfilling his dream, he finally finds a way to do it.However, in order to become a mage, he must first win a deadly free-for-all tournament against the most powerful mages in the world.The fantasy world that the story takes place in is inspired by Dungeons and Dragons and by classic RPG games such as Neverwinter Nights, Dragon Age and Skyrim.The story of Magium starts at the beginning of the tournament, right after Barry and all the other participants are magically teleported to the continent where the contest is taking place. The winner of the competition will be given access to the Magium, which is thought to be the source of all magic.The tournament takes place on a continent hidden from the rest of the world, where there are mythical creatures like dragons and hydras, but also remnants of an old and technologically advanced civilization, whose magically powered devices are still being used in the present day.Due to his lack of magical abilities, Barry will be forced to use one such device, called a stat booster, which absorbs the magical energy around it and converts it into stat points. By leveling up stats such as Speed, Reflexes and Premonition, Barry will gain supernatural abilities that will help him survive against all the experienced mages that are also participating in the tournament.As the series progresses, Barry will meet with other participants, he will make friends and enemies, and he will gradually find out more about the continent he is on, and its inhabitants. He will find out that a person called "The Creator" had established several utopias in this place, six hundred years ago, where animals and humans lived in harmony, and food was created through magic. What Barry will get to see through his travels, however, is the downfall of these utopias, some of them being on the brink of destruction. As he begins to get involved with the people of this land, Barry will need to decide if he can simply ignore what is happening before his eyes, or if he will intervene, at the risk of being banned from the tournament, and forfeiting his dream.Credits for the magic ball image on the cover go to Agnes Landgraf.
Magium: the Mage Tournament
Author: Chris Michael Wilson
Publisher:
ISBN: 9781724162649
Category :
Languages : en
Pages : 593
Book Description
Disclaimer: This is the second book in a series that will have around 6-7 books in total, out of which only the first two have been written so far. The name of the series is Magium: The Mage Tournament. The individual books of the series do not have names. They only have numbers. Now that this has been cleared up, let us continue with the description of the series' story:Barry is an ordinary guy, with no magical powers whatsoever, who dreamed of becoming a mage for the better part of his life. After dedicating his whole life to studying magic, in the hopes of fulfilling his dream, he finally finds a way to do it.However, in order to become a mage, he must first win a deadly free-for-all tournament against the most powerful mages in the world.The fantasy world that the story takes place in is inspired by Dungeons and Dragons and by classic RPG games such as Neverwinter Nights, Dragon Age and Skyrim.The story of Magium starts at the beginning of the tournament, right after Barry and all the other participants are magically teleported to the continent where the contest is taking place. The winner of the competition will be given access to the Magium, which is thought to be the source of all magic.The tournament takes place on a continent hidden from the rest of the world, where there are mythical creatures like dragons and hydras, but also remnants of an old and technologically advanced civilization, whose magically powered devices are still being used in the present day.Due to his lack of magical abilities, Barry will be forced to use one such device, called a stat booster, which absorbs the magical energy around it and converts it into stat points. By leveling up stats such as Speed, Reflexes and Premonition, Barry will gain supernatural abilities that will help him survive against all the experienced mages that are also participating in the tournament.As the series progresses, Barry will meet with other participants, he will make friends and enemies, and he will gradually find out more about the continent he is on, and its inhabitants. He will find out that a person called "The Creator" had established several utopias in this place, six hundred years ago, where animals and humans lived in harmony, and food was created through magic. What Barry will get to see through his travels, however, is the downfall of these utopias, some of them being on the brink of destruction. As he begins to get involved with the people of this land, Barry will need to decide if he can simply ignore what is happening before his eyes, or if he will intervene, at the risk of being banned from the tournament, and forfeiting his dream.Credits for the magic ball image on the cover go to Agnes Landgraf.
