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KOBOLD GT GAMEMASTERING

KOBOLD GT GAMEMASTERING PDF Author: Frank Mentzer
Publisher: Paizo Publishng Incorporated
ISBN: 9781936781744
Category : Games & Activities
Languages : en
Pages :

Book Description
The latest in the award-winning and fan-favorite series of Kobold Guides tackles gameplay head-on, with advice from everyone from veterans to talented newcomers on how to make a tabletop RPG session snap, crackle, and shine! Writers on include Frank Mentzer, Keith Baker, Zeb Cook, James Jacobs, Monica Valentinelli, Shanna Germain, and many other well-known industry vets and long-time GMs.

KOBOLD GT GAMEMASTERING

KOBOLD GT GAMEMASTERING PDF Author: Frank Mentzer
Publisher: Paizo Publishng Incorporated
ISBN: 9781936781744
Category : Games & Activities
Languages : en
Pages :

Book Description
The latest in the award-winning and fan-favorite series of Kobold Guides tackles gameplay head-on, with advice from everyone from veterans to talented newcomers on how to make a tabletop RPG session snap, crackle, and shine! Writers on include Frank Mentzer, Keith Baker, Zeb Cook, James Jacobs, Monica Valentinelli, Shanna Germain, and many other well-known industry vets and long-time GMs.

Kobold Guide to Plots & Campaigns

Kobold Guide to Plots & Campaigns PDF Author: Margaret Weis
Publisher: Kobold Press
ISBN: 9781936781621
Category :
Languages : en
Pages : 124

Book Description
The Best Role in Roleplaying Whether you're a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by 13 expert gamemasters demonstrate ways to construct your campaign from the ground up and keep your players engaged until the dramatic conclusion. Within this volume, masters of the art show you how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

Kobold Guide to Monsters

Kobold Guide to Monsters PDF Author: Kobold Staff
Publisher:
ISBN: 9781950789047
Category :
Languages : en
Pages : 110

Book Description
The ENNIE Award-winning Kobold Guide series returns with The Kobold Guide to Monsters! This definitive tome about tabletop RPG creature creation and their use at the gaming table contains invaluable insight and advice from some of the top minds in roleplaying game design today. A wide range of philosophy and perspectives are on display in these pages, including how to design monsters based on mythology, literature, or pop culture; how to balance a monster's flavor with functionality; how to reskin monsters for any genre of campaign; how to make friends with even the most snarling beasts; how to tell a story with an encounter; how to best pace an encounter, and much more. With essays grouped by subject matter, from monster design to encounter design, and presented in thoughtful progression, this tome is the perfect companion for Game Masters and players alike who want to learn from the very best. It's a great gift for budding game designers, and it's the perfect impulse buy for games of all stripes!

Kobold Guide to Combat

Kobold Guide to Combat PDF Author: Wolfgang Baur
Publisher: Kobold Press
ISBN: 9781936781324
Category :
Languages : en
Pages : 162

Book Description
At the heart of every adventure lies conflict. A Full-Throated Battle Cry, the Clash of Swords, the Smell of Smoke & Blood... COMBAT! Whether it's between a cursed knight and an elf prince at swordspoint, adventurers facing down an ogre, or two great armies clashing for ultimate power, combat changes everything. Between these covers, more than 15 master game designers and storytellers get into the thick of it. These essays cover strategy and tactics, and the history of military systems at war. They demonstrate how to increase the tension in a conflict, and use monsters, magic, and war machines on the field. And these creators show you how to create great combat on the tabletop and in your storytelling. Open these pages and enter the fray!

Adventures from the Potbellied Kobold

Adventures from the Potbellied Kobold PDF Author: Jeff C Stevens
Publisher: Jeff Stevens Games
ISBN: 9781736823101
Category :
Languages : en
Pages : 174

Book Description
Adventures from the Potbellied Kobold provides you with fifteen adventures to use as one-shots, additions to your current campaign, or as inspiration for a new campaign. We've even included a way to link several of the adventures, providing you with a mini-campaign. The adventures range in difficulty from low to mid-level, and many include adjustment suggestions, allowing you flexibility with the adventure's difficulty. The adventures are short and sweet, targeting play times of 1 to 3 hours. Of course some adventures may run a bit longer depending on your play style, group, and how often your adventurers debate over who gets what magic item.

Kobold Guide to Game Design

Kobold Guide to Game Design PDF Author:
Publisher:
ISBN: 9781936781034
Category : Fantasy games
Languages : en
Pages : 251

Book Description
"The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume, many updated to reflect the changing game design landscape, as well as new essays by veteran designers Jeff Grubb (Dragonlance,Forgotten Realms, Guild Wars), Kelly Pawlik (Midgard Sagas, Empire of the Ghouls), Amber Scott (Dungeons & Dragons, Eberron) and Ray Vallese (The Kobold Guide to Magic).Between these covers, you’ll find practical, thought-provoking essays on worldbuilding, creating magic systems, conflict, and compelling stories, what to expect when you work as a design professional, and much more. Conceptual chapters examine what game design is and how good design can create the best games. Concrete examples provide models to help youcreate well-rounded designs and exciting adventures.In his essay" -- amazon.com

Nordic Larp

Nordic Larp PDF Author:
Publisher:
ISBN: 9789163378560
Category : Acting games
Languages : en
Pages : 315

Book Description


Lords of Chaos

Lords of Chaos PDF Author: James Jacobs
Publisher:
ISBN: 9781601252500
Category : Fantasy games
Languages : en
Pages : 0

Book Description
The howling madness of the Abyss lurches to terrible life in Book of the Damned Volume 2 -- Lords of Chaos, a harrowing look at the primordial nature of evil. Whether defending the world from the demonic horde or selling it out to your dark master, this 64-page campaign setting guidebook shines an unholy light on the darkest evils ever to befoul the multiverse. Written by Pathfinder Editor-in-Chief and noted demon expert James Jacobs, Lords of Chaos promises dark delights invaluable to any Pathfinder Roleplaying Game campaign, including detailed discussions of the 10 most important Abyssal realms and their fiendish rulers; expanded information on two-dozen lesser demon lords and their nightmarish realms; detailed ecologies of major known demon types; a complete history of the Abyss and the unspeakable creatures who dwelled there before the advent of gods and demons; plus several new demons and Abyssal monsters, demonic spells, magic items, and more.

Burnt Offerings

Burnt Offerings PDF Author: James Jacobs
Publisher:
ISBN: 9781601250353
Category : Fantasy games
Languages : en
Pages : 0

Book Description
Five years after a tragic fire and dark times at Sandpoint, at the height of a ceremony to consecrate a new temple during the Swallowtail Festival, disaster strikes. Sandpoint's newest heroes, the PC's, must protect the citizens through rumors of goblin armies, wrathful monsters and the rise of a forgotten empire that may not be as dead as history records.

Expedition to the Ruins of Greyhawk

Expedition to the Ruins of Greyhawk PDF Author: Jason Bulmahn
Publisher:
ISBN: 9780786943586
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
This super-adventure supplement, designed for characters of level 8-13, revisits Castle Greyhawk and the classic dungeon beneath. It is usable as a mini-campaign on its own, a story arc in a Dungeon Masters regular campaign, or as a series of small side adventures with a big payoff.