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Life Is Tough That's Why There Is Tetris

Life Is Tough That's Why There Is Tetris PDF Author: Tetris Lover Funny Journals
Publisher:
ISBN: 9781708744038
Category :
Languages : en
Pages : 102

Book Description
Lined Journal for Tetris Fan - Hilarious Text Design Amazing cover color, nice design saying 'Life Is Tough That's Why There Is Tetris' and simple lined interior - that's what perfect lined notebook for every tetris fan looks like. 100 white pages in very compact size of 6x9 inches with space for all important notes, thoughts and plans every person needs to write down in their tetris theme journal at univeristy, school, work and not only. It's perfect for youngsaters and older ones. This notebook from our funny hobby series is perfect for: Writing about your great ideas and thoughts at work, at school, at home - you may use it as your beautiful diary, journal or school subject notebook remembering you about what you like to do the most, Writing down your plans, to do lists or describing your dreams, Using it as daily journal - it's compact so use it at work, school and not only. This tetris fan notebook is a good present idea: give it to your children, family member no matter their age who have such hobby as tetris, give it to your friend on Christmas or on their Birthday if they love tetris, it's perfect for your co-worker's birthday if you know their big hobby is tetris. Notebook specification nice and funny design saying 'Life Is Tough That's Why There Is Tetris', 100 pages, soft cover, black and white interior, lined pages and special space for date, 6x9 inches

Life Is Tough That's Why There Is Tetris

Life Is Tough That's Why There Is Tetris PDF Author: Tetris Lover Funny Journals
Publisher:
ISBN: 9781708744038
Category :
Languages : en
Pages : 102

Book Description
Lined Journal for Tetris Fan - Hilarious Text Design Amazing cover color, nice design saying 'Life Is Tough That's Why There Is Tetris' and simple lined interior - that's what perfect lined notebook for every tetris fan looks like. 100 white pages in very compact size of 6x9 inches with space for all important notes, thoughts and plans every person needs to write down in their tetris theme journal at univeristy, school, work and not only. It's perfect for youngsaters and older ones. This notebook from our funny hobby series is perfect for: Writing about your great ideas and thoughts at work, at school, at home - you may use it as your beautiful diary, journal or school subject notebook remembering you about what you like to do the most, Writing down your plans, to do lists or describing your dreams, Using it as daily journal - it's compact so use it at work, school and not only. This tetris fan notebook is a good present idea: give it to your children, family member no matter their age who have such hobby as tetris, give it to your friend on Christmas or on their Birthday if they love tetris, it's perfect for your co-worker's birthday if you know their big hobby is tetris. Notebook specification nice and funny design saying 'Life Is Tough That's Why There Is Tetris', 100 pages, soft cover, black and white interior, lined pages and special space for date, 6x9 inches

The Happiness Advantage

The Happiness Advantage PDF Author: Shawn Achor
Publisher: Random House
ISBN: 1448112613
Category : Self-Help
Languages : en
Pages : 258

Book Description
Most people want to be successful in life. And of course, everyone wants to be happy. When it comes to the pursuit of success and happiness, most people assume the same formula: if you work hard, you will become successful, and once you become successful, then you'll be happy. The only problem is that a decade of cutting-edge research in the field of positive psychology has proven that this formula is backwards. Success does not beget happiness. Based on the largest study ever conducted on happiness and human potential (a survey conducted by the author of more than 1,600 students), Harvard lecturer Shawn Achor shares seven core principles of positive psychology that each one of us can use to improve our performance, grow our careers, and gain a competitive edge at work. He reveals how happiness actually fuels success and performance, not the other way around. Why? Because when we are happier and more positive we are more engaged, creative, resilient to stress, and productive. The Happiness Advantage will appeal to anyone who wants practical advice on how to become happier and also more successful.

The Elements of Computing Systems

The Elements of Computing Systems PDF Author: Noam Nisan
Publisher:
ISBN: 0262640686
Category : Computers
Languages : en
Pages : 343

Book Description
This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Tetris

Tetris PDF Author: Box Brown
Publisher: Macmillan
ISBN: 162672315X
Category : Comics & Graphic Novels
Languages : en
Pages : 258

Book Description
Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.

