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Knee Deep in the Game

Knee Deep in the Game PDF Author: Boston George
Publisher: Urban Books
ISBN: 1599831279
Category : Fiction
Languages : en
Pages : 256

Book Description
Pop is a young kid from the projects looking for a way to make a quick dollar, and an even quicker way to escape from his crazy mother's house. His whole life takes a turn when he bumps into Fresh, the neighborhood dope man who's on the lookout for a tough soldier he can trust and depend on. When their paths cross, the two immediately bond, but when trust issues, two sisters, and a freshly released convict come into the picture, things hit the fan faster than a New York minute. Pop's courage, loyalty, and heart get put to the test when he has to decide how far he's willing to go in order to come up.

Knee Deep in the Game

Knee Deep in the Game PDF Author: Boston George
Publisher: Urban Books
ISBN: 1599831279
Category : Fiction
Languages : en
Pages : 256

Book Description
Pop is a young kid from the projects looking for a way to make a quick dollar, and an even quicker way to escape from his crazy mother's house. His whole life takes a turn when he bumps into Fresh, the neighborhood dope man who's on the lookout for a tough soldier he can trust and depend on. When their paths cross, the two immediately bond, but when trust issues, two sisters, and a freshly released convict come into the picture, things hit the fan faster than a New York minute. Pop's courage, loyalty, and heart get put to the test when he has to decide how far he's willing to go in order to come up.

Knee-Deep in the Dead

Knee-Deep in the Dead PDF Author: Dafydd ab Hugh
Publisher: Simon and Schuster
ISBN: 1439117330
Category : Fiction
Languages : en
Pages : 230

Book Description
From two Nebula nominees—the first novel in a terrifying space epic based on the classic game featuring Marine Corporal Flynn Taggart . . . The Gates were there on Phobos when mankind first arrived. Inert, unyielding, impossibly alien constructs, for twenty years they sat lifeless, mute testaments to their long-vanished creators, their secrets hidden. Then one day, they sprang to life . . . Meet Corporal Flynn Taggart, United States Marine Corps; serial number 888-23-9912. He’s the best warrior the twenty-first century has to offer, which is a damn good thing. Because Flynn Taggart is all that’s standing between the hell that just dropped in on Mars and an unsuspecting planet Earth . . .

Reality's Edge

Reality's Edge PDF Author: Joseph McGuire
Publisher: Bloomsbury Publishing
ISBN: 1472826639
Category : Games & Activities
Languages : en
Pages : 144

Book Description
Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.

DOOM

DOOM PDF Author: Dan Pinchbeck
Publisher: University of Michigan Press
ISBN: 0472028936
Category : Games & Activities
Languages : en
Pages : 199

Book Description
In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time. This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.

Game Engine Black Book: DOOM

Game Engine Black Book: DOOM PDF Author: Fabien Sanglard
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432

Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.

Redrum

Redrum PDF Author: Boston George
Publisher: Urban Books
ISBN: 1599832445
Category : Fiction
Languages : en
Pages : 240

Book Description
Kendu leads the life of an average hustler, with his beautiful wife Diamond at home and a smooth operation that he runs with his best friend Deuce. When Kendu and Deuce cross the wrong person, though, Kendu's life suddenly takes a turn for the worst. Now in debt to his enemy, Kendu must choose his next move wisely or it could cost him everything. Add to the mix a concerned wife; a disloyal partner; and Perry, a successful businessman by day and a coldhearted serial killer by night, and you've got a recipe for pure mayhem. Follow Boston George as he takes you on an unforgettable journey, reminding you that it's not always wise to keep your enemies close.

Knee Deep

Knee Deep PDF Author: Karol Ann Hoeffner
Publisher: Regal House Publishing
ISBN: 9781646030095
Category : Bourbon Street (New Orleans, La.)
Languages : en
Pages : 0

Book Description
"Named after a hurricane, Camille is the rebellious 16-year-old daughter of a New Orleans bar-owner who grows up in the shadow of Bourbon Street, raised on stories of hauntings, lusty encounters and voodoo magic. And even though her family loses their home in a hurricane, she counts herself among the lucky until she discovers that her 18-year-old Creole neighbor whom she secretly loves died heroically in the storm. Devastated by Antwone's death, Camille begins taking unnecessary risks as if to prove she can be safe in an unsafe world. Her downward spiral is stopped by a spirit intercession. Based on the strength of her love and with the help of a dead voodoo queen, Camille wills Antwone back to earth. Because she is the only one who can see him--not his grandmother or his ex-girlfriend--she takes a kind of ownership of him in death that she never had in life. But gradually, she seeks something in their union beyond sex or love or passion--an understanding of the thin line between life and death itself and a need to find answers where none might lie. Camille's story unfolds as a Mardi Gras memoir, one girl's journey through the parties and parades as her community comes together and rises up from the chaos following the devastating storm. Like all good tales born of the bayou, hers involves the dead, the living, and the one trapped in the brackish waters between heaven and hell--a story of true love and true disaster."--

