I'm an UI/UX Designer, What's Your Super Power?

I'm an UI/UX Designer, What's Your Super Power? PDF Author: Blue Stone Publishers
Publisher:
ISBN: 9781673090727
Category :
Languages : en
Pages : 122

Book Description
Super Power Profession Quotes for the extra ordinary people who are Super Talented

UX/UI Designer : I Am an UX/UI Designer, What's Your Superpower ? Unique Customized Journal Gift for UX/UI Designer - Blue Journal , Thoughtful Cool Present for UX/UI Designer ( UX/UI Designer Notebook)

UX/UI Designer : I Am an UX/UI Designer, What's Your Superpower ? Unique Customized Journal Gift for UX/UI Designer - Blue Journal , Thoughtful Cool Present for UX/UI Designer ( UX/UI Designer Notebook) PDF Author: UX/UI Designer Personalized Journal Notebooks
Publisher:
ISBN:
Category :
Languages : en
Pages : 120

Book Description
Best Gift idea for UX/UI Designer UNDER 10 DOLLARS ! Just $7.99 for a limited time. Hurry and order now before this offer disappears! Creative notebook / journal simple beautiful and professionally designed with customized first name ( UX/UI Designer ) and quote : ' I'm an UX/UI Designer what's your superpower ? ' , with beautiful Blue / Red / Black and white colors design combination. All the elements in this journal / notebook are customized handmade.This will be another perfect gift for you , your sister , relatives , coworker , friends ( UX/UI Designer ) or all your loved ones for all time. You can have it use as a notebook, journal or composition book that be the source of the creativity and encourage thinking out of the box Under 10 Dollars. Forget the boring thank you car and gift them this unique journal that they can use and always remember you by. Features creative UX/UI Designer notebook gift idea 120 blank lined white pages (60 sheets) 6"x9" notebook, perfect size for your desk, backpack, school, home or work Perfect sturdy matte soft cover It can be used to write notes, diary, planner, and journal A cool UX/UI Designer notebook that is awesome Gift Idea for Birthdays, Christmas, Anniversaries, Graduation or any other present giving occasion

Discussing Design

Discussing Design PDF Author: Adam Connor
Publisher: "O'Reilly Media, Inc."
ISBN: 1491902361
Category : Computers
Languages : en
Pages : 245

Book Description
Real critique has become a lost skill among collaborative teams today. Critique is intended to help teams strengthen their designs, products, and services, rather than be used to assert authority or push agendas under the guise of "feedback." In this practical guide, authors Adam Connor and Aaron Irizarry teach you techniques, tools, and a framework for helping members of your design team give and receive critique. Using firsthand stories and lessons from prominent figures in the design community, this book examines the good, the bad, and the ugly of feedback. Youâ??ll come away with tips, actionable insights, activities, and a cheat sheet for practicing critique as a part of your collaborative process. This book covers: Best practices (and anti-patterns) for giving and receiving critique Cultural aspects that influence your ability to critique constructively When, how much, and how often to use critique in the creative process Facilitation techniques for making critiques timely and more effective Strategies for dealing with difficult people and challenging situations

User Interface Design for Programmers

User Interface Design for Programmers PDF Author: Avram Joel Spolsky
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152

Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Storytelling for User Experience

Storytelling for User Experience PDF Author: Whitney Quesenbery
Publisher: Rosenfeld Media
ISBN: 1933820039
Category : Computers
Languages : en
Pages : 569

Book Description
We all tell stories. It's one of the most natural ways to share information, as old as the human race. This book is not about a new technique, but how to use something we already know in a new way. Stories help us gather and communicate user research, put a human face on analytic data, communicate design ideas, encourage collaboration and innovation, and create a sense of shared history and purpose. This book looks across the full spectrum of user experience design to discover when and how to use stories to improve our products. Whether you are a researcher, designer, analyst or manager, you will find ideas and techniques you can put to use in your practice.

