Author: Susan Hughes
Publisher: What's the Matter
ISBN: 9780778720591
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Discusses matter, defining and using examples to show the differences between what is transparent, translucent, and opaque.
Is It Transparent Or Opaque?
Author: Susan Hughes
Publisher: What's the Matter
ISBN: 9780778720591
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Discusses matter, defining and using examples to show the differences between what is transparent, translucent, and opaque.
Publisher: What's the Matter
ISBN: 9780778720591
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Discusses matter, defining and using examples to show the differences between what is transparent, translucent, and opaque.
Opacity of Narrative
Author: Peter Lamarque
Publisher:
ISBN: 9781306883474
Category : Narration (Rhetoric)
Languages : en
Pages : 231
Book Description
What is narrative? What is distinctive about the great literary narratives? In virtue of what is a narrative fictional or non-fictional? In this important new book Peter Lamarque, one of the leading philosophers of literature at work today, explores these and related questions to bring new clarity and insight to debates about narrative in philosophy, critical theory, and narratology.
Publisher:
ISBN: 9781306883474
Category : Narration (Rhetoric)
Languages : en
Pages : 231
Book Description
What is narrative? What is distinctive about the great literary narratives? In virtue of what is a narrative fictional or non-fictional? In this important new book Peter Lamarque, one of the leading philosophers of literature at work today, explores these and related questions to bring new clarity and insight to debates about narrative in philosophy, critical theory, and narratology.
The Opacity of Mind
Author: Peter Carruthers
Publisher: Oxford University Press, USA
ISBN: 0199685142
Category : Philosophy
Languages : en
Pages : 454
Book Description
Do we have introspective access to our own thoughts? Peter Carruthers challenges the consensus that we do: he argues that access to our own thoughts is always interpretive, grounded in perceptual awareness and sensory imagery. He proposes a bold new theory of self-knowledge, with radical implications for understanding of consciousness and agency.
Publisher: Oxford University Press, USA
ISBN: 0199685142
Category : Philosophy
Languages : en
Pages : 454
Book Description
Do we have introspective access to our own thoughts? Peter Carruthers challenges the consensus that we do: he argues that access to our own thoughts is always interpretive, grounded in perceptual awareness and sensory imagery. He proposes a bold new theory of self-knowledge, with radical implications for understanding of consciousness and agency.
Painting, Ethics, and Aesthetics in Rome
Author: Nathaniel B. Jones
Publisher: Cambridge University Press
ISBN: 1108420125
Category : Art
Languages : en
Pages : 311
Book Description
Demonstrates how ancient Roman mural paintings stood at the intersection of contemporary social, ethical, and aesthetic concerns.
Publisher: Cambridge University Press
ISBN: 1108420125
Category : Art
Languages : en
Pages : 311
Book Description
Demonstrates how ancient Roman mural paintings stood at the intersection of contemporary social, ethical, and aesthetic concerns.
Consciousness and Fundamental Reality
Author: Philip Goff
Publisher: Oxford University Press
ISBN: 0190677015
Category : Philosophy
Languages : en
Pages : 305
Book Description
The first half of this book argues that physicalism cannot account for consciousness, and hence cannot be true. The second half explores and defends Russellian monism, a radical alternative to both physicalism and dualism. The view that emerges combines panpsychism with the view that the universe as a whole is fundamental.
Publisher: Oxford University Press
ISBN: 0190677015
Category : Philosophy
Languages : en
Pages : 305
Book Description
The first half of this book argues that physicalism cannot account for consciousness, and hence cannot be true. The second half explores and defends Russellian monism, a radical alternative to both physicalism and dualism. The view that emerges combines panpsychism with the view that the universe as a whole is fundamental.
The Story of Ruby Bridges
Author: Robert Coles
Publisher: Scholastic Paperbacks
ISBN: 9780439598446
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
For months six-year-old Ruby Bridges must confront the hostility of white parents when she becomes the first African American girl to integrate William Frantz Elementary School in New Orleans in 1960.
Publisher: Scholastic Paperbacks
ISBN: 9780439598446
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
For months six-year-old Ruby Bridges must confront the hostility of white parents when she becomes the first African American girl to integrate William Frantz Elementary School in New Orleans in 1960.
