Author: M. S. Sridhar
Publisher: Concept Publishing Company
ISBN: 9788170229698
Category : Language Arts & Disciplines
Languages : en
Pages : 372
Book Description
With reference to users in India.
Library Use and User Research
Author: M. S. Sridhar
Publisher: Concept Publishing Company
ISBN: 9788170229698
Category : Language Arts & Disciplines
Languages : en
Pages : 372
Book Description
With reference to users in India.
Publisher: Concept Publishing Company
ISBN: 9788170229698
Category : Language Arts & Disciplines
Languages : en
Pages : 372
Book Description
With reference to users in India.
The Library in the Life of the User
Author: Lynn Silipigni Connaway
Publisher: Blackbirch Press, Incorporated
ISBN: 9781556535000
Category : Language Arts & Disciplines
Languages : en
Pages : 207
Book Description
This compilation provides a sequential overview of some of OCLC Research's user behavior research findings that articulate the need for the design of future library services to be all about the user.
Publisher: Blackbirch Press, Incorporated
ISBN: 9781556535000
Category : Language Arts & Disciplines
Languages : en
Pages : 207
Book Description
This compilation provides a sequential overview of some of OCLC Research's user behavior research findings that articulate the need for the design of future library services to be all about the user.
A Handbook of User Experience Research & Design in Libraries
Author: Andy Priestner
Publisher:
ISBN:
Category : Academic libraries
Languages : en
Pages : 574
Book Description
"A comprehensive and practical handbook exploring the value and applicability of UX Research & Design to libraries. As well as detailed methodology, there are numerous case studies from around the world and insights from practitioner librarians. This volume takes you through all the stages of the UX Process, from research, to data mapping and analysis, to idea generation and finally prototyping and iteration. Written by former librarian and experienced UX trainer and consultant Andy Priestner, it is intended for use by all library staff regardless of previous experience and seeks to place the user at the heart of library service development and delivery."--
Publisher:
ISBN:
Category : Academic libraries
Languages : en
Pages : 574
Book Description
"A comprehensive and practical handbook exploring the value and applicability of UX Research & Design to libraries. As well as detailed methodology, there are numerous case studies from around the world and insights from practitioner librarians. This volume takes you through all the stages of the UX Process, from research, to data mapping and analysis, to idea generation and finally prototyping and iteration. Written by former librarian and experienced UX trainer and consultant Andy Priestner, it is intended for use by all library staff regardless of previous experience and seeks to place the user at the heart of library service development and delivery."--
Responding to Rapid Change in Libraries
Author: Callan Bignoli
Publisher: American Library Association
ISBN: 0838949789
Category : Language Arts & Disciplines
Languages : en
Pages : 20
Book Description
In the face of rapid change and an ever-widening constellation of challenges, it’s crucial for library leaders to pull back to the question of “why?” Plotting a sustainable way forward depends upon recommitting ourselves to our underlying values, such as customer service and community-building, while fostering the improvements that change makes possible. With passion, patience, and fortitude, libraries can stride confidently into the future. In this book, noted speakers and consultants Bignoli and Stara speak directly to library directors, managers, administrators, and technology staff, offering concrete guidance on setting or resetting strategic priorities. Taking an interconnected and specific approach to planning for and strengthening the library environment as a whole, their book discusses why libraries should embrace change as a fundamental part of library life; explores how to harness rapid change to provide more responsive, user-centered library service; addresses the ways in which libraries straddle the physical and the digital, in areas such as service provision and collections, illuminating how they overlap and can be improved using similar philosophies; presents both a comprehensive overview of library technologies as well as related team and change management advice, all grounded in user experience principles; shows how the concepts of sustainability and flexibility apply to physical space planning and design, from furniture selection and arrangement to infrastructure; and provides sound guidance on project management, problem solving, preparing for future challenges, personal reflection and self-care, and other leadership topics.
Publisher: American Library Association
ISBN: 0838949789
Category : Language Arts & Disciplines
Languages : en
Pages : 20
Book Description
In the face of rapid change and an ever-widening constellation of challenges, it’s crucial for library leaders to pull back to the question of “why?” Plotting a sustainable way forward depends upon recommitting ourselves to our underlying values, such as customer service and community-building, while fostering the improvements that change makes possible. With passion, patience, and fortitude, libraries can stride confidently into the future. In this book, noted speakers and consultants Bignoli and Stara speak directly to library directors, managers, administrators, and technology staff, offering concrete guidance on setting or resetting strategic priorities. Taking an interconnected and specific approach to planning for and strengthening the library environment as a whole, their book discusses why libraries should embrace change as a fundamental part of library life; explores how to harness rapid change to provide more responsive, user-centered library service; addresses the ways in which libraries straddle the physical and the digital, in areas such as service provision and collections, illuminating how they overlap and can be improved using similar philosophies; presents both a comprehensive overview of library technologies as well as related team and change management advice, all grounded in user experience principles; shows how the concepts of sustainability and flexibility apply to physical space planning and design, from furniture selection and arrangement to infrastructure; and provides sound guidance on project management, problem solving, preparing for future challenges, personal reflection and self-care, and other leadership topics.
