Author: Rob Thompson
Publisher: National Geographic Books
ISBN: 0500518548
Category : Design
Languages : en
Pages : 0
Book Description
An indispensable reference for design professionals on selecting and using materials in new ways to make their designs ever more efficient and effective Today’s technological advancements have resulted in traditional materials being used in increasingly innovative ways; designers are able to push the materials they use to their limits. Understanding these materials helps designers make inspired, practical decisions with confidence. The Materials Sourcebook for Design Professionals provides comprehensive, accurate information about the basic materials with which designers work on a daily basis, as well as a complete breakdown of new and exciting developments in high-tech materials. This inspiring and useful book is organized into six main sections on all the major design material groups: Metal, Plastic, Wood, Plant, Animal, and Mineral. Each section is broken down into chapters examining individual types of material within each larger group. Nearly one hundred material types are featured, each one supported by examples of how it can be used in a variety of industries, an outline of its most desirable properties, and details about its form and texture. With 450 vibrant illustrations and a clear and accessible layout, this long-term reference tool covers everything designers need to know about the materials they use habitually so they can continue to use them better.
The Materials Sourcebook for Design Professionals
Author: Rob Thompson
Publisher: National Geographic Books
ISBN: 0500518548
Category : Design
Languages : en
Pages : 0
Book Description
An indispensable reference for design professionals on selecting and using materials in new ways to make their designs ever more efficient and effective Today’s technological advancements have resulted in traditional materials being used in increasingly innovative ways; designers are able to push the materials they use to their limits. Understanding these materials helps designers make inspired, practical decisions with confidence. The Materials Sourcebook for Design Professionals provides comprehensive, accurate information about the basic materials with which designers work on a daily basis, as well as a complete breakdown of new and exciting developments in high-tech materials. This inspiring and useful book is organized into six main sections on all the major design material groups: Metal, Plastic, Wood, Plant, Animal, and Mineral. Each section is broken down into chapters examining individual types of material within each larger group. Nearly one hundred material types are featured, each one supported by examples of how it can be used in a variety of industries, an outline of its most desirable properties, and details about its form and texture. With 450 vibrant illustrations and a clear and accessible layout, this long-term reference tool covers everything designers need to know about the materials they use habitually so they can continue to use them better.
Publisher: National Geographic Books
ISBN: 0500518548
Category : Design
Languages : en
Pages : 0
Book Description
An indispensable reference for design professionals on selecting and using materials in new ways to make their designs ever more efficient and effective Today’s technological advancements have resulted in traditional materials being used in increasingly innovative ways; designers are able to push the materials they use to their limits. Understanding these materials helps designers make inspired, practical decisions with confidence. The Materials Sourcebook for Design Professionals provides comprehensive, accurate information about the basic materials with which designers work on a daily basis, as well as a complete breakdown of new and exciting developments in high-tech materials. This inspiring and useful book is organized into six main sections on all the major design material groups: Metal, Plastic, Wood, Plant, Animal, and Mineral. Each section is broken down into chapters examining individual types of material within each larger group. Nearly one hundred material types are featured, each one supported by examples of how it can be used in a variety of industries, an outline of its most desirable properties, and details about its form and texture. With 450 vibrant illustrations and a clear and accessible layout, this long-term reference tool covers everything designers need to know about the materials they use habitually so they can continue to use them better.
Sketching
Author: Koos Eissen
Publisher: BIS Publishers
ISBN: 9789063695330
Category : Design
Languages : en
Pages : 0
Book Description
A must have for product design students! Are designers still making drawings by hand? Isn't it more advanced to use a computer in this computer era? Some may think sketching is a disappearing skill, but if you ever enter a design studio, you will find out differently. Studios still make sketches and drawings by hand and in most cases, quite a lot of them. They are an integral part of the decision-making process, used in the early stages of design, in brainstorming sessions, in the phase of research and concept exploration, and in presentation. Drawing has proved to be, next to verbal explanation, a powerful tool for communicating not only with fellow designers, engineers or model makers but also with clients, contractors and public offices. This book can be regarded as a standard book on design sketching, useful for students in product design.