The Game Changer

The Game Changer PDF Author: Jason Fox
Publisher: John Wiley & Sons
ISBN: 0730307662
Category : Business & Economics
Languages : en
Pages : 213

Book Description
Use the science of motivation with the power of game design to unlock motivation and drive progress in your organisation. There are two conventional ways to approach motivation: set goals and try to change attitudes and beliefs (which takes a lot of personalised effort); or develop incentives and rewards to inspire effort (which takes a lot of money). This book shows you how to take a third new approach – designing the work itself to be inherently motivating. Combining the best elements of three distinct fields—motivational science, game design, and agile management—this book shows you how to positively influence behaviour through better work and project design. This game changing book: Gives you a refreshing science-based approach to the classic challenge of motivation in the workplace Is ideal for any leader or manager looking to take their workplace culture in a new direction Includes practical advice for creating highly productive, motivated and innovative teams Is written by a motivation strategy and design expert who consults on leadership and change management to a wide range of clients – from the executives of multinational organisations, through to the directors of switched-on startups. The Game Changer will show you how to unlock creative, productive and collaborative work. It is the perfect resource for forward-thinking leaders in organisations and teams focused on crafting a work culture that gets the best out of their people.

Raised in Captivity

Raised in Captivity PDF Author: Chuck Klosterman
Publisher: Penguin
ISBN: 0735217939
Category : Fiction
Languages : en
Pages : 322

Book Description
Microdoses of the straight dope, stories so true they had to be wrapped in fiction for our own protection, from the best-selling author of But What if We're Wrong? A man flying first class discovers a puma in the lavatory. A new coach of a small-town Oklahoma high school football team installs an offense comprised of only one, very special, play. A man explains to the police why he told the employee of his local bodega that his colleague looked like the lead singer of Depeche Mode, a statement that may or may not have led in some way to a violent crime. A college professor discusses with his friend his difficulties with the new generation of students. An obscure power pop band wrestles with its new-found fame when its song "Blizzard of Summer" becomes an anthem for white supremacists. A couple considers getting a medical procedure that will transfer the pain of childbirth from the woman to her husband. A woman interviews a hit man about killing her husband but is shocked by the method he proposes. A man is recruited to join a secret government research team investigating why coin flips are no longer exactly 50/50. A man sees a whale struck by lightning, and knows that everything about his life has to change. A lawyer grapples with the unintended side effects of a veterinarian's rabies vaccination. Fair warning: Raised in Captivity does not slot into a smooth preexisting groove. If Saul Steinberg and Italo Calvino had adopted a child from a Romanian orphanage and raised him on Gary Larsen and Thomas Bernhard, he would still be nothing like Chuck Klosterman. They might be good company, though. Funny, wise and weird in equal measure, Raised in Captivity bids fair to be one of the most original and exciting story collections in recent memory, a fever graph of our deepest unvoiced hopes, fears and preoccupations. Ceaselessly inventive, hostile to corniness in all its forms, and mean only to the things that really deserve it, it marks a cosmic leap forward for one of our most consistently interesting writers.

The Comic Book Story of Video Games

The Comic Book Story of Video Games PDF Author: Jonathan Hennessey
Publisher: Ten Speed Graphic
ISBN: 0399578919
Category : Comics & Graphic Novels
Languages : en
Pages : 192

Book Description
A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

The Tetris Effect

The Tetris Effect PDF Author: Dan Ackerman
Publisher: PublicAffairs
ISBN: 161039612X
Category : Games & Activities
Languages : en
Pages : 273

Book Description
The definitive story of a game so great, even the Cold War couldn't stop it Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made. In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game's growing global profits. The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who's ever played the game-which is to say everyone.

Attrib. and Other Stories

Attrib. and Other Stories PDF Author: Eley Williams
Publisher: Anchor
ISBN: 0593312368
Category : Fiction
Languages : en
Pages : 107

Book Description
"It's just the real inexplicable gorgeous brilliant thing this book. I love it in a way I usually reserve for people." --Max Porter A dazzling, prizewinning short story collection that showcases a bold new talent Eley Williams has been a literary sensation ever since this collection of experimental short fiction was published in the UK. Lauded as "elegant" (The Guardian) and "exhilarating" (Vanity Fair), Attrib. and Other Stories won the James Tait Black Prize, was longlisted for the Dylan Thomas Prize, and was named a best book of the year by The Guardian. Attrib. presents a cast of unforgettable characters standing at the precipice of emotional events (a disastrous breakup, a successful date, an unexpected arrival) and finding it fiendishly impossible to express themselves. With intimate, irreverent, and playful prose, Eley Williams rejoices in both the possibilities and limitations of language, as well as the very human need to be known and understood--despite our own best efforts. Original and inventive in the vein of Lydia Davis, Deborah Eisenberg, and Amy Hempel, these stories are "emotionally delicate and tenderly introspective" (New Statesman) and "an absolute must-read" (The London Magazine).

Theory of Fun for Game Design

Theory of Fun for Game Design PDF Author: Raph Koster
Publisher: "O'Reilly Media, Inc."
ISBN: 1932111972
Category : Computers
Languages : en
Pages : 259

Book Description
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.