Useful, Usable, Desirable
Author: Aaron Schmidt
Publisher: ALA Editions
ISBN: 9780838912263
Category : Language Arts & Disciplines
Languages : en
Pages : 0
Book Description
Useful, useable, desirable: like three legs of a stool, if your library is missing the mark on any one of these it's bound to wobble.
Publisher: ALA Editions
ISBN: 9780838912263
Category : Language Arts & Disciplines
Languages : en
Pages : 0
Book Description
Useful, useable, desirable: like three legs of a stool, if your library is missing the mark on any one of these it's bound to wobble.
Digital Library Futures: User Perspectives and Institutional Strategies
Author: Ingeborg Verheul
Publisher: Walter de Gruyter
ISBN: 3110232189
Category : Language Arts & Disciplines
Languages : en
Pages : 151
Book Description
Initiatives at a cross-cultural level, where libraries, museums and archives work together in creating digital libraries, and making their cultural heritage collections available online, are emerging. Leading academic researchers from the cultural heritage and the publishers sectors approach this issue: Digital library user experience: a focus on current user research; Digital library content: what users want and how they use it; Strategies for institutions: how cultural institutions and publishers respond to the digital challenge.
Publisher: Walter de Gruyter
ISBN: 3110232189
Category : Language Arts & Disciplines
Languages : en
Pages : 151
Book Description
Initiatives at a cross-cultural level, where libraries, museums and archives work together in creating digital libraries, and making their cultural heritage collections available online, are emerging. Leading academic researchers from the cultural heritage and the publishers sectors approach this issue: Digital library user experience: a focus on current user research; Digital library content: what users want and how they use it; Strategies for institutions: how cultural institutions and publishers respond to the digital challenge.
Games User Research
Author: Miguel Angel Garcia-Ruiz
Publisher: CRC Press
ISBN: 1498706428
Category : Computers
Languages : en
Pages : 311
Book Description
"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field." —Veronica Zammitto, Senior Lead Games User Research, Electronic Arts, Inc., from the Foreword Usability is about making a product easy to use while meeting the requirements of target users. Applied to video games, this means making the game accessible and enjoyable to the player. Video games with high usability are generally played efficiently and frequently while enjoying higher sales volumes. The case studies in this book present the latest interdisciplinary research and applications of games user research in determining and developing usability to improve the video game user experience at the human–computer interface level. Some of the areas examined include practical and ethical concerns in conducting usability testing with children, audio experiences in games, tangible and graphical game interfaces, controller testing, and business models in mobile gaming. Games User Research: A Case Study Approach provides a highly useful resource for researchers, practitioners, lecturers, and students in developing and applying methods for testing player usability as well as for conducting games user research. It gives the necessary theoretical and practical background for designing and conducting a test for usability with an eye toward modifying software interfaces to improve human–computer interaction between the player and the game.
Publisher: CRC Press
ISBN: 1498706428
Category : Computers
Languages : en
Pages : 311
Book Description
"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field." —Veronica Zammitto, Senior Lead Games User Research, Electronic Arts, Inc., from the Foreword Usability is about making a product easy to use while meeting the requirements of target users. Applied to video games, this means making the game accessible and enjoyable to the player. Video games with high usability are generally played efficiently and frequently while enjoying higher sales volumes. The case studies in this book present the latest interdisciplinary research and applications of games user research in determining and developing usability to improve the video game user experience at the human–computer interface level. Some of the areas examined include practical and ethical concerns in conducting usability testing with children, audio experiences in games, tangible and graphical game interfaces, controller testing, and business models in mobile gaming. Games User Research: A Case Study Approach provides a highly useful resource for researchers, practitioners, lecturers, and students in developing and applying methods for testing player usability as well as for conducting games user research. It gives the necessary theoretical and practical background for designing and conducting a test for usability with an eye toward modifying software interfaces to improve human–computer interaction between the player and the game.
Examining the Impact of Industry 4.0 on Academic Libraries
Author: Josiline Phiri Chigwada
Publisher: Emerald Group Publishing
ISBN: 1800436564
Category : Education
Languages : en
Pages : 312
Book Description
Due to the rapid acceleration of industry 4.0, it is more important than ever to understand the impact of technological revolutions on the academic library. This edited collection showcases the effects on how libraries function, manage processes and continue to deliver products and services on a day to day basis.