Publisher: BIS Publishers
ISBN: 9789063695330
Category : Design
Languages : en
Pages : 0
Book Description
A must have for product design students! Are designers still making drawings by hand? Isn't it more advanced to use a computer in this computer era? Some may think sketching is a disappearing skill, but if you ever enter a design studio, you will find out differently. Studios still make sketches and drawings by hand and in most cases, quite a lot of them. They are an integral part of the decision-making process, used in the early stages of design, in brainstorming sessions, in the phase of research and concept exploration, and in presentation. Drawing has proved to be, next to verbal explanation, a powerful tool for communicating not only with fellow designers, engineers or model makers but also with clients, contractors and public offices. This book can be regarded as a standard book on design sketching, useful for students in product design.
Production Ergonomics
Author: Cecilia Berlin
Publisher: Ubiquity Press
ISBN: 1911529137
Category : Technology & Engineering
Languages : en
Pages : 297
Book Description
Production ergonomics – the science and practice of designing industrial workplaces to optimize human well-being and system performance – is a complex challenge for a designer. Humans are a valuable and flexible resource in any system of creation, and as long as they stay healthy, alert and motivated, they perform well and also become more competent over time, which increases their value as a resource. However, if a system designer is not mindful or aware of the many threats to health and system performance that may emerge, the end result may include inefficiency, productivity losses, low working morale, injuries and sick-leave. To help budding system designers and production engineers tackle these design challenges holistically, this book offers a multi-faceted orientation in the prerequisites for healthy and effective human work. We will cover physical, cognitive and organizational aspects of ergonomics, and provide both the individual human perspective and that of groups and populations, ending up with a look at global challenges that require workplaces to become more socially and economically sustainable. This book is written to give you a warm welcome to the subject, and to provide a solid foundation for improving industrial workplaces to attract and retain healthy and productive staff in the long run.
Publisher: Ubiquity Press
ISBN: 1911529137
Category : Technology & Engineering
Languages : en
Pages : 297
Book Description
Production ergonomics – the science and practice of designing industrial workplaces to optimize human well-being and system performance – is a complex challenge for a designer. Humans are a valuable and flexible resource in any system of creation, and as long as they stay healthy, alert and motivated, they perform well and also become more competent over time, which increases their value as a resource. However, if a system designer is not mindful or aware of the many threats to health and system performance that may emerge, the end result may include inefficiency, productivity losses, low working morale, injuries and sick-leave. To help budding system designers and production engineers tackle these design challenges holistically, this book offers a multi-faceted orientation in the prerequisites for healthy and effective human work. We will cover physical, cognitive and organizational aspects of ergonomics, and provide both the individual human perspective and that of groups and populations, ending up with a look at global challenges that require workplaces to become more socially and economically sustainable. This book is written to give you a warm welcome to the subject, and to provide a solid foundation for improving industrial workplaces to attract and retain healthy and productive staff in the long run.
Thinking: Objects: Contemporary Approaches to Product Design
Author: Tim Parsons
Publisher: Bloomsbury Publishing
ISBN: 135003469X
Category : Design
Languages : en
Pages : 479
Book Description
Thinking: Objects: Contemporary Approaches to Product Design discusses influences on modern product design such as globalization, technology, the media and the need for a sustainable future, and demonstrates how readers can incorporate these influences into their own work. The book also discusses how readers can learn to read the signals an object sends, interpret meaning and discover historical context. Thinking: Objects provides an essential reference tool that will enable you to find your own style and succeed in the industry.
Publisher: Bloomsbury Publishing
ISBN: 135003469X
Category : Design
Languages : en
Pages : 479
Book Description
Thinking: Objects: Contemporary Approaches to Product Design discusses influences on modern product design such as globalization, technology, the media and the need for a sustainable future, and demonstrates how readers can incorporate these influences into their own work. The book also discusses how readers can learn to read the signals an object sends, interpret meaning and discover historical context. Thinking: Objects provides an essential reference tool that will enable you to find your own style and succeed in the industry.
Machine and Industrial Design in Mechanical Engineering
Author: Milan Rackov
Publisher: Springer Nature
ISBN: 3030884651
Category : Technology & Engineering
Languages : en
Pages : 725
Book Description
This book gathers the latest advances, innovations, and applications in the field of machine science and mechanical engineering, as presented by international researchers and engineers at the 11th International Conference on Machine and Industrial Design in Mechanical Engineering (KOD), held in Novi Sad, Serbia on June 10-12, 2021. It covers topics such as mechanical and graphical engineering, industrial design and shaping, product development and management, complexity, and system design. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaborations.
