Author: J. K. Mergens
Publisher:
ISBN: 9780984381432
Category :
Languages : en
Pages :
Book Description
Learn Math Fast System
Author: J. K. Mergens
Publisher:
ISBN: 9780984381432
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780984381432
Category :
Languages : en
Pages :
Book Description
Learn Math Fast System
Author: J. Mergens
Publisher: Createspace Independent Publishing Platform
ISBN: 9781533433831
Category :
Languages : en
Pages : 384
Book Description
Volume 7 of the Learn Math Fast System covers all the major topics of High School Geometry included Proofs, Theorems, Postulates, Sine, Cosine, Tangent, plus the interior and exterior angles of polygons and circles. Purchase the Smart Cards separately for more help.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781533433831
Category :
Languages : en
Pages : 384
Book Description
Volume 7 of the Learn Math Fast System covers all the major topics of High School Geometry included Proofs, Theorems, Postulates, Sine, Cosine, Tangent, plus the interior and exterior angles of polygons and circles. Purchase the Smart Cards separately for more help.
Learn Math Fast System Volume 5
Author: J. Mergens
Publisher: Createspace Independent Publishing Platform
ISBN: 9781530513277
Category :
Languages : en
Pages : 256
Book Description
Learn Algebra 1, up to quadratic equations, in just a few months. Read the online reviews for all seven of the Learn Math Fast System books; they're incredible! All lessons, worksheets, tests and answers are included.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781530513277
Category :
Languages : en
Pages : 256
Book Description
Learn Algebra 1, up to quadratic equations, in just a few months. Read the online reviews for all seven of the Learn Math Fast System books; they're incredible! All lessons, worksheets, tests and answers are included.
The Trachtenberg Speed System of Basic Mathematics
Author: Jakow Trachtenberg
Publisher: Souvenir Press
ISBN: 0285639951
Category : Mathematics
Languages : en
Pages : 174
Book Description
Do high-speed, complicated arithmetic in your head using the Trachtenberg Speed System. Ever find yourself struggling to check a bill or a payslip? With The Trachtenberg Speed System you can. Described as the 'shorthand of mathematics', the Trachtenberg system only requires the ability to count from one to eleven. Using a series of simplified keys it allows anyone to master calculations, giving greater speed, ease in handling numbers and increased accuracy. Jakow Trachtenberg believed that everyone is born with phenomenal abilities to calculate. He devised a set of rules that allows every child to make multiplication, division, addition, subtraction and square-root calculations with unerring accuracy and at remarkable speed. It is the perfect way to gain confidence with numbers.
Publisher: Souvenir Press
ISBN: 0285639951
Category : Mathematics
Languages : en
Pages : 174
Book Description
Do high-speed, complicated arithmetic in your head using the Trachtenberg Speed System. Ever find yourself struggling to check a bill or a payslip? With The Trachtenberg Speed System you can. Described as the 'shorthand of mathematics', the Trachtenberg system only requires the ability to count from one to eleven. Using a series of simplified keys it allows anyone to master calculations, giving greater speed, ease in handling numbers and increased accuracy. Jakow Trachtenberg believed that everyone is born with phenomenal abilities to calculate. He devised a set of rules that allows every child to make multiplication, division, addition, subtraction and square-root calculations with unerring accuracy and at remarkable speed. It is the perfect way to gain confidence with numbers.
Mathematics Education for a New Era
Author: Keith Devlin
Publisher: CRC Press
ISBN: 1439867712
Category : Computers
Languages : en
Pages : 220
Book Description
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med
Publisher: CRC Press
ISBN: 1439867712
Category : Computers
Languages : en
Pages : 220
Book Description
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med
Mathematics for Machine Learning
Author: Marc Peter Deisenroth
Publisher: Cambridge University Press
ISBN: 1108569323
Category : Computers
Languages : en
Pages : 392
Book Description
The fundamental mathematical tools needed to understand machine learning include linear algebra, analytic geometry, matrix decompositions, vector calculus, optimization, probability and statistics. These topics are traditionally taught in disparate courses, making it hard for data science or computer science students, or professionals, to efficiently learn the mathematics. This self-contained textbook bridges the gap between mathematical and machine learning texts, introducing the mathematical concepts with a minimum of prerequisites. It uses these concepts to derive four central machine learning methods: linear regression, principal component analysis, Gaussian mixture models and support vector machines. For students and others with a mathematical background, these derivations provide a starting point to machine learning texts. For those learning the mathematics for the first time, the methods help build intuition and practical experience with applying mathematical concepts. Every chapter includes worked examples and exercises to test understanding. Programming tutorials are offered on the book's web site.
Publisher: Cambridge University Press
ISBN: 1108569323
Category : Computers
Languages : en
Pages : 392
Book Description
The fundamental mathematical tools needed to understand machine learning include linear algebra, analytic geometry, matrix decompositions, vector calculus, optimization, probability and statistics. These topics are traditionally taught in disparate courses, making it hard for data science or computer science students, or professionals, to efficiently learn the mathematics. This self-contained textbook bridges the gap between mathematical and machine learning texts, introducing the mathematical concepts with a minimum of prerequisites. It uses these concepts to derive four central machine learning methods: linear regression, principal component analysis, Gaussian mixture models and support vector machines. For students and others with a mathematical background, these derivations provide a starting point to machine learning texts. For those learning the mathematics for the first time, the methods help build intuition and practical experience with applying mathematical concepts. Every chapter includes worked examples and exercises to test understanding. Programming tutorials are offered on the book's web site.
Deep Learning for Coders with fastai and PyTorch
Author: Jeremy Howard
Publisher: O'Reilly Media
ISBN: 1492045497
Category : Computers
Languages : en
Pages : 624
Book Description
Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
Publisher: O'Reilly Media
ISBN: 1492045497
Category : Computers
Languages : en
Pages : 624
Book Description
Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
Prealgebra Solutions Manual
Author: Richard Rusczyk
Publisher:
ISBN: 9781934124222
Category : Algebra
Languages : en
Pages : 224
Book Description
Publisher:
ISBN: 9781934124222
Category : Algebra
Languages : en
Pages : 224
Book Description
Let's Play Math
Author: Denise Gaskins
Publisher: Tabletop Academy Press
ISBN: 1892083248
Category : Education
Languages : en
Pages : 288
Book Description
Publisher: Tabletop Academy Press
ISBN: 1892083248
Category : Education
Languages : en
Pages : 288
Book Description
Read Any Good Math Lately?
Author: David Jackman Whitin
Publisher: Heinemann Educational Books
ISBN:
Category : Education
Languages : en
Pages : 228
Book Description
Demonstrates the potential for literature in learnersin a variety of mathematical investigations.
Publisher: Heinemann Educational Books
ISBN:
Category : Education
Languages : en
Pages : 228
Book Description
Demonstrates the potential for literature in learnersin a variety of mathematical investigations.