Author: John Thompson
Publisher: Hayden
ISBN: 9781568302010
Category : Computers
Languages : en
Pages : 292
Book Description
The only comprehensive guide to Director scripting language that teaches Lingo to non-programmers, this book starts with basic information and builds on that information in the lesson format. The CD-ROM features a demo version of Macromedia Director which enables readers to try the program before making a purchase.
Macromedia Director Lingo Workshop
Author: John Thompson
Publisher: Hayden
ISBN: 9781568302010
Category : Computers
Languages : en
Pages : 292
Book Description
The only comprehensive guide to Director scripting language that teaches Lingo to non-programmers, this book starts with basic information and builds on that information in the lesson format. The CD-ROM features a demo version of Macromedia Director which enables readers to try the program before making a purchase.
Publisher: Hayden
ISBN: 9781568302010
Category : Computers
Languages : en
Pages : 292
Book Description
The only comprehensive guide to Director scripting language that teaches Lingo to non-programmers, this book starts with basic information and builds on that information in the lesson format. The CD-ROM features a demo version of Macromedia Director which enables readers to try the program before making a purchase.
Macromedia Director Lingo Workshop for Macintosh
Author: John Thompson
Publisher: Hayden
ISBN: 9781568302874
Category : Computers
Languages : en
Pages : 372
Book Description
By providing in-depth coverage of the topic, this book teaches Lingo with the assumption that the majority of the audience does not have programming experience. It begins with basic information and builds on that information using the lesson format. It explores the powerful attributes os the program so readers gain a more complete understanding of Macromedia Director.
Publisher: Hayden
ISBN: 9781568302874
Category : Computers
Languages : en
Pages : 372
Book Description
By providing in-depth coverage of the topic, this book teaches Lingo with the assumption that the majority of the audience does not have programming experience. It begins with basic information and builds on that information using the lesson format. It explores the powerful attributes os the program so readers gain a more complete understanding of Macromedia Director.
Macromedia Director Workshop
Author: Matthew Manuel
Publisher: Hayden
ISBN: 9780789721464
Category : Computers
Languages : en
Pages : 364
Book Description
Written by a Disney Interactive specialist, this book provides a visual, inspirational, and easy way for non-programming Web designers and creative professionals to get just the information needed to use Director to create attractive and efficient movies.
Publisher: Hayden
ISBN: 9780789721464
Category : Computers
Languages : en
Pages : 364
Book Description
Written by a Disney Interactive specialist, this book provides a visual, inspirational, and easy way for non-programming Web designers and creative professionals to get just the information needed to use Director to create attractive and efficient movies.
Macromedia Director Lingo Workshop for Windows
Author: John Thompson
Publisher: Hayden
ISBN: 9781568302690
Category : Computer graphics
Languages : en
Pages : 0
Book Description
The only comprehensive guide to the Macromedia Director scripting language, this book teaches the programming language of Lingo to non-programmers. It identifies the tools used in this program and will examine scripting in preparatino for development. The CD-ROM includes demo version of Macromedia Director and examples of Lingo scripts.
Publisher: Hayden
ISBN: 9781568302690
Category : Computer graphics
Languages : en
Pages : 0
Book Description
The only comprehensive guide to the Macromedia Director scripting language, this book teaches the programming language of Lingo to non-programmers. It identifies the tools used in this program and will examine scripting in preparatino for development. The CD-ROM includes demo version of Macromedia Director and examples of Lingo scripts.
Director MX 2004 Games
Author: Nik Lever
Publisher: Taylor & Francis
ISBN: 1136145257
Category : Art
Languages : en
Pages : 337
Book Description
Learn the professional skills you need to create both 2d and 3d games with Director
Publisher: Taylor & Francis
ISBN: 1136145257
Category : Art
Languages : en
Pages : 337
Book Description
Learn the professional skills you need to create both 2d and 3d games with Director
PC Graphics & Video
Macromedia Shockwave for Director
Author: Jason Yeaman
Publisher: Hayden
ISBN: 9781568302751
Category : Computers
Languages : en
Pages : 210
Book Description
This hands-on reference makes it easy to create Shockwave movies and put them on the Web. Expert tips from the creators of Macromedia's first Shockwave movies, together with detailed examples and instruction, provide everything you need to get started.
Publisher: Hayden
ISBN: 9781568302751
Category : Computers
Languages : en
Pages : 210
Book Description
This hands-on reference makes it easy to create Shockwave movies and put them on the Web. Expert tips from the creators of Macromedia's first Shockwave movies, together with detailed examples and instruction, provide everything you need to get started.
American Book Publishing Record Cumulative 1998
Author: R R Bowker Publishing
Publisher:
ISBN: 9780835240871
Category :
Languages : en
Pages : 1312
Book Description
Publisher:
ISBN: 9780835240871
Category :
Languages : en
Pages : 1312
Book Description
Forthcoming Books
Author: Rose Arny
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1372
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1372
Book Description
Code
Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.