Publisher: Springer Nature
ISBN: 3030884651
Category : Technology & Engineering
Languages : en
Pages : 725
Book Description
This book gathers the latest advances, innovations, and applications in the field of machine science and mechanical engineering, as presented by international researchers and engineers at the 11th International Conference on Machine and Industrial Design in Mechanical Engineering (KOD), held in Novi Sad, Serbia on June 10-12, 2021. It covers topics such as mechanical and graphical engineering, industrial design and shaping, product development and management, complexity, and system design. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaborations.
Designing Successful Products with Plastics
Author: Mark T. MacLean-Blevins
Publisher: William Andrew
ISBN: 0323446485
Category : Technology & Engineering
Languages : en
Pages : 326
Book Description
Designing Successful Products with Plastics: Fundamentals of Plastic Part Design provides expert insight into design considerations required to bring a concept product or part through design and ready-for-production. The book shows how integrating four key choices—materials, processes, tooling and design—in every design decision allows the designer to fully vet and optimize the design. Rather than focusing on design rules and engineering equations used during product development, the emphasis of the book is on what the designer needs to consider during the early conceptual visualization stages, and in the detailed stages of the design process. This approach will bridge the gap between the industrial designer, tasked with the 'big picture' product design and use, and the part designer, tasked with the detailed plastic part design for manufacture. Useful to both experienced and novice designers, this book brings valuable design process information through specific examples, enabling designers and engineers in the plastics industry to effectively use the available technical information to successfully design and manufacture new products. - Bridges the gap between the industrial designer working on product design and use, and the part designer working on detailed part design for manufacture - Enables designers to establish a solid foundation for new product development on the 'four pillars' of the process: materials, processes, tooling, and design - Provides a hierarchy and roadmap through creative product design and implementation, so engineers can translate a product from creative concept through to realization and commercialization
Publisher: William Andrew
ISBN: 0323446485
Category : Technology & Engineering
Languages : en
Pages : 326
Book Description
Designing Successful Products with Plastics: Fundamentals of Plastic Part Design provides expert insight into design considerations required to bring a concept product or part through design and ready-for-production. The book shows how integrating four key choices—materials, processes, tooling and design—in every design decision allows the designer to fully vet and optimize the design. Rather than focusing on design rules and engineering equations used during product development, the emphasis of the book is on what the designer needs to consider during the early conceptual visualization stages, and in the detailed stages of the design process. This approach will bridge the gap between the industrial designer, tasked with the 'big picture' product design and use, and the part designer, tasked with the detailed plastic part design for manufacture. Useful to both experienced and novice designers, this book brings valuable design process information through specific examples, enabling designers and engineers in the plastics industry to effectively use the available technical information to successfully design and manufacture new products. - Bridges the gap between the industrial designer working on product design and use, and the part designer working on detailed part design for manufacture - Enables designers to establish a solid foundation for new product development on the 'four pillars' of the process: materials, processes, tooling, and design - Provides a hierarchy and roadmap through creative product design and implementation, so engineers can translate a product from creative concept through to realization and commercialization
Industrial Informatics Design, Use and Innovation: Perspectives and Services
Author: Holmstrm, Jonny
Publisher: IGI Global
ISBN: 1615206930
Category : Business & Economics
Languages : en
Pages : 237
Book Description
"This book provides a sound grounding in what industrial informatics is and in what directions the field is moving, providing a broad state-of-the-art review and showing connections and gaps in knowledge for those who design and use information technologies in industrial settings"--Provided by publisher.
Publisher: IGI Global
ISBN: 1615206930
Category : Business & Economics
Languages : en
Pages : 237
Book Description
"This book provides a sound grounding in what industrial informatics is and in what directions the field is moving, providing a broad state-of-the-art review and showing connections and gaps in knowledge for those who design and use information technologies in industrial settings"--Provided by publisher.