Publisher:
ISBN: 9781724162649
Category :
Languages : en
Pages : 593
Book Description
Disclaimer: This is the second book in a series that will have around 6-7 books in total, out of which only the first two have been written so far. The name of the series is Magium: The Mage Tournament. The individual books of the series do not have names. They only have numbers. Now that this has been cleared up, let us continue with the description of the series' story:Barry is an ordinary guy, with no magical powers whatsoever, who dreamed of becoming a mage for the better part of his life. After dedicating his whole life to studying magic, in the hopes of fulfilling his dream, he finally finds a way to do it.However, in order to become a mage, he must first win a deadly free-for-all tournament against the most powerful mages in the world.The fantasy world that the story takes place in is inspired by Dungeons and Dragons and by classic RPG games such as Neverwinter Nights, Dragon Age and Skyrim.The story of Magium starts at the beginning of the tournament, right after Barry and all the other participants are magically teleported to the continent where the contest is taking place. The winner of the competition will be given access to the Magium, which is thought to be the source of all magic.The tournament takes place on a continent hidden from the rest of the world, where there are mythical creatures like dragons and hydras, but also remnants of an old and technologically advanced civilization, whose magically powered devices are still being used in the present day.Due to his lack of magical abilities, Barry will be forced to use one such device, called a stat booster, which absorbs the magical energy around it and converts it into stat points. By leveling up stats such as Speed, Reflexes and Premonition, Barry will gain supernatural abilities that will help him survive against all the experienced mages that are also participating in the tournament.As the series progresses, Barry will meet with other participants, he will make friends and enemies, and he will gradually find out more about the continent he is on, and its inhabitants. He will find out that a person called "The Creator" had established several utopias in this place, six hundred years ago, where animals and humans lived in harmony, and food was created through magic. What Barry will get to see through his travels, however, is the downfall of these utopias, some of them being on the brink of destruction. As he begins to get involved with the people of this land, Barry will need to decide if he can simply ignore what is happening before his eyes, or if he will intervene, at the risk of being banned from the tournament, and forfeiting his dream.Credits for the magic ball image on the cover go to Agnes Landgraf.
Magium: the Mage Tournament (Book 1)
Author: Chris Michael Wilson
Publisher:
ISBN: 9781549733390
Category :
Languages : en
Pages : 377
Book Description
Disclaimer: Unlike most other litRPG novels, Magium is not a book about a person getting trapped in an actual RPG. The world of Magium will, however, be similar to the worlds portrayed in many fantasy RPGs, and the main character will be using a 'stat device', which will provide him with stat points that he'll use to level up different abilities, such as Speed, Toughness and Hearing. In addition, the different mage specializations are loosely based on classes that you usually find in RPGs and DnD such as Paladins, Clerics, Fire Mages, Necromancers, Illusionists, etc. Now that this has been cleared up, let us continue with the book's description:Barry is an ordinary guy, with no magical powers whatsoever, who dreamed of becoming a mage for the better part of his life. After dedicating his whole life to studying magic, in the hopes of fulfilling his dream, he finally finds a way to do it.However, in order to become a mage, he must first win a deadly free-for-all tournament against the most powerful mages in the world.The fantasy world that the story takes place in is inspired by Dungeons and Dragons and by classic RPG games such as Neverwinter Nights, Dragon Age and Skyrim.The story of Magium starts at the beginning of the tournament, right after Barry and all the other participants are magically teleported to the continent where the contest is taking place.The tournament takes place on a continent hidden from the rest of the world, where there are mythical creatures like dragons and hydras, but also remnants of an old and technologically advanced civilization, whose magically powered devices are still being used in the present day.Due to his lack of magical abilities, Barry will be forced to use one such device, called a stat booster, which absorbs the magical energy around it and converts it into stat points. By leveling up stats such as Speed, Reflexes and Premonition, Barry will gain supernatural abilities that will help him survive against all the experienced mages that are also participating in the tournament.As the series progresses, Barry will meet with other participants, he will make friends and enemies, and he will gradually find out more about the continent he is on, and its inhabitants. He will find out that a person called "The Creator" had established several utopias in this place, six hundred years ago, where animals and humans lived in harmony, and food was created through magic. What Barry will get to see through his travels, however, is the downfall of these utopias, some of them being on the brink of destruction. As he begins to get involved with the people of this land, Barry will need to decide if he can simply ignore what is happening before his eyes, or if he will intervene, at the risk of being banned from the tournament, and forfeiting his dream.Credits for the magic ball image on the cover go to Agnes Landgraf.
