John Carter of Mars Players Guide John Carter RPG Supp. PDF Download

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John Carter of Mars Players Guide John Carter RPG Supp.

John Carter of Mars Players Guide John Carter RPG Supp. PDF Author: Modiphius
Publisher: Modiphius
ISBN: 9781912743131
Category : Games & Activities
Languages : en
Pages :

Book Description
Modiphius Entertainment presents the John Carter of Mars Players Guide. The exterior features amazing rendered artwork from the cover of the core rulebook, while the interior features character-focused chapters from the core rulebook for easy player reference. - 149-page, full colour, soft back, digest size players guide. - Player character focused chapters, including character generation, core rules, combat, experience and more. - Digest size for easy carrying and use at the table. Additional products such as the Phantoms of Mars campaign book, the Prince of Helium Notebook and custom John Carter of Mars dice sets are also available, with additional supplements to follow. Made in the UK.

John Carter of Mars Players Guide John Carter RPG Supp.

John Carter of Mars Players Guide John Carter RPG Supp. PDF Author: Modiphius
Publisher: Modiphius
ISBN: 9781912743131
Category : Games & Activities
Languages : en
Pages :

Book Description
Modiphius Entertainment presents the John Carter of Mars Players Guide. The exterior features amazing rendered artwork from the cover of the core rulebook, while the interior features character-focused chapters from the core rulebook for easy player reference. - 149-page, full colour, soft back, digest size players guide. - Player character focused chapters, including character generation, core rules, combat, experience and more. - Digest size for easy carrying and use at the table. Additional products such as the Phantoms of Mars campaign book, the Prince of Helium Notebook and custom John Carter of Mars dice sets are also available, with additional supplements to follow. Made in the UK.

John Carter of Mars - Adventures on the Dying World of Barsoom

John Carter of Mars - Adventures on the Dying World of Barsoom PDF Author: Modiphius Entertainment
Publisher: Modiphius Entertainment
ISBN: 9781912743117
Category :
Languages : en
Pages :

Book Description
Modiphius Entertainment presents John Carter of Mars: Adventures on the Dying World of Barsoom. A roleplaying game from the mind of Edgar Rice Burroughs that transports you to Barsoom, an arid, dying land of ancient civilizations and fearsome creatures. John Carter of Mars is a science-fantasy roleplaying game using a pulp-action inspired variant of the 2d20 System. A 288 page full colour, landscape hardback book with everything you need to play the game and introduce new players to the world of Barsoom. Uses a pulp-action, narrative driven version of the 2d20 system with a character generation system designed to create diverse and unique heroes. Detailed narrators section with information on how to run genre and setting appropriate campaigns. Detailed information on the people, cultures, technology and secrets of Barsoom. Introductory adventure Mind Merchants of Mars to help you begin to explore John Carter of Mars and the world of Barsoom.

John Carter and the Giant of Mars

John Carter and the Giant of Mars PDF Author: Edgar Rice Burroughs
Publisher: Jovian Press
ISBN: 1537806254
Category : Fiction
Languages : en
Pages : 51

Book Description
"John Carter and the Giant of Mars," is a juvenile story penned by Burrough's son John "Jack" Coleman Burroughs, and claimed to have been revised by Burroughs. It was written for a Whitman Big Little Book, illustrated by Jack Burroughs that was published in 1940 and then republished in Amazing Stories the next year.

Symbaroum Advanced Player's Guide

Symbaroum Advanced Player's Guide PDF Author: Modiphius
Publisher: Modiphius
ISBN: 9789187915208
Category :
Languages : en
Pages :

Book Description
The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child one of few to survive the massacre had asked how he dared to travel the woods alone. In Davokar you are never alone, he had answered. Not me, nor you, no one Aided by mystical rituals Dorael had managed to follow the cold tracks, but now the enemy was close enough for his friend and servant, the owl Strigi, to take over the hunt. He raised his black sword, took a deep breath and placed the Horn Mask over his face; vengeful spirits immediately flocked around him, veiling him from the world. The sword quivered in his hand, hungering for tainted flesh and blood. Soon my dear, soon, he whispered. For this enemy, simpler steel will do. He put the hallowed sword back in its scabbard and drew the shorter blade that had belonged to his sister. Soon he lunged through the forest, with Strigi soaring at his side. The first enemy fell before any of the cultists realized that the avenger had come. The Advanced Players Guide expands on every aspect of the Players Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book is brimming with new races, occupations, abilities, powers and rituals, also with lots of new equipment that will influence how the game is played. Moreover, if you take all optional rules in regard, along with its contribution to the expansion of the game world, it is hardly any doubt that the Advanced Players Guide is a must for everyone who cannot wait to walk further into the shadowy halls of Davokar! Featured content Five new playable races, in the form of Elf, Abducted Human, Dwarf, Troll and Undead. About twenty new occupations, o