Five Minute Mum: Give Me Five

Five Minute Mum: Give Me Five PDF Author: Daisy Upton
Publisher: Penguin UK
ISBN: 0241443636
Category : Family & Relationships
Languages : en
Pages : 240

Book Description
Ideal for early years to KS1 children who are learning at home. Daisy Upton has two little kids. She loves them - but they drive her mad. So, to try and keep her sanity she started to come up with quick, easy games using stuff from around the house. And @FiveMinuteMum was born. In her first book, she has collected 150+ games that take 5 minutes to set up & 5 minutes to tidy up. From pasta posting to alphabet knock down, it's a recipe book for guilt free parenting! And as Daisy was a teaching assistant, your little ones will be learning while they play! What could be better? GIVE ME FIVE is the perfect companion for anyone who wants five minutes peace. Also available: Five Minute Mum: Time For School Five Minute Mum: On the Go "I love Five Minute Mum. She's managed to come up with a huge array of activities for kids that are fun and educational yet don't require an Art degree or Diploma in Patience to execute."Sarah Turner, aka Unmumsy Mum

Never a Bad Game

Never a Bad Game PDF Author: Mark McCarter
Publisher:
ISBN: 9781938532535
Category :
Languages : en
Pages : 288

Book Description
Fans of the Southern League have seen it all since the circuit was founded over 50 years ago: colorful characters, charming ballparks, and some of the best baseball players showing their potential. From Chipper Jones and Cal Ripken, Jr. to Michael Jordan and Jose Canseco, Mark McCarter has seen them all-and tells their stories with grace, humor, and style in Never a Bad Game: Fifty-Plus Years of the Southern League.The updated edition from McCarter, a four-time Alabama Sportswriter of the Year and four times the Southern League Writer of the Year, features his tales of the Southern League. From can't-miss prospects like Cal Ripken, Jr. and Jose Canseco to some of the most colorful players in the minors, like Joe Charboneau, Bo Jackson, Chipper Jones, and Derrek Lee, Never a Bad Game: Fifty-Plus Years of the Southern League is a fascinating account of the people who make baseball what it is. In Never a Bad Game: Fifty-Plus Years of the Southern League, you'll find entertaining tales about the likes of Jose Canseco, Charlie O. Finley, Jim Bouton, Michael Jordan, Cal Ripken, Jr., and the legendary Joe Charboneau. Mark McCarter is a former sports reporter and columnist who began covering the Southern League in 1976 for the Chattanooga News-Free Press. He is the author of Pandamonium: Engineering Pro Baseball's Return to the Rocket City, the story of the Rocket City Trash Pandas' arrival in north Alabama, to be published in the fall of 2020 by August Publications. A four-time Alabama Sportswriter of the Year and four times the Southern League Writer of the Year, he lives in Huntsville with his wife Patricia. He has been inducted into the Huntsville-Madison County Athletic Hall of Fame and the Greater Chattanooga Sports Hall of Fame, a bittersweet honor when he learned it was for his writing-not for having led the Brainerd Dixie Youth League in home runs in 1966.

Doom 3: Worlds on Fire

Doom 3: Worlds on Fire PDF Author: Matthew Costello
Publisher: Simon and Schuster
ISBN: 9781439100103
Category : Fiction
Languages : en
Pages : 320

Book Description
The year is 2144...and the battle over Earth's precious resources has raged for a century. With global economies in ruins and all-out world war more than a possibility, the U.S government turned to the Union Aerospace Corporation, giving it carte blanche on the legendary red planet of Mars in a desperate bid to construct an off-world outpost that might provide resources, a military advantage...as well as something so secret that even members of government don't have a clue about it.... Special Ops Marine Lieutenant John Kane was once a careerist simply glad to have a job, and couldn't care less about politics just as long as Uncle Sam's check cleared. But that was before he listened to his conscience and disobeyed a direct order. Busted down to private, Kane has been reassigned to the "U.S. Space Marines" -- the private army of the UAC -- with the prospect of becoming little more than a glorified security guard on Mars.... Now Lt. Kane's fate leads him to Mars City -- part environmental community, part lab center, and all owned and protected by the UAC. It's a strange world with a fatal environment, and the thousands who live and work within the city have already begun to think of themselves as Martians. And away from Mars City, at the strange ancient sites uncovered on the planet, a small squad of marines stand guard while scientists uncover wall glyphs and search for artifacts, having already found something that is so far amazing and inexplicable -- including the relic called "U1," nicknamed "the Soul Cube" -- and unknown to all, the bringer of destructive chaos and unspeakable horror....