Interactive Cards PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Interactive Cards PDF full book. Access full book title Interactive Cards by Tanya Fox. Download full books in PDF and EPUB format.

Interactive Cards

Interactive Cards PDF Author: Tanya Fox
Publisher: Annie's
ISBN: 1596352663
Category : Crafts & Hobbies
Languages : en
Pages : 66

Book Description
Featuring innovative techniques as well as traditional card-making methods, this instructional source provides crafters with detailed instructions for creating handmade cards with moveable parts. The designs featured in this collection include spinner, slider, waterfall, cylinder, peek-a-boo, wiper, suspension, shaker, hinged panel, pull-tab designs, and never-ending cards. Themed projects include a Christmas Cardinal double-wiper card, Surprise Party slider card, and the Who Loves You Peek-a-boo sentiment card—and designs are all accompanied by detailed photographs.

Interactive Cards

Interactive Cards PDF Author: Tanya Fox
Publisher: Annie's
ISBN: 1596352663
Category : Crafts & Hobbies
Languages : en
Pages : 66

Book Description
Featuring innovative techniques as well as traditional card-making methods, this instructional source provides crafters with detailed instructions for creating handmade cards with moveable parts. The designs featured in this collection include spinner, slider, waterfall, cylinder, peek-a-boo, wiper, suspension, shaker, hinged panel, pull-tab designs, and never-ending cards. Themed projects include a Christmas Cardinal double-wiper card, Surprise Party slider card, and the Who Loves You Peek-a-boo sentiment card—and designs are all accompanied by detailed photographs.

Fair Play

Fair Play PDF Author: Eve Rodsky
Publisher: Penguin
ISBN: 0525541942
Category : Social Science
Languages : en
Pages : 385

Book Description
AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the “shefault” parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family—and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. “Winning” this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space—the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.

Interactive Storytelling

Interactive Storytelling PDF Author: Andrew Glassner
Publisher: CRC Press
ISBN: 1040083129
Category : Computers
Languages : en
Pages : 330

Book Description
We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.

100 Interactive Activities

100 Interactive Activities PDF Author: Carol A. Butler
Publisher: Bureau for At-Risk Youth
ISBN: 9781893277045
Category : Group psychotherapy
Languages : en
Pages : 279

Book Description
This book includes 14 topics and 100 interactive activities with reproducible worksheets for mental health and substance abuse recovery programs.

Interactive Storytelling

Interactive Storytelling PDF Author: Henrik Schoenau-Fog
Publisher: Springer
ISBN: 3319270362
Category : Computers
Languages : en
Pages : 421

Book Description
This book constitutes the refereed proceedings of the 8th InternationalConference on Interactive Digital Storytelling, ICIDS 2015, held in Copenhagen, Denmark, in November/December 2015. The 18 revised full papers and 13 short papers presented together with 9posters, 9 workshop descriptions, and 3 demonstration papers were carefully reviewed and selected from 80 submissions. The papers are organized in topical sections ontheoretical and design foundations, technical advances, analyses and evaluation systems, and current and future usage scenarios and applications.

Interactive Storytelling

Interactive Storytelling PDF Author: Alex Mitchell
Publisher: Springer Nature
ISBN: 3030923002
Category : Computers
Languages : en
Pages : 545

Book Description
This book constitutes the refereed proceedings of the 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, held in Tallinn, Estonia, in December 2021. The 18 full papers and 17 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 99 submissions. The papers are categorized into the following topical sub-headings: Narrative Systems; Interactive Narrative Theory; Interactive Narrative Impact and Application; and the Interactive Narrative Research Discipline and Contemporary Practice.

Interactive Entertainment

Interactive Entertainment PDF Author: Brent Rabowsky
Publisher: gameindustrybook
ISBN:
Category : Business & Economics
Languages : en
Pages : 274

Book Description
A comprehensive book about the video game industry. The book discusses, in detail, the life cycle of a video game from conception to distribution, including analysis of how game production, marketing, and sales teams work together to launch a successful product. In addition, the book provides informative chapters on intellectual property, and contractual, regulatory, and other legal issues. Topics covered are: Genres and Platforms, Publishing and Industry Economics, Ancillary Opportunities, Industry Trade Organizations, Regulation, Legal Affairs, and Forming and Running a Games Company.

Web-based Interactive Learning Activities

Web-based Interactive Learning Activities PDF Author: Dave Arch
Publisher: Human Resource Development
ISBN: 9780874256192
Category : Active learning
Languages : en
Pages : 126

Book Description
Classroom trainers have proven the importance of interactive activities for maintaining participant interest, replenishing audience energy, and increasing content retention. However, many activities suitable to the classroom don't translate well to that web-based environment so popular with corporate and educational trainers today.

Interactive Cards 2

Interactive Cards 2 PDF Author:
Publisher:
ISBN:
Category : Greeting cards
Languages : en
Pages : 0

Book Description


Interactive Storytelling

Interactive Storytelling PDF Author: Rebecca Rouse
Publisher: Springer
ISBN: 3030040283
Category : Computers
Languages : en
Pages : 673

Book Description
This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.