Star Trek Adventures - Beta Quadrant

Star Trek Adventures - Beta Quadrant PDF Author: Modiphius Entertainment
Publisher: Modiphius Entertainment
ISBN: 9781910132913
Category : Games & Activities
Languages : en
Pages :

Book Description
YOU JUDGE YOURSELVES AGAINST THE PITIFUL ADVERSARIES YOU'VE ENCOUNTERED SO FAR: THE ROMULANS, THE KLINGONS... THEY'RE NOTHING COMPARED TO WHAT'S WAITING.

Delta Green - the Labyrinth

Delta Green - the Labyrinth PDF Author: John Scott Tynes
Publisher:
ISBN: 9781940410487
Category :
Languages : en
Pages :

Book Description


Sigil & Shadow

Sigil & Shadow PDF Author: R.E. Davis
Publisher: Bloomsbury Publishing
ISBN: 1472844807
Category : Games & Activities
Languages : en
Pages : 213

Book Description
Set in a mirror of our own world, Sigil & Shadow is a roleplaying game of urban fantasy and occult horror in which players take on the roles of illuminated heroes and shadowed monsters to face the rising tide of supernatural forces. Ancient nightmares lurk behind the closed doors of board rooms, entities from beyond time prowl the city streets, forgotten rituals are reborn as viral memes. Do you take a stand against the encroaching shadows? Or do you seek their power for yourself? Powered by the highly accessible d00Lite system, Sigil & Shadow focuses squarely on the story rather than the mechanics – who the characters are and what they do, not how they do it. Easy to adopt to any mythos, campaigns can be built around a wide range of plots, with players taking the role of anything from paranormal investigators and monster hunters to members of occult cabals or secret societies. The setting offered sees a modern world buffeted by the tides of supernatural power, where beings of myth wake from their slumber while modern cults sacrifice to pop-culture gods and ancient cabals pursue their age-old schemes into the digital age.

Rocket Age

Rocket Age PDF Author: Ken Spencer
Publisher:
ISBN: 9780857441584
Category : Games
Languages : en
Pages : 255

Book Description


Starfinder RPG: Galactic Magic

Starfinder RPG: Galactic Magic PDF Author: Paizo Publishing
Publisher:
ISBN: 9781640783799
Category :
Languages : en
Pages : 160

Book Description
Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!

The Pursuit of the Pankera

The Pursuit of the Pankera PDF Author: Robert A. Heinlein
Publisher: CAEZIK SF & Fantasy
ISBN: 9781647100292
Category : Fiction
Languages : en
Pages : 504

Book Description
First paperback publication of the national bestseller by one of the greatest science fiction writers of all time. "An absolutely essential and 'must read' novel for the legions of Robert Heinlein fans, The Pursuit of the Pankera: A Parallel Novel About Parallel Universes is an extraordinary work of science fiction"--Midwest Book Review "Heinlein still offers a rollicking ride even after all these years."-- The Oklahoman The Pursuit of the Pankera is one of the most audacious experiments ever done in science fiction by the legendary author of the classic bestseller Starship Troopers. Robert A. Heinlein wrote The Number of the Beast, which was published in 1980. In the book Zeb, Deety, Hilda and Jake are ambushed by the alien "Black Hats" and barely escape with their lives on a specially configured vehicle (the Gay Deceiver) which can travel along various planes of existence, allowing them to visit parallel universes. However, unknown to most fans, Heinlein had already written a "parallel" novel about the four characters and parallel universes in 1977. He effectively wrote two parallel novels about parallel universes. The novels share the same start, but as soon as the Gay Deceiver is used to transport them to a parallel universe, each book transports them to a totally different parallel world. From that point on the plot lines diverge completely. While The Number of the Beast morphs into something very different, more representative of later Heinlein works, The Pursuit of the Pankera remains on target with a much more traditional Heinleinesque storyline and ending, reminiscent of his earlier works. The Pursuit of the Pankera was never published and there have been many competing theories as to why (including significant copyright issues in 1977). Over time the manuscript was largely forgotten but survived in fragments. A recent re-examination of these fragments, however, made it clear that put together in the right order they constituted the complete novel. And here it finally is: Robert A. Heinlein's audacious experiment. A fitting farewell from one of the most inventive science fiction writers to have ever lived: a parallel novel about parallel universes as well as a great adventure pitting the forces of good versus evil only the way Heinlein could do.