Publisher:
ISBN: 9781549733390
Category :
Languages : en
Pages : 377
Book Description
Disclaimer: Unlike most other litRPG novels, Magium is not a book about a person getting trapped in an actual RPG. The world of Magium will, however, be similar to the worlds portrayed in many fantasy RPGs, and the main character will be using a 'stat device', which will provide him with stat points that he'll use to level up different abilities, such as Speed, Toughness and Hearing. In addition, the different mage specializations are loosely based on classes that you usually find in RPGs and DnD such as Paladins, Clerics, Fire Mages, Necromancers, Illusionists, etc. Now that this has been cleared up, let us continue with the book's description:Barry is an ordinary guy, with no magical powers whatsoever, who dreamed of becoming a mage for the better part of his life. After dedicating his whole life to studying magic, in the hopes of fulfilling his dream, he finally finds a way to do it.However, in order to become a mage, he must first win a deadly free-for-all tournament against the most powerful mages in the world.The fantasy world that the story takes place in is inspired by Dungeons and Dragons and by classic RPG games such as Neverwinter Nights, Dragon Age and Skyrim.The story of Magium starts at the beginning of the tournament, right after Barry and all the other participants are magically teleported to the continent where the contest is taking place.The tournament takes place on a continent hidden from the rest of the world, where there are mythical creatures like dragons and hydras, but also remnants of an old and technologically advanced civilization, whose magically powered devices are still being used in the present day.Due to his lack of magical abilities, Barry will be forced to use one such device, called a stat booster, which absorbs the magical energy around it and converts it into stat points. By leveling up stats such as Speed, Reflexes and Premonition, Barry will gain supernatural abilities that will help him survive against all the experienced mages that are also participating in the tournament.As the series progresses, Barry will meet with other participants, he will make friends and enemies, and he will gradually find out more about the continent he is on, and its inhabitants. He will find out that a person called "The Creator" had established several utopias in this place, six hundred years ago, where animals and humans lived in harmony, and food was created through magic. What Barry will get to see through his travels, however, is the downfall of these utopias, some of them being on the brink of destruction. As he begins to get involved with the people of this land, Barry will need to decide if he can simply ignore what is happening before his eyes, or if he will intervene, at the risk of being banned from the tournament, and forfeiting his dream.Credits for the magic ball image on the cover go to Agnes Landgraf.
Autobiography of a Sex Worker
Author: Naḷini Jamīla
Publisher: Westland
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 172
Book Description
Sex workers are free in four respects: we don't have to cook for a husband; we don't have to wash his dirty clothes; we don't have to ask for his permission to raise our kids as we deem fit; we don't have to run after a husband claiming rights to his property.? Fiery, outspoken and often wickedly funny, this candid account of one woman's life as a sex worker in Kerala became a bestseller when it was first published in Malayalam. Nalini Jameela, who takes her name from both Hindu and Muslim traditions, worked as a child in the clay mines. She has been a wife, mother, successful business woman and social activist ? as well as a sex worker ? at different stages of her life. This is Nalini Jameela's story, told in her inimitably honest and down- to-earth style, of her search for dignity, empowerment and freedom on her own terms.
Publisher: Westland
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 172
Book Description
Sex workers are free in four respects: we don't have to cook for a husband; we don't have to wash his dirty clothes; we don't have to ask for his permission to raise our kids as we deem fit; we don't have to run after a husband claiming rights to his property.? Fiery, outspoken and often wickedly funny, this candid account of one woman's life as a sex worker in Kerala became a bestseller when it was first published in Malayalam. Nalini Jameela, who takes her name from both Hindu and Muslim traditions, worked as a child in the clay mines. She has been a wife, mother, successful business woman and social activist ? as well as a sex worker ? at different stages of her life. This is Nalini Jameela's story, told in her inimitably honest and down- to-earth style, of her search for dignity, empowerment and freedom on her own terms.
