Author: Peter Small
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 598
Book Description
"Lingo Sorcery" explains how to apply OOP techniques to multimedia products made with Director, including advertising pieces, kiosks, and business presentations. The target audience is multimedia developers, game developers, and Web creators.
Lingo Sorcery
Author: Peter Small
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 598
Book Description
"Lingo Sorcery" explains how to apply OOP techniques to multimedia products made with Director, including advertising pieces, kiosks, and business presentations. The target audience is multimedia developers, game developers, and Web creators.
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 598
Book Description
"Lingo Sorcery" explains how to apply OOP techniques to multimedia products made with Director, including advertising pieces, kiosks, and business presentations. The target audience is multimedia developers, game developers, and Web creators.
Dust Or Magic, Creative Work in the Digital Age
Author: Bob Hughes
Publisher: Bob Hughes
ISBN: 0954723953
Category : Computers
Languages : en
Pages : 324
Book Description
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their half-baked schemes go belly-up. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by Addison-Wesley (under the title 'Dust or Magic, Secrets of successful multimedia design') this book is, in part, a 'secret history' of computers: a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and well-being from the fields of psychology and neuroscience, as well as tried-and-tested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life: first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid-1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces world-wide. He also campaigns on behalf of migrants, refugees and all precarious workers. "What you are doing is stripping away the corporate bullshit from this 'revolution' - its ours not theirs. Reclaim the pixels " - Chris McEvoy (Creator of 'Usability Must Die' www.usabilitymustdie.com). "There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good." - Malcolm Cook (Senior Lecturer in Human Factors, University of Abertay) "It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to." - Aleen Stein (co-founder of the Voyager Company and CEO of Organa inc. www.organa.com). More information on www.idhub.com/magic
Publisher: Bob Hughes
ISBN: 0954723953
Category : Computers
Languages : en
Pages : 324
Book Description
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their half-baked schemes go belly-up. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by Addison-Wesley (under the title 'Dust or Magic, Secrets of successful multimedia design') this book is, in part, a 'secret history' of computers: a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and well-being from the fields of psychology and neuroscience, as well as tried-and-tested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life: first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid-1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces world-wide. He also campaigns on behalf of migrants, refugees and all precarious workers. "What you are doing is stripping away the corporate bullshit from this 'revolution' - its ours not theirs. Reclaim the pixels " - Chris McEvoy (Creator of 'Usability Must Die' www.usabilitymustdie.com). "There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good." - Malcolm Cook (Senior Lecturer in Human Factors, University of Abertay) "It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to." - Aleen Stein (co-founder of the Voyager Company and CEO of Organa inc. www.organa.com). More information on www.idhub.com/magic
The Lingo Programmer's Reference
Author: Darrel Plant
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 678
Book Description
-- What's new in Director 6, property lists for sprites and other objects, and JavaScript reference for Lingo programmers. -- In-depth discussions, including types of parameters to pass to properties, commands, and functions and type of data returned. -- Encyclopedic listing, extensively cross-referenced for easy access to information.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 678
Book Description
-- What's new in Director 6, property lists for sprites and other objects, and JavaScript reference for Lingo programmers. -- In-depth discussions, including types of parameters to pass to properties, commands, and functions and type of data returned. -- Encyclopedic listing, extensively cross-referenced for easy access to information.
Thoughtful Interaction Design
Author: Jonas Lowgren
Publisher: MIT Press
ISBN: 0262296926
Category : Computers
Languages : en
Pages : 220
Book Description
The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology—called by the authors "the material without qualities"—interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.
Publisher: MIT Press
ISBN: 0262296926
Category : Computers
Languages : en
Pages : 220
Book Description
The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology—called by the authors "the material without qualities"—interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.
Aramaic Incantation Texts from Nippur
Author: James Alan Montgomery
Publisher: University of Pennsylvania Museum of Archaeology & Anthropology
ISBN:
Category : History
Languages : en
Pages : 440
Book Description
This book is a volume in the Penn Press Anniversary Collection. To mark its 125th anniversary in 2015, the University of Pennsylvania Press rereleased more than 1,100 titles from Penn Press's distinguished backlist from 1899-1999 that had fallen out of print. Spanning an entire century, the Anniversary Collection offers peer-reviewed scholarship in a wide range of subject areas.
Publisher: University of Pennsylvania Museum of Archaeology & Anthropology
ISBN:
Category : History
Languages : en
Pages : 440
Book Description
This book is a volume in the Penn Press Anniversary Collection. To mark its 125th anniversary in 2015, the University of Pennsylvania Press rereleased more than 1,100 titles from Penn Press's distinguished backlist from 1899-1999 that had fallen out of print. Spanning an entire century, the Anniversary Collection offers peer-reviewed scholarship in a wide range of subject areas.
Dust Or Magic
Author: Bob Hughes
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 280
Book Description
There is much information about creativity: traditional wisdom and new, scientific knowledge. This work aims to assemble this knowledge in a way that shows its immediate relevance to new industries. It is intended to be a pick up and use resource.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 280
Book Description
There is much information about creativity: traditional wisdom and new, scientific knowledge. This work aims to assemble this knowledge in a way that shows its immediate relevance to new industries. It is intended to be a pick up and use resource.
Publications of the Babylonian Section
Inside Macromedia Director 6 with Lingo
Author: Lee Allis
Publisher: New Riders Publishing
ISBN:
Category : Director (Bilgisayar Dosyası)
Languages : en
Pages : 1026
Book Description
Taking the reader beyond the basics of the documentation set to the intermediate and advanced levels of Director 6, this text includes techniques, tips, and 100 complete Lingo scripts ready for immediate use. The CD-ROM incudes project files, sound files, and Director and Macromedia applications.
Publisher: New Riders Publishing
ISBN:
Category : Director (Bilgisayar Dosyası)
Languages : en
Pages : 1026
Book Description
Taking the reader beyond the basics of the documentation set to the intermediate and advanced levels of Director 6, this text includes techniques, tips, and 100 complete Lingo scripts ready for immediate use. The CD-ROM incudes project files, sound files, and Director and Macromedia applications.
Narratives of Sorcery and Magic
Religion Against the Self : An Ethnography of Tamil Rituals
Author: Isabelle Nabokov Assistant Professor of Anthropology Princeton University
Publisher: Oxford University Press, USA
ISBN: 0198027354
Category : Social Science
Languages : en
Pages : 250
Book Description
In this comprehensive analysis of South Indian village Hinduism, Isabelle Nabokov shows that a wide spectrum of Tamil rituals effects transformations of identity through similar processual and symbolic operations. She reveals that such operations may lead participants to adopt personalities which are at odds with themselves.
Publisher: Oxford University Press, USA
ISBN: 0198027354
Category : Social Science
Languages : en
Pages : 250
Book Description
In this comprehensive analysis of South Indian village Hinduism, Isabelle Nabokov shows that a wide spectrum of Tamil rituals effects transformations of identity through similar processual and symbolic operations. She reveals that such operations may lead participants to adopt personalities which are at odds with themselves.