Java 13 Revealed
Author: Kishori Sharan
Publisher: Apress
ISBN: 1484254074
Category : Computers
Languages : en
Pages : 286
Book Description
Explore the new Java programming language features and APIs introduced in Java 10 through Java 13. Java 13 Revealed is for experienced Java programmers looking to migrate to Java 13. Author Kishori Sharan begins by covering how to use local variable type inference to improve readability of your code and time-based release versioning of the Java platform to understand the Java release strategy. This book provides extensive coverage of the new HTTP Client APIs, which were introduced in Java 9 as a preview and was made a standard feature in Java 11. New Java features such as launching a single-file source code program and new switch syntax are discussed in detail. What You Will Learn Use local variable type inference to declare local variables using the var restricted type name introduced in Java 10 Take advantage of application class data sharing among JVMs for faster application startup Create HTTP requests, responses, and web sockets with the new HTTP Client APIs Run a single-file Java source code program using the java command without compiling it Apply the new switch statement and expressions to write compact and less error-prone code Work with text blocks in Java code About new APIs, deprecated APIs, and deprecated tools Who This Book Is For Java developers who want to update their Java skills from Java 9 to Java 13.
Publisher: Apress
ISBN: 1484254074
Category : Computers
Languages : en
Pages : 286
Book Description
Explore the new Java programming language features and APIs introduced in Java 10 through Java 13. Java 13 Revealed is for experienced Java programmers looking to migrate to Java 13. Author Kishori Sharan begins by covering how to use local variable type inference to improve readability of your code and time-based release versioning of the Java platform to understand the Java release strategy. This book provides extensive coverage of the new HTTP Client APIs, which were introduced in Java 9 as a preview and was made a standard feature in Java 11. New Java features such as launching a single-file source code program and new switch syntax are discussed in detail. What You Will Learn Use local variable type inference to declare local variables using the var restricted type name introduced in Java 10 Take advantage of application class data sharing among JVMs for faster application startup Create HTTP requests, responses, and web sockets with the new HTTP Client APIs Run a single-file Java source code program using the java command without compiling it Apply the new switch statement and expressions to write compact and less error-prone code Work with text blocks in Java code About new APIs, deprecated APIs, and deprecated tools Who This Book Is For Java developers who want to update their Java skills from Java 9 to Java 13.
Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal
Author: Caroline Begbie
Publisher: Razeware LLC
ISBN: 9781950325641
Category : Computers
Languages : en
Pages : 0
Book Description
Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.
Publisher: Razeware LLC
ISBN: 9781950325641
Category : Computers
Languages : en
Pages : 0
Book Description
Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.
English Word-Formation
Author: Laurie Bauer
Publisher: Cambridge University Press
ISBN: 9780521284929
Category : Language Arts & Disciplines
Languages : en
Pages : 332
Book Description
Although the illustrative material is drawn principally from English, general points are illustrated with a variety of languages to provide a new perspective on a confused and often controversial field of study.
Publisher: Cambridge University Press
ISBN: 9780521284929
Category : Language Arts & Disciplines
Languages : en
Pages : 332
Book Description
Although the illustrative material is drawn principally from English, general points are illustrated with a variety of languages to provide a new perspective on a confused and often controversial field of study.
Light
Author: Jennifer Lawson
Publisher: Portage & Main Press
ISBN: 9781894110631
Category : Education
Languages : en
Pages : 64
Book Description
The eight lessons in this module introduce students to light sources, and the characteristics of light, such as its ability to travel and reflect. Students investigate translucent, transparent, and opaque materials, and explore the science of shadows. They also examine the evolution of light technology and the design and construction of optical devices.Also included:materials lists activity descriptions questioning techniques activity centre and extension ideas assessment suggestions activity sheets and visuals The module offers a detailed introduction to the Hands-On Science program (guiding principles, implementation guidelines, an overview of the skills that young students use and develop during scientific inquiry), a list of children's books and websites related to the science topics introduced, and a classroom assessment plan with record-keeping templates.
Publisher: Portage & Main Press
ISBN: 9781894110631
Category : Education
Languages : en
Pages : 64
Book Description
The eight lessons in this module introduce students to light sources, and the characteristics of light, such as its ability to travel and reflect. Students investigate translucent, transparent, and opaque materials, and explore the science of shadows. They also examine the evolution of light technology and the design and construction of optical devices.Also included:materials lists activity descriptions questioning techniques activity centre and extension ideas assessment suggestions activity sheets and visuals The module offers a detailed introduction to the Hands-On Science program (guiding principles, implementation guidelines, an overview of the skills that young students use and develop during scientific inquiry), a list of children's books and websites related to the science topics introduced, and a classroom assessment plan with record-keeping templates.