Advances in Industrial Design
Author: Giuseppe Di Bucchianico
Publisher: Springer Nature
ISBN: 3030511944
Category : Technology & Engineering
Languages : en
Pages : 1031
Book Description
This book addresses current research trends and practice in industrial design. Going beyond the traditional design focus, it explores a range of recent and emerging aspects concerning service design, human–computer interaction and user experience design, sustainable design, virtual & augmented reality, as well as inclusive/universal design, and design for all. A further focus is on apparel and fashion design: here, innovations, developments and challenges in the textile industry, including applications of material engineering, are taken into consideration. Papers on pleasurable and affective design, including studies on emotional user experience, emotional interaction design and topics related to social networks make up a major portion of the contributions included in this book, which is based on five AHFE 2020 international conferences (the AHFE 2020 Virtual Conference on Design for Inclusion, the AHFE 2020 Virtual Conference on Interdisciplinary Practice in Industrial Design, the AHFE 2020 Virtual Conference on Affective and Pleasurable Design, the AHFE 2020 Virtual Conference on Kansei Engineering, and the AHFE 2020 Virtual Conference on Human Factors for Apparel and Textile Engineering) held on July 16–20, 2020. Thanks to its multidisciplinary approach, it provides graduate students, researchers and professionals in engineering, architecture, computer and materials science with extensive information on research trends, innovative methods and best practices, and a unique bridge fostering collaborations between experts from different disciplines and sectors.
Publisher: Springer Nature
ISBN: 3030511944
Category : Technology & Engineering
Languages : en
Pages : 1031
Book Description
This book addresses current research trends and practice in industrial design. Going beyond the traditional design focus, it explores a range of recent and emerging aspects concerning service design, human–computer interaction and user experience design, sustainable design, virtual & augmented reality, as well as inclusive/universal design, and design for all. A further focus is on apparel and fashion design: here, innovations, developments and challenges in the textile industry, including applications of material engineering, are taken into consideration. Papers on pleasurable and affective design, including studies on emotional user experience, emotional interaction design and topics related to social networks make up a major portion of the contributions included in this book, which is based on five AHFE 2020 international conferences (the AHFE 2020 Virtual Conference on Design for Inclusion, the AHFE 2020 Virtual Conference on Interdisciplinary Practice in Industrial Design, the AHFE 2020 Virtual Conference on Affective and Pleasurable Design, the AHFE 2020 Virtual Conference on Kansei Engineering, and the AHFE 2020 Virtual Conference on Human Factors for Apparel and Textile Engineering) held on July 16–20, 2020. Thanks to its multidisciplinary approach, it provides graduate students, researchers and professionals in engineering, architecture, computer and materials science with extensive information on research trends, innovative methods and best practices, and a unique bridge fostering collaborations between experts from different disciplines and sectors.
A Dictionary of Modern Design
Author: Jonathan Woodham
Publisher: Oxford University Press
ISBN: 0192518534
Category : Art
Languages : en
Pages : 664
Book Description
Over 950 entries From the Arts and Crafts Movement to Postmodernism, Apple to Frank Lloyd Wright, this fascinating dictionary covers the past 160 years of international design, with accessible entries on branding, graphics, industrial design, functionalism, and fashion. New entries on digital design and sustainable design bring the coverage up to date. The dictionary's international focus takes in major movements, key concepts, design terminology, and important design institutions, museums, and heritage sites. The new edition reflects the growing global importance of design, with coverage of India, China, the countries of the Pacific Rim, Eastern Europe and East Asia, and demonstrates how developments in the design of technology influence everyday life, with new entries on fonts, games developers such as Gunpei Yokoi of Nintendo, Android, Samsung, and Blackberry, and a fully revised entry on Apple. The A-Z entries are complemented by an extensive bibliography and a timeline.
Publisher: Oxford University Press
ISBN: 0192518534
Category : Art
Languages : en
Pages : 664
Book Description
Over 950 entries From the Arts and Crafts Movement to Postmodernism, Apple to Frank Lloyd Wright, this fascinating dictionary covers the past 160 years of international design, with accessible entries on branding, graphics, industrial design, functionalism, and fashion. New entries on digital design and sustainable design bring the coverage up to date. The dictionary's international focus takes in major movements, key concepts, design terminology, and important design institutions, museums, and heritage sites. The new edition reflects the growing global importance of design, with coverage of India, China, the countries of the Pacific Rim, Eastern Europe and East Asia, and demonstrates how developments in the design of technology influence everyday life, with new entries on fonts, games developers such as Gunpei Yokoi of Nintendo, Android, Samsung, and Blackberry, and a fully revised entry on Apple. The A-Z entries are complemented by an extensive bibliography and a timeline.