Forest of Doom
Author: Ian Livingstone
Publisher: Wizard Books
ISBN: 9781840464290
Category : Fantasy fiction, English
Languages : en
Pages : 192
Book Description
The legendary Warhammer of Stonebridge lies lost and broken in the treacherous wilderness of Darkwood Forest. Without it, the Dwarves of Stonebridge are doomed...Only the foolhardy would enter the murky depths of Darkwood. But your quest will lead you into the very heart of the forest. Dare you take on the unknown perils of Darkwood, and survive the puzzles, traps and fearsome creatures that lie in wait for you? You alone must find the missing pieces of the Warhammer and save the Dwarves of Stonebridge before it is too late!
Publisher: Wizard Books
ISBN: 9781840464290
Category : Fantasy fiction, English
Languages : en
Pages : 192
Book Description
The legendary Warhammer of Stonebridge lies lost and broken in the treacherous wilderness of Darkwood Forest. Without it, the Dwarves of Stonebridge are doomed...Only the foolhardy would enter the murky depths of Darkwood. But your quest will lead you into the very heart of the forest. Dare you take on the unknown perils of Darkwood, and survive the puzzles, traps and fearsome creatures that lie in wait for you? You alone must find the missing pieces of the Warhammer and save the Dwarves of Stonebridge before it is too late!
Major Detours
Author: Zachary Sergi
Publisher: Running Press Kids
ISBN: 0762471387
Category : Young Adult Fiction
Languages : en
Pages : 264
Book Description
One of Lambda Literary's Most Anticipated Books of the Month One of PopSugar's Best New YA Books Released in September Choose your path forward in this mystical interactive YA about the powers of friendship, self-discovery, and tarot. It's the summer before college and four best friends—Amelia, Chase, Cleo, and Logan—are on the first leg of their road trip inspired by the unique tarot deck that Amelia inherited from her grandmother. However, their trip full of visiting occult shops, bonding and sightseeing, takes a major detour as the friends discover that their tarot deck is more valuable—and coveted—than they could've ever imagined. As the friends race to finish this mystical scavenger-hunt across the West coast and uncover the mysteries of their tarot deck, it is you who will decide where to go next and how the story will end. With four possible final and romantic endings, you will get to make actual choices to further the friends’ road trip adventure in this unique interactive novel. Will you uncover the mysteries of the tarot deck and the legacy left behind? Will you help Amelia and Chase learn and grow? And will you unravel the secrets these friends keep from each other—and from themselves?
Publisher: Running Press Kids
ISBN: 0762471387
Category : Young Adult Fiction
Languages : en
Pages : 264
Book Description
One of Lambda Literary's Most Anticipated Books of the Month One of PopSugar's Best New YA Books Released in September Choose your path forward in this mystical interactive YA about the powers of friendship, self-discovery, and tarot. It's the summer before college and four best friends—Amelia, Chase, Cleo, and Logan—are on the first leg of their road trip inspired by the unique tarot deck that Amelia inherited from her grandmother. However, their trip full of visiting occult shops, bonding and sightseeing, takes a major detour as the friends discover that their tarot deck is more valuable—and coveted—than they could've ever imagined. As the friends race to finish this mystical scavenger-hunt across the West coast and uncover the mysteries of their tarot deck, it is you who will decide where to go next and how the story will end. With four possible final and romantic endings, you will get to make actual choices to further the friends’ road trip adventure in this unique interactive novel. Will you uncover the mysteries of the tarot deck and the legacy left behind? Will you help Amelia and Chase learn and grow? And will you unravel the secrets these friends keep from each other—and from themselves?