Publisher: Emerald Group Publishing
ISBN: 1800436564
Category : Education
Languages : en
Pages : 312
Book Description
Due to the rapid acceleration of industry 4.0, it is more important than ever to understand the impact of technological revolutions on the academic library. This edited collection showcases the effects on how libraries function, manage processes and continue to deliver products and services on a day to day basis.
Study Habits : Socio-Psychological Research
Author: Harischendra Kumar Singh
Publisher: K.K. Publications
ISBN:
Category : Psychology
Languages : en
Pages : 170
Book Description
STUDY HABITS The research reported in this thesis makes a modest study of Study Habits in post-graduate students in relation to certain important social and psychological factors. The sociological variables include ethnicity, faculty and gender while the psychological variables consist of adjustment, aspiration, and parental support. The data of study habits and use of library, adjustment, aspiration and parental support were collected from 400 post-graduate students drawn from four faculties namely Arts, Science, Commerce and Medicine. Each faculty was represented by 100 cases divided into an equal number of tribal, non-tribal, male and female cases. In addition to the above noted psychological variables, the academic achievement of the student was also taken into account. The marks obtained by the students in their last examination were considered as a measure of academic achievement. The data obtained were analyzed to measure the extent of Study Habit and Use of library among Post Graduate students of four faculties. Besides, an attempt was made to examine the main and interaction effect of ethnicity, faculty and gender on two main dependent variables namely Study Habits and Use of Library. Furthermore, the relationship of Study Habits and Use of Library was examined with adjustment, aspiration and parental support. Inter-relationship of Study Habits and Use of Library was also studied and those two variables were correlated with academic achievement.
Publisher: K.K. Publications
ISBN:
Category : Psychology
Languages : en
Pages : 170
Book Description
STUDY HABITS The research reported in this thesis makes a modest study of Study Habits in post-graduate students in relation to certain important social and psychological factors. The sociological variables include ethnicity, faculty and gender while the psychological variables consist of adjustment, aspiration, and parental support. The data of study habits and use of library, adjustment, aspiration and parental support were collected from 400 post-graduate students drawn from four faculties namely Arts, Science, Commerce and Medicine. Each faculty was represented by 100 cases divided into an equal number of tribal, non-tribal, male and female cases. In addition to the above noted psychological variables, the academic achievement of the student was also taken into account. The marks obtained by the students in their last examination were considered as a measure of academic achievement. The data obtained were analyzed to measure the extent of Study Habit and Use of library among Post Graduate students of four faculties. Besides, an attempt was made to examine the main and interaction effect of ethnicity, faculty and gender on two main dependent variables namely Study Habits and Use of Library. Furthermore, the relationship of Study Habits and Use of Library was examined with adjustment, aspiration and parental support. Inter-relationship of Study Habits and Use of Library was also studied and those two variables were correlated with academic achievement.
Library 3.0
Author: Tom Kwanya
Publisher: Elsevier
ISBN: 178063384X
Category : Language Arts & Disciplines
Languages : en
Pages : 187
Book Description
The emerging generation of research and academic library users expect the delivery of user-centered information services. 'Apomediation' refers to the supporting role librarians can give users by stepping in when users need help. Library 3.0 explores the ongoing debates on the "point oh phenomenon and its impact on service delivery in libraries. This title analyses Library 3.0 and its potential in creating intelligent libraries capable of meeting contemporary needs, and the growing role of librarians as apomediators. Library 3.0 is divided into four chapters. The first chapter introduces and places the topic in context. The second chapter considers "point oh libraries. The third chapter covers library 3.0 librarianship, while the final chapter explores ways libraries can move towards '3.0'. - Focuses on social media in research and academic libraries - Gives context to the discussion of apomediation in librarianship and information services provision - Provides a balance between more traditional and more progressive approaches
Publisher: Elsevier
ISBN: 178063384X
Category : Language Arts & Disciplines
Languages : en
Pages : 187
Book Description
The emerging generation of research and academic library users expect the delivery of user-centered information services. 'Apomediation' refers to the supporting role librarians can give users by stepping in when users need help. Library 3.0 explores the ongoing debates on the "point oh phenomenon and its impact on service delivery in libraries. This title analyses Library 3.0 and its potential in creating intelligent libraries capable of meeting contemporary needs, and the growing role of librarians as apomediators. Library 3.0 is divided into four chapters. The first chapter introduces and places the topic in context. The second chapter considers "point oh libraries. The third chapter covers library 3.0 librarianship, while the final chapter explores ways libraries can move towards '3.0'. - Focuses on social media in research and academic libraries - Gives context to the discussion of apomediation in librarianship and information services provision - Provides a balance between more traditional and more progressive approaches