Don't Make Me Think

Don't Make Me Think PDF Author: Steve Krug
Publisher: Pearson Education
ISBN: 0321648781
Category : Computers
Languages : en
Pages : 325

Book Description
Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards

Emotional Design

Emotional Design PDF Author: Don Norman
Publisher: Basic Books
ISBN: 0465004172
Category : Design
Languages : en
Pages : 276

Book Description
Why attractive things work better and other crucial insights into human-centered design Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from light switches to airplanes, was going to work as the user needed. In this book, he takes his thinking several steps farther, showing that successful design must incorporate not just what users need, but must address our minds by attending to our visceral reactions, to our behavioral choices, and to the stories we want the things in our lives to tell others about ourselves. Good human-centered design isn't just about making effective tools that are straightforward to use; it's about making affective tools that mesh well with our emotions and help us express our identities and support our social lives. From roller coasters to robots, sports cars to smart phones, attractive things work better. Whether designer or consumer, user or inventor, this book is the definitive guide to making Norman's insights work for you.

UX Magic

UX Magic PDF Author: Daniel Rosenberg
Publisher:
ISBN: 9781708061616
Category :
Languages : en
Pages : 370

Book Description
It takes conviction to title a user experience book that stands solidly on a cognitive science foundation as "Magic" but through the practice of the Semantic Interaction Design method this breakthrough book introduces you will appear to many as possessing superhero UX powers.The Semantic IxD method is laser focused on transforming product requirements into experiences guaranteed to result in the minimum cognitive load with the smallest number of screens and fewest flow steps possible. An additional benefit it provides is a 10X speed increase at which designers can achieve these magical results. It provides an antidote to the expensive and endless A/B trials resulting in suboptimal products propagated by the proponents of design Darwinism. It can also mitigate the excessive hours wasted in opinion and personality oriented UX debates during product development meetings.UX Magic builds upon an HCI conceptual model foundation leveraging human natural language understanding and extends it into the GUI layers of design pattern visualization, UX flow and applied game theory to create optimal user experiences that also align well with business objectives. In addition to guiding you to minimize cognitive load from the very start of sketching screens it will also lead to UX designs that scale well into the future as product functionality grows with each successive release.

Resonate

Resonate PDF Author: Nancy Duarte
Publisher: John Wiley & Sons
ISBN: 1118008936
Category : Business & Economics
Languages : en
Pages : 276

Book Description
Reveals the underlying story form of all great presentations that will not only create impact, but will move people to action Presentations are meant to inform, inspire, and persuade audiences. So why then do so many audiences leave feeling like they've wasted their time? All too often, presentations don't resonate with the audience and move them to transformative action. Just as the author's first book helped presenters become visual communicators, Resonate helps you make a strong connection with your audience and lead them to purposeful action. The author's approach is simple: building a presentation today is a bit like writing a documentary. Using this approach, you'll convey your content with passion, persuasion, and impact. Author has a proven track record, including having created the slides in Al Gore's Oscar-winning An Inconvenient Truth Focuses on content development methodologies that are not only fundamental but will move people to action Upends the usual paradigm by making the audience the hero and the presenter the mentor Shows how to use story techniques of conflict and resolution Presentations don't have to be boring ordeals. You can make them fun, exciting, and full of meaning. Leave your audiences energized and ready to take action with Resonate.

A Project Guide to UX Design

A Project Guide to UX Design PDF Author: Russ Unger
Publisher: New Riders
ISBN: 0132931729
Category : Computers
Languages : en
Pages : 558

Book Description
User experience design is the discipline of creating a useful and usable Web site or application that’s easily navigated and meets the needs of the site owner and its users. There’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, management skills, and business savvy. That’s where the updated edition of this important book comes in. With new information on design principles, mobile and gestural interactions, content strategy, remote research tools and more, you’ll learn to: Recognize the various roles in UX design, identify stakeholders, and enlist their support Obtain consensus from your team on project objectives Understand approaches such as Waterfall, Agile, and Lean UX Define the scope of your project and avoid mission creep Conduct user research in person or remotely, and document your findings Understand and communicate user behavior with personas Design and prototype your application or site Plan for development, product rollout, and ongoing quality assurance