Blessed Time
Author: Cale Plamann
Publisher:
ISBN:
Category :
Languages : en
Pages : 410
Book Description
Some disasters can only be avoided if you know they're coming... On Karell, you are either blessed by the gods, granted a unique power and the ability to gain experience and levels, or you are forgotten. Micah Silver was a boy picked for greatness. Chosen by the gods to bear a mythic power, he longed to take his place amongst the heroes and legends he grew up reading about. Unfortunately, his primary blessing only allows him to travel into the past by sacrificing his class, wealth, and levels--a psychological burden that Micah is reluctant to shoulder. But, even if Micah is unwilling, fate has a way of forcing you to face your destiny... and running away can cost you everything. Over and over again... Experience the start of a time-loop LitRPG Series where a reluctant hero is forced to fight against an impossible catastrophe. Using his talents for enchanting items and summoning creatures, he must retrace his steps and grow stronger in a potentially futile effort to prevent tragedy and protect his family.
Publisher:
ISBN:
Category :
Languages : en
Pages : 410
Book Description
Some disasters can only be avoided if you know they're coming... On Karell, you are either blessed by the gods, granted a unique power and the ability to gain experience and levels, or you are forgotten. Micah Silver was a boy picked for greatness. Chosen by the gods to bear a mythic power, he longed to take his place amongst the heroes and legends he grew up reading about. Unfortunately, his primary blessing only allows him to travel into the past by sacrificing his class, wealth, and levels--a psychological burden that Micah is reluctant to shoulder. But, even if Micah is unwilling, fate has a way of forcing you to face your destiny... and running away can cost you everything. Over and over again... Experience the start of a time-loop LitRPG Series where a reluctant hero is forced to fight against an impossible catastrophe. Using his talents for enchanting items and summoning creatures, he must retrace his steps and grow stronger in a potentially futile effort to prevent tragedy and protect his family.
The Hero's Guide to Saving Your Kingdom
Author: Christopher Healy
Publisher: Harper Collins
ISBN: 0062117440
Category : Juvenile Fiction
Languages : en
Pages : 300
Book Description
Prince Liam. Prince Frederic. Prince Duncan. Prince Gustav. You’ve never heard of them, have you? These are the princes who saved Sleeping Beauty, Cinderella, Snow White, and Rapunzel, respectively, and yet, thanks to those lousy bards who wrote the tales, you likely know them only as Prince Charming. But all of this is about to change. Rejected by their princesses and cast out of their castles, the princes stumble upon an evil plot that could endanger each of their kingdoms. Now it’s up to them to triumph over their various shortcomings, take on trolls, bandits, dragons, witches, and other assorted terrors, and become the heroes no one ever thought they could be. Christopher Healy’s Hero’s Guide to Saving Your Kingdom is a completely original take on the world of fairy tales, the truth about what happens after “happily ever after.” It’s a must-have for middle grade readers who enjoy their fantasy adventures mixed with the humor of the Diary of a Wimpy Kid books. Witty black-and-white drawings by Todd Harris add to the fun.
Publisher: Harper Collins
ISBN: 0062117440
Category : Juvenile Fiction
Languages : en
Pages : 300
Book Description
Prince Liam. Prince Frederic. Prince Duncan. Prince Gustav. You’ve never heard of them, have you? These are the princes who saved Sleeping Beauty, Cinderella, Snow White, and Rapunzel, respectively, and yet, thanks to those lousy bards who wrote the tales, you likely know them only as Prince Charming. But all of this is about to change. Rejected by their princesses and cast out of their castles, the princes stumble upon an evil plot that could endanger each of their kingdoms. Now it’s up to them to triumph over their various shortcomings, take on trolls, bandits, dragons, witches, and other assorted terrors, and become the heroes no one ever thought they could be. Christopher Healy’s Hero’s Guide to Saving Your Kingdom is a completely original take on the world of fairy tales, the truth about what happens after “happily ever after.” It’s a must-have for middle grade readers who enjoy their fantasy adventures mixed with the humor of the Diary of a Wimpy Kid books. Witty black-and-white drawings by Todd Harris add to the fun.
