Author: Alfredo Weitzenfeld
Publisher: Cengage Learning Editores
ISBN: 9789706861900
Category : Computers
Languages : es
Pages : 678
Book Description
El texto cubre los aspectos mas relevantes de la tecnologia relacionada con el proceso de desarrollo de software orientado a objetos. Profundiza en las actividades mas importantes: especificacion de requisitos, analisis, diseno, implementacion y pruebas.
Ingeniería de software orientada a objetos con UML, Java e Internet
Author: Alfredo Weitzenfeld
Publisher: Cengage Learning Editores
ISBN: 9789706861900
Category : Computers
Languages : es
Pages : 678
Book Description
El texto cubre los aspectos mas relevantes de la tecnologia relacionada con el proceso de desarrollo de software orientado a objetos. Profundiza en las actividades mas importantes: especificacion de requisitos, analisis, diseno, implementacion y pruebas.
Publisher: Cengage Learning Editores
ISBN: 9789706861900
Category : Computers
Languages : es
Pages : 678
Book Description
El texto cubre los aspectos mas relevantes de la tecnologia relacionada con el proceso de desarrollo de software orientado a objetos. Profundiza en las actividades mas importantes: especificacion de requisitos, analisis, diseno, implementacion y pruebas.
Technology Trends
Author: Miguel Botto-Tobar
Publisher: Springer
ISBN: 3030055329
Category : Computers
Languages : en
Pages : 726
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Technology Trends, CITT 2018, held in Babahoyo, Ecuador, in August 2018. The 53 revised full papers presented were carefully reviewed and selected from 204 submissions. The papers are organized in topical sections on communications; security and privacy; computer and software engineering; computational intelligence; e-government and e-participation.
Publisher: Springer
ISBN: 3030055329
Category : Computers
Languages : en
Pages : 726
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Technology Trends, CITT 2018, held in Babahoyo, Ecuador, in August 2018. The 53 revised full papers presented were carefully reviewed and selected from 204 submissions. The papers are organized in topical sections on communications; security and privacy; computer and software engineering; computational intelligence; e-government and e-participation.
Object-oriented Systems Analysis
Author: David W. Embley
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 328
Book Description
An introduction to powerful methods for accurate and complete system analysis and specification.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 328
Book Description
An introduction to powerful methods for accurate and complete system analysis and specification.
Object-oriented Software Engineering
Author: Timothy Christian Lethbridge
Publisher: McGraw-Hill College
ISBN: 9780077109080
Category : Computers
Languages : en
Pages : 533
Book Description
This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
Publisher: McGraw-Hill College
ISBN: 9780077109080
Category : Computers
Languages : en
Pages : 533
Book Description
This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
The Neural Simulation Language
Author: Alfredo Weitzenfeld
Publisher: MIT Press
ISBN: 9780262731492
Category : Computers
Languages : en
Pages : 466
Book Description
Simulation in NSL - Modeling in NSL - Schematic Capture System - User Interface and Graphical Windows - The Modeling Language NSLM - The Scripting Language NSLS - Adaptive Resonance Theory - Depth Perception - Retina - Receptive Fields - The Associative Search Network: Landmark Learning and Hill Climbing - A Model of Primate Visual-Motor Conditional Learning - The Modular Design of the Oculomotor System in Monkeys - Crowley-Arbib Saccade Model - A Cerebellar Model of Sensorimotor Adaptation - Learning to Detour - Face Recognition by Dynamic Link Matching - Appendix I : NSLM Methods - NSLJ Extensions - NSLC Extensions - NSLJ and NSLC Differences - NSLJ and NSLC Installation Instructions.
Publisher: MIT Press
ISBN: 9780262731492
Category : Computers
Languages : en
Pages : 466
Book Description
Simulation in NSL - Modeling in NSL - Schematic Capture System - User Interface and Graphical Windows - The Modeling Language NSLM - The Scripting Language NSLS - Adaptive Resonance Theory - Depth Perception - Retina - Receptive Fields - The Associative Search Network: Landmark Learning and Hill Climbing - A Model of Primate Visual-Motor Conditional Learning - The Modular Design of the Oculomotor System in Monkeys - Crowley-Arbib Saccade Model - A Cerebellar Model of Sensorimotor Adaptation - Learning to Detour - Face Recognition by Dynamic Link Matching - Appendix I : NSLM Methods - NSLJ Extensions - NSLC Extensions - NSLJ and NSLC Differences - NSLJ and NSLC Installation Instructions.
Software Runaways
Author: Robert L. Glass
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
Introduction. Software runaway war stories. Software runaway remedies. Conclusions.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
Introduction. Software runaway war stories. Software runaway remedies. Conclusions.
Applying UML and Patterns: An Introduction to Object Oriented Analysis and Design and Interative Development: 3rd Edition
Author: Craig Larman
Publisher: Pearson Education India
ISBN: 9788131762363
Category :
Languages : en
Pages : 748
Book Description
Publisher: Pearson Education India
ISBN: 9788131762363
Category :
Languages : en
Pages : 748
Book Description
The Rational Unified Process
Author: Philippe Kruchten
Publisher: Addison-Wesley Professional
ISBN: 9780321197702
Category : Computers
Languages : en
Pages : 332
Book Description
bull; Reflects all of the changes that were integrated into RUP v2003-the latest version of the very popular produc t bull; Learn the key concepts, fundamentals of structure, integral content, and motivation behind the RUP bull; Covers all phases of the software development lifecycle -from concept, to delivery, to revision
Publisher: Addison-Wesley Professional
ISBN: 9780321197702
Category : Computers
Languages : en
Pages : 332
Book Description
bull; Reflects all of the changes that were integrated into RUP v2003-the latest version of the very popular produc t bull; Learn the key concepts, fundamentals of structure, integral content, and motivation behind the RUP bull; Covers all phases of the software development lifecycle -from concept, to delivery, to revision
Game Development with Construct 2
Author: LEE STEMKOSKI
Publisher: Apress
ISBN: 1484227840
Category : Computers
Languages : en
Pages : 248
Book Description
Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)
Publisher: Apress
ISBN: 1484227840
Category : Computers
Languages : en
Pages : 248
Book Description
Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)
Innovation in Information Systems and Technologies to Support Learning Research
Author: Mohammed Serrhini
Publisher: Springer Nature
ISBN: 3030367789
Category : Technology & Engineering
Languages : en
Pages : 659
Book Description
This book provides glimpses into contemporary research in information systems & technology, learning, artificial intelligence (AI), machine learning, and security and how it applies to the real world, but the ideas presented also span the domains of telehealth, computer vision, the role and use of mobile devices, brain–computer interfaces, virtual reality, language and image processing and big data analytics and applications. Great research arises from asking pertinent research questions. This book reveals some of the authors’ “beautiful questions” and how they develop the subsequent “what if” and “how” questions, offering readers food for thought and whetting their appetite for further research by the same authors.
Publisher: Springer Nature
ISBN: 3030367789
Category : Technology & Engineering
Languages : en
Pages : 659
Book Description
This book provides glimpses into contemporary research in information systems & technology, learning, artificial intelligence (AI), machine learning, and security and how it applies to the real world, but the ideas presented also span the domains of telehealth, computer vision, the role and use of mobile devices, brain–computer interfaces, virtual reality, language and image processing and big data analytics and applications. Great research arises from asking pertinent research questions. This book reveals some of the authors’ “beautiful questions” and how they develop the subsequent “what if” and “how” questions, offering readers food for thought and whetting their appetite for further research by the same authors.