The Fire Thief
Author: Terry Deary
Publisher: Pan Macmillan
ISBN: 9780753417027
Category : Juvenile Fiction
Languages : en
Pages : 258
Book Description
"This hilarious, time travelling tale reinvents the Greek myth of Prometheus, who stole fire from the gods."--back cover.
Publisher: Pan Macmillan
ISBN: 9780753417027
Category : Juvenile Fiction
Languages : en
Pages : 258
Book Description
"This hilarious, time travelling tale reinvents the Greek myth of Prometheus, who stole fire from the gods."--back cover.
Jewel of the Endless Erg: Mage Errant
Author: John Bierce
Publisher: Independently Published
ISBN: 9781796347326
Category : Fiction
Languages : en
Pages : 266
Book Description
After surviving Skyhold's deadly labyrinth, Hugh and his friends are looking forwards to an uneventful summer. Their teacher Alustin has chartered a sandship for a training expedition into the vast sea of sand known as the Endless Erg, aiming for the wealthy and powerful desert city of Theras Tel. Hugh's happier than he's been in a long, long time, and he's quite excited for the fresh air, sunshine, and quiet.Of course, given Hugh's luck, their summer is going to be anything but quiet. They're about to be plunged into a morass of pirates, monsters, warring cults, flesh-tearing sandstorms, and a conspiracy against Indris Stormbreaker, the dragon queen of Theras Tel herself.At least Hugh's going to get plenty of fresh air and sunshine.
Publisher: Independently Published
ISBN: 9781796347326
Category : Fiction
Languages : en
Pages : 266
Book Description
After surviving Skyhold's deadly labyrinth, Hugh and his friends are looking forwards to an uneventful summer. Their teacher Alustin has chartered a sandship for a training expedition into the vast sea of sand known as the Endless Erg, aiming for the wealthy and powerful desert city of Theras Tel. Hugh's happier than he's been in a long, long time, and he's quite excited for the fresh air, sunshine, and quiet.Of course, given Hugh's luck, their summer is going to be anything but quiet. They're about to be plunged into a morass of pirates, monsters, warring cults, flesh-tearing sandstorms, and a conspiracy against Indris Stormbreaker, the dragon queen of Theras Tel herself.At least Hugh's going to get plenty of fresh air and sunshine.
The Hero's Guide to Storming the Castle
Author: Christopher Healy
Publisher: Harper Collins
ISBN: 0062118471
Category : Juvenile Fiction
Languages : en
Pages : 286
Book Description
Your favorite princes and princesses are back in the hilarious and action-packed sequel to the breakout hit The Hero's Guide to Saving Your Kingdom by author Christopher Healy, which the New York Times selected as one of its best books of the year. Prince Liam. Prince Frederic. Prince Duncan. Prince Gustav. You remember them, don't you? They're the Princes Charming, who finally got some credit after they stepped out of the shadows of their princesses—Cinderella, Rapunzel, Snow White, and Briar Rose—to defeat an evil witch bent on destroying all their kingdoms. But alas, such fame and recognition only last so long. And when the princes discover that an object of great power might fall into any number of wrong hands, they are going to have to once again band together to stop it from happening—even if no one will ever know it was they who did it.
Publisher: Harper Collins
ISBN: 0062118471
Category : Juvenile Fiction
Languages : en
Pages : 286
Book Description
Your favorite princes and princesses are back in the hilarious and action-packed sequel to the breakout hit The Hero's Guide to Saving Your Kingdom by author Christopher Healy, which the New York Times selected as one of its best books of the year. Prince Liam. Prince Frederic. Prince Duncan. Prince Gustav. You remember them, don't you? They're the Princes Charming, who finally got some credit after they stepped out of the shadows of their princesses—Cinderella, Rapunzel, Snow White, and Briar Rose—to defeat an evil witch bent on destroying all their kingdoms. But alas, such fame and recognition only last so long. And when the princes discover that an object of great power might fall into any number of wrong hands, they are going to have to once again band together to stop it from happening—even if no one will